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Alchemist - Unstable Concoction now explodes around you if you are killed while charging it up - Goblin's Greed cap increased from 26 to 30 Ancient Apparition - Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6 Arc Warden - Magnetic Field no longer affects units other than Heroes and Structures Bane Elemental - Enfeeble cooldown decreased from 12 to 10 - Bane can now wake himself up from Nightmare with a subability Batrider - Strength gain decreased from 2.7 to 2.4 Centaur - Strength growth increased from 2.6 to 3.8 - Replaced Great Fortitude with a new skill Chen - Hand of God cooldown increased from 120 to 140/130/120 - Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now) Clockwerk - Hookshot now pulls Clockwerk to allies instead of getting blocked by them - Hookshot Aghanim's upgraded cooldown decreased from 15 to 12 Crystal Maiden - Brilliance Aura has twice the effect on Crystal Maiden Dark Seer - Vacuum cooldown increased from 19 to 22 Doom Bringer - Doom duration increased from 13 to 15 (and scepter from 14 to 16) Drow Ranger - Trueshot Aura mechanics reworked Gyrocopter - Homing Missile distance required for max damage reduced from 2000 to 1500 - Homing Missile stun duration rescaled from 2.5 to 2.2/2.4/2.6/2.8 - Rocket Barrage damage increased from 11/14/17/20 to 11/15/19/23 Jakiro - Ice Path creation delay increased from 0.4 to 0.5 - Ice Path manacost increased from 75 to 90 Krobelus - Exorcism base ghost count increased from 4/10/18 to 4/12/21 Kunkka - Tidebringer level 4 AoE increased from 500 to 600 Lina - Laguna Blade cooldown rescaled from 90/70/50 to 70/60/50 Lion - Mana Drain break threshold range increased from 850 to 1100 - Finger of Death cooldown rescaled from 170/105/40 to 160/100/40 - Finger of Death cast range increased from 700 to 900 Luna - Lunar Blessing bonus damage increased from 14/20/26/32 to 14/22/30/38 Magnataur - Shockwave distance increased from 700 to 1000 - Shockwave cooldown decreased from 11/10/9/8 to 10/9/8/7 - Shockwave cast range increased to match its travel distance (visual thing only) - Skewer AoE increased from 95 to 125 - Skewer range increased from 800 to 1200 - Skewer now only considers heroes a valid target for dragging in consideration with its unit cap Meepo - Poof cooldown decreased from 14/12/10/8 to 12/10/8/6 - Divided We Stand Aghanims upgrade now gives clones 100% stat sharing Mirana - Elune's Arrow cooldown decreased from 20 to 17 - Moonlight Shadow manacost decreased from 175 to 75 Morphling - Cast animation time improved from 0.45 to 0.4 Naga Siren - Rip Tide cooldown rescaled from 10 to 19/16/13/10 Necrolyte - Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5% Nerubian Assassin - Vendetta damage increased from 225/375/525 to 250/400/550 Nerubian Weaver - Base Damage increased by 4 Obsidian Destroyer - Movement speed increased from 300 to 310 Ogre Magi - Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase Omniknight - Purification cooldown decreased from 12 to 10 - Movement speed increased from 300 to 305 Phantom Lancer - Collision size decreased from 24 to 8 Phoenix - Fire Spirits duration increased from 12.5 to 16 - Fire Spirits can now be cast while using Sunray - Fixed Supernova not working with Radiance aura (other auras work already) - Supernova level 3 hit requirement increased from 9 to 10 - Sunray Reworked Puck - Base Damage increased by 5 Pugna - Life Drain break threshold range increased from 900 to 1100 - Nether Ward AoE increased from 700/1000/1300/1600 to 1600 Razor - Eye of the Storm strike interval decreased from 0.85/0.75/0.6 to 0.75/0.65/0.55 (Scepter 0.65/0.55/0.45) Rubick - Fade Bolt damage decreased from 75/150/225/300 to 70/140/210/280 Silencer - Global Silence cooldown decreased from 160 to 140 - Global Silence duration increased from 3/4.5/6 to 4/5/6 - Base Intelligence increased by 6 - Base Damage reduced by 6 - Curse of the Silent duration rescaled from 5/6/7/8 to 6 - Curse of the Silent hp drain rescaled from 20/30/40/50 to 20/35/50/65 - Curse of the Silent mana drain rescaled from 10/15/20/25 to 8/16/24/32 - Int Steal moved from Last Word back to Glaives of Wisdom - Glaives of Wisdom now steals Intelligence from outside of the AOE if Silencer gets the kill * Int Steal aoe increased from 850 to the standard 900 aoe range - Last Word replaced with new active skill Sniper - Assassinate cast range increased from 1500/2000/2500 to 2000/2500/3000 - Headshot procs cannot be evaded (the entire attack gets through) - Headshot chance from 25/30/35/40 to 40 - Headshot damage from 30/45/60/75 to 15/40/65/90 - Headshot ministun from 0.01/0.1/0.2/0.2 to 0.25 - Shrapnel provides vision in the targeted area - Shrapnel cast range increased from 1200 to 1800 Templar Assassin - Psionic Trap now requires a buildup time to reach it's maximum slow. Starts at 30% and increases by 5% each second until it reaches 50% Terrorblade - Metamorphosis bonus damage increased from 15/30/45/60 to 20/40/60/80 Tidehunter - Ravage damage decreased from 250/350/450 to 200/325/450 Treant Protector - Strength growth increased from 2.8 to 3.3 - Living Armor HP regen increased from 4/6/8/10 to 4/7/10/13 Venomancer - Venomous Gale manacost rescaled from 90/105/120/135 to 125 - Venomous Gale initial damage rescaled from 50/70/70/100 to 25/50/75/100 - Venomous Gale damage per tick increased from 10/20/40/50 to 15/30/45/60 - Poison Sting duration rescaled from 7 to 6/7/8/9 Warlock - Infernal attack damage increased from 50/75/100 to 75/100/125 Winter Wyvern - Arctic Burn debuff duration increased from 4 to 5 - Cold Embrace cooldown rescaled from 14 to 17/16/15/14 - Splinter Blast initial projectile speed improved from 1.5 to 1.35 seconds - Winter's Curse cooldown rescaled from 90 to 90/80/70 Witch Doctor - Death Ward Aghanim's upgrade changed from 3 target split attack to 5 target bounce - Death Ward multi attack bounce AoE increased from 550 to 650 - Death Ward cooldown decreased from 90 to 80 Zeus - Thundergod's Wrath damage increased from 210/335/460 to 225/350/475 - Thundergod's Wrath Aghanim's damage increased from 400/500/600 to 440/540/640 -- ▆▇◣ ▅▆◣ ▊ ◥▋ ▃ ▃ ▋ ◥▋ ﹍▎▂▄◆﹍▊ ﹍﹍▌﹍▊ ◢▆◣ ▍▆▅◆ ▄▇◣ ◢ ▌ ▊ ▌ ▊ ◢▋▉█◣ ▉◢▉ █◤▉ ▌▊ ◢▊▌◤ ▊ ▋◢▉ ▆▄◤ ◥▂◢ ◥▂◤▍▆◤ ▌ ▅▄◤▉▋ ◢▋ ▄█◤ Y ▌▍▎▏ ◥▆◤ ﹉﹉﹉﹉ ◥▃◤﹉◥▆◤﹉﹉ --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 68.102.250.170
1F:→ GameKnight:这是18002篇的6.76吧 10/23 07:23
2F:→ kvives:6.76b只有修一个Lancer会自杀的BUG 10/23 10:43







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