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原文网址: http://ftr.wot-news.com/2013/08/29/storm-posts-on-8-8-test-2/ 翻到眼花了,有翻错请见谅 = For 8.8 8.8 资讯 - Superpershing: the strip of improved upper hull armor was made two times wider (in accordance with the visual model) 超潘: 为了配合视觉模型,首上装甲的上的长条(?)变宽两倍 - E-75 bad and medium terrain passability was significantly improved E-75 在恶地与普通地形上的适性提升很多 - the ammo sliders were returned to the way they were before for now, the new variant will be implemented later with other fixes (most likely with the possibility to lock the respective types of shells) 暂时将弹药装填条改回原本的样子,新的後面修正之後再加进来(最有可能是可以锁住 某个特定的弹种(?)) - there will be a surprise concerning the global rating, a special article on that will be prepared 关於全球排名会有个惊喜,我们会特别准备一篇文章描述 - the British blue stripe camo will return to the way it was before 英国蓝条纹迷彩会改回它原本的样子 8.7 以前的: http://ftr.wot-news.com/wp-content/uploads/2013/08/BOQx2MH.jpg
8.8 要改的: http://ftr.wot-news.com/wp-content/uploads/2013/08/WGibFJp.jpg
Not for 8.8 非 8.8 资讯 - there is still a heated internal debate whether the KV-1S will lose the 122mm or not 部门内部还在为了 KV-1S 会不会失去 122 炮激烈争辩中 - Object 140 turret armor will be reworked (it will resemble the T-62A turret more), but not now – somewhere around patch 0.9.0, as there will be additional testing needed after such rework Obj. 140 炮塔装甲会重做(会更像 T-62A 的炮塔),不过不是现在弄,大概会在 9.0 的时候改,因为改了之後需要多做一些测试 - the Historical battles concept is mostly ready and it now waits for documentation and implementation. It was finally decided how we will do it. When? “When it’s done, it’s done”, as usual. 历史战役模式的概念基本上已经确定了,接着要写文件还有实作。甚麽时候会好? WIDID. Storm answers questions in comments: Storm 回答一些问题: - Foch 155 will be rebalanced, this year Foch 155 今年会重新平衡 - Object 268 will generally not be touched Obj. 268不会动到 - the “discussion” about KV-1S gun is “SerB against everyone” 目前 "讨论" KV-1S 122 炮去留的立场是 "SerB vs. 所有人" - the rating “surprise” will be “some changes in rating logic” (SS: later on, Storm mentioned twinks in such a context that my guess (!!!) is that it will be something to make twinks/sealclubbers/pedobears (whichever term you prefer) not have a good rating, in later comment another developer does mention “Seaclubbers running away, yes. Just as planned”) 排名的 "惊喜" 会是 "更动一些排名的逻辑" (SS: Storm 提到可能会改成让那些 "虐 菜洗战绩" 的人排名很差) - Storm confirms that the new rating will take amount of battles into account Storm 确定新的排名会考虑进战斗场数 - the Object 140 turret will not be identical to T-62A turret, but it will be “brought closer” to it, the turret roof will still be 30mm, as it was on Object 907 and Object 430, clearance might be a bit higher Obj. 140 炮塔不会和 T-62A 的一模一样,不过会变得 "很像"。炮塔顶部的装甲仍然 会和 Obj. 907 和 Obj. 430一样是 30mm (?) - Storm on kill marks on tanks: “Every nation did it differently. It’s pretty hard to make. Either will either be historical and hard to see, or unhistorical and easy to see. Both options are bad.” Storm 对於车辆上击杀标志的回答: "每个国家的作法不一,会很难弄。要嘛基於史实但是很难看到,或是很容易看到但是 不符合史实,两者都不好" - 7/42 will come soon, when it comes out, it will be without skill MM however 7/42 很快会引入,加进来的时候不会有技术分房 - currently supertested are the Kharkov and Minsk maps, there will be new city maps in random 目前在超测的地图是 Kharkov 和 Minsk,同时随机战斗中会有张新的城市地图 - apparently, this area of Kharkov will be turned into a map: 很明显的 Kharkov 的这个部分会被改成某一张地图: http://ftr.wot-news.com/wp-content/uploads/2013/08/3_kharkov_dom_promyshlennosti_900.jpg
- apart from Minsk and Kharkov, Stalingrad will also be implemented 除了 Minsk 和 Kharkov,也会做 Stalingrad - the blue British stripe camo will return, because the historical version turned out to be too ugly. There will be both variants implemented: the new and the old one, so there are no issues with compensations 英国蓝条纹迷彩会重新加回来,因为史实版的迷彩太丑了。新旧两个版本都会做,所以 不会有补偿的问题 - there is still not enough info on the tier 9 Soviet Kharkov medium tank, there will be people going to Kharkov to collect more evidence 苏联 Kharkov 中坦线的 T9 车资料还不够,有人会去 Kharkov 找更多的资料 - in 8.8, Superpershing will also have its turret rotation and gun aim spread (accuracy) changed allegedly (SS: we’ll have to wait for test 2 changes), and that’s all – no more changes to SP after 8.8 听说 8.8 超潘也会改炮塔旋转和准度 (SS: 要等二测改的东西),除了这些超潘 8.8 之後不会改别的了 - the rating article mentioned above will come before the patch, or with it 上面提到描述排名的文章会在改版之前出来,或是和改版一起出 - new aim reticle (dot) and reload timer will come out in 8.9 8.9 会加入新的准星(一个点)和填弹计时器 - Storm states that bigger maps are not important for players, they only seem interesting. According to tests, the gameplay on bigger maps is not as good as people imagine. Storm 表示大张一点的地图对玩家来说不是很重要,只是会觉得很有趣(?)。测试发现 大张地图上的游戏不如大家预期的好玩。 - there is some FPS optimization in every patch 每次改版都会做些 FPS 最佳化 - the client physics is being developed, but it will have little influence on gameplay, the game will only look nicer 客户端物理正在做,不过它会稍微影响游戏,游戏会看起来更棒 = 完 --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 36.231.18.248
1F:推 Yshuan :喔不 英国迷彩本来的我超爱 本来的超亮好嘛!!! 08/30 02:14
2F:嘘 Yshuan : about KV-1S gun is “SerB against everyone” 08/30 02:16
3F:推 hemisofia :我真的觉得大张地图意义不大...1km*1km就刚好了 08/30 02:19
4F:推 donkilu :傻B到底闹够了没,一人对干全公司 08/30 02:21
5F:推 RedDux :SerB真是够了......... 08/30 02:24
6F:推 YukiPhoenix :地图再大战况只会更两极化(乱冲vs死龟) 08/30 02:28
7F:推 barryamon :7/42是? 08/30 02:35
8F:推 YukiPhoenix :7人/tier总和42 08/30 02:37
※ 编辑: sunshinefish 来自: 36.231.18.248 (08/30 02:39)
9F:→ sunshinefish:To 一楼:有提到英国新旧两种迷彩都会做 08/30 02:40
10F:推 barryamon :谢Y大 那最高阶限制是? 08/30 02:41
11F:推 YukiPhoenix :T8 08/30 02:41
12F:推 lex65536 :"SerB vs. 所有人" XDDDDDDDDDDDDDDDDDD 08/30 02:44
13F:→ hemisofia :7/42也只有对想尝试比赛的人有意义 原因同超大地图 08/30 02:45
14F:推 CaTkinGG :SerB舌战群儒! 08/30 03:29
15F:推 batterykugua:符合历史还嫌camo丑... 08/30 04:03
16F:推 idiotxd :SerB是支持拔掉吗? 08/30 05:05
17F:推 shisa :应该是不拔吧,他之前疯狂靠背1S有122是史实 08/30 06:55
18F:推 tel1255 :加油,所有人,一定要打败SERB,拿掉122mm 08/30 08:29
19F:推 date1004 :想体验KV-1S的威力要快欧~~~ 08/30 08:31
20F:推 udm :射击视野距离不改长,图变大张就没意义..只是多花时 08/30 08:36
21F:→ udm :间跑到定点...... 08/30 08:36
22F:→ udm :确定是史实的话....那就是阶位放错了..... 08/30 08:37
23F:推 udm :话说..我只有虐菜场拿得到M牌.....哭哭 08/30 08:39
24F:推 fireunicorn :拔了只会让kv1s dps变更高...会有差吗... 08/30 08:44
25F:→ fireunicorn :威力小瞄准速度和准度也增加...感觉未必是nerf... 08/30 08:45
26F:→ hitlerx :不拔122就拔掉KV1S的顶引擎吧...史实不能拔? 08/30 08:46
27F:→ hitlerx :那就加点血拉到七阶去吧~~ 08/30 08:46
28F:推 KusoPvt :1S那麽软 DPM高有屁用...高阿法才能凶人 08/30 09:59
29F:推 wazzah : Obj. 268不会动到 08/30 10:41
30F:推 Qtower :KV1s最凶的还是那门122..但也真的很软..黑枪目标首选 08/30 10:51
31F:推 Coma :WG不应该浪费时间讨论122该不该拔,应该做点更有意义 08/30 10:52
32F:→ Coma :的事,例如傻B该不该从WG里面拔掉 08/30 10:53
33F:推 iamstudent :我倒是觉得Serb一定要留下,他太有话题性了 XD 08/30 12:20
34F:→ donkilu :外调到战车博物馆就ok啦,FAQ换Storm来回 08/30 12:48
35F:推 JOHNJJ :Serb死脑残 KV-1S 122被砍刚好 爽 08/30 13:15
36F:→ shisa :么两两不能亡,傻逼我们永远支持尼! 08/30 13:29
37F:推 victor0lynn :不拔122 那可能NERF 引擎 履带 转向 来弥补才够 08/30 13:52
38F:→ victor0lynn :反正很多东西 都是模拟参数 除了122确实是真的有 08/30 13:53
39F:→ victor0lynn :还有填装 括圈 准度 云云,SerB会拿这些来换122的存 08/30 13:55
40F:→ victor0lynn :活吗 08/30 13:55
41F:→ victor0lynn :只有Tiger这名称是史实,其他都不是 德粉路过 08/30 13:56
42F:推 shisa :122真的是史实喔= =?! 翻书都没有啊! 08/30 14:01
43F:推 victor0lynn :122不是史实吗?我不是很了解 08/30 14:07
44F:推 shisa :好吧GOOGLE了下,试作车KV-122,的确是史实,试作而已. 08/30 14:13
45F:→ shisa :IS也要到2才有122阿Q_Q 08/30 14:15
46F:推 troll5566 :这游戏史实有很重要吗 08/30 14:18
47F:推 akalashnikov:其他游戏的解说 http://fhsw.wikia.com/wiki/KV-122 08/30 14:21
48F:推 troll5566 :这游戏最史实的也只有外型跟模组名称吧 08/30 14:21
49F:→ shisa :原来是KV用了IS-2的炮塔跟炮,好错综复杂的关系阿XD 08/30 14:28
50F:推 a25172366 :这游戏有一堆连做都没做出来的车XD 08/30 14:28
51F:推 t0042380 :图纸车…多着呢 08/30 18:42
52F:→ liebeTaiwan :计划计画,那游戏内的Panther是要有kwk43的 08/30 18:51
53F:推 TrueTears :这游戏史实不重要 跟本看Serb心情改动的 08/30 19:18
54F:推 ykes60513 :别拔SerB 不然WG就没人坦啦XDD 08/30 20:14
55F:推 Yshuan :SerB的脸部装甲有500 mm 08/30 20:37







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