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好玩的文章,关於日本高阶轻坦的一些候选车种。作者是Soukoudragon,他和Kankou似乎 目前受WG委托研究日本线的样子(? ) http://ftr.wot-news.com/2013/07/06/japanese-high-tier-light-tanks/ = http://ftr.wot-news.com/2013/07/06/6-7-2013/ - in order for a little known (but real) tank to be implemented into the game, the developers need the photos and projections (drawings, blueprints). If there are no blueprints od drawings, developers will build it according to available data 要把一台默默无名的真实战车放到游戏中,制作组需要照片和线图/蓝图,如果没有详细 的线图或蓝图,就只能照现有的资料去做。 - apparently, Russian players are moaning that they didn’t get some events/free stuff for the US Independence Day RU的玩家似乎在抱怨RU没有因为美国独立纪念日办个活动或是给个礼品什麽的。 - there was a rumor that as a part of “free-to-win” business concept, some premium tanks will be available for credits. It’s just a rumor, they won’t – SerB explains that the premium tanks are for farming, not for winni ng and the game model is “free to win”, not “free to farm”. 有个谣言是「因为WoT是不用付钱也能赢的游戏,某些金币车会可以用银币买。」 这纯属谣言,SerB表示金币车是拿来赚钱,不是洗胜率用的,游戏的概念是不付钱也能 赢,不是不付钱也可以大把赚游戏币。。 (Garbad:IS6有三个功能:赚钱、练组员和洗胜率,就我的驾驶经验来看他是对的) - dynamic tank characteristics in garage: “when it’s done it’s done” 车体性能在车库内的动态显示WIDID - apparently, the T-44-122 indeed will be a part of the Soviet 2nd medium branch, its appearance does not mean the regular T-44 loses its 122mm gun T-44-122会是USSR MT第二线,这台车的出现不代表D-25-44T会从T44上被拔掉。 - apparently, SerB shares V.Putin’s idea that the breakup of USSR is nothing worth celebrating SerB认同普亭的说法:前苏联崩解并不是值得欢庆的事。 - apparently, Chaffee will be rebalanced just like the other tier 5 scouts were (no guarantees about anything tho) 霞飞会和其他T5LT一样被重新平衡(目前没有任何保证) - the developers do have the idea to unify WoWp and WoT clanwars via clan consumables, such as “air strike” 开发组在思考以工会消耗品(例如「空袭」)的方式让WoT和WoP的CW合并 (这啥毛,被空袭的一方开场先少10%HP之类的?) - WoWp airplanes earn too little XP? “How terrible…” WoP的经验太难赚? 「好贴萝卜...」 - no plans to rebalance the WoT farming mechanism 不打算重新平衡WoT的赚钱机制。 - a player was complaining that when you train your crew for example from 75 skill to 100 skill for gold, the price is the same as if you train from 95 skill to 100 skill for gold and suggests the XP you pay for should transfer to perks. SerB answers: “It doesn’t matter how well you for example can drive – when you go to driving school, the price will be the same” 有个玩家抱怨(例如说)75%和95%的组员练成100%的价格一样不公平,同时建议多的XP应该 变成技能经验值。 「驾训班不管你会不会开车,学费都收一样。」 - if your T-50-2 crew had for example 75 skill, when it gets transferred, it won’t automatically recieve 100 skill on MT-25, only the new crewmember (radioman) is added with 100 skill T-50-2转MT-25的时候只有多出来的无线电手会是100%熟练,其他组员不会自动拉到100% - althought the Ersatz Panther had the US stars painted on the front hull and on the turret roof, according to WW2 photos, those won’t be added to the WoT vehicle 二战照片显示伪M10在车体正面和炮塔顶都喷了美国白星,但是这不会放到游戏中。 - Ersatz Panther metal sheets (“fake armor”) don’t act as spaced armor, they are too thin for that 伪装豹的外层伪装铁皮不是间隙装甲,因为太薄,而且这已经回答过三次了。 - the fact that Ersatz Panther doesn’t have a muzzle brake is historical 伪装豹没有炮口制退器是史实设定 - the reason Ersatz Panther doesn’t have better camo factor than regular Panther (despite the “camouflage”) is that this “disguise” didn’t work in real life either, the tanks were spotted, recognized and destroyed 伪装豹即使有伪装,隐蔽系数并没有比标准豹式好。原因是史实上这些伪装没有起作用, 伪装成M10的豹式被识破且击毁。 - new ingame soundtrack will slowly be added, according to the possibilities of WG sound department 未来游戏中的背景音乐会慢慢增加,看WG的音效部门工作状况。 - the intended Panther rebalance is made to make the game more historical, Panther mobility will remain the same, only unhistorical engines will be removed 豹式的调整是为了让游戏更符合史实,不过豹式的机动性会保持一样,只有非史实的 引擎会被拔掉。 - trollplatoons won’t be limited 不会限制Trollplatoon (不能加个例如「击毁比自己低四阶或更多的友军不算TK」之类的功能吗) - the WoWs multiturret mechanism has nothing to do with the WoT one (eg. WoWs multiturret development won’d influence the WoT one) WoS的多炮塔机制和WoT的多炮塔机制无关。 - the gold consumable reduced price (10k atm) is active only until 8.7 comes out 到8.7版本为止金币消耗品都会是半价 - SerB considers the situation where T10 mediums and TD’s penetrate T10 HT frontal armor “normal” SerB认为TXMT可以打穿TXHT正面装甲很正常。 - the T-50-2 XP points will transfer to MT-25, T-50 XP points will transfer to KV-1S T-50-2的经验会转到MT-25上,T-50则会转到KV-1S上。 - multiturret mechanism, bigger maps and historical battles are all planned and will eventually be introduced 多炮塔机制、大型地图和史实模式都计画好了,总有一天会完工。 - E-25 price 7000g? “If the price seems too high to you, it of course means the tank is not worth buying” (SS: in other words, it’s not just a test price, it will stay probably) E-25要价7000金? 「嫌贵就不要买。(SS认为这代表价格大概定下来了)」 - on his T-44, SerB uses wet ammo rack, rammer and stabilizer SerB在他的T44上面装VS、rammer和湿式弹药架。 - no plans to reset player’s statistics 不打算让玩家可以把战绩洗白。 (玩到破万场就觉得新手债还起来很累.....) - after your tank is destroyed in battle, on the damage panel all modules appear as destroyed, even though ALL of them count as destroyed only during ammorack explosion or drowning. This is so that players aren’t confused, why some of their modules are not destroyed while their tank is dead 战车被击毁之後会显示所有模组全毁,这是为了不让玩家混淆为什麽战车毁了但是某些 模组还在。 实际上,会全车模组全毁的状况只有泡水或爆弹药架。 - new Soviet medium branch starting from 8.9? “No comment” USSRMT二线会在8.9? 「不予置评」 - for now, there is no candidate for tier 5 Soviet light tank 目前没有适合的USSR T5LT。 (苏联其实不是很注重轻战车的发展,缺车正常。) - ingame FV4202 does correspond to real life data the developers have, apparently there will be no FV4202 changes FV4202的游戏中数据和开发组手头的资料一致,应该不会更动。 - FV4201 won’t appear in British medium branch, because it wasn’t a medium tank FV4201不会是UKMT,因为它不是MT。 (以英国自己的称呼是通用战车Universal Tank,以游戏中应该会把FV215B取代掉或是 另辟一线HT,我个人认为会是前一种,因为FV215+120炮是非史实的设定) - WoT: Generals will probably be available for mobile platforms too WoT:将军(WOT的卡片游戏)会可以在随身装置上玩。 - you get a XP bonus by detracking the opponent, but not by destroying his engine 断履带有助攻经验,但是打烂引擎没有。 - SerB states that WoWp balancing is better than it was in WoT, when WoT was brand new WoP目前的平衡比WoT刚出现的时候好很多。 (BF109Z OP) - SerB states not so many people play WoWp, because WG doesn’t need crowds of people to play WoWp at this stage, they are still testing stuff. When they desire crowds, they will put more emphasis on PR. Generally, WG expects only one fourth of players WoT have to play WoWp, because 3D space is more problematic than 2D SerB表示WoP的玩家目前不多,因为WG目前不需要这麽多玩家,有很多东西在测试中。 当需要玩家的时候,WG的公关部门就会开始工作。基本上WG预期25%的WoT玩家会玩WoP, 因为3D战斗比2D困难很多。 - fallen trees without leaves (on winter maps) don’t give any camo bonus 没枝叶的树即使撞倒也没有隐蔽加成 -- Q: "Dear developers, does WoT generate so little profit that you have to reduce the profitability of the tanks?" A: "Dear players, do you play so bad that you have to imagine the profitability drops all the time?" --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 36.231.138.149
1F:推 r0930 :驾训班比喻超好笑XD 07/07 01:52
2F:推 doomhammer :最後一个也好笑XD 07/07 01:54
3F:→ doomhammer :亲爱的制作组哦,难道WoT不够赚钱让你们必需要减少坦 07/07 01:56
4F:→ doomhammer :克赚钱的效率? 07/07 01:56
5F:→ doomhammer :A: 亲爱的玩家,难道你玩的这麽烂然後才幻想赚钱速度 07/07 01:57
6F:→ doomhammer :被修低了? 超呛XDDD 07/07 01:57
7F:→ doomhammer :等一下 最後那个是签名档!?我中计了? 07/07 01:58
8F:推 EddieWongF14:WoWP 跟本不行, 甭解释了 07/07 02:07
9F:推 melzard :最後一项有指明是冬季地图的样子 07/07 02:16
10F:推 ccc73123 :酋长的前装甲才120mm 当重坦根本太薄~"~ 07/07 02:21
11F:推 ccc73123 :而且他的定位明明就是主战坦克 跟豹1一样 放重坦很怪 07/07 02:23
12F:→ ccc73123 :我还是觉得百夫长2台合并 4202移到T9酋长T10比较合理 07/07 02:24
13F:→ NanaMizuki :Leo1会放进来是因为WG真的找不到车了 07/07 02:28
14F:→ NanaMizuki :不然理论上那个推出年代真的太後面了 07/07 02:28
15F:推 ccc73123 :酋长跟豹1同年代的阿 服役年还比豹1晚1年 07/07 02:43
16F:推 forever9801 :主战坦克不够强势原因是血条的存在吧orz 07/07 02:47
17F:→ r0930 :装甲材质不一样吧? WG又不可能把这个做出来 07/07 02:52
18F:推 forever9801 :不做出来也不用其他方式补偿 结果只在对自己有利的 07/07 02:53
19F:→ forever9801 :地方说"符合史实" 在不符合的地方说"太复杂" 07/07 02:53
20F:→ forever9801 :这本身就很有问题吧...... 07/07 02:53
21F:推 r0930 :嫌麻烦 大概XD 07/07 02:55
22F:→ Alex21 :无法理解为何不限制trollplatoons… 07/07 03:05
23F:推 wuchianlin :现代坦克的设计思维本来就跟以前不一样 很难分 07/07 03:08
24F:→ hitlerx :WOT的25%玩家会去玩WOP??....太高估了吧 2.5%差不多 07/07 03:43
25F:→ qoopichu :反正开发商爱怎麽讲就怎麽讲,玩家只能不爽不要玩 07/07 03:47
26F:→ qoopichu :虽然嘴炮了点,至少WG是很用心也很有良心的营运 07/07 03:49
27F:推 batterykugua:SerB也是在T-44用这3样装备啊... 07/07 06:15
28F:推 jeanvanjohn :背景音乐?(挖鼻孔,望向精美的兵长一米六音乐包) 07/07 07:17
29F:推 doomhammer :别这样....原来的背景音乐也不错啊打到紧张的时候能 07/07 07:19
30F:→ doomhammer :把气氛带出来 07/07 07:20
31F:→ Fewer :WOWP实在很难操控... 07/07 09:49
32F:推 Pegasus99 :The Reluctant Heroes又要出来gank了=w= 07/07 09:49
33F:推 ken80117 :酋长正面120mm没错,但是有72°,这种防护力很够了 07/07 10:08
34F:→ ken80117 :然後从来也没听过出Leo1是因为找不到车 07/07 10:10
35F:→ ken80117 :以推出年代来说,M48上105mm M68更晚 07/07 10:13
36F:推 abc12812 :WOWP玩家有99%是为了金币吧 我先自首我就是 07/07 10:15
37F:推 sleepcat612 :都有Leopard 1,法国的AMX-30怎麽就没考虑做出来? 07/07 11:13
38F:→ sleepcat612 :是因为没有法国特色(装弹机)? 07/07 11:14
39F:→ ChinHuiTsao :所以豹式还是只能性骚扰了? 07/07 11:31
40F:推 ccc73123 :豹1装甲做这麽薄根本没道理...虽然史实就是这麽薄 07/07 16:10
41F:→ ccc73123 :可是冷战的科技哪是二战时能比的 07/07 16:11
42F:推 Pegasus99 :现代坦克装甲的确没有像以前那麽厚啊 不过是拜新科技 07/07 16:34
43F:→ Pegasus99 :所赐 而WOT不实装新科技装甲=w= 07/07 16:34
44F:→ NanaMizuki :Leo1不是复合装甲 07/07 16:42
45F:→ NanaMizuki :酋长比Leo1晚一年 所以更不可能 07/07 16:42
46F:→ NanaMizuki :WG说过放Leo1已经是很特殊的情况 07/07 16:43
47F:→ NanaMizuki :不然不会考虑年代这麽後面的战车 07/07 16:43
48F:推 Pegasus99 :所以说豹一卡在旧式和新式之间 很可怜啊=w= 07/07 16:45
49F:→ NanaMizuki :M48上105只是车种平衡 引擎 车体都是A1的参数而已 07/07 16:45
50F:→ NanaMizuki :整体上来看根本不能称呼M48A5 07/07 16:46
51F:推 ccc73123 :不过其实T-62A也有弱化 不然远本应该装115mm滑膛炮 07/07 17:09
52F:推 Pegasus99 :所以故意挑A1啊 A1仍然是用线膛炮 07/07 17:12
53F:→ Pegasus99 :装了滑膛炮才叫T-62 07/07 17:12
54F:推 ccc73123 :其实T-62A用的是100mm滑膛炮 T-62是加大口径而已 07/07 17:20
55F:→ ccc73123 :T-62A只有小量生产 07/07 17:20
56F:→ Pegasus99 :可是WOT wiki写T-62A用的是rifled gun 07/07 17:22
57F:→ hsinhanchu :应该说62A是竞标T62这个型号的其中一个设计案 07/07 17:25







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