作者EEK (Clickslither‧改)
看板WarCraft
标题[OS]6.50
时间Thu Feb 7 11:13:38 2008
http://www.getdota.com/
6.50 Changelog
==============
Hero Changes:
-------------
* Removed manacost on Mana Shield activation
mana shield不必mana cost
* Changed Leap's cooldown to scale with levels
跳 (potm的招?) cd随等级而改变
* Improved Juggernaut's movement speed
jug跑更快
* Implemented a better silencing mechanism in the Black Hole area to prevent
spell execution regardless of cast animation time
黑洞修正
* Lowered Drow Ranger's Agility gain per level
dr agi成长调低 (喂 她的orb够烂了耶)
* Changed Drow Ranger's Marksmanship ultimate
dr大绝修改
* Increased Morphling's base damage
古灵精怪普攻上升
* Macropyre's cooldown no longer increases per level
Macropyre的cd不再随等级而增加 (这那招啊)
* Added an extra bounce to Chain Frost
CF多弹一下
* Reduced Sprint's damage amplification
Sprint的增伤减少了
* Increased Maledict's area of effect by 15
Maledict影响范围增加15
* Changed Spectre's Dispersion
aov的dispersion修正
* Redesigned Visage
Visage重制
* Improved casting range on Acid Spray
alc的雾喷喷施法距离增加
* Changed how Song of the Siren levels up
Song of the Siren升级方式改变
* Reduced cooldown on high level Shapeshift
高等级的Shapeshift cd减少
* Improved armor on Enigma's Eidolons
Enigma小兵防增加
* Reduced Expulsion's cooldown and manacost
Expulsion的cd跟mana cost都减少
* Improved Keeper of the Light's attack animation
KotL的攻击动画改进
* Improved Scattershot's damage range from 10-35 to 20-35
散弹伤害buff
* Improved Alchemist's base Intelligence and growth
Alc又变聪明一点
* Slightly improved Psi Blades' spill width and range
Psi Blade的扩散范围跟距离小buff
* Improved Chemical Rage
Alc ult buff
* Increased Phantom Lancer's Strength gain
PL变强壮了
* Increased cooldown on Psionic Trap from 7 to 14 seconds
Psionic Trap cd增加
* Improved lifesteal on level 2 and 3 Insatiable Hunger
lv2/lv3的Insatiable Hunger吸血buff
* Reduced Replicate's manacost and cooldown
Replicate manacost跟cd减少
* Improved Troll's base movement speed
tw跑更快
* Decreased Rampage's movement speed bonus and cooldown
Rampage加跑速加的少了 cd也变少
* Improved Spirit Bear's Demolish
ld熊的绑(这应该是绑吧?)改更好
* Increased Lightning Storm's cooldown by 2 seconds
Lightning Storm cd加两秒
* Reduced cooldown on level 4 Metamorphosis from 135 to 110 seconds
Metamorphosis lv4 cd变成110秒
* Reduced Lina's movement speed by 5
Lina跑慢一点
* Improved Sand Storm
Sand Storm改进
* Reduced the slow on Epicenter
Epicenter没这麽慢
* Improved range on Drow Ranger's Trueshot Aura
dr aura距离增加
* Improved cooldown progression on Insatiable Hunger
Insatiable Hunger cd成长改进 (没玩这只 看不懂)
* Reduced Sven's base armor
Sven基防变少
* Improved Enigma's movement speed
Enigma跑更快
* Modified initial projectile speed and effect on Paralyzing Casks
Paralyzing Casks的飞行速度跟效果修改
* Improved Enfeeble
Enfeeble改进
* Improved Auto Fire's area of effect and duration
Auto Fire范围效果跟持续时间改进
* Reduced Queen of Pain's Blink range at early levels
QoP的blink低等级会跳短一点
* Improved Earthshaker's movement speed
ES跑更快
* Zombies now give a bit less bounty
殭屍钱变少一点
* Reduced Gravechill's cooldown a bit
Gravechill cd变短一点
* Increased Primal Roar's cooldown a little bit
Primal Roar cd变长一点
* Eclipse's damage is based on Lucent Beam level and doesn't ministun
Eclipse的伤害现在看Lucent Beam的伤害然後再也不ministun
* Lucent Beam ministun duration increases per level (0.6 level 4 up from a
constant 0.01)
Lucent Beam的ministun会随等级上升
* Lowered Eclipse's manacost and gave it constant cooldown progression
Eclipse manacost变少 cd随等级成长 (应该是吧)
* Increased Lucent Beam's casting range and lowered manacost slightly
Lucent Beam施法距离变长 manacost变少 (buff这麽多干嘛啊)
* Improved cast range on Expulsion and Fire Storm
Expulsion跟Fire Storm施法距离增加
* Improved Ravage a little (it became slightly less effective with the Impale
recodes)
Ravage终於稍微变好一点
* Reverse Polarity's cooldown is now the same on all levels
融合吸进来cd现在全等级一样
* Changes Queen of Pain's blink cooldown from 12/9/7/5 to 12/10/8/6 seconds
QoP blink cd改变
* Removed true sight from Spin Web
Spin Web没有真知了
* Added some extra movement bonus on higher level Spin Web
Spin Web高等级的跑速bouns变高
* Improved Keeper of the Light's movement speed
KotL跑更快
* Improved Storm Spirit's base armor
闪电熊猫基础装甲增加
* Lowered Mirror Image's cooldown slightly
Mirror Image cd下降
* Improved slow on Drunken Haze
Drunken Haze更缓
* Improved movement bonus on Witchcraft
Witchcraft会让你跑更快
* Lowered Searing Arrows' cooldown
Searing Arrows cd下降
* Improved Reaper's Scythe's leveling a bit
Reaper's Scythe增强
* Changed Purification's damage type to Pure
Purification的伤害总类改变
* Lowered Axe's starting Agility and increased his starting Strength
Axe 起始agi下降 起始str上升
* Lowered Death Coil's cooldown
Death Coil cd下降
* Improved Undying's base armor
Undying基础装甲上升
* Improved Meepo's base Strength
密...啊是Meepo的基础str上升
* Rebalanced Pit of Malice
Pit of Malice重新平衡
* Increased AOE on Firestorm
Firestorm aoe增加
* Reduced the search area for Omnislash
Omnislash索敌距离下降
* Changed Bloodrage's stats a bit
Bloodrage stats改变
* Lowered level 1 Mana Void's manacost
Mana Void lv1 manacost下降
* Lowered Exorcism's damage return threshold and cooldown
Exorcism cd跟damage return threshold(没用过这只 不知道这啥)下降
* Restored Bone Fletcher's old Wind Walk speed bonus
BF风行跑速bouns回覆
* Lowered Geminate's attack cooldown
Geminate攻速变快
* Slightly improved how Medusa's Purge levels
Medusa的purge现在又改进了一些
Item Changes:
-------------
* Redesigned Eul's Scepter of Divinity
吹重制
* Redesigned Orchid Malevolence
紫怨重制
* Redesigned Guinsoo's Scythe of Vyse
羊重制
* Added cooldown to Bottle usage and reduced its sell cost
水瓶售价下降 然後有cd了
* Bottle is in full state at all the side shops once again
买水瓶的时候又帮你装满
* Changed how Dagger of Escape works. It cannot be activated if you took
damage in the last 3 seconds.
跳刀作用方式改变 (.......)
* Added Hyperstone to the Goblin Shop
路边的小商店现在会卖hyperstone (还是很贵)
* Changed Unholy Rage's lifesteal type to be the same as regular lifesteal
Unholy Rage的吸血现在跟一般吸血一样作用
* Reduced price on Ultimate Orb
Ultimate Orb变便宜
* Added Ring of Health to the Goblin Shop
* Added Quarterstaff to the Goblin Shops
路边小商店现在有卖roh跟笛子
* Increased Perseverance's damage from 7 to 10
Perseverance伤害增加
* Added Javelin to the Goblin Shops
路边小商店现在有卖Javelin
* Removed the stack restriction on Shiva's Guard
Shiva's Guard的stack restriction(我不知道这啥)被拿掉
* Improved Vanguard a little
vg buff
* Changed Lothar's Edge's recipe and stats
LE配方跟stats改变
* Reduced Vladmir's Offering recipe cost
VO变便宜
* Reduced Linken's Sphere's cooldown
Linken现在cd下降
* Removed stacking restriction from Bloodstone and improved its stats
Bloodstone的stacking restriction移除 然後stats buff
* Improved Helm of the Dominator damage from 10 to 20
HoD伤害buff
* Improved Oblivion Staff mana regen by 25%
遗忘杖mana regen buff
* Quarterstaff price reduced
笛子变便宜
* Hand of Midas can now target level 6 Neutrals (Satyr Hellcaller and Dark
Troll Warlord)
HoM现在可以变Satyr Hellcaller跟Dark Troll Warlord
* Reduced Void Stone's cost by 25 gold
vs变便宜
* Improved casting range per level of Dagon upgrade
大根施法距离随等级buff
* Improved Sange and Yasha
双刀buff
* Removed Flying Courier Mana and gave it a Mana base upgrade ability
飞g的mana被移除 然後给他一个可以升级的选项
(看不懂 没买过这种高级品)
* Wards now require 5 mana to be placed
插眼要mana (maa...)
* Reduced animation time and cooldown on Manta Style
分身斧的动画时间跟cd下降
* Ring of Health's regeneration increased by 1
roh补更快 (wryyy)
Neutral Related:
----------------
* Change some of the Scourge's top left forest area
UD右上方改变
* Changed the locations and distribution of neutral creep camp groups
cp位置跟分布变化
* Fixed neutral spawn times in various modes
生cp的时间修正 (随模式改变)
* Reworked the trees and pathing near the small Sentinel creep camp
NE的小cp附近路径改变
* Increased neutral creep Centaur's aura by 5%
人马的aura buff了
* Added an Alpha Wolf with a command aura in the wolves' creep camp
狼现在有一只有aura
* Added a new creep camp group (1 Ghost with Frost Attack + 2 Fel Beasts)
多一个新cp点
* Added a new ancient creep camp group (Jungle Stalkers)
多一个新ancient cp点
* Added a new creep camp group (1 Enraged Wildken with Tornado + 2 Wildkins)
* Added a new creep camp group (1 Dark Troll Warlord with Raise Dead and 1.5
sec Ensnare + 2 Dark Trolls)
增加cp点
* Changed the Furbolg's Stomp to a Clap
熊的踩改变了
* Improved Satyr Hellcaller's Unholy Aura
Satyr Hellcaller的aura buff
* Neutral Ogre no longer autocast Frost Armor
讨厌的Orge终於不再autocast那鸟蛋冰甲
* Changed the location of some of the Scourge creep camps
UD cp位置变更
* Redid neutral creep spawner code for some optimizations
生cp的code最佳化
Bug Fixes:
-----------
* Recoded impale based effects completely, fixing various ramp bugs, stacking
issues and a lot of rare problems. (Burrowstrike, Impale (Lion), Impale
(Nerubian Assassin), Ravage)
* Fixed Land Mines to properly detect floating heroes
* Fixed a problem with Huskar's Burning Spears that would cause him to swing
incorrectly when the enemy is moving
* Fixed some bugs with Wild Axes
* Fixed some color issues on the load screen (kunkka)
* Couriers can no longer use Scroll of Town Portal to make buildings
invulnerable
* Fixed Dark Rift from initiating cooldown when cast incorrectly
* Fixed a bug introduced in the recent Aghanim's Scepter changes on Crystal
Maiden
* Fixed Last Word triggering off of Linken's Sphere's usage
* Fixed Berserker Rage triggering Essence Aura
* Insatiable Hunger, God's Strength and Rampage are no longer removed by
Cyclone
* Fixed Javelin's odds being slightly off
* Fixed an issue with the Cheese drop from Roshan
* Fixed an issue with Forest Troll High Priest's pathing scale
* Fixed some text display problems when viewing replays (thanks DonTomaso)
* Fixed a very minor bug with Elder Form's duration
* Fixed Armlet of Mordiggian's recipe cooldown
* Fixed typo on Psi Blades
* Fixed some creep death time discrepancies (188461)
* Fixed a very minor bug with the damage mechanism on Shukuchi
* Fixed a display bug with Mode Random
* Fixed a possible abuse with Helm of the Dominator
* Fixed Overload from using its charge when attacking an allied unit
* Fixed Last Word from turning off Electric Rave
Others:
-------
* Remade Invoker as promised in 6.49
* Added a new game mode -singledraft or -sd (swiss)
* Improved Sentinel creep pathing on top Sentinel lane
* Adjusted starting gold between all game modes like ap/xl/rd/sd to be the
same (all the same as xl) and for randoms to be like ar. Gold is now give at
the start and income starts with the first creep wave.
* Income is now distributed in 1 gold intervals instead of in 8 gold
intervals (same total gold)
* Added a new experimental command -ah
* Added a new system to detect replays used in -ah and other future
applications (thanks PandaMine)
* Changed how the secondary shops work. You can now see their location and
click them while in fog.
* Added new visual effect for Orchid Malevolence's Soul Burn (JetFango)
* -roll now shows the range the person entered (188889)
* Added a new command -clear to clear game messages from your screen
* Reduced model size and changed the look of the non-ancient Golems
* Added a new command -apm to show your actions per minute
* Couriers can now disassemble items (161180)
* Added text descriptions for power ups (68307)
* Delayed the creep spawn time by 30 seconds in -vr
* Made "Helm of Iron Will" item name consistent between recipes and core,
using Helm instead of Helmet.
* Centered swap request notice is given to a player (182779)
* Added -afk that displays how long each player has been idle for
* Added a conditionally available -kickafk command to boot players that have
been idle for more than 10 minutes (171984)
* Necronomicon icon now changes per level (190183)
* Changed durations of some power ups (Haste 45->30, Illusion 60->75, Regen
45->30)
* Moon Wells now gather water during night and get drained during day. This
has no gameplay impact (60920)
* Added new tooltip text on items showing if they can be disassembled
* Improved tooltip for observer wards to detail the stock mechanics
* Added a new command -courier that toggles idle courier icon on and off
(Ro-Coco)
* Added a new command -swapall to request to swap for any hero (175040)
* Improved Shackles caster effect
* Added an additional constant (7) Mana regeneration to Fountains
* Removed replenish interval from buying Clarity Potion (like tangos now)
* Changed Heartstopper pure damage type to HP loss (not a nerf or a buff,
just works with things like dagger in a more desirable way)
* Improved Electric Rave icon (169997)
* Improved Luna's orb warning message (113338)
翻得有点累 有兴趣的再自己看一下
--
★EEK 对不起我又嫩又爱靠盃  ̄▽ ̄
★地雷 啊珑吼哩啦 #ノ-_-)ノ~┴──┴
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 122.123.38.210
1F:推 omegaworld:推os 02/07 11:17
2F:推 kurtw:推辛苦了,我连看到一半都懒!! 版大还能够翻完…佩服 02/07 11:24
3F:推 MrCrowley:mr月光炮以後不能拿来中断了... 02/07 11:31
4F:推 crystalagate:新英雄 Invoker (旧英雄回笼) 02/07 11:38
5F:推 RmanR:只有ChangeLog..地图官网还没释出吗?? 02/07 11:43
6F:推 MrCrowley:有图了啊 02/07 11:49
7F:推 p21077:推 改得真是多...||| 02/07 11:57
8F:推 MrCrowley:Invoker回来有什麽阴谋吗XD 我又要再去看一下招式表了.. 02/07 12:03
9F:→ Xavy:三楼 可以阿..小炮可以 02/07 12:05
10F:推 kurtw:再推…OS作者群用心良苦 02/07 12:05
11F:推 GPNN:Invoker是哪个啊??有匿称吗 02/07 12:10
12F:→ Xavy:滚球王子(误) 02/07 12:12
13F:推 tftootft:大师 王者在临 02/07 12:14
14F:→ crystalagate:Invoker合成技能不再看元素顺序,也就是技能变少 02/07 12:14
15F:→ tftootft:dr大决变什麽了..真令人好奇 说不定是强很多 才会调低agi 02/07 12:15
16F:→ tftootft:移除飞鸟的mana是不让人玩鸟运水瓶这招吧 02/07 12:17
17F:推 tftootft:跳刀改的好 受到伤害三秒内不能使用 muhahaha 02/07 12:19
18F:→ tftootft:双刀如果是跑速再强化5%我一定狂买 02/07 12:21
19F:推 BlackCoal:感觉英雄部份强的变强 弱的变弱>_< 02/07 12:23
20F:→ BlackCoal:不过有些小修改让人觉得改的更好了 02/07 12:23
21F:→ BlackCoal:OS大概是少数改版後,会让人觉得改更好更想玩吧 02/07 12:23
22F:推 BlackCoal:DR大绝变成+10,20,30agi...鸟掉了 02/07 12:26
23F:推 BlackCoal:飞鸟要有mana还得多花200元,而且还可以拆不用卷轴的物品 02/07 12:29
24F:推 kvives:Invoker come back!!! 02/07 12:31
25F:推 tftootft:0.0 的确不怎麽样的大决 但我觉得比原来的好...算buff吧 02/07 12:34
26F:→ evildark:LD熊那招不是绑人 是打建筑物加成 先前一直坏掉... 02/07 12:35
27F:推 Lizus:其实是改强了 不过变的没啥特色就是了 02/07 12:35
28F:推 BlackCoal:Visage的orb移除 改成不分敌我只要有人死就会回血+伤害 02/07 12:34
29F:→ EEK:长期以来对於该不该点dr ult的争论(??)终於结束了 02/07 12:38
30F:→ evildark:lv6点1点ult才加10agi 我情愿点黄十字加血加魔!!! 02/07 12:39
31F:推 gargoyles:好歹也是有1000的价值 多买个头环不就好了 02/07 12:40
32F:→ EEK:wryyyyyy 好吧那我不能说什麽了 02/07 12:42
33F:推 Cadina:TA的大绝改成cd14秒...以後谁要用啊 02/07 12:51
34F:推 MrCrowley:dr大绝变+agi 难怪要调低 赚钱招没了XD 02/07 12:54
35F:→ MrCrowley:双刀跑速 攻速 残废率全变16% 感觉还不赖 02/07 12:59
36F:推 Justlan:这DR CP影响颇大 02/07 13:07
37F:推 tearsangel:推一把~~~ 02/07 13:25
38F:推 tftootft:16%....GOOD! 02/07 13:44
39F:推 lalateam:双刀跑速部分过强 跳刀 则失去了保命的作用 希望改回来 02/07 16:59
40F:→ Xavy:作者就是要你不要拿来当作逃命..要你打猛不要打龟 02/07 17:01
41F:推 RollingWave:这样改的有点鸟.... 02/07 17:20
42F:→ RollingWave:连在乱军中追人都有点难了 02/07 17:20
43F:推 ukyoko:可是因为DR有神准灵气 这个绝招可以让他在中期没买武器 02/07 17:26
44F:→ ukyoko:就让他11级左右可以加超过30的伤害 其实还算不俗 02/07 17:27
45F:→ ukyoko:好歹比那招赚钱的绝招好多了 那招只有A过去会有用 而且对 02/07 17:27
46F:→ ukyoko:大只的黑龙根大石头人也没用 对於要控线赚钱的 跟要压杀人ꨠ 02/07 17:28
47F:→ ukyoko:打法绝招都可以算是废招 等武器有了 伤害高了 绝招也是废 02/07 17:29
48F:→ ukyoko:不过因为这招绝招基本AGI成长被改低 这也有点惨~_~ 02/07 17:29
49F:→ ukyoko:为啥CW是加12 这个DR只加10 还要被扣基本能力!??!?! 02/07 17:30
50F:推 MrCrowley:赚钱技就是让你赚快点好买装吧 02/07 17:30
51F:推 tftootft:我到觉得跳刀被滥用 新手不会玩就买跳刀保命 不容易死是 02/07 18:02
52F:→ tftootft:没错 但队友就倒大楣了 本来还有个炮灰可以用的... 02/07 18:03
53F:→ tftootft:看比赛什麽乱七八糟的职业都先买跳刀再说 实在有点过头 02/07 18:06
54F:推 Nsy:楼上的话我心有戚戚焉 新手为了不死先存跳刀 02/07 22:11
55F:→ Nsy:真的是连唯一的用处炮灰都没了...... 02/07 22:13
56F:推 Gymnopedie:DR再不改会有点IMBA 我觉得 後期普攻杀人很威 02/07 22:43
57F:→ Gymnopedie:改成这样就不用买蝴蝶了 改加伤害 02/07 22:44
58F:推 xanlich:DR每一级比以前少1 agi,加大绝,lv25比以前多5 agi 02/08 01:47