Wargaming 板


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先补上昨天的part.2,这比今天的还多耶... - the rumors about KV-1S with 122mm gun being made a T7 premium are false (categorical answer) KV-1S+122炮要做成T7prem的说法纯属谣言 - Q: “Why is the MM bad? If you don’t answer, I will go on a meeting with you and will ask a LOT of questions!” A: “Oh, we’re so afraid now. Thank you for amusing us.” 「为什麽MM娘个性这麽差,如果你不回答,我会自己去找你然後问一大堆问题!」 「喔,我们现在好怕,谢谢你的娱乐表演。」 - WoWp: other nations than Soviets will get ground assault planes, one of them will be the Junkers Ju-87 Stuka with 37mm guns, small bombers (such as Su-2, Pe-2) are not planned for now WoP:祖国以外的国家会拿到对地攻击机,其中一个型号会是Ju-87斯图卡+37mm机炮荚舱 ,小型轰炸机(Su-2 PE-2)目前不打算做。 (37炮算个毛,祖国对地攻击机那十挺机枪喷起来根本弹幕啊..) - ingame mission and event interface: “when it’s done it’s done” 游戏中的任务与活动界面WIDID - the thickest frontal armor the developer encountered from projects was one French project with 400mm frontal armor, it won’t appear in the game (SerB states that the sides of this project are very weakly armored) 目前制作组看过最厚的正面装甲设计是某个法国计画的40公分,不会放入游戏中(SerB 表示这东西侧面很薄) - crew portrait customizer (selectable different hair, eyes, mouth etc.) is not planned 组员头像不打算开放自定功能(例如说发型、眼睛之类的...) - SerB states that if Japan wasn’t nuked, O-I tanks might have appeared in real life SerB表示要不是杜鲁门下令扔香菇,オイ可能做得出来。 (战争早点结束总是好事...) - developers won’t publish official tank winrate stats 开发组不会发布官方的车种胜率资料。 - the internal module layout has no influence on the damage they take from fire (SS: for example, if ammo rack is situated close to the engine, it doesn ’t have a bigger chance of getting damaged than other modules) 车内模组的位置不影响起火时受损的机率和顺序(离起火点较近也不见得比较容易坏)。 - it’s possible that when the new chat system gets implemented, you’ll be able to chat with people, who are playing WoWp from your WoT client (account unification) 当新的聊天系统启用,有可能可以在WOT程式中和正在玩WOP的WG玩家聊天。 (以後WOS应该同理) - SerB states that Jagdpanzer E-75 is a complete fake, not based on reality unlike the E-50M (SS: not really, see earlier articles) SerB表示JPE-75是假的,不像E-50M有史实依据。 (SS:并不完全是这样) (简单说,JPE-75有零星的文字记录但是没有任何可信的图;E-50M有文字记录和车体草图 ,但是因为主炮的测试资料毁於战火,所以WG擅自把L7的数据套给E-50M) - E-100 doesn’t have the alternative Maus turret for a game reason: to reduce the amount of grinding you’d need to unlock it, the same applies for Maus and its alternative turrets E-100和老鼠没有可替换的炮塔是为了减少磨白板期所需要的时间。 - Henschel E-100 turret is a complete fake (SS: yes, it is, probably one of the most popular fakes out there) 所谓「亨谢尔设计的E-100炮塔」完全是架空的。 - the fact 128mm Maus and E-100 guns don’t have muzzle brakes is historical 鼠式/E-100的128炮没有炮口制退器是史实 - WG lawyers are dealing with various WOT clones (specifically the mail.ru Ground War Tanks version) WG法务部门正在处理一大堆的山寨WOT - SerB states that basically the tank gun (the module) is a solid object (can be hit) with no clipping enabled SerB表示基本上主炮模组是个可以被打中的固体物件,且不会卡在其他物件中。 - the new chat will use standard Jabber protocols, so it’s possible it will be possible to chat thru another Jabber client in the future 新的聊天系统会用标准Jabber协议,未来可能可以和其他的Jabber客户端对谈。 - Object 167M (improved T-62A) will not be implemented Obj.167M(T-62A改)不会加入游戏 - gold will be ever returned only if the tank in question is changed drastically 只有有问题的金币车大幅度改动,金币才可以退还。 - the T-34-1, T-34-2 and T-34-3 projects were Chinese self-made projects to make a tank analogical to T-54 within Chinese possibilities. Later, when the Soviets helped China with the production of T-54 copies, these projects were obsolete and were discontinued T-34-1/2/3是天朝自制计画,预计在土共的技术能力内制造出类似於T-54的战车。 当苏联把T-54A的图纸提供给中共,这些计画显得过时而被废弃。 - despite the fact that the ingame IS-7 is nerfed a lot compared to the real life IS-7, there is no tank that could replace it 即使IS-7的游戏性能和史实相比弱了很多,没有战车可以取代IS-7的位置。 - the beach edge (where the water washes over the sand, not the water itself) in World of Tanks has the same terrain passability as the beach itself 海滩边缘的地形适性同海滩。 And, some interesting info from Overlord: Overlord给的一些资讯 - the update 0.8.8 and 0.9.0 will be “monstrous” 8.8和9.0会是超大型改版。 - 0.8.8 will be mostly “technical patch” (SS: as in, not content, but features) 8.8主要是技术性改版(不是游戏内容,而是机制与特色) - Overlord things that “the contents of 8.8 will be gradually revealed starting mid August and right until the end of the month.” Overlord表示「八月中到月底会逐步披露8.8的内容」 - regading artillery: “Arty won’t be the same as before 8.6. That’s for sure. We are monitoring the situation right now. Everything is possible. Including rebalance.” 关於SPG:「炮兵不会回到8.6以前的状况,这是确定的。我们在监控整体情形,任何事情 都有可能,包含再平衡」 (射速应该会稍微buff回来) - regarding the arty being the top tiers in battles: “MMing fix is likely to arrive for 8.8〃 SPG班长:「MM在8.8会再修正」 - there going to be a minor 0.8.7.1 update for live servers quite soon (SS: see 0.8.7 test 3) 会有8.7.1版,不过应该是个小版本(hotfix,我记得是处理掉fps的状况。) - bigger maps are now not being worked on 目前没有在做大型地图 - Overlord on E-25: “It was a tough decision whether the tank was going to be tier 6 or 7. Balancing guys voted for the latter.” 关於E-25:「要做成T6还是T7是个困难的决定,负责平衡的员工最後投票支持後者」 - Japanese tanks will come in 2014 日本线2014 - Q: “What is the next big thing after physics?” A: “In-game quests, cybersport, reshuffled CWs historical battles, garage battles” 「下一个大型内容是什麽?」 「游戏内任务、电竞、改版CW、史实战役、车库战斗」 - 8.8 will bring Superpershing changes 超潘装甲8.8改 - On 8.8 Soviet line: “8.8 is going to be functional/feature update. There going to be 5 Soviet tanks to research afaik, tier 6-10〃 8.8的苏联MT线:「8.8主要是功能性改版,据我所知有五台战车(T6-TX)要研究」 = 今天的 - SerB on historical battles: “In War Thunder, it’s possible in historical battles to fly with Dora from 1944 against Mig-15 from the 50′s over Stalingrad. We don’t like this variant, that’s why we are doing more complex system.” SerB评论历史战役:「隔壁棚的历史战役可以在史达林格勒上空开1944年的FW-190D对抗 1950年的MiG-15,我们不喜欢这种作法,所以我们才在开发更复杂的系统。」 - in WG statistics, winrate plays more important role than damage per battle, because “dealing damage is not the only way how to secure victory” WG官方数据中WR比DB/KB更重要,因为「打伤害不是唯一确保胜利的方式」 - when counting server winrates, the 10 percent of lowest and highest results have no influence on the average winrates, developers checked for this (SS: I don’t understand statistics much, but apparently, 10 percent of the highest and lowest results are regularily disregarded) 当计算伺服器胜率时,最高和最低的10%被去除不计入。 (基本上就是把极端值去掉,统计常用的一个小技巧。) - it happens once in a while that SerB gets specifically teamkilled in battles, the guy gets banned for that as a general rule SerB偶尔会被盯上且TK,动手的玩家基本上都会被ban。 - SerB confirms that the initial Japanese branch will consist only of light and medium tanks SerB确认JP线实装时只会有LT和MT (HT线两个洞填不起来) - Japanese light tanks will end with a tier 5 LT 日本LT线会在T5终止 - there will be no post-war light tanks in the tree, there are two STA 25 ton candidates, but the STA program will go to the medium tank branch 不会把战後日本轻战车放进LT线,虽然有两台25吨的STA案(61式原型车),但是STA会放 在MT线。 - regarding Japanese light tanks, nothing more powerful than the Type 5 Ke-Ho was found 日本LT线没有找到比五式ケホ更强的车。 - it’s not planned to introduce the 120mm howitzer-equipped infantry support vehicle, based on Chi-Ha, as a light tank 不打算把チハ底盘改造的120mm自走步兵炮以LT身分引入。 - the WoT ingame interface solution (Scaleform) comes “as is” (“ready”) – and it’s not possible to do anything with the fact it’s a bit slow (and resource-hungry) WoT的游戏内界面基本定案,即使有点慢+有点占资源,也没办法改动。 Overlord: - no plans to introduce the German captured T-34 tank for now Overlord表示暂时不打算引入德国掳获版T-34 -- Tier1 似乎很好玩的样子... Tier7 你能面对白板车吗? Tier2 新主炮真是太令人高兴了   Tier8 把组员卖掉的我,真是个笨蛋 Tier3 已经没什麽好研发的了     Tier9 那样的前置变速箱,我绝不允许 Tier4 死组员、坏零件,都是存在的 Tier10 再也不依靠队友 Tier5 怎麽可能会爆弹药架 Tier11 最後留下的科技树 Tier6 烧两次车绝对很奇怪啊 Tier12 我最好的开发商(WG) --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 36.231.159.212
1F:推 scythe5433 :辛苦了 08/01 21:01
2F:推 DogEggz :方丈很小心眼的阿 08/01 21:06
3F:推 uhks :比起arty的射速 我比较想要缩圈变快啊 08/01 21:07
4F:推 troll5566 :可不可以提升自走炮准度啊 缩到最小歪炮很... 08/01 21:11
5F:推 tonykingtwo :SerB偶尔会被盯上 且TK动手的玩家基本上都会被ban XD 08/01 21:12
6F:推 udm :那不小心TK到的玩家就很可怜了....... 08/01 21:13
7F:推 Pegasus99 :SPG会不会是射速buff 不会进同阶场这样? 08/01 21:16
8F:→ Pegasus99 :M12 tier6~7, M44 tier7~8 , M12 tier8~9这样? 08/01 21:16
9F:→ Pegasus99 :可以避免头车2重坦 vs 1重坦1SPG 08/01 21:17
10F:→ korsg :IS-7来个大口径炮或者自动装蛋吧QQ 08/01 21:17
11F:→ Pegasus99 :或是像这种太刺激的 http://ppt.cc/pzaq 08/01 21:18
12F:→ Pegasus99 :不过这样10阶SPG就很难配对了 08/01 21:20
13F:→ Pegasus99 :*M41 tier6~7 打错 08/01 21:20
14F:推 g3sg1 :-7史实上好像就是因为半自动装填机占去太多空间才被 08/01 21:28
15F:→ g3sg1 :组员嫌 好像装填一不注意容易受重伤 08/01 21:28
16F:→ hsinhanchu :更重要的原因是试作车烧掉了,油箱用塑胶偷重的後果 08/01 21:36
17F:→ korsg :XD 毛子也懂偷工减料 08/01 21:37
18F:推 ccc73123 :毛子料偷的可大了... 08/01 21:41
19F:推 quarda :超潘终於要动刀了吗 (看着车库中的超潘 08/01 21:47
20F:推 ZARD :辛苦了,翻的很赞 08/01 22:04
21F:推 batterykugua:超潘终於快可以卖了 我的超潘胜率可是100%了 08/01 22:16
22F:→ batterykugua:打了1场等着卖掉...等好久 08/01 22:17
23F:推 DHXD :炮管能击中麻烦的一点是巷战有时候队友炮管在你面前 08/01 22:32
24F:→ DHXD :乱晃的话很容易误击,搞得目标也没打中还要赔钱.... 08/01 22:32
25F:→ batterykugua:只打中炮管不掉血 赔的钱应该不会太多 08/01 22:35
26F:→ lsslss :赔钱还要花弹药费... 08/01 22:37
27F:推 Pegasus99 :重点是队友的维修包就喷了=w= 08/01 22:42
28F:→ Pegasus99 :偶尔被阴过 之後就会很怕被断链or黄弹药 08/01 22:42
29F:推 Fron :SerB偶尔会被盯上 且TK动手的玩家基本上都会被ban.. 08/01 23:02
30F:→ kill90206 :IS-7原型的问题都可以修改 但设计师采到政争地雷..GO 08/01 23:08
31F:推 a25172366 :巷战队友炮管在我前面晃来晃去挡住敌人弱点超烦.... 08/01 23:45
32F:→ eva05s :黑枪老是被重坦挤出草超烦 08/01 23:55







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