作者ctki (ctki)
看板WarCraft
标题[CG] 国王TD 1.70c 原作者也称赞的好图
时间Tue Jul 13 12:11:12 2010
载点:
http://www.badongo.com/file/23641774
完全看不懂英文乱玩的简介:
1. 新增指令 ep(召唤怪多25%体力),
op(召唤怪多50%体力),
li(每次结算给予目前木头的15%木头)
2. 新增两个种族
转载自:
http://bbs.uuu9.com/read.php?tid=3940994&fpage=2
技术/工艺族...
tier 1:
名称:蜘蛛地雷(初始,20g),
工兵队(2级,升级需要60g),
发条工兵(3级,升级需要105g和一块肉)
介绍:
蜘蛛地雷:一个会攻击的地雷,死亡後会爆炸
工兵队:绑着炸药的敢死队
发条工兵:一个加强兴奋的发条装置
技能:范围破坏(死亡後给予周围全部敌人单位5/10/25点伤害)
基本信息
蜘蛛地雷:普攻无甲近战,攻速:快.攻击14-15,120hp
工兵队:普攻无甲近战,攻速:快.攻击50-54,375hp
发条工兵:攻城无甲近战,攻速:快.攻击125-130,965hp
tier 2:
名称:萨满(初始,35g),
赠与者(2级,85g)
介绍:
萨满:一个牺牲力量为了更伟大的事情的善良单位
给予者:一个贵族夥伴,可以治疗你的队伍
技能:
萨满:弱点(这个单位不是一般的脆),
国王的耐久-较小(每次开始攻击阶段,这个单位会给予国王5hp)
赠与者:弱点(同上),
国王的耐久(每次开始攻击阶段,这个单位给予国王10hp),
健康药剂(恢复一个友军单位105点生命值)
基本信息:
萨满:魔攻轻甲375范围,攻速:非常快,攻击7-9,140hp
赠与者:魔攻轻甲400范围,攻速:非常快,攻击19-21,385hp
tier 3:
名称:小型化身(初始,80g),
大型化身(2级,140g,一块肉)
介绍:
小型化身:一个脆弱的战士可以使出强大的力量
大型化身:一个比他的之前一级更加可靠的战士
技能:潜在力量(大幅增加这个单位的生命和护甲8/11秒)
基本信息:
小型化身:普攻普甲近战,攻速:快,攻击19-31,225hp(变身後450hp,+18攻,+5甲)
大型化身:普攻普甲近战,攻速:快,攻击22~34,475hp(变身後1100hp,+75攻,+8甲)
tier 4:
名称:动物笼(初始160g,两块肉),
禁锢的野兽(2级,195g,1块肉)
介绍:
动物笼:一个控制内部野兽的魔法牢笼
禁锢的野兽:一个控制凶猛生物的守卫牢笼
技能:出笼的野兽(当这个笼子破坏时,会从里边出现野兽来对抗你的敌人)
PS:动物笼里出现的是半人马先驱者,城攻重甲近战,攻速:快,750hp
禁锢的野兽里出现的是sasquach(实在不知道怎麽翻译,根据外表就叫它雪怪吧,
城攻重甲近战,攻速,快,1050hp)
基本信息:
动物笼:穿刺轻甲275范围,攻速,快,攻击53-59,325hp
禁锢的野兽:穿刺轻甲275范围,攻速,快,攻击92-98,450hp
tier 5:
名称:黑龙(初始,195g,2块肉),
青龙铜像(2级,220g,1块肉)
介绍:
黑龙:一个可以召唤幼崽的黑龙
青龙铜像:一个强壮的青龙铜像可以召唤幼崽
技能:召唤黑/青幼崽(每9次攻击可以召唤一个幼崽参加战斗)
PS:黑龙幼崽(穿刺轻甲250范围,攻速,非常快,攻击14-16,55hp)
青龙幼崽(穿刺轻甲250范围,攻速,非常快,攻击24-26,85hp)
基本信息:
黑龙:魔法无甲550范围,攻速,非常快,攻击56-62,735hp
青龙铜像:魔法无甲600范围,攻速,非常快,攻击110-115,1025hp
tier 6:
名称:影之雇佣兵(初始,300g,2块肉),
忍者(2级,285,2块肉)
介绍:
影之雇佣兵:用先进的技术投影出一个影像来帮助战斗
忍者:一个拥有强大技术的修补匠投出的可以攻击的影像
技能:
雇佣兵的是影之防守者(制作出一个影像用来防御)
忍者是影之进攻者(制作出一个拥有自身25%攻击的影像来攻击)
基本信息:
影之雇佣兵:普攻重甲近战,攻速,非常快,攻击65-75,1275hp
忍者:普攻重甲近战,攻速,非常快,攻击105-115,2250hp
和谐/一致族:
tier 1:
名称:
女祭司(初级,15g),
心灵祭司(A-2级,45g),
慾望祭司(B-2级,45g),
灵魂祭司(A-3级,65g,1块肉),
贪婪祭司(B- 3级,65g,一块肉)
介绍:
女祭司:在阿尔法最敏捷的就是女祭司
心灵祭司:心灵祭司的攻击非常弱,但是她不是无能的,她可以在危难中转换大量的生
命给她的周边
慾望祭司:对於周边单位的生命,慾望祭司更加注重物质上的需求,他可以鼓舞你的农
民工作得更快
灵魂祭司:弱的如同他的上一级别,但是拥有更强大的生命力以及更多的转换
贪婪祭司:贪婪将会把他毁灭
技能:
心灵祭司:痛苦的转换I(给予一个友军单位50点生命值),
残酷的命运(被攻击会多受到25点伤害)
灵魂祭司:痛苦的转换II(给予一个友军单位200点生命值),
残酷的命运(被攻击会多受到25点伤害)
慾望祭司:鼓舞I(鼓舞一个农民增加35%的速度10秒)
贪婪祭司:鼓舞II(鼓舞一个农民增加75%的速度10秒)
基本信息:
女祭司:魔法重甲500范围,攻速,非常快,攻击3-4,45hp
心灵祭司:魔法重甲500范围,攻速,非常快,攻击3-6,500hp
灵魂祭司:魔法重甲500范围,攻速,非常快,攻击3-8,1200hp
慾望祭司:穿刺轻甲500范围,攻速,非常快,攻击7-7,180hp
贪婪祭司:穿刺轻甲500范围,攻速,非常快,攻击16-17,305hp
tier 2:
名称:和谐骑士(初始,50g),
和谐斗士(2级,120g)
介绍:
和谐骑士:一个走在和谐道路的贵族防御战士
和谐斗士:一个将会把你的军队引向胜利的伟大斗士
技能:无
基本信息:
和谐骑士:普攻普甲近战,攻速,慢,攻击42-46,240hp
和谐斗士:普攻普甲近战,攻速,慢,攻击128-132,885hp
tier 3:
名称:精神拉纤者(初始,75g)
精神连接者(2级,150g,1块肉)
介绍:
精神拉纤者:和谐可以把所有的生命连接在一起,精神拉纤者可以连接两个友军
精神连接者:可以更加强大的连接两个友军
技能:精神连接I/II(10秒钟内连接的两个单位可以相互分担25%/75%的伤害)
基本信息:
精神拉纤者:魔法重甲750范围,攻速,慢,攻击54-58,345hp
精神连接者:魔法重甲750范围,攻速,慢,攻击168-172,825hp
tier 4:
名称:和谐的装置(初始,115g,2块肉),
和谐的装甲神兵(A-2级,160g,1块肉),
和谐的投石车(B-2级,160g,1块肉)
介绍:
和谐的装置:一个能够能干的血肉装置
和谐的装甲神兵:不仅仅有知觉的血肉傀儡
和谐的投石车:一个强力的具有范围攻击的远程装置
技能:溅射伤害(这个单位可以给予周围溅射伤害)
PS:装甲神兵和投石车的技能,装置没有
基本信息:
和谐的装置:攻城重甲180范围,攻速,快,攻击56-61,650hp
和谐的装甲神兵:攻城重甲180范围,攻速,快,攻击133-139,1200hp
和谐的投石车:攻城重甲500范围,攻速,慢,攻击176-216,945hp
tier 5:
名称:优雅的弓箭手(200g,2块肉),
优雅射手(A-2级150g,1块肉),
追?射手(B-2级150g,1块肉)
介绍:
优雅的弓箭手:拥有强大穿刺攻击的神秘丛林弓箭手
优雅射手:擅长骑射的射手
追?射手:擅长远程攻击的射手
技能:无
基本信息:
优雅的弓箭手:穿刺轻甲650范围,攻速,非常快,攻击45-49,980hp
优雅射手:穿刺轻甲650范围,攻速,非常快,攻击82-86,1175hp
追?射手:魔法轻甲650范围,攻速,非常快,攻击82-86,1175hp
tier 6:
名称:光明的守护者(初始,330g,3块肉),
光明的承担者(2级,400g,1块肉)
介绍:
光明的守护者:一个伟大的和谐守护者,他拥有力量,勇气,以及不可思议的生命力
光明的承担者:在和谐族中拥有最强大的力量,他的攻击和生命力是无人匹敌的
技能:屏障I/II(在光明的守护者/承担者周围的单位可以无敌1.1/3秒,不包括光明的守护者
/承担者)
基本信息
光明的守护者:普攻重甲近战,攻速,快,攻击92-96,1980hp
光明的承担者:普攻重甲近战,攻速,快,攻击200-210,4375hp
推荐指令: -smmmhgopli
op会将所有想利用种族优势偷机的人打的体无完肤,li会有更多的战术配置出来。
多50%体力实在是非常恐怖的一件事情(原本ep是50%、op100%..太可怕被调弱)
li指令会让目前40元20元叫兵流优势减低到最小
存木反而会给对方造成重大伤害,叫兵与反叫兵跟反反叫兵会是非常有趣的玩法。
以下英文更新历程:
Legion TD ev1.70c
Fixes:
- An issue with Concord race that
caused many playable issues.
Legion TD ev1.70
Fixes
- Increased the kings defenders region
size to reduce the chance of ranged enemies attacking outside the
region.
- Corrected
some flaws with ep, op, and li modes
- Disabled ep and op modes from stacking. Selecting
both ep and op will ignore the ep mode and only process the op mode.
Balance
- ep mode now only increases summons health by 25%
- op mode now only increases summons
health by 50%
-
Modding these modes is very easy, or adding a (sp - super power) mode
would be very easy as well
Technic
-
Giver health potion reduced to 95 healing, down from 100.
Concord
- Archer of Grace cost increased to
220, up from 200
-
Graceshot and Seekershot cost increased to 175, up from 150
This will be the final modification done
by me, unless I decide to pick up on it again in late
September/October. Attached is a protected version, and an unprotected
version. Also attached are the final Technic and Concord race text
documents. Thanks again Lisk, it was a lot of fun modding your game.
LEGION TD ev1.66d
Fixes
- Dragons will now properly summon their dragon
spawns. Yes, I did test them out... sigh
- Harmonious Trebuchets attack speed has been
corrected. Their dps was based on a 2.00 second attack speed, but they
were attacking every 1.25 seconds. Almost twice as powerful as they
should have been!
Concord
- Harmonious Juggernaughts dps has
been reduced again, by 5.
- Harmonious Trebuchets dps has been reduced again, by 10.
LEGION TD ev1.66a
egion TD ev1.66a
- Lumber Interest mode now says
interest rather than income when being displayed
- Disabled units from leaving the
middle area, where they defend the king
Concord
- Harmonious Trebuchet has a better
attack animation
-
Harmonious Contraption no longer deals splash damage. Its upgrades
still do.
-
Inspiration 1 no longer casts over Inspiration 2
- Enemies should be less confused over
the Heart and Soul casters mysteriously dieing when attacked
- Seekershots range has been
corrected to 650
-
Inspiration buff now displays the correct information
- Pain Transference now reduces the
heart and soul casters maximum hit points, they will no longer consider
healing one another unless they are actually taking damage.
Technic
- Spider Mines and Upgrades aoe for
explosion has been increased slightly. Much of the time no units would
be effected by their aoe damage
- Clockwork Sappers aoe damage has been increased to 25
- Shadow Mercenary now has the
correct unit sound
-
Greater Avatar damage bonus has been reduced to 75, from 80
- Animal Cage's animal hp has been
reduced from 800 to 750
- Caged Beast's animal hp has been reduced from 1150 to 1050
Legion TD ev1.65e
- Removed trigger comments
- Corrected harmonious units armor
type
- Bronze dragon
dps reduced from 175 to 150. I had to have had a typo on that blunder.
- Barrier Rank 1 time reduced to 1.10
seconds. AoE effects on barrier spells reduced to 500
- Pain Transference will no longer be
cast on Heart or Soul casters
- Lust is working, was never broken
- Tier 5
Technic (Dragon) towers range were both correct
LEGION TD e165d
Fixes:
- Fixed a lot of lag and memory leak issues.
Basically a band aid fix where I turn off all lagging triggers unless
someone makes a unit relevant to that said trigger. It seems to help a
and cut down on the choppiness for those of us (or only me by now) who
still have a crappy computer.
- li now works and displays properly
- fixed a pick random character bug
that only happened when a player randomed Concord
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 114.44.179.105
1F:推 tfoxboy:推 07/13 12:11
2F:推 east101010:看起来很好玩的改版 推 07/13 12:59
3F:推 jasonyyy:好像不错完的感觉 07/13 13:25
※ 编辑: ctki 来自: 114.44.179.105 (07/13 13:35)
4F:推 funnyjoe:和谐的XD 一定是大陆翻的 07/13 13:40
5F:推 DrLuna: 烂游戏..... 07/13 13:50
6F:→ Changsunche:杀时间的好游戏... 07/13 15:53
7F:推 strider90193:推~虽然还没玩过 但感觉比2或3倍版好多了 07/13 16:59
8F:→ fatb:不是已经有2.3版@@ 07/13 21:16
9F:推 ZOROCOOL:会说他烂游戏的应该是只玩过几倍几倍版的吧.. 07/13 21:35
10F:→ ZOROCOOL:几个月前只有正常版可以玩真的超好玩的~.~ 07/13 21:36
11F:→ ZOROCOOL:现在感觉就是玩爽的而已... 07/13 21:36
12F:→ ctki:2.3不就是传说中的看谁ice出的多的版本吗? 07/13 21:47
13F:推 killeryuan:2.3完全做坏了 07/14 15:51