Wargaming 板


LINE

- additional info about the “Israeli” IS-3: it was used as tractor basically, it had modified engine and transmission, using the parts from T-54/55 and new cooling systems, apparently it used the original gun too, therefore it is fit to be a premium vehicle 关於以色列IS3:基本上在当地被当作拖拉机用,引擎和传动用T-54/55上面拔下来的 零件改造过,也装了新的冷却系统但是保持原本的炮不动,所以适合当作金币车 - the T-35 premium tank won’t have the historical crew (of 11 tankists), SerB thinks it’s not necessery T-35不会有史实的11组员,SerB认为这完全不必要。 - SerB states that the developers don’t deal with fixed battles and they don ’t care, how many “reputation” do such posts have (SS: to explain, apparently there is a scandal on RU server, that the “random” competition prizes were being split between prominent members of several clans, leading a lot of people to the conclusion that these clanners fixed battles in order to get their hands on the prizes. And yes, this happened on EU server too in the past, I remember one case where such “teams” were stripped of their winnings and banned) SerB表示开发组不处理也不关心假比赛。 (简单说,几个RU大公会很神奇的拿到了一些以随机战斗成果为颁发标准的奖项, 所以大部分玩家推论这几个公会串通起来在人少的时段count-in再互相做球给对方杀, 依照SS记得的内容,EU上次有人这样搞的下场是追回奖品+封帐号) - normalization doesn’t apply on track hits 打中履带的时候不计算转正 - the shell trajectory after armor penetration is not influenced by normalisation (SS: IIRC, normalisation is just a number, the actual shell trajectory is not changed by it) 炮弹打穿後的行进轨迹不被转正效应影响 (SS:如果我记忆没出错,转正只是一个计算用的变数,行进轨迹是不会被影响的) - normalisation is not applied twice, when the shell goes thru a spaced armor and the main armor after that 即使打穿的是双层装甲,转正效应不会计算两次。 - SerB regarding the chance of new maps to drop: “Usually the higher chance for the new map to drop is turned on for one patch, because in the next patch another new map is introduced.” SerB表示新地图被选中的机率会比较高,但是仅限一版(到下一张新地图出现为止) - engine can catch on fire even if it doesn’t turn “yellow” 引擎即使没被打黄也可能烧 - it’s theoretically possible for the IS-4 to have only the D-25 gun, that would shoot the current gold ammo as silver shells, but so far it’s just SerB ’s personal wish, he’ll check the vehicle out 「理论上」可以让IS-4装D-25T,然後把APCR当成银弹打,不过这只是SerB的个人愿望, 他晚点会再研究 - King Tiger speed buff: “when it’s done it’s done” KT速限buff:WIDID - When asked about the historicity of T-50 speed, SerB states that the 64km/h speed for the T-50 is possible, it was actually archieved during factory tests 当玩家质疑T-50为什麽可以开这麽快时,SerB表示在工厂测试的时候就是可以冲这麽快 - according to SerB, SU-100Y is doing fine on its tier SerB表示SU-100Y的表现没有问题 - in WoWp, training crewmembers to 100 percent costs 400 gold instead of WoT 200 gold. SerB states that there are no plans for now to rise the price for WoT crew training also WoP训练组员到100%要400G,不过这个价位不打算引入WOT。 - no special ingame report function for griefing by “covering the enemy from allies” (SS: probably running into the line of fire of your teammates, preventing them from shooting) is planned 不打算增加「故意挡住友军火线」这个回报选项 - SerB like farming on KV-5 SerB喜欢在KV-5上赚钱。 - generally (in connection with the announced “free-to-win” principle), premium tanks won’t be buffed (premium tank players have the possibility to play on regular tanks) 基本上(为了保持之前宣布的「不用付钱也不会有太大劣势」原则),金币车不会buff - regarding account hijack prevention: it is not possible to make “save checkpoints” for accounts, SerB states that when the player account database is simply copied from regular server to test server, it’s a lengthy process, it’s impossible to make such copies every day, local copy of your account data on client computers is not an option 帐号安全:因为玩家资料转移是大工程,不可能引入还原点机制。 - the bug with T29 antennae (SS: when zoomed to a certain extent towards the top turret, the camera tends to jerk to a side) will be fixed with the introduction of client physics T29现在有视角上的小bug,引入客户端物理时会修正 - the Ferdinand bolted 100mm armor plate doesn’t work as spaced armor, because there is no space between the plate and the armor itself Ferd的100mm前装甲因为是紧贴在主装甲板上面,因此不算是间隙装甲 - the possibility to add your own music to be played within the game is not planned 没有打算开发在游戏中播放自订音乐的功能 - linear crewmember skill training is also not planned for WoT 和上面那个训练价格一样,不打算把WoP的线性技能经验值需求引入WoT - T14 gun penetration apparently won’t be buffed, nor will the gun be replaced with (unhistorical) 105mm howitzer: “If you don’t like it, don’t play it” T14的炮不会buff也不会换装105,不爽不要玩。 - SerB believes the Maus is competitive in random battles SerB相信鼠式在野团吃得开 - no plans for close future to implement “code authenticator” á la Battle.net 不打算引入Battle.net式的认证码机制 - the statistics “what tanks destroyed my tank” most likely won’t be implemented 应该不会开发「被哪台战车拆掉」的统计项目。 - along with the server-side replays, there will apparently be a possibility to analyze, on which spots was your vehicle hit in the battle 当伺服器端RP功能开放,应该可以分析战斗中的中弹点。 - Sturer Emil was not considered for tier 7 premium TD Sturer Emil不会作为T7金币TD (3001底盘+128mm L61,主炮左右各7度,俯仰角+10~-15,备弹18发) - client physics will have very little influence on the game web traffic (ping) 客户端物理系统对ping的影响很小 - Superpershing will most likely be changed to the new model in 8.7 超潘应该会在8.7改 - the new improved spall liner bonus will affect the ramming damage also 新衬层也影响冲撞效果 17号 - Q: “Are you afraid that we the people will get angry if our wishes to nerf arty will not be heard?” A: “Megalomania is bad. Take care of yourself.” 「你们是不是了解到如果继续无视我们nerf炮兵的要求,玩家会很不爽?」 「自大狂是不好的,请寻求专业协助。」 - SerB on large caliber artillery shells ricocheting from thin surfaces: “ Yes well, 8 inch naval shells did ricochet from the 25mm thick cruiser armor plates, so?” (SS: some players suspect Wargaming of somehow screwing with ricochets for HEAT arty shells by disabling overmatch) 某些玩家觉得SPG-HEAT不会有超口径转正效应是WG在乱搞,SerB的回应: 八寸炮也会被25mm的装甲板弹掉,还有意见吗? - HEAT ricochet angle is 80 degrees, regular ricochet is 70 degrees 一般弹种70度会弹掉,HEAT则是80度 - there are enough Soviet heavies for 7 whole branches, but there are no plans to introduce that many 开发组手头的USSRHT足足可以开发七条线,但是不打算弄这麽多。 - while the accounts for WoT, WoWp and WoWs will be unified, this doesn’t count for clans, clans won’t be unified 当WG旗下三款游戏的帐号通用化时,工会不会整并 - in 0.8.6, the bush camo principle will remain the same, because “it was a better solution” (SS: the new bush camo mechanism was bugged as hell) 因为新树丛隐蔽机制问题多得跟山一样,所以8.6树丛隐蔽暂时不动 - the camo system will be overhauled completely, but not soon 新隐蔽机制会整个重做,不过不是近期 (就之前的资讯,9.0) - Q: “In connection witht he premium ammo nerf, will the top 59-16 gun be buffed?” A: “Don’t play with the 59-16 top gun” 59-16的顶炮会不会因为特种弹药nerf而被buff? 「不爽不要装那管炮」 - client physics demonstration: “when it’s done it’s done” 客户端物理系统的展示WIDID - the devs are trying not to implement skills/perks, that would work with the same effect as the main skill (SS: for example a perk, that would decrease reloading time, which is the effect of the main skill of the loader) 制作组试着不开发会和主技能效果重叠的技能,例如说不会有个常态减低装填时间的装填 手技能 - nation-specific skills/perks might be implemented, but not at this moment 可能有国家特殊技,但是暂时不引入 - Vickers MBT and Vijayanta (SS: improved Indian licensed Vickers MBT copy)? “No comment” 维克斯MBT/胜利式? 「滚」 (这两台车主炮都是L7,光这点就出局了) - improved Chinese Type 59 with additional armor and new gun won’t be implemented, current Type 59′s are enough 不打算再buff 59式,请勿妄想会有更好的装甲或炮 - “modern” maps (SS: with modern architecture for example) are specifically avoided by the developers 制作组故意不制作有现代建筑地标的地图 - SerB on “free to win” principle “In our game, gold doesn’t give any advantage in battle. In levelling, it does. And it will continue to do so. Nothing I can help with.” As for the difference between gold- and silver-trained crews, SerB states: “You can always train your crew in battle. If you are lazy, nothing I can help with.” He answers the same for module unlocking – can be unlocked thru free or regular XP. SerB解释F2W:战斗中金币不会给你任何优势,但是(包P帐)在练车的时候会。 关於组员/装备升级:只要你够勤劳,那金币和银币不会差多少 - water has no effect on shells whatsoever, some effect will be added but not soon 水对炮弹无影响,未来可能会有新效果,但是不会是近期 - you won’t lose by ramming a dead tank. If you feel like you lost some HP by doing that, you probably rammed the tank while it was still alive and the messages arrived in wrong order 撞残骸不会掉HP,如果你觉得因为撞残骸掉HP,大概是因为你在那台车还没爆炸之前就撞 上去,但是讯息传送的顺序错误 - assist bonus for potential damage won’t be implemented (SerB: “I am waiting for the time when players will ask for bonus just for downloading the game”) 不会有「协助队友打出潜伤」(这啥,打断敌车履带然後队友开火没打穿的bonus?) SerB:我在等你们哪天问「下载游戏会不会给bonus」 - no plans for 4 man platoons 不会有四人排(太OP) - no mods as such will be implemented into the client. SerB states WG might “ borrow” some ideas however. 不会直接把mod整合进客户端程式,但是SerB表示WG会「借(ㄔㄠ)用(ㄒㄧˊ)」某些设计 - Deadeye perk will affect engine fire chance, but only indirectly (by increasing the chance to hit the engine), doesn’t increase the engine fire chance itself. 死眼会影响引擎起火机率,但是是以间接方式。 - the rapid fire autocannons have decreased chance to cause engine fires to compensate for the fact any hit can cause engine fire 速射炮引发起火机率故意被调低过。 SerB explains: “A shell hits the engine module, a “saving throw” is thrown (without that the game would be unplayable, veterans remember the 0.4.0 patch) – eg. the damage is dealt to the engine with some amount of probability. With each damage dealt to the engine above certain threshold, the engine can catch on fire. The engine below 50 percent health will turn yellow and on 0 it will turn red. This is the connection between crits and engine fires – the module damage.” SerB表示炮弹打中引擎的时候会出现一个判定,对引擎的伤害会是某个数字,当这个 数值高於一定值,引擎就会烧。引擎的HP低於50%会转黄,0就会变红。 - premium vehicles do not correspond to the stock vehicles of the same tier – they are somewhat better than that, but elite vehicles of the same tier have to be better 同阶来说,强度是完改银币车>金币车>白板银币车 -- Q: "Dear developers, does WoT generate so little profit that you have to reduce the profitability of the tanks?" A: "Dear players, do you play so bad that you have to imagine the profitability drops all the time?" --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 36.231.143.87
1F:推 victor0lynn :SB说话越来越想嘘了 06/18 11:20
2F:推 victor0lynn :口径转正 越来越觉得是唬烂的=_= 06/18 11:22
3F:推 JOHNJJ :难怪我KV2 一天到晚让人家烧引擎 06/18 11:41
4F:推 damon1986 :发炉了发炉了 06/18 11:48
5F:推 hitlerx :我在等你们哪天问「下载游戏会不会给bonus」 wwww 06/18 11:58
6F:嘘 OnlyTD :完改银币车>金币车>白板银币车 [笔记 06/18 12:01
7F:→ hsinhanchu :注意那边指的是overmatch不是normalization 06/18 12:06
8F:→ hsinhanchu :另外SerB一直都是这个调调,看他troll人也是乐趣之一 06/18 12:06
9F:推 r0930 :war thunder不是就每天登入有bouns吗 06/18 12:33
10F:→ qoopichu :所以不会玩的开金币车真的就是来坑队友的 06/18 13:15
11F:推 ken80117 :那是因为人家还在beta 06/18 13:17
12F:推 r0930 :wat thunder是还在BETA喔 我还以为空战部分有营运了 06/18 14:17
13F:→ r0930 :要等全部都做出来平衡完开始营运要过多久啊XD 06/18 14:17
14F:推 condition0 :WT是正式版了... 06/18 14:23
15F:→ condition0 :都可以包P了怎麽会还在BETA 06/18 14:24
16F:→ hemisofia :BEAT就开始收费不是已经是常识了吗?XD 06/18 14:29
17F:→ steven3231 :楼楼上不知隔壁棚DXAXLX 3 还在Beta就收钱了嘛(战 06/18 14:32
18F:推 r0930 :D3躺着也中枪XD 06/18 14:34
19F:推 condition0 :别提D3了 连数位板都抢得要死要活结果被拍卖场搞烂 06/18 14:36
20F:→ lsslss :WOT BETA时期每天也有送金币阿www 06/18 19:22
21F:→ lsslss :而且不登入还会帮你累积起来 等你下次上线一次补给 06/18 19:22







like.gif 您可能会有兴趣的文章
icon.png[问题/行为] 猫晚上进房间会不会有憋尿问题
icon.pngRe: [闲聊] 选了错误的女孩成为魔法少女 XDDDDDDDDDD
icon.png[正妹] 瑞典 一张
icon.png[心得] EMS高领长版毛衣.墨小楼MC1002
icon.png[分享] 丹龙隔热纸GE55+33+22
icon.png[问题] 清洗洗衣机
icon.png[寻物] 窗台下的空间
icon.png[闲聊] 双极の女神1 木魔爵
icon.png[售车] 新竹 1997 march 1297cc 白色 四门
icon.png[讨论] 能从照片感受到摄影者心情吗
icon.png[狂贺] 贺贺贺贺 贺!岛村卯月!总选举NO.1
icon.png[难过] 羡慕白皮肤的女生
icon.png阅读文章
icon.png[黑特]
icon.png[问题] SBK S1安装於安全帽位置
icon.png[分享] 旧woo100绝版开箱!!
icon.pngRe: [无言] 关於小包卫生纸
icon.png[开箱] E5-2683V3 RX480Strix 快睿C1 简单测试
icon.png[心得] 苍の海贼龙 地狱 执行者16PT
icon.png[售车] 1999年Virage iO 1.8EXi
icon.png[心得] 挑战33 LV10 狮子座pt solo
icon.png[闲聊] 手把手教你不被桶之新手主购教学
icon.png[分享] Civic Type R 量产版官方照无预警流出
icon.png[售车] Golf 4 2.0 银色 自排
icon.png[出售] Graco提篮汽座(有底座)2000元诚可议
icon.png[问题] 请问补牙材质掉了还能再补吗?(台中半年内
icon.png[问题] 44th 单曲 生写竟然都给重复的啊啊!
icon.png[心得] 华南红卡/icash 核卡
icon.png[问题] 拔牙矫正这样正常吗
icon.png[赠送] 老莫高业 初业 102年版
icon.png[情报] 三大行动支付 本季掀战火
icon.png[宝宝] 博客来Amos水蜡笔5/1特价五折
icon.pngRe: [心得] 新鲜人一些面试分享
icon.png[心得] 苍の海贼龙 地狱 麒麟25PT
icon.pngRe: [闲聊] (君の名は。雷慎入) 君名二创漫画翻译
icon.pngRe: [闲聊] OGN中场影片:失踪人口局 (英文字幕)
icon.png[问题] 台湾大哥大4G讯号差
icon.png[出售] [全国]全新千寻侘草LED灯, 水草

请输入看板名称,例如:Soft_Job站内搜寻

TOP