Wargaming 板


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= 原文网址: http://ftr.wot-news.com/2013/09/17/17-9-2013/ ...昨天到半夜 SS 还没贴出来 = - according to SerB, the fact that in 0.8.8 one team gets a tier 10 heavy while the other gets tier 10 arty is normal, as “tanks are not balanced against one another” 根据 SerB 所述, 8.8 中一队有 T10 重坦另一边却是 T10 自走炮的情形是正常的, 因为"两边车辆不一定要对等才叫分房平衡" - SerB likes the WT E-100 model SerB 喜欢 WT E-100 的模型 - 122mm top gun for WZ-120 too XP expensive? “Don’t play WZ-120〃 WZ-120 的 122mm 顶炮要花太多经验了? "不要玩 WZ-120" - (regarding previous question) Q: “Jokes aside, 200 thousand XP for a gun is 2,5 times more than on other tanks” A: “Too bad” (关於上面的问题)Q: "撇开玩笑话不谈,在一门炮上花 20 万经验是其他车辆所需要的 2.5倍耶" A: "真是太糟糕了" - it’s possible lendlease Soviet Lee and Sherman will come in forseeable future 有可能租借法案的苏联 Lee 和 Sherman 在未来会引入 - T-35 will not come this year or the next apparently (SS: odd) T-35 不会在这一两年引入(SS: 真奇怪) - T-44-122 will not be available for regular players, it is a supertester gift T-44-122 不会开放给一般玩家,它是超测玩家的奖品 - premium tanks as mission rewards? “No idea, but hardly.” 达成任务送金币车? "不知道,不过不太可能" - Panzer IV Hydro and SU-85i for random players? “When it’s done it’s done ” 给任意玩家 Panzer IV Hydro 和 SU-85i? "WIDID" - it’s possible that in some future premium derp tanks with howitzers will be added, but no plans for that now 有可能未来会加入一些配有大口径榴炮的金币,不过目前没任何相关计画 - there were historically fast (agile) French tanks for tiers 1-4 法国有些历史上很快速(敏捷)的 T1-T4 战车 - FCM 36 might appear on tier 2, SerB will check it out FCM 36 有可能会出现在 T2,SerB 会去查看看 - tier 8 French medium premium tank? “We’ll see later” 法国 T8 金币中坦? "我们之後就知道了" - Wargaming (via Tactical Press) will possibly make books on planes too, not just tanks (SS: in Russian only. Iwish there was stuff in English too) WG 可能也会写些有关於飞机的书(透过战术出版社(?)),而不会只写战车的书(SS: 俄 语限定。我希望也会有些英文的内容) - SerB states that the rear turret VK4502 is pleasant to play, despite players whining that it’s dull. He also states that DW2 is doing normally SerB 指出即使玩家在抱怨 VK4502 的後置炮塔很平淡无味,它玩起来倒是很愉快。他 同时也指出 DW2 表现得很正常 - theoretically the physics WoT engine allows for practically unlimited speed (SS: earlier, the tank speed was limited by 72 km/h by the engine) 理论上 WoT 用的物理引擎可以不限制车辆的速度上限(SS: 早先车辆的极速被引擎限制 在 72km/h) - in the near/medium future: further physics development, new clanwars, historical battles 短/中期内要做的东西: 发展更多物理模拟的内容、新的公会战、历史战役模式 - Swamp and Komarin maps are bad? “Your opinion is, as always… (SS: very important to us)” (SS: Komarin is great! :) ) Swamp 和 Komarin 这两张地图很烂? "您的意见,和以前一样...(SS: 对我们来说很重 要)" (SS: Komarin 超棒的!) - Object 261 acting like TD too overpowered? “Don’t drive in front of Object 261〃 (no plans to change it) Obj. 261 表现得像 TD,太 OP 了? "不要开到 Obj. 261 的前面"(不打算更动) - Type 59 and limited MM – according to Storm it fits how it is now Type 59 的分房保护 - 根据 Storm 所说它目前处在适合他的位子上 - old Service record window won’t return 不会改回旧版服役纪录视窗 - there will be no general nerf for TD’s (like there was for arty), nor will there be a TD hardcap in battles, Storm states that “it’s simply not needed ” 不会有大幅度 nerf TD 的打算(像之前 nerf 自走炮那样),也不会有单场 TD 数量的上 限,Storm 指出这是因为 "基本上没必要这样做" - there will be a rework of hangar and magazine interface 车库和弹夹的介面会重做 - Q: “Why did you nerf Chinese and US HEAT shells?” A: “Don’t shoot Chinese and US HEAT shells” Q: "你们为什麽 nerf 中国和美国的 HEAT?" A: "不要打中国和美国的 HEAT" - ZIS-4 gun on T-34 had its ROF nerfed? “Don’t play T-34 with ZIS-4〃 T-34 上的 ZIS-4 炮被 nerf 射速? "不要玩装了 ZIS-4 的 T-34" - it’s completely possible that some nations won’t have hightier light tanks and some will, for example the British have nothing suitable for hightier scouts, but SerB states that they didn’t dig around Bovington for that yet 某些国家有高阶轻坦而某些没有完全是正常的,像是英国没有任何适合做为高阶侦查的 车辆,不过 SerB 指出他们还没有真的开始在 Bovington 找这些车 - apparently the KV-3 stock and middle engines won’t be reworked (Storm states that the V-5 is experimental, V-2IS was a serial engine) KV-3 白板和中间的引擎不会更动(Storm 指出 V-5 是个实验车的引擎,V-2IS 则是量 产车的) - the reasons some medals were removed from individual tank statistics (Kay, Carius medals) were “technical reasons” 某些奖章(Kay奖章,Carius 奖章)被从个别车辆纪录移除是因为 "技术上的原因" - Mountain Pass access to the mountains (where players used to camp) was removed “to change the gameplay” Mountain Pass 这张图通往山上的路(很多玩家以前会龟在那边)被移除的原因是为了 " 改变游戏进行的方式" - the tier 9 Waffentrager on Panzer IV chassis was chosen because “nothing else was found”, it will have hitpoints analogical to other tier 9 TD’s 选择以 Panzer IV 作为底盘的 Waffentrager 作为 T9 车的原因是因为 "没找到其他 可用的车",它会拥有相对应於其他 T9 TD的血量 - it’s possible various maps will have spring/summer/fall/winter settings, more variants of lighting and sky textures – this was considered, it might come but not anytime soon 有可能每张地图都会有春夏秋冬的设定、不同的光线与天空材质的设定 - 这些都有考 虑过,有可能会做进去不过不会是最近 - damaging the suspension does not reduce terrain passability 履带受损不会降低跨越地形的能力 - Chaffee will be reworked in time Chaffee 会及时重做 (应该是指要延伸这条线的时候) - it’s possible Tetrarch will be sold, but “not necesserily as a premium tank” (SS: Tetrarch was planned a long time ago to be a British regular light tank) 有可能 Tetrarch 会开卖,不过 "不见得会被当作金币车" (SS: Tetrarch 很久以前是 计画作为英国的一般轻坦) - the new tier 6 prototype Panther and Tiger rebalance have nothing to do with upcoming historical battles, this was done independently 新的 T6 Panther 原型车(VK3002M) 和 Tiger 的重新平衡和之後要引入的历史战役无 关,这两件事情是独立的 - for now, server won’t be selectable directly from hangar 目前没办法直接在车库里选伺服器 - it’s possible that it will be possible to switch servers without having to disband a platoon or company 未来有可能可以不用退出装甲排/装甲连就可以切换伺服器 - stone fences apparently do block view range, low TD’s can hide behind them 石墙很明显地会遮蔽视线,低矮的 TD 可以躲在它们後面 - servers are named by numbers (RU1,2 etc…) because numbers are easier to remember than abstract names (they won’t be renamed after cities where they are hosted) 伺服器以号码命名(RU1,2,等)是因为数字比实际上的名字好记(不会以伺服器在哪个城 市为名) - it’s possible that if new interesting vehicles are found for tiers that are already occupied by other vehicles, they will be added as an alternative possibility to go thru (like the Ferdinand/JP2) 有可能在已经有车的阶级找到新的有趣车辆,找到的车会被当作升阶的替代路线(像是 Ferdinand/JP2) - it’s possible that if some nations won’t have enough vehicles for an entire 2nd/3rd branch, these vehicles will be implemented as an incomplete minibranch, that will end in the original branch (the way China has it for example) 有可能某些国家不会有足够的车辆去做整条分支(第二/第三条),这些车辆会被做成不 完整的额外迷你分支,迷你分支的末端会接回原本的分支去(像是目前的中国线这样) - HEAT and APCR shells do the same damage as AP shells “for game reasons” HEAT 和 APCR 与 AP 弹造成相等的伤害是因为这是 "游戏" - A-44 engine gets critted too often even with cyclone filter? “Don’t play A-44〃 A-44 引擎即使装了进气滤清器还是太常烧起来? "不要玩 A-44" - there will be further improvements made to the teamdamage punishment system 伤害队友的惩罚系统会做更进一步的改进 - VK4502A depression will be changed “if needed” "如果有必要的话", VK4502A 的俯角会改 - Q: “Developers, did you think about improving the minimap?” A: “No, we don’t have no brains at all, we don’t think about anything” Q: "开发组,你们有考虑过改进小地图吗?" A: "没有,我们不是没有脑袋,我们也没考虑做任何事情" (...) @windycat-> 我们没有脑袋,也不会思考 don't have no brain是美国黑人会讲的双否定用法 文法上是错的,但还是很多人喜欢这样讲 - it’s possible the absolute numbers will return to the winrate statistics (like it was in 8.7) 有可能胜率会改回以真实的数据显示(像在 8.7 里一样) (应该是指无四舍五入) - when you shoot a blue (teamkiller) teammember, that damage doesn’t count towards your damage done reward 你射击同队蓝名玩家造成的伤害不会算进最後的成绩里 - SerB on whiners: “I don’t give a damn about some individual hysterical players, beggars and idiots. Do not confuse those with regular players – unfortunately, small parts of those groups do intersect with one another” SerB 对於抱怨人士的看法: "我不会咒骂那些歇斯底里的玩家、乞讨者和白痴。不要把 这些人和一般玩家搞混 - 不过很不幸的这群人中间有一小群人同时属於不同的族群" @windycat-> don't give a damn 的意思是不在乎,同类还有don't give a shit 原意也许是说对这些人我连一句咒骂都懒得给 所以这里是SerB说:我才不鸟你们这些怒伯 - Q: “SerB, do you answer questions while suffering from hangovers?” A: “No, since I don’t suffer from hangovers. But the topic is, as I understand, close to you? :)” Q: "SerB,你是不是在宿醉之後才回答问题?" A: "不是,因为我没有宿醉的问题。不过这个问题,就我的理解,应该要问你吧? :)" - SerB on mods and cooperation with modders: “We and the modders generally differ in opinions – we don’t consider many of the mod functions to be necessery. Even further, we don’t want the interface to look like an Excel table. I for example do not use any mods. Accordingly, for those for whom the standard interface is not enough and have the need to have an “excel-like” interface we are going to introduce official mod support (including their certification)” SerB 回答与 MOD 开发者合作和自己对 MOD 的看法: "我们和 MOD 开发者的意见不同 - 我们不认为那些 MOD 的功能是必要的。更进一步来说,我们不希望介面看起来像 Excel 的表格一样。我自己没用甚麽 MOD。所以为了那些觉得标准介面不够用而需要 有那种像是 Excel 介面的玩家,我们要引入官方的 MOD 支援功能(包含他们的认证)" - there are Chinese arties available, the only tiers not decided yet are 9 and 10, they don’t have any specificity compared to current arties 有可用的中国自走炮,剩下 T9 和 T10 尚未决定车辆,和现有自走炮相比它们并没有 甚麽特殊的地方 - average battle time has increased since the arty nerf, but not significantly 自从 nerf 自走炮之後平均战斗时间拉长了,不过不是很显着的增加 - WG will not disclose, how will they fight rigged company battles WG 不会公开他们怎麽对付做假的战车连比赛 - more variety in destroyed tank models is planned, but that doesn’t mean they will have holes in it where they were hit, that would be technically difficult to do 有打算做更多被破坏的车辆模型,不过这并不代表它们在被打到的地方会有洞,这在技 术上很难办到 - the unlockable hull modules are not tied to historical battles 可解锁的车身模组与历史战役模式无关 - WG is preparing improved WoT graphics, won’t be announced for now WG 正在准备提高 WoT 的绘图品质,现在不会公布 - Munster doesn’t want to release RU251 info, so it’s not ready yet Munster 不想释出 RU251 的资讯,所以它目前还没准备好 - Soviet tank A-41 (improved T-34 program prototype) will possibly make it into the game as an optional hull for A-43 苏联 A-41 战车(改良的 T-34 开发案原型车)可能会以 A-43 的可选车身加入游戏中 - unlockable hulls will most likely come next year, as the amount of modelling needed for that is huge 可解锁的车身最有可能会在明年加入,因为要做这个功能所需要制作的模型很多 = 完 --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 36.231.20.233
1F:推 l9901213 :头堆!! 09/18 15:08
2F:推 ZARD :翻得很棒 09/18 15:13
3F:→ l9901213 :看完整篇文章後才发现推文中的字打错了...(掩面 09/18 15:15
4F:推 melzard :疯狂嘲讽啊SerB 09/18 15:23
5F:推 fantasy15 :每天看SerB的嘲讽Q&A也是一番乐趣阿 09/18 15:24
6F:推 victor0lynn :第一个 就证明SERB的智商多少了 09/18 15:26
7F:→ victor0lynn :中国SPG!? 会看到M115榴吗? 823炮战的炮 09/18 15:29
8F:推 CaTkinGG :不 爽 不 要 玩 09/18 15:32
9F:推 molukino :今天还真多 09/18 15:33
10F:推 p4585424 :是谁整天想不花钱拿金币车喔?照三餐问同样的问题 09/18 16:01
11F:推 abc12812 :周年庆不就有免费金车了吗~ 09/18 16:02
12F:→ Clavius :然後我就把免费金车卖掉了XD 09/18 16:04
13F:推 Clavius :跟上一推时间太近,补推翻译XD 09/18 16:08
14F:推 w1213000 : 09/18 16:10
15F:推 hemisofia :Tetrarch要改银币车的话快点改 这样我就能有理由卖了 09/18 16:14
16F:→ hemisofia :不然这车颇鸡肋 我又不玩又舍不得卖金币车.... 09/18 16:14
17F:推 ccc101419 :10阶重坦跟10阶SPG一样 恩.... 09/18 16:29
18F:推 gundammkiv :这样不对啊 没有的东西怎麽分出多或少呢? 09/18 16:36
19F:推 forever9801 :TD真的不nerf一下吗 目前十阶场几乎都哪边TD多哪边赢 09/18 17:23
20F:→ forever9801 :很多地图让你连绕过去的机会都没有...... 09/18 17:23
21F:推 blakespring :TD NERF还有什麽存在价值 09/18 17:25
22F:推 udm :有存在价值阿...以重坦的食物的身份存在.... 09/18 17:28
23F:→ qoopichu :那是指高阶TD脸皮太厚炮又大管,在spg nerf後就变得 09/18 17:33
24F:→ qoopichu :太过强势,真的是一夫当关 09/18 17:34
25F:推 colin1120 :看到一台藏住底盘的猎E100站在路上 嗯... 09/18 17:41
26F:→ colin1120 :对不起 小弟走错路了 09/18 17:41
27F:推 kill90206 :wz-120的顶炮要20万exp?? 09/18 19:35
28F:→ hemisofia :他只是把顶炮需求的经验连炮塔合计算了 所以被troll 09/18 19:45
29F:→ lsslss :怎算都不到20万 09/18 20:00
30F:→ batterykugua:中坦线上来要算所有的炮管+履带+炮塔 才能装顶炮 09/18 20:10
31F:推 kill90206 :算了一下 如果不走其他线 直接从T-34-2升上来 总计 09/18 20:12
32F:→ kill90206 :约需18万exp才能用122 09/18 20:12
33F:推 Pegasus99 :还挺乱来的计算方式 难怪会被troll=w= 09/18 20:13
34F:推 kill90206 :忘了算履带xd 09/18 20:18
※ 编辑: sunshinefish 来自: 36.231.20.233 (09/18 20:56)
35F:→ sunshinefish:感谢 windycat 帮忙勘误 09/18 20:58
36F:推 windycat :居然被如实引用了www 本来想低调所以没用推文XDDD 09/18 21:00
37F:→ windycat :所以也没有写得很完整 想说你知道意思再来改就好 09/18 21:00
38F:→ sunshinefish:第一句其实在翻的时候还以为SS打错了 感谢指正 09/18 21:03
39F:推 windycat :以文法上来说的确是错的XD 这句法真的很讨厌 09/18 21:24
40F:→ Devarena :他可能是说根本没有对车种做平衡吧 09/18 21:27
41F:→ sunshinefish:@Devarena 我指的是没脑袋那一句 09/18 21:30
42F:→ cklppt :原来那是黑人用法 我还以为是普通口语 09/18 21:56
43F:推 tonykingtwo :推 09/18 22:24
44F:推 yuro1470 :黄履带就我的感觉,地形适应性有变差阿... 09/19 00:27
45F:推 Pegasus99 :完全无感 09/19 00:33
46F:推 t0042380 :261有像TD吗...(无感 09/19 01:14







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