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※ 引述《a34781261 (露露拉露利)》之铭言: : (TL新闻) https://goo.gl/P2AliJ : 推 eternalviva: KESPA的英文声明 https://goo.gl/a2p124 乱翻一下这次的英文声明,大概官方讲的就是那样了 英文不是很好,用词不精确,不用太计较 重点好像只有委婉的提到金融海啸与假赛事件 -------------------------------------------------------------------------- KeSPA announced that it will be discontinuing StarCraft ProLeague starting October 18. StarCraft ProLeague is the world’s first team based eSports league which marked its 14 th season in 2016 since it was first started in March 2003. Chairman Jun ByungHun issued a statement regarding the closing of StarCraft ProLeague. KeSPA发表了SPL将会从10月18日不再继续营运,SPL是世界第一个从2003 开始举办的电竞联赛,至今2016年已是第14个赛季了 KeSPA主席Jun ByungHun 对於此联赛停止的事情发表了一份声明 KeSPA Chairman Jun ByungHun Statement on closing of StarCraft ProLeague Today, we are announcing the discontinuation of StarCraft ProLeague. StarCraft ProLeague started out in 2003 as the world’s first team-based eSports league and 2016 marked its 14 th year, making it the world’s longest-running eSports league. 这边同上 ProLeague paved the way for many top-tier StarCraft players and served as the bedrock behind Korean pro players becoming the world’s greatest. The league was loved not only by Korean StarCraft fans, but had fans that followed it from all over the world. ProLeague帮助这些顶级的星海选手铺平一条路可以走,并且是这些选手能成为 世界顶级选手背後的基石,这个联赛不只被韩国的粉丝们喜欢,并且在全世界都被 粉丝们支持着。 ProLeague won the hearts and support of fans through its exhilarating competition and immersive stories. However, behind the excitement, it also had its share of hurdles that we as its organizers had to overcome. We had faced challenges that hindered ProLeague’s operations including the acute drop in global eSports sponsorships in 2008 caused by the global financial crisis, the first case of eSports match-fixing, and declining number of teams. ProLeague用了激烈刺激的比赛与让粉丝们身历其境的故事赢得了粉丝的心。 然而在这些激动人心的事情的背後,关於ProLeague的组织运营我们面临了诸多 挑战与必需跨过去的栏(坎),包括2008年世界金融海啸造成赞助减少,eSports史上第一 次的假赛事件,以及参赛队伍的数量降低 Despite those challenges, KeSPA made countless efforts to maintain ProLeague. Such efforts include the commissioned management of the eight professional teams to meet the minimum team requirement for ProLeague operations, participation in the EG-TL foreign alliance team, supporting ProLeague participation for teams not owned by companies, selling overseas broadcast rights, and strengthening partnerships with overseas eSports competitions. 无论有着这麽多的挑战,KeSPA使用了洪荒之力(?)来维持着ProLeague, 包括像是安排管理8支战队以符合最低的参与ProLeague营运需求,外国战队EG-TL 的参与,赞助一些不被公司所拥有与支持的战队,出售海外播报权,还有强化与海外 电竞组织的友谊合作关系。 As for me, after being appointed as the chairman in 2013, I did my best with the association and its partner companies to improve ProLeague and market conditions. We looked far and near for all possibilities including creating better broadcast conditions and increasing sales of broadcast rights, securing the JinAir Green Wings sponsorship, cooperating with foreign league organizers, and hosting the KeSPA Cup. Thanks to the support of everyone involved, ProLeague was able to continue on through 2016. 对我来说,在2013年被指派为主席後,我与协会还有其之合作夥伴尽了我们的洪荒之 力(?)去增强完善ProLeague的市场。我们寻找了一切可能,包括创造了更好的转播环境 增加播报版权之权利金,巩固JinAir Green Wings 的赞助,与国外电竞组织的合作, 还有举办了KeSPA盃。很感谢每一个支持的人,使得ProLeague可以延续至2016年 However, the drop in the number of ProLeague teams and players, difficulty securing league sponsors, and match fixing issues have made it challenging to maintain ProLeague. As such, KeSPA has come to announce the discontinuation of ProLeague and its operations of the five out of total seven StarCraft professional teams that participated in ProLeague 2016. The decision to put the past 14 years behind us and discontinue ProLeague was a difficult one and it deeply saddens me to have to also bring you the news that KeSPA will be stopping its operations of ProLeague teams. 然而ProLeague一直在下滑的队伍数量与选手数量,很难巩固着赞助商。 假赛事件使得维持着ProLeague更加困难了。因此KeSPA只能宣布了这次ProLeague 的停止营运,与有参与ProLeague中,七支队伍中的五支星海队伍也必须面临同样的 情况。放下这14年来的一切并且中止ProLeague是一个非常困难的决定,同样的 我必须为各位带来这样的消息也深深的让我感到难过。 Although ProLeague has ended, StarCraft will continue to be a globally competitive eSport. StarCraft is one of the world’s best RTS games and is an immersive and exciting eSport to watch as well as play. With its partners, KeSPA will look for ways to support pro-gamers who will be competing in the WCS Global Finals this November as well as continue to seek competition opportunities for local pro-gamers through measures such as expanding the StarCraft KeSPA Cup. 虽然ProLeague已中止,但StarCraft依旧在全世界会是一个很有竞争力的项目(??????) StarCraft是世界中最好的即时战略游戏,即使是观众在观看的过程中是会感到如此 的身历其境与兴奋,就好像在玩它的时候一样。 KeSPA与其夥伴会寻找其他方式来赞助职业选手,此他们依旧可以在WCS世界赛 里持续的保持竞争。本土的职业选手部分则会如同扩大StarCraft KeSPA 盃来使他 们更有机会。 I would like to thank all parties related to KeSPA including the players and coaches, teams, broadcasters, the media, and eSports fans for the passion and support they have shown StarCraft ProLeague. I also express my sincere gratitude to all the league sponsors for their continued support and also to our partner, Blizzard Entertainment, for not only providing us with an exceptional game, but also for the continued support and partnership throughout the years. Without the enthusiasm and contribution of everyone involved, ProLeague would not have been possible. 我要感谢与KeSPA相关的所有人包括选手、教练、队伍、主播、媒体,最重要的还有 付出了热情与支持的喜爱我们电竞与星海争霸的粉丝们。我也要向我们所有联赛赞助 商和我们的合作夥伴Blizzard Entertainment致敬。这些年不只给我们一个独一无二的游 戏,也持续的支持着我们的合作关系。如果没有这些所有参与的人的热情与贡献, ProLeague是不可能成立的。 As mentioned before, KeSPA will strengthen its partnership with its members, game developers, and local/foreign partners to further grow eSports. We hope that StarCraft ProLeague will live on in the memories of its players, fans, and all affiliated parties as an invaluable asset that pioneered the eSports industry and contributed to establishing competitive gaming as a mainstream culture in Korea. 如同之前提到的,KeSPA未来会强化与其之会员、游戏开发商、本土/海外合作夥伴 以壮大电竞产业。我们希望StarCraft ProLeague 会永远留在选手、粉丝还有所有参与的 夥伴。如同一份无价的资产可以做为电竞产业的先锋与建立有竞争性的游戏产业如同 现在我们的实况文化产业。 --



※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 114.39.54.167
※ 文章网址: https://webptt.com/cn.aspx?n=bbs/StarCraft/M.1476780021.A.257.html ※ 编辑: cluclu (114.39.54.167), 10/18/2016 16:45:05
1F:→ IbarakiKasen: 跟几十个游戏比是挺有竞争力拉.... 10/18 16:44
2F:推 cody880528: Kespa 87%会去弄OW 那些解散的战队也是 10/18 16:45
3F:推 woodycarlos: 这世代还有多少即时战略? 10/18 17:04
4F:→ joeking11829: 星海二过去每年的奖金池都排前五名 10/18 17:17
5F:→ joeking11829: 你觉得没竞争力? lol 10/18 17:18
※ 编辑: cluclu (114.39.54.167), 10/18/2016 17:19:22
6F:推 RIFF: 奖金池其实不算甚麽 不是洒点钱就能有韩国电竞体系这种东西 10/18 17:29
7F:推 a34781261: 感谢翻译 10/18 17:29
8F:→ RIFF: 已经有过很多有钱人洒过钱 但都没有创造出可比拟韩国的体系 10/18 17:30
9F:→ RIFF: 只希望shine[kal]回归 教训教训BISU BISU太颓废了 10/18 17:31
10F:→ RIFF: by.hero给BISU的压力 远远没有shine[kal]给BISU的压力大 10/18 17:32
11F:推 LUOZISHANG: 呜呜呜。 推翻雅 10/18 17:33
12F:→ joeking11829: 选手也是为了钱努力,没有钱谈什麽体系XD 10/18 17:37
13F:推 aegis43210: 星海二奖金池很高,但赞助商少,战队很难有动力经营 10/18 17:51
14F:→ aegis43210: Byun靠自己的努力练习也能夺冠,让战队的存在价值消失 10/18 17:52
15F:推 z83420123: Polt不也从头到尾都自己练 10/18 17:56
16F:推 gmoz: 电竞这块可能要转型了吧 10/18 17:58
17F:推 JokerRF: 蒙斯克去打OW了 10/18 19:04
18F:推 Adonisy: 老包离开了之後,就再也回不来了。.. 10/18 19:10
19F:推 UltraKill: 奖金池不算什麽? 你把奖金拿出来 大家就有比赛打啦 10/18 19:23
20F:→ UltraKill: 打职业赛 钱就是一切好吗 10/18 19:24
21F:推 RIFF: WC3中国顶尖曾经某时期薪资高於同时期的SC1顶尖选手 10/18 19:53
22F:→ RIFF: 看看中国的体制 比起韩国 不算甚麽 10/18 19:53
23F:→ RIFF: 这世界不缺钱 多得是撒钱的人 缺的是别的东西 10/18 19:54
24F:→ RIFF: 今天BZ再把奖金池加倍 也救不了SC2 10/18 19:54
25F:→ UltraKill: 你比最高薪资能代表什麽 投资者觉得撒钱没有效益 自 10/18 20:59
26F:→ UltraKill: 然就会停手 如此而已 时代的变迁导致注意力转移 这跟 10/18 20:59
27F:→ UltraKill: 体系没什关系了 10/18 20:59
28F:推 Xellowse2: 期待SC1趁机再起 10/19 01:57
29F:推 icycandle: 马本成功的destory every碗了 10/19 02:47
30F:推 rssai: 我只希望目前台面上还是顶级的选手不要这麽快离开SC圈 10/19 04:26
31F:推 woopoo: 崩溃 10/19 09:23
32F:推 MG150: 感觉byun找知道了 才没投靠韩国战队 10/19 09:24
33F:推 Pony5566: competitive eSport 就电竞比赛吧 10/19 10:57
34F:推 HwaSIn: Flash应该也早就知道了 10/19 15:19
35F:推 eternalviva: byun不是早知道 是KESPA不允许他加入韩国战队吧 10/19 16:29
36F:→ eternalviva: 应该说 不允许韩国战队签他 10/19 16:29
37F:推 HwaSIn: 只要有嫌疑就被kespa给ban了 10/19 16:34
38F:推 Adonisy: byun:UCCU... 10/19 16:36







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