作者LayerZ (无法如愿)
看板C-Strike
标题Re: [L4D ] 2009.3.12恶灵势力更新内容
时间Thu Mar 12 21:34:07 2009
※ 引述《wilsun (wilsun)》之铭言:
: [-]March 11, 2009 - Left 4 Dead Update Released
: 2009年3月11日 - 恶灵势力释出更新
: Updates to Left 4 Dead have been released. The updates will be applied
: automatically when your Steam client is restarted. The specific changes
: include:
: 恶灵势力的更新已释出。此次修正将在用户端启动STEAM程式时自动更新。详细的
: 变更如下:
: Versus Mode Changes 对抗模式的修正
: Tank melee attack can now hit multiple Survivors in one swing
: 坦克现在能在一次挥拳同时打中多名幸存者。
密室打法GG
: Fixed Tank punch being able to hit targets behind walls
: 修正坦克能隔墙击中目标的问题。(应该是在说像医院电梯内吧)
其实不只,农场安全室之类也可以,反正就这样了=.=
: Fixes to 'Tank parking'. The Tank will now run back and attack the Survivors
: if he becomes AI due to two players expiring the frustration meter
: 当两名玩家消耗完坦克的愤怒计量表,而使电脑接手控制时,坦克将会自动回头并攻击
: 幸存者。(应该是在说有些玩家会把坦克开到安全室那种案例)
: Fixed a case where a Tank frustration meter could run out right as he was in
: his death animation and he would come back to life
: 修正当坦克处於死亡状态的,而愤怒计量表也跑完时,他会复活的BUG。
这我有试过,医院电梯顶楼,明明被打到死,人类跑出来,後来跑出50%血量的新tank
Strike ! GG !
: Fixed a case where the Tank was moving too slowly while crouching and being
: shot
: 修正坦克采蹲姿并被射击时,移动会变的很缓慢的问题。
: Tanks now have the possibility of spawning in a slightly different position
: for the first and second teams
: 在对抗模式中,两队坦克产生的地点有可能会稍微不同。
避免人类派一个人前进触发tank,然後躲回安全点
: The order that the teams play as Survivors is now determined by which team
: has the higher overall score. The winning team will play as Survivors first
: 两队当幸存者的先後顺序将由总分决定。暂时获胜的队伍将会先扮演幸存者的角色。
不要洗牌什麽都好谈
: The Smoker tongue can now target and grab victims through common infected
: 烟枪将可以穿过普通殭屍瞄准、并攻击到幸存者。
菸枪...这是超大buff阿
: Increased the cone in which a Smoker can grab a target
: 烟枪能绑住幸存者的准心圈圈将加大。
: The Witch no longer cuts Smoker tongues in a radius around her
: 女巫无法再抓断附近烟枪的的舌头。
: Boomers that explode in mid-air will now hit Survivors directly below them
: with Bile
: 即便胖子在半空中爆炸也能让胆汁直直落在下方的幸存者。
: Reduced the damage that burning Hunters do to pounced victims
: 减少着火中的猎人扑向幸存者所造成的伤害值。
要看改怎样,之前一秒10滴,扑上去最少两秒,没人发现更会直接死,超凶
: Adjusted the time at which players take over from bots to avoid 5 seconds of
: the bot standing idle while the player finishes connecting.
: 将调整玩家成功连线加入游戏,并从BOT手上接管角色时,BOT出现的那五秒钟的
: 闲置时间。
: Fixed some cases where versus score was not being recalculated properly. It
: is no longer beneficial to pass pills between players at the end of the round
: or heal other players and then shoot them
: 修正在某些情形下,对抗分数并未被正确的再次计算。无法在关卡即将结束前靠给他人
: 药丸或补血,然後再射击这个方式来增加得分。
: Fixed a case where it was possible to spectate an AI infected and hit +use to
: take them over
: 原文怪怪的,无法了解。XD
修正当观察者(第三队),观察一个电脑感染者的时候,可以靠按下"E"监来操纵他们
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明知道这是不可能的愿望 却如同烙印的爪痕沁入大地
假如 可以实现的话 将我的存在剥夺 舍弃也无妨
祈祷着 祈求着 幻想也好
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