作者a1234957 ()
看板RealPlaying
标题[情报] 稍微翻译了一下五代特色整理
时间Tue Jan 25 09:44:26 2011
Source:
http://forum.gamer.com.tw/C.php?bsn=02526&snA=6364&tnum=4
经由原作者同意转录
看了n5517nina2大人的PO文,就想说最近看的一篇情报或许也可以拿来凑一下热闹
我稍微翻译了一下
因为正准备期末考,时间压力下翻译品质恐怕不是很好
加上又有我附注的废话......
这边是原文
非常感谢Zaldiir 的整理
希望这篇文没有重复到其他先行的讨论:P
P.S. 如果有跟人想翻翻我没翻的部分或指正我的疏失之处,非常欢迎!!
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战斗:
1.全新战斗系统
2.每种武器不同的专属动作
3.双手武器或法术(可自由设定)-法刀、双刀、刀斧,甚至双法!
4.远距攻击中,弓的攻击力大幅提升,可以一箭就射翻对手,只是取弓动作的时间延长了
5.Shield bash(我不知道中文的专有名词,总之就是一种可以震呆对手的技能......吧)
AI:
1.New, updated Radiant AI.(难道就是所谓的R-AI?)
2.剑如果在NPC附近掉到地上,他们也会有反应。小孩可能会把剑还给你,路人甲已则可
能会为了它大打出手(不一定只为了剑喔,当心了XD)
3.NPC会闪避法术
4.接近NPC时,他们会从一段距离之外就开始跟你说话,一边做他们自己的事,或是比手
划脚、踱步等等,端看他们的个性而定。
5.你如果杀了一名店主,店主的亲人会继承店面。虽然恨你,但还是会给你任务(好无奈
的感觉...)
6.敌人看到你不会像个呆瓜一样直冲上来,有些甚至会有特殊的行动模式和喜好
环境:
1.从某种特别意义来说,比上一代的地图更大(Todd Howard讲的,鬼才知道那是什麽意思
)<<刚刚证实这消息来源是假的,所以现在是个谜= =(2010/01/12 10:46PM)
2.非常特别的风景和地牢
3.这次的地理环境很像靠近阿拉斯加的山区
4.据说这些地区有普通狼群、ㄧ些典型生物、山怪(trolls)、剑齿虎、猛玛和更多杂七杂
八的东西出没於其中
5.远景画面的品质大幅提升,不会再看到一些丑陋的东西长在地平线上了
6.据说在Skyrim,只要你能看得到的地方,你就能到得了
7.5座主城(可能是:Haafingar (Solitude), Dawnstar, Markarth Side, Winterhold,
Windhelm, Whiterun, Falkreath & Riften)
8.开放式城镇(耶!终於能风光骑马进城了!妈,我衣锦还乡回来了!)
剧情:
1.背景设在第四代Oblivion两百年之後
2.The plot is that you are possibly the last Dragonborn, a group
characterized by their ability to hunt dragons. The Septim line was a
prominent Dragonborn line protected by the Dragonguards which eventually
became the blades. After the death of the Septim line, the Blades were hunted
down and killed one by one and now are almost completely gone. The return of
the dragons was foretold in the Elder Scrolls and was ushered in by the
destruction of the Staff of Chaos, the creation of the Numidium, the events
at Red Mountain and the Oblivion Crisis. There is a blade you come across,
named Esbern (Voiced by Mark Von Sydow.) that will train and guide you
through the game. The last event to unfold before the dragons return was the
people of Skyrim turning against each other which is happening at the
beginning of the game. Dragons start to appear in greater and greater numbers
as the game goes on and will eventually culminate with Alduin possibly coming
into the world.(太长了我没时间翻,大家自己看看吧^ ^)
画面:
1.动态光影
2.雪是真的罗(不再只是地上白白的油漆)-大雪会堆积,地面会变高,移动也有可能会变
得吃力-雨有可能也有这种效果,让地变得都是烂泥,阻碍前进
3.树和枝桠在风中是独立晃动(不是一起往同方向摇的意思吗?)
4.水是活的。活水。Oblivion是死水。
5.脸和身体模组都改善了(脸部改变很多喔。大家的脸都会有更多表情,种族间的特徵也
会更加明显。简言之,就是变美了XD)
生物:
1.目前已知:殭屍、骷髅、山怪、giants、冰精灵?(ice wraiths)、大蜘蛛、龙、狼、马
、Elk、猛玛和剑齿虎
2.难缠的野外怪在玩家等级提高後才会出现,但低级怪并不会消失,只是变少而已。不像
以前Oblivion里有着恐龙般战斗力的小鸡,现在低等怪对高级玩家时可能会想要以多欺少
(是这样吧)
3.高等级的魔头从游戏初期就存在了。想去送死的话会先得到警告。
升级、状态&技能:
1.没有选职业这回事了。你的职业是依照你选择的技能、武器和法术而定
2.升级公式改变
3.18种技能
4.技能无分主副。管你升什麽技能都有助於升级
5.比起把一个技能从10升到11,从50升到51对升级更有帮助
6.升级会有奖励
7.升级时可选择stamina、health或magic boosts
8.50级以後升级难度大幅上升(继续升没关系啊,没有阻止你的意思)
9.法术派系:破坏Destruction、变换?Alteration、召唤Conjuration、回复Restoration
和幻术Illusion
10.神秘系Mysticism法术被移除了
11.附魔Enchanting和炼金Alchemy似乎变成次要技能了(下面那些可能也是)
12.烹饪Cooking、耕种Farming、采矿Mining、木工Woodcutting、打铁Smithing(不知道
对玩家有什麽影响)
操作介面:
1.HUD-free first-person view(呃,我不知道HUD该怎麽翻 详细解说
:
http://en.wikipedia.org/wiki/HUD_%28video_gaming%29)
2.第三人称视野已改进
3.主选单和Morrowind跟Oblivion比起来更...超写实了一点
4.When opening the inventory/stats/etc menu, you will be faced with a
compass-looking circle in the middle of the screen, with four directions.
Pointing upwards will make your character look up into the sky, and you will
have the Skills in front of you (Above Picture). How the other menus look
like when accessed is unknown.(我承认我累了)
其他:
1.儿童
2.可以冲刺(消耗Stamina)
3.加入了随机任务。当你恰好(或不恰好)身在某处时,任务就会找上门,科科
4.玩家和NPC都可以留胡子
5.向後跑的速度必Oblivion里慢了许多,让你没办法神到向後跑还跑得比怪快(甚至一边
射人家= =)
6.10个种族可供选择
7.非常客制化的创角。可以调整体型、胡须,和其他有的没的特徵
8.较高级的敌人会有随机的五官(所以是会遇到绝世美男或大叔的意思吗?)
9.快速旅行。快速旅行的方式还不清楚。是像Oblivion一样点开地图就可以超时空转换呢
,还是像Morrowind一样得先走到大虫(好啦我取的小名,学名是Silt strider)或是船只
那里?
顺便再加个年表:
Background (What happens in the two centuries between the Oblivion Crisis and
Skyrim)
4E 1 — End of the Oblivion Crisis
* The banishing of Mehrunes Dagon from Tamriel by the Champion of
Cyrodiil, Martin Septim, and the avatar of Akatosh ends the Oblivion Crisis.
The Septim bloodline ends and the Amulet of Kings is destroyed. The Third Era
ends, marking the beginning of the Fourth.
* The Fourth Era begins with no Emperor on the throne of Tamriel. High
Chancellor Ocato, the Elder Council, and the Blades try to maintain order.
The provinces start to take opportunities on the state of Empire.
4E ?? — The Empire Collapses
* Black Marsh secedes from the Empire; it is soon followed by Elsweyr.
4E ?? — Titus Mede is crowned the new emperor by conquest.
4E ?? — Morrowind is conquered by the Argonians.
* With the absence of Vivec, the Ministry of Truth becomes unstable.
Vuhon creates an Ingenium in order to keep the rock stable by using first
dozens of dying souls, then a small number of living ones as fuel. Sul fights
Vuhon over his wife, who was being used as a living battery causing the
Ministry of Truth to crash into Vvardenfell, destroying much of the island
and killing many of the people. The Argonians of Black Marsh invade and
conquer the crippled Dunmer.
4E 18 — Prince Attrebus Mede is born.
4E 23 — Annaïg Hoïnart is born.
4E 40s — The Infernal City
* Umbriel, a floating city, appears on the coast of Black Marsh, heading
toward Morrowind. The city of Lilmoth, Black Marsh, the home of Annaïg, is
destroyed in the process.
* Attrebus Mede, on his way to intercept Umbriel, is nearly assassinated
by one of his own men in a plot by Letine Arese.
* Sul and Attrebus confront Vuhon in the sky above Umbriel. In an
escalating crescendo of violence, Umbriel vanishes.
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 60.249.149.66
1F:推 tony780504:头推!! 他没有说到此系列的名产"BUG"有多少...XD 01/25 09:58
2F:→ bomberman:标题可否注明TES thanks~ ^^ 01/25 11:40
3F:推 atlassys8:环境6:那麽我可以上月球吗?(殴飞) 01/25 12:19
4F:→ simplewish:我怎麽听到的是地图会缩小让剧情更紧凑 01/25 12:41
5F:推 DevilCool:shield bash就是一般的盾击吧~wow里叫盾牌猛击~ 01/25 13:05
6F:→ DevilCool:画面增强这麽多...这游戏是还让不让人跑阿~囧 01/25 13:06
※ 编辑: a1234957 来自: 60.249.149.66 (01/25 13:16)
7F:推 tony160079:我居然很期待把整片大陆补完的MOD...... 01/25 13:33
8F:推 inyoureyes:推! 01/25 14:35
9F:推 chlxx:超期待5代!!!虽然是bug系列,但还是爱啦XD 01/25 14:58
10F:→ qazxswptt:还好吧,怎麽一直讲XD,TES是小BUG不断,大BUG倒不会很多 01/25 16:31
11F:→ qazxswptt:我发现现对岸不少上古神人是台湾人,只能说台湾没场地 01/25 16:32
12F:推 NineFeather:超期待~ 目前FCOM.Nehrim都玩腻了 就等5代发售 01/25 18:01
13F:→ NineFeather:希望主线有尘风.Nehrim的水准 01/25 18:02
14F:→ NineFeather:Nehrim主线真的超棒(但也很惆怅) 01/25 18:02
15F:推 kaj1983:推全新战斗系统!希望不要只是说说而已 01/26 00:05
16F:推 chunlin05:es系列有连贯的背景吗? 上次打dagon这次打龙 跳很大? 01/26 01:49
17F:推 blitz1991:HUD是游戏时的介面,如技能栏,物品栏,小地图... 01/26 12:58
18F:推 inyoureyes:ES背景满复杂的..世界太大了 01/26 20:54
19F:→ alejandroW:其实帝国皇室一直自称自己是Akatosh的後代 01/26 23:06
20F:→ alejandroW:也就是时间之龙神的血脉 TES4的Martin也真的在最後让 01/26 23:07
21F:→ alejandroW:Akatosh附体变成黄金龙 而帝国皇室的血脉本来就来自 01/26 23:07
22F:→ alejandroW:Skyrim 初代皇帝Tiber Septim本身就是那边过来的Nord 01/26 23:08
23F:→ w3160828:所以主角其实是皇室血脉 01/27 16:22
24F:推 alejandroW:我倒是好奇Martin消失以後皇帝是谁继承 01/27 16:24
25F:推 deepseas:生物2先想到的就是拟真MOD,还是希望高低等级怪能够适度 01/27 16:55
26F:→ deepseas:吓吓你...XD 至於儿童......无差别砍杀MOD? 01/27 16:55