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※ 引述《howar31 (影紫‧欧人)》之铭言: : 原文网站 http://www.shacknews.com/onearticle.x/63208 : == : Dawn of War 2 Patch 2.2 Due Today : 战鎚2 更新档2.2 今天发布 : by Chris Faylor Apr 08, 2010 2:30pm CST : A new update for Dawn of War II and its standalone expansion Chaos Rising : should arrive today, developer Relic has revealed, bringing the PC RTS-RPG to : v.2.2. : Relic今天发布「战鎚2」以及独立资料片「浑沌再起」的更新档,更新版本为2.2。 : Chief among the additions is support for custom keybindings, supplemented by : various bug fixes, tweaks, and balance changes. Per usual, the update will be : available through distribution platform Steam, which is required to run the : game. : 主要更新内容为自订快捷键、许多问题修正、微调、平衡调整。按照惯例,更新档一样从 : 游戏所需的Steam平台发布下载。 : A full breakdown of the changes is just below. Thanks to spaceyme for the tip. : 所有更新细节如下 : New Features : 新功能 : Global : 整体 : Users can now modify their keybindings, including camera controls, by : changing values in the keydefaults.lua file in the Settings folder. The : keydefaults.lua file will not exist until you first launch a multiplayer game : after the patch. Please see the contents of keydefaults.lua for more : information : 现在使用者可以透过修改游戏资料夹中的keydefaults.lua档案自订快速键,包括游戏摄 : 影机的控制都可修改。keydefaults.lua这个档案必须要在更新後启动多人游戏才会出现 : ,更多资讯请看keydefaults.lua里的内容说明。 : Bug Fixes : 错误修正 : Global : 整体 : Variety of stability fixes : 许多稳定性调整 : Fixed a crash that can occur when using driver-level anti-aliasing : 修正使用显示卡反锯齿造成的当机 : Fixed a crash due to a memory corruption in the final mission : 修正单人战役最後一关因为记忆体爆炸造成的当机 (终於...xD) : Fixed a bug whereby the blur rendering post-process effect would fail to work : 修正动态模糊特效无法正常运作的问题 : Fixed a bug whereby the game would hang in windowed mode in Vista or Window 7 : – Please note that windowed mode is still not officially supported with Dawn : of War II: Chaos Rising : 修正游戏在Windows Vista或7无法正常视窗化的问题 - 注意,官方仍然没有支援资料片 : CR的视窗模式 : Fixed a bug whereby the game wouldn't run in Vista or Window 7 when parental : controls are disabled : 修正当Windows Vista或7的「家长控制」功能关闭时游戏无法正常运作的问题 : Campaign : 单人战役 : Players will no longer receive invalid wargear in the original Dawn of War 2 : campaign : 玩家不会再拿到错误的装备 (我有碰过...就是图片很怪的那种...) : Fixed an issue with right-clicking to pick up wargear causing the cursor to : be locked in the facing position : 修正使用右键捡装备会造成滑鼠黏在地板上(调整部队面向)的问题 : Fixed a scar error during the Uprising at Angel Forge mission : 修正Uprising at Angel Forge任务的损坏显示错误 : Fixed an issue where the final boss of the Chaos Rising campaign would : randomly regain full health : 修正资料片战役最後一关的王会随机补满血的问题...(有这种事?囧 我怎麽没发现) : Multiplayer : 多人游戏 : Fixed a crash that can occur during the kick voting process : 修正「踢人投票」时造成当机的问题 : Fixed a crash when attempting to capture a power node : 修正占领电力点的时候当机的问题 : Fixed a bug where wind-up weapons would unfairly fail to fire if the target : leaves the range of the attacker during wind-up : 修正有部署时间的武器,如果攻击目标在部署时离开范围会造成攻击失败卡弹的问题 : Fixed a bug where ranks will be reset under certain networking conditions : 修正排名纪录会因为某些网路状况归零的问题...:P : Implemented an attempt to recover lost rank from old leaderboards : 排名纪录已经被归零的,现在官方正在尝试从旧的排行榜中复原你的纪录 : Added music to free for all matches : 在Free for All模式里加入背景音乐 : Fixed and issue where some power nodes did not have room to build all three : power nodes in 2p Judgment of Carrion and 4p Calderis Refinery : 修正2p Judgment of Carrion和4p Calderis Refinery里某些电力点无法盖到三个电厂 : Balance Changes : 平衡微调 : General : 整体 : 2p Judgment of Carrion has had its strategic points rearranged. : 2p Judgment of Carrion的节点位置重新做了调整 : Chaos : Inferno Bolters damage has been reduced from 39 to 35 地狱火爆弹枪伤害从39调降至35 : Chaos Predator max speed increased to 5.7 from 5.2 混沌掠夺者坦克最高速从5.2提升至5.7 : Chaos Lord has had his armour type changed from Heavy Infantry to Commander 混沌领主装甲型态从重装人型改变成指挥官 : Removed melee resistance from the Bloodcrusher 移除钢牛的肉搏伤害减免 : Increased the in combat ranged modifier to 1 from 0.5 for the Bloodcrusher 钢牛攻击距离从0.5提升至1 : Bloodcrusher size has been changed to Large from Huge 钢牛体型从巨型改成大型 : Bloodcrusher now has appropriate upkeep cost 钢牛现在有合理的upkeep资源损耗 : Plague Marine Champion death explosion will no longer hurt invulnerable units 疫病勇士死亡时造成的爆炸不再伤害无敌的单位 : Space Marines : Predator Tank max speed increased to 5.7 from 5.2 掠夺者坦克最高速从5.2提升至5.7 : Assault Terminators with Storm Hammers and Thunder Shield : Increased damage to 90 from 75 突袭终结者持槌盾的伤害从75提升至95 : Increased special attack damage to 67 from 65 特殊伤害从65提升67 : Assault Terminators with Lightning Claws 突袭终结者装闪电爪 : Change damage type from Melee Heavy to Power Melee 伤害类型从重型肉搏转变成动力肉搏 : Decrease damage to 70 from 95 伤害从95减低至70 : Decrease special attack damage to 57 from 72 特殊攻击伤害从72减低至57 : Decrease splash damage to 12 from 20 范围伤害从20减低至12 : Removed additional 360 degree damage (20) from special attack 特殊攻击不再造成360度的额外20点伤害 : Force Commander Terminator Lightning Claws 终结者FC装闪电爪 : Change damage type from Melee Heavy to Power Melee 伤害类型从重型肉搏转变成动力肉搏 : Decrease damage to 70 from 100 伤害从100调降至70 : Decrease special attack damage to 53 from 72 特殊攻击伤害从72调降至53 : Decrease splash damage to 12 from 20 范围伤害从20调降至12 : Removed additional 360 degree damage (20) from special attack 特殊攻击造成的360度额外20点伤害被移除 : Librarian's Smite ability will no longer sometimes instantly cooldown after : firing 智库馆长的Smite技能不会在刚开火时就进入冷却状态了 : Force Commander and Assault Terminator lightning claw special attack changed : from a 0.5 second sweep to an instant pie attack. 可以装闪电爪的家伙们,特殊攻击从0.5秒的横扫攻击转变成瞬发pie attack(不会翻) : Eldar : Fire Prism max speed increased to 5 from 4.5 焰晶最高速从4.5提升至5 : Wraithguard can no longer fire on the move 冥灵守卫移动时不能攻击 : Shuriken Cannon Guardian HP has been reduced to 225 from 275 per member 星炮每个成员HP从275调降至225 : The received range damage modifier while fleet of foot is active on a Banshee : squad with an Exarch is now exclusive and will no longer stack with other : received range damage modifiers 升级女妖小队长,使用快跑时获得的远距离伤害减免现在是独特的,不与其它同样效果 相叠 : The received range damage modifier from Distortion field is now exclusive and : will no longer stack with other received range damage modifiers Distortion field所提供的远距离伤害减免也不再跟其他同样效果相叠 : Orks : Looted Tank max speed increased to 5.5 from 5 赃车最高速从5提升至5.5 : Stikkbomb_pvp damage type has been modified to damage units in buildings 手榴弹小子伤害类型被调整,让他们能对建筑物里的部队造成伤害 :Tyranids : Ravener Tunnel HP has been reduced to 175 from 250 RA隧道的HP从250调降至175 : Ravener Alpha no longer reduces his AV damage modifier by re-equipping the : corrosive devourer multiple times 这个不清楚怎麽翻 : == : 好多=A= 翻译晚点好了... : 如果大家都看的懂那也不用翻译了xDrz --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 140.113.226.17
1F:推 biglafu:AV....Anti Vehicle?????? 乱猜的 04/09 13:01
※ 编辑: librasky 来自: 140.113.226.17 (04/09 13:09) ※ 编辑: librasky 来自: 140.113.226.17 (04/09 13:09) ※ 编辑: librasky 来自: 140.113.226.17 (04/09 13:15)
2F:推 FukadaKyoko:应该是说穿脱装备(装备叫corrosive devourer)数次 04/09 13:54
3F:→ FukadaKyoko:至於av damage modifier不知道是啥XDD 04/09 13:54
4F:推 howar31:对载具的伤害系数 04/09 14:10
5F:→ vzerov:upkeep跟上限没关系 04/09 14:28
6F:→ librasky:因为找不到合适的翻译 只好用War3那时候的概念来翻译XD 04/09 14:30
※ 编辑: librasky 来自: 140.113.226.17 (04/09 14:31)
7F:→ howar31:来吧 巴哈姆特战鎚板主兼战鎚繁体中文官方翻译者的版本: 04/09 14:36
8F:→ howar31:http://goo.gl/dFXG xDD 战鎚的繁体都是他们小组翻的唷xD 04/09 14:36
※ 编辑: librasky 来自: 140.113.226.17 (04/09 14:37) ※ 编辑: librasky 来自: 140.113.226.17 (04/09 14:39)
9F:→ librasky:我还是不太懂为啥bloodcrusher要翻钢牛 跟这两个字没关系 04/09 14:40
※ 编辑: librasky 来自: 140.113.226.17 (04/09 14:41) ※ 编辑: librasky 来自: 140.113.226.17 (04/09 14:41)
10F:→ librasky:果然吃饱饭头脑不清楚 很多东西有翻错 04/09 14:41
11F:→ librasky:下次我还是完全确定意思再来翻好了:P 04/09 14:42
12F:推 howar31:钢牛应该是外型...xDrz 04/09 14:43
13F:推 Theoldage:其实战棋会的翻译确实是有满多不妥之处,游戏的翻译只能 04/10 00:40
14F:→ Theoldage:延用他们的翻译,因为这是名词翻译,毕竟会有两难。不改 04/10 00:41
15F:→ Theoldage:,有的东西翻得是不好。改了,又要思考会否不能衔接即有 04/10 00:42
16F:→ Theoldage:的内容。毕竟新旧的说法都会有所出入,你也不会想看到不 04/10 00:43
17F:→ Theoldage:同的翻译版本在那里群魔乱舞。 04/10 00:44
18F:→ Theoldage:所以问题已经不是翻译合不合理的关系,要求更好的翻译品 04/10 00:44
19F:→ Theoldage:质,最好是打掉重来啊XPPPPP 04/10 00:44
20F:→ Gravity113:原文安定 04/10 00:46
21F:推 howar31:我都玩英文版 一劳永逸(  ̄ c ̄)y▂ξ 04/10 00:49







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