作者wulouise (在线上!=在电脑前)
站内WarCraft
标题[CG] 不可能的Boss V3K changelog (impossible bosses)
时间Thu Jan 28 12:47:30 2010
http://portal.impossiblebosses.com/Home.html
网站里面有职业介绍跟装备介绍喔
MISC / BUGS -Desync on Thunder /
Druid possibly fixed
阿德修好
-Unending TORNADOCALL fixed
无限飓风制修正
-Atu will no longer move
卖卷轴的不会乱跑
-Shadow vanishing on continue fixed
wlk大招不会超过四秒
-Counterspell / Shield bash can no longer target summons
反制技能不能放在召唤生物上了(那怎麽拆自然的球..)
大概是因为以前反制技能可以拆无敌生物..
-Updated tooltip for class abilities with their damage type where it wasn't
obvious
标明不清楚属性的伤害技能
-Rares will now have a chance to drop if your last rank was F or lower and
your Overall Rank is an F or lower
稀有物品会在rankF或更低时出现
-Shops just before Demonic now allow you to spend karma / stack potions
打恶魔之前的商店可以买水跟配点
-Chosen difficulty will now show on the multiboard while in the lobby ITEMS
大厅的道具商店会显示选择难度
-2 new rare scrolls
两个新稀有卷轴
-Druid can now carry Inferno and Deathguard
阿德可以拿慾火跟死亡守卫
-Omega, Inferno, and Oblivion will now display the damage they dealt in
floating text
omega(终极漩涡),慾火,冰法:侵略如火现在会显示伤害(oblivion翻成侵略如火 超帅的)
-Oblivion; target aoe increased to 130 from 100, damage will now be dealt
over 4 seconds up from 2, and health will no longer be reduced by 99%. For
every point of damage that misses or is reduced you will take 1 damage.
兵法:侵略如火 范围由100变成130 伤害会在4s内打完(原本2s)
"不再减99%hp" 但是每一点伤害打错人或是被减少的伤害会打在你身上
-Armor:Deathguard CD lowered to 45 from 55, health requirement removed, and
mana cost increased to 35 from 20
死亡守卫(防止必杀的装备) cd减少为45, hp需求取消 增加mana cost=35
-Armor:Corrupt now increases damage by 60 and lowers health by 500
腐败:改为增加60dmg降低500hp(比以前少扣500!)
-Charm:Surrender - Activate to drain 60 of the bosses energy per second for 7
seconds. Your mana will be drained instantly, but it will be restored after
the duration.
投降:启动後每秒抽王60mp持续七秒,mp会迅速抽乾 在持续结束後回复
-Charm:Soulstealer duration increased to 14 from 8 seconds
弑魂者:持续增加为14s
-Charm:Serenity - ward health increased to 3000 from 500 and mana cost
removed
安息:补仗hp增为3000
-Charm:Martyr - health sacrifice lowered to 15% from 20% and gold cost
lowered to 10 from 15
殉难:减少hp改为15% 金钱花费降低为10
-Charm:Protection - invulnerability duration lowered to 1.5 from 2 and
cooldown increased to 50 from 40
保护:无敌时间降为1.5s cd增为50
-Bow:Demise attack damage lowered to 15 from 30
某把弓:伤害由30降为15
-New item Staff : Nature (Druid only)
新仗:自然(dru限定) 淦,早该给了
CLASS
Warrior -New Ability: Charge - Dash towards target point at an incredible
speed. Has a 750 cast range.
战士新技能:冲刺-快速冲到指定位置(施放距离750,也就是能快跑750)
Death Knight
-Defile now records healing done
-Defile now does chaos damage (100% against all armors but Resilient)
范围伤害技能补的hp会算入hl
范围伤害技能现在是浑沌伤害(但是boss特殊减免一样要看)
-Reanimate cooldown lowered to 50 from 90
复苏cd降为50
-Casting Obliterate will now remove Shadow Guard invul
放连击技能会移除身上的无敌!
-Siphon Strike now does purely physical damage instead of 50/50 magic/physical
单体吸血由半魔法半物理改成全物理
-Shadow Step now grants a 75% move speed boost for 2 seconds
暗影步施放後增加75%跑速2秒
-Unholy Power reworked; Activate to cause unholy energy to pour out of you
distributing 1000 health every sec for 4 sec to allies in range (220). Health
restored per second for a single unit will not exceed 500. 31 second CD.
不洁力量重作:主动施放可以把吸到的1k hp分散到220范围内,自身吸血不超过500
Druid
-Star Strike energy degen raised to 25 from 15 and scaling increased
to 30 from 15
星落现在扣30~15mp
-Maul; CD raised from 4 to 7, damage raised from 200 to 350, energy depletion
raised from 15 to 35, and scaling raised from 12 to 14 -Maul will deal an
additional 145 damage if its target’s health is 20% or lower
重鎚cd增为7s 伤害增为350 扣除mp改为12~14,在目标hp低於20%时额外增加145dmg
-Virtue effect added; Target will regenerate 3.5 (1 for Rogue) mana per second.
补血现在会多补每秒3.5mp(rog只有补1)
Fire Mage
-Incinerate damage output raised and spell reworked; Unleash a fireball that
will deal 234 damage on impact and cause the target to burn for 4 seconds
dealing 39 damage per second.
火龙金魔体(v)重置:施放火球在碰撞时造成伤害234持续造成39dmg 4s
-Scorch energy degen lowered to 5 from 10
-Scorch damage lowered to 240 from 260
灼烧降低的mp由5改为10,伤害由260降至240
Ice Mage
-New Ability: Cold Shoulder – Slide at a high speed toward target enemy
dealing 365 damage on impact.
新技能冷肩:以高速冲向敌人,撞击时造成365伤害...比charge还威
-Freezing Field now does 40% down from 60% to units aligned with Ice / Water
冷冻力场现在只对冰跟水系单位造成40%(原60%)
-Insta Cold damage lowered to 215 from 255
直冰伤害降为215
-Spirit Charge duration buffed to 14 from 8
-Spirit Charge removed and added to the Ice Staff
灵魂充能现在改放在专武上,持续时间增为14秒
Paladin
-Blessing of Salvation replaced by Blessing of Protection; Protect target ally from
death for 6 seconds; any damage taken that would kill them will instead grant
them a 2.5 second invulnerability. This buff can not be removed.
庇护所祝福:取代祝福保护, 保护一个队友不死6秒,任何伤害会给目标一个无敌2.5
此buff不会被无敌消除
-Divine Fury:
cooldown / duration lowered and chance to deal damage raised to 100%
神圣狂怒:持续时间与cd降低,额外伤害改为100%触发
BOSSES
Ice -HIDDENFROST will no longer summon trolls; they will now be summoned
every 20 seconds or every 14% damage the boss takes, whichever comes first
冰的隐藏之霜不会召唤食人妖,但是会每20秒或是boss受到每14%伤害後召唤
Brute -Invulnerability duration from powerorbs lowered from 3 to 1
powerorbs的无敌时间降为1s
(Very Easy) -Will no longer gain extra mana when there are no players in
range
新手模式:当范围内没有敌人时不会再增加mp(所以范围内有人就不会增加)
(Very Easy)
Thunder
雷拳萨满
-Bug that caused COMBUST to be faster on the final pillar fixed
某个在very easy下的bug修正
-Will now start in THUNDERFORM on all difficulties and will no longer
re-enter it
现在每个难度都会以雷电模式开始,并且 不会重新进入
-THUNDERFORM will now end after one minute if pillars aren't destroyed
雷电模式会在柱子(不知道是什麽柱子)没被破坏下的一分後停止
(Very Easy) -RAEZON burst damage lowered to 750 from 1500
新手模式:某个技能伤害降为一半(750)
(Very Easy)
Druid
自然-德鲁依
-Will now only enter rage mode (constant form changing) on Moderate+ difficulty
-Arcane armor will no longer activate for Normal form
只有在第二难度以上才会进入rage模式(不知道是熊还是鸟)
奥法装甲不在普通型态启动
(Very Easy / Easy) -Will no longer stay in birdform under/at 20% (Very Easy /
Easy)
前两难度不会在20%hp以下一直进入鸟形(不打白球也会降落?!)
-Battlechant will no longer provide invulernability (Very Easy)
战争之歌(招红球)在新手模式不会无敌
-VERA accuracy increased and speed lowered slightly
-VERA - Blue orbs will now fire at the start of the cast and in bursts; one for
each target on the field
维拉之灵(?)招式降低速度但增加精度,蓝球在施法後马上就会爆炸..
Shadow
暗影
-SOULFIRE now has a cooldown
灵魂之火有cd
-EXTRACTSOUL now uses a new unit model
灵魂抽取使用新模组
Water
水
-TORNADOCALL will now call every tornado only on Moderate+ difficulty
召唤飓风在第三难度以上会召唤全部的飓风
-SUBMERGE aoe reduced and burst-like effect added
下潜伤害范围降低,增加特校
ANCIENT
古代
-M+ Ancient will uproot with full health AFTER being killed in weakened state
虚弱状态下杀死boss会补满"全部"hp并变成拔根模式
-Can now only be killed during weakstate
只能在虚弱状态杀死
-Ancient Spirit health lowered to 14000 from 35000
古代之灵hp下降
-Attack damage during uprooted form lowered to 750 from 1000
拔根模式的伤害由1000改为750
-Number of owls created by SPIRITFORCE during uprooted phase lowered to 2
from 4
精神之力创造的猫头鹰数量降为2
-Owls created by SPIRITFORCE will now pause and gain invulnerability
when ult starts
精神之力创造的猫头鹰在boss放大招时无敌
-ANCIENT NOVA replaced with ANCIENT BLAST for uprooted form
拔根模式的古代新星改为古代爆炸
DEMONIC
恶魔
-Reworked (about 90% finished) *Not all changes were documented
重制
--
等等,我是不知道你是看了什麽神枪手的故事,可是为什麽要拿我当靶 (′Д‵)
什麽!是黄忠和后羿的故事?他们拿的不是铳,是弓!
长门,你手上拿着苹果跟绳子是作什麽?今天晚餐不是关东煮是烤乳猪吗?
连爸爸都没弄痛过我,可不可以不要绑这麽紧,好歹松一点让我有空间逃吧,古泉。
好,我认了,要射就射吧,可是请听一下在我死前的最後一个愿望。
不 要 拿 霰 弹 来.....噗滋(脑浆声) 摘自「阿虚的最後一餐」
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 122.116.86.123
※ 编辑: wulouise 来自: 122.116.86.123 (01/28 12:49)
※ 编辑: wulouise 来自: 122.116.86.123 (01/28 12:56)
1F:推 comteken:雷神的柱子还是不知道要干麻= =” 01/28 13:28
2F:推 DKEE:问一下 GGC有人在玩吗? 01/28 17:02
3F:→ wulouise:wcc有在约战 01/28 17:47
4F:推 flyingstar17:话说这个好久没完了~~~ 01/29 14:41