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好消息先放,NA在整个8.6版(对,从更新当天到8.7为止)金消耗品半价。 其他先不说,自动灭火器可以多屯一点。 期末第一部分结束,晚上玩了一个多小时14场11胜。 12号的部分 - for now, different destructibility of objects (depending on whether they are hit by an AP or HE shell) is not planned 目前不打算让不同的弹药有不同的物体摧毁能力(例如说AP要两发的房子可以用一发HE炸 平之类的) - in arty aim mode, the distance to target is measured as “the length of horizontal trajectory projection” 炮兵卫星模式下显示的目标距离是抛物弹道的水平投影长 - apparently, there is an upcoming Russian law, that (under some circumstances) bans pro-gay propaganda (SS: at least that’s how I understood it, didn’t really bother with finding out more). In connection with that SerB states that it’s not their business to deal with clans, that have pro-gay names and tells players to sort this out with Support 近来俄国通过了反同志宣传法案(之类的东西),SerB表示如果你的工会名称很性别友善, 请自行连络客服人员。 - the conditions for roaming won’t be disclosed for now 暂时不公布伺服器漫游的条件 - the repair speed of a tank doesn’t depend on the number of the crew, but on the average crew repair skill (SS: in other words, tanks with 4 crewmembers with 100 percent repair skill don’t repair faster than tanks with 5 crewmembers and 100 percent repair skill) 维修速度和组员数无关,而取决於平均维修技巧(变动一下SS的例子:四个维修100% 会比5个维修90%还快) - armor thickness doesn’t directly affect the chance of crewmembers being knocked out by splash, only indirectly 装甲厚度不直接影响组员被打趴的机率,而是间接影响 - wheeled armored vehicles won’t be added in forseeable future 不打算引入轮式载具 - no 4th equipment/consumable slot will be added 不会有第四个消耗品/装备栏 (我论坑爹网自行开发出第四格的可能性?) - FCM50t profitability apparently won’t increase (“Profit will increase when you start playing better. You are not buying automatic earnings, but a possibility to earn in a successful game.”) FCM50T的赚钱系数不会调高(「你只要玩得好就赚得多,你买的不是印钞机,而是给你 一个打好的时候赚大钱的机会」) - less played branches won’t get buffed apparently (SS: not sure with translation here, it can be interpreted in several ways) 冷门线不会被buff,但是SS不确定是否应该这样解读。 - SerB doesn’t understand, why Storm made the fact that the TD’s have reduced XP coefficient public, according to him, XP- and credit-making issues are not made public in general. SerB似乎不太了解为什麽Storm要公开TD有XP惩罚这件事情,因为他认为XP和钱的事情 一般而言不公开 - Q: “Dear SerB, a clan renamed itself to “Conscience of goddamn SerB”, will you report them?” A: “Why? That nick makes no sense anyway, I have no conscience.” 「亲爱的SerB,有个工会改名叫做『他妈的SerB的良心』,你要处理吗?」 「我干嘛没事找事,那个名称又没有任何意义,大家都知道我良心早就被狗咬走了。」 - Storm states that the increase of arty tier by 2 will somewhat compensate the increased XP gained by dealing damage with arties in 0.8.6 (这句其实有点看不懂,我猜是Storm表示SPG拉了两阶之後会损失原本低阶打高阶的 奖励经验,这些损失会以某种方式补回来) - more realistic ricochets (currently, the ricocheting shell can damage only the tank it ricocheted from) won’t happen anytime soon because the developers want to reduce the server load as much as possible 不打算增加可以从A车弹到B车上还打穿的跳弹机制,因为开发组想减轻伺服器负担 - SerB states that new maps are comfortable enough to play on all types of vehicles SerB表示新地图对各车种都很友善 (珠江?) - apparently, other less popular equipment, such as CO2 tanks and wet ammo rack will also be reworked like the spall liner was. The spall liner however was specifically reworked in connection with the artillery. 二氧化碳油箱和湿式弹药架之类的冷门装备可能会被重制,不过衬层之所以调这麽多是 刻意和SPG拉阶连结的结果 - gold shells in general won’t be removed 基本上,不会拿掉金弹。 - it’s too early to talk about 112′s characteristícs, because it hasn’t been properly tested yet 目前讨论112的特性还太早,因为还没适当的测试。 (基本上NA forum的意见很一致:OP AS HELL) - dynamic characteristics of the tank (affected by crew and equipment) will be implemented 受组员、装备影响的动态车体性能不会引入(?)。 - gun module damage won’t be disclosed 炮的模组破坏力不会公布。(之前说过,大约和口径正比) - detailed collision model (with armor thickness etc.) will be implemented into the hangar, internal modules location indicator in hangar won’t be implemented however, specific values about what distance the vehicle is spotted on also won’t be implemented 未来会在车库中公开车体的碰撞模组,也会一并给各处的装甲厚度。 但是内部模组位置不会公开,车在哪个距离被发现也不公开。 - it’s possible the E-100 turret was moved more than necessary (and historical), Storm will investigate Storm会再确认他们是不是手滑把E100的炮塔搬得太前面了。 - current TD XP gain penalty does mean the TD crews level up slower TD的经验赚比较慢,所以组员比较难练 - apparently, Soviet T-24 medium tank will appear in the game as a regular vehicle, part of another Soviet branch 苏联的T-24MT应该会放到另外一条线。 http://en.wikipedia.org/wiki/T-24_tank 18吨,45mm炮,装甲20-8mm,5人,时速25kph,感觉毫无吸引力啊... 13号 Valter的blog因为某些原因关闭了,SS认为是WG在背後乱搞,顺便婊了WGEU一顿。 - the angle for ricochet in WoT is 70 degrees, this actually applies for the bottom of the tank too 入射角70度必跳,即使打车底也一样。 - KV-5 suffering too much with the 8.6 patch? “Don’t play KV-5〃 (Storm adds: It’s good for farming. When it comes to profitability, KV-5 is on second place compared to other T8 premium tanks. Storm also adds that which tank is on 1st place is secret, but it’s not T34) KV-5在8.6混不下去?「不爽不要玩」 (Storm表示KV-5是第二赚钱的T8金币车,另外即使他故作神秘,所有人都知道最赚 的是哪台) - Charioteer (20pdr Cromwell) in WoT? “No comment on future branches” 战车驭手式(20磅版本的克伦威尔)? 「不评论未来的科技线」(我没理解错误的话就是WIDID) - Kanonendjagdpanzer in the game? “It doesn’t fit the branches. Otherwise, no comment.” JPZ4-5? 「不适合放到科技树里面,此外不予置评」。 (基本类似战後设计的四驱加强版,真的不适合) - SerB on whether players should buy the new Chinese “112〃 premium tank: “ You want to buy? Buy it. You don’t? Then don’t. But there are no “pwn all” OP tanks in WoT and there won’t be any”. SerB回答玩家到底应不应该买112:想买就买,不想买没人逼你,不过没有那种OP到 可以杀翻全场的车,以後也不会有。 - next few patches will bring something “unusual” (possibly new maps, vehicles and game mechanics) 接下来的几个更新会有一些特别的东西(SS猜测可能是地图、新车或是新机制) - with the introduction of twin-linked guns and multiturret vehicles, Storm states it’s possible that both guns will be able to fire together at the same time Storm表示双联装炮和多炮塔系统引入後应该可以同时射击两管炮 - according to Storm, the 25 percent RNG was made to make the game more realistic and more interesting Storm表示25%RNG是为了让游戏更真实更好玩 - in 8.6, enemy tank’s engine sound (SS: which players will be able to hear on 150m distance) won’t be heard, if the enemy vehicle isn’t spotted (SS: this is to prevent “camping and listening”) 8.6在目视接触敌方战车之前听不到对方的引擎声(为了防止有人龟起来当听音器) - the gun of the same caliber has a stronger demasking effect on arty vehicles than on tanks and tank destroyers 以同口径来说,SPG的炮减少的隐蔽值比战车和TD更多 - on T-25/2 and Jackson turrets (SS: where one of the turrets is open-topped and the other is covered), the “roof” cover actually works well against arty HE shells, it counts as covered roof, so when an arty shell hits and “ slit” between the turret and the roof finds itself in a blast radius of the HE shell, the HE damage won’t pass thru it without any armor check at all. T25/2和M36的新炮塔上的顶部护板可以防护SPG的HE弹,当HE弹掉进炮塔和护板间的空隙 ,护板的厚度会加到HE的爆风计算中(可以减伤) - the APCR shells differ from AP shells in following parameters: shell velocity, shell penetration, normalisation and penetration loss over distance APCR与AP的不同处:炮弹速度、穿甲、转正和穿甲衰减 - SerB earlier stated that the VK3601H konisch regular shells are actually historically subcaliber, they are marked (and treated) as “AP” for players not to be confused, eg. konish silver shells are not getting subcaliber-nerfed in 0.8.6 Konisch的银弹在8.6不会被nerf转正角度 - there are no plans to re-work KV-5 armor the way the Superpershing armor is getting reworked. Allegedly there are some different data about the radioman’ s miniturret thickness, but Storm doesn’t know about them 虽然说R2D2的装甲好像有几种不同的说法,但是不打算以超潘模式重做KV-5的装甲数值 - it is (SS: very theoretically) possible (SS: or rather, not specifically excluded), that Jagdpanzer 38D (with L/70, but also with PAW 1000) and Krupp/Ardelt Waffentragers will be implemented as a part of some German branch (SS: In case you are wondering, Jagdpanzer 38D is a 38t (Hetzer) evolution and PAW 1000 is a German WW2 smooothbore gun, with penetration decent enough for tier 6-7). I wrote more on Jagdpanzer 38d and Waffentrager lines here, including pictures. 理论上有可能把Jpz.38D(不管是装75mmL70还是100mm PAW1000)和Krupp/Ardelt制造的 反战车炮平台放进某些德国线。 延伸阅读 http://ftr-wot.blogspot.cz/2013/03/devil-wears-praga-38t-praga-td-proposal.html - the amount of credits you get from the battle does depend on whether you win or lose, this goes for premium vehicles too 胜败会影响赚多赚少,金币车也一样 - the fact France got late post-war camo does not mean Germany will get a Bunderswehr camo, because Germans have no problems with the amount of camo patters available for implementing. 法国有战後迷彩不代表德国会有联邦国防军迷彩,因为德国的二战迷彩够用 - it’s possible some older models have small issues with gun barrel sizes (old M4 was mentioned), this will be corrected during the re-work of all models, which is scheduled at some point 旧战车模型(例如说M4)的炮管尺寸好像有点错误,以後会全部一次改正。 -- Q: "Dear developers, does WoT generate so little profit that you have to reduce the profitability of the tanks?" A: "Dear players, do you play so bad that you have to imagine the profitability drops all the time?" --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 36.231.143.87
1F:推 forever9801 :SerB的良心w 06/18 01:58
2F:推 r0930 :新地图应该是冬季韩国那张吧 所以最赚是哪台? 06/18 02:02
3F:→ r0930 :122想买 虽然我还没走中国线... 06/18 02:03
4F:推 blakespring :T34吧 虽然字面上是否认 但应该是双关 06/18 02:06
5F:推 Pegasus99 :我绝对不会承认是T34的!←像这样? 06/18 02:08
6F:推 hemisofia :等等 确定自动灭火器8.6的价格了吗?我还不知道要买多 06/18 02:24
7F:→ hemisofia :还是买空啊 快点来位老师带我上天堂~ 06/18 02:24
8F:→ shisa :是没卖的那台59啦. 06/18 02:40
9F:推 hitlerx :最赚的不是下架但是送很大天天送的Type-59吗? o_o? 06/18 02:43
10F:推 Kain123 :T59无误 06/18 02:44
11F:推 t0042380 :五九式...CN服都快变五九世界了 06/18 03:18
12F:推 condition0 :CN服只有三种车 TYPE-59 TYPE-59 还有TYPE-59 06/18 03:19
13F:→ forever9801 :我其实好奇到底是怎样才能搞得全伺服器都type-59...y 06/18 06:36
14F:推 batterykugua:SerB他妈的良心在哪wwww 06/18 07:56
15F:推 Fron :大陆那边另一个是大家都要说自己爱国 所以买59吧.. 06/18 11:29
16F:→ Fron :可以来买大量自动灭火器了 06/18 11:29
17F:推 g3sg1 :原来我有的两台金车是赚钱榜1 2 名阿 06/18 11:51







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