作者howar31 (影紫‧欧人)
看板C-Strike
标题[情报] Monday Night Combat Beta Updated
时间Thu Jan 20 16:21:13 2011
上次跟新没有PO 这次一次PO两篇吧~
MNC原本预定2011.01.18要上市的 後来制作团队为了让游戏更完善 所以延後一周上市
延後的这一周中已经发布了两次Beta Update了
上次17号更新一次 今天又更新一次
以下附上原文、连结和不专业翻译...orz
==
http://store.steampowered.com/news/4886/
Monday Night Combat Beta Updated
Product Update - Valve 17 Jan 2011
Fixes
BUG修正
‧Fixed class limits for servers
修正伺服器角色限制功能
‧Fixed passwords not working for servers
修正伺服器密码无效的问题
‧Fixed crash when creating turrets
修正建造炮塔时当机的问题
‧Fixed some mascot pathing issues
修正吉祥物(就是那个欠射会喷钱的猥亵家伙~)移动路径的BUG
‧Fixed some minor bot firing issues
修正某些小机器人攻击BUG
‧Fixed profile wipes when playing in Offline Mode
修正在离线模式玩MNC时,个人档案清除的问题
‧Fixed server passwords getting reset
修正伺服器密码会自动重设的问题
Adjustments
调整
‧Removed Clan Tags. Players can still change their name through Steam to
reflect a Clan Tag
移除「公会抬头」(就是在名称前面会加上的[]玩意),玩家仍然可以藉由修改Steam显
示名称来达到类似的效果
‧Increased the number of bots in each Crossfire wave to help evaluate
performance
新增对战模式中每波机器人的数量
‧Scoreboard no longer blocks game input
现在可以边看计分板边进行游戏
‧Disabled lobby buttons while loading into a game
当进入游戏时,「大厅按钮」会自动关闭
New Features
新功能
‧Added buy confirmation pop up for Highlights and Career ProTags
现在买Highlights或Career ProTags时会跳出确认视窗
‧Added more Mascot animations
增加更多吉祥物搞怪动作
‧Added a cooldown bar in the HUD to reflect the status of Gunner or Tank
thrusters
在画面上新增一个冷却条来显示Gunner或Tank的推进器冷却时间
‧Added “New!” mascot head icon to Career Milestones when there is an
unseen ProTag in that milestone
当拿到全新的ProTag时会显示一个「New!」的符号
‧Colored death UI to match the player’s team
死亡时候介面的颜色会与玩家的队伍颜色相同
‧Added support for multiple dedicated servers on a single computer
现在单一一台电脑可以开启多个Dedicated Servers了
‧Added an autobalance option for Crossfire matches
在对战模式中新增自动平衡的选项
‧Added message for when players are auto balanced
当玩家因自动平衡被换队伍时会显示讯息
‧Added ServerInstance cmdline option to support multiple dedicated servers
on one machine. -ServerInstance[0-14] will automatically offset ports so
that all instances show in the serverbrowser. There is no need to change the
base port(7777)as it is auto offset by ServerInstance.
新增伺服器指令介面...(好长懒得翻译...orz)
==
http://store.steampowered.com/news/4896/
Monday Night Combat Beta Updated
Product Update - Valve 21:34
Adjustments
调整
‧Gunner’s Grapple Skill now turns into a throw at level 2.
Gunner的Grapple技能在等级二以後开始会投掷敌人
‧Altered how grapple victims are found making it easier for larger classes
to have a successful grapple
这啥呀...不是很确定Orz
‧added separate audio volume sliders for Voices, Music, and Effects
设定选项中,声音、音乐、音效现在可以分开调整
‧Updated Server Browser layout and functionality
伺服器浏览器的介面功能更新
‧Testing profile resets, all earnings and Protags will be reset.
测试资料重置,之前所拿到的Protags不见了T口T
Balance Changes
平衡调整
‧Reduced damage of Assassin’s Dagger and Sword versus Turrets
降低刺客的匕首和剑对炮塔造成的伤害(果然被NERF...)
‧Reduced damage of Tank’s Jet Gun versus Turrets
降低Tank的Jet Gun对炮塔造成的伤害
‧Increased health of Shave Ice Turrets
增加冰塔(Shave Ice Turrets)的血量
‧Decreased juice gain from damage done by Assassin’s Dagger and Sword
刺客匕首和剑的伤害所获得的Juice减少(刺客被大NERF...)
‧Increased damage done by Gunner’s Grapple at level 3
增加Gunner三等Grapple技能的伤害
Fixes
BUG修正
‧Fixed Server Browser refresh hitch
修正伺服器浏览器更新列表时当掉的问题
‧Fixed Show Full and Show Empty filters in Server Browser
修正「显示已满」和「显示空的」伺服器列表过滤条件功能
‧Fixed players kicked from game when Steam connection is lost
修正当玩家跟Steam失去连线时会被踢掉的问题(所以现在不用连Steam就可以玩?)
==
哭哭 刺客果然太高调被大Nerf了XD
然後两次的更新都没提到Blitz无法连线的问题...orz
偷偷附上Monday Night Combat的游戏页面连结
http://store.steampowered.com/app/63200/
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1F:推 syntex:所以,现在Blitz还是开不了吗 Orz 01/26 20:13