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这里应该没有只限贴台版情报吧o.o 他们是半夜维修 可是对亚州跟澳州的玩家来说是白天 orz 於是来贴一下更新了什麽东西... 本文禁止转贴至巴哈姆特 改版资讯页: http://us.runesofmagic.com/us/zurhidon-patch.html 详细的patch内容: http://forum.runesofmagic.com/showthread.php?t=141184 改版资讯页上有影片,不过就是正常的宣传影片,看不到太多细节XD 以下是patch内容,只贴出我有兴趣的,全文请点连结看XD New Content 新内容 * Elite Instance - Naga Acropolis Zurhidon District 新副本,资讯页是说要12个厉害的人组成的团队才敢挑战@@ 说会掉落之前从未看过的武防,不过哪一个新副本不是这样XD? (被打 * Epic Story 3 - Thousand years Tangle 新一线的的史诗任务 A new epic story line lets players dive deep into a dramatic adventure about love and hate to discover the true story of Androth, the legendary warrior who wielded the epic Demon Sword many thousand years ago. * Elven class Lv 35, Lv40 Elite Skill 令人期待的神官跟牧者的35、40精英技能QQ * Planting System II 加料的开心农场(误),部份更新内容在底下 资讯页上说会有新的稀有作物跟新的水&肥料 * Warm Winter's Holiday in-game Event 美版的活动,还没仔细看有什麽内容@@ Changes to Instances and Minigames 副本跟小游戏 * All Raid-Instances (6+ players) now warrant the effort! All item rewards have been upgraded so they have more and better stats than the items found in group instances (max. 6 players). This should make these instances more appealing. o Item now have unique additional attributes. Equipment found there now has additional attributes. Besides raising the basic weapon attack and armor defense values, each raid instance grants a special, unique attribute. o In this first step the attributes of the Hall of Survivors and Lair of the Demon Dragon items were greatly enhanced. This change replaces the additional attributes of dropped equipment in the HOS and LODD instances – essentially leading to stronger attributes and better equipment. Raid掉的装备会变好的意思,不过不晓得是什麽样的附加属性... * Changed the skills of Boss "Will's Curse" of "Treasure Trove": o Removed the "Curse of the Golden Goblet", which turned the targeted player into a golden goblet. 这表示不会再被变成高脚杯了吗 XD? * Bloody Gallery: Count Hibara will now respawn every 5 minutes instead of every 2 hours. 指的应该是血腥伯爵真身的重置时间变成5分钟,应该是好消息(? * Ice Dwarf Valley: Ayson will now respawn every 10 minutes instead of every hour. 同上@@ * Raised basic stats of "The Origin" equipment: raised the damage of purple equipment and raised armor defense and magic defense values. * Raised stats of "Cave of the Water Dragon" equipment: raised weapon damage value and armor defense and attributes are now pure yellow. 也是副本装备强化... 这两个副本印象中台版还没开o.o? * Malatina's Dungeon o Now players of all levels (up to lv. 55) will find a challenging fight and rewards for their level. o There is now better loot to find too: o By opening all Treasure Chests and floor tiles, player can get their titles but also find one Arcane Transmutor charge. Players of lv. 40+ may find Golden Repair Hammers (restores and temporarily increases durability of items) in one of the treasure chests. Malatina's Dungeon就是生存游戏,照字面上看起来是奖励变好了XD * Malatina's Dungeon: Course of Terror o Added new rewards: o Players of lv. 40+ may find Golden Repair Hammers (restores and temporarily increases durability of items) in one of the treasure chests. o Players of lv. 40+ can find 1-2 Transmutor charges and 1-2 repair hammers in the Special Treasure chest. 这是台版还没开的另一个小游戏,每个方块有不同功能那一个,我没玩过@@ * The Goblin Mines o Characters of lv. 45+ have now a chance to loot 1 Grand Golden Repair Hammer (reparing and temporarily boosting the durability of all equiped armour and weapon items) plus 3 Arcane Transmutor charges. 也是小游戏,我也没玩过 那个大黄金槌看起来很吸引人,等於全身都鎚耶XD 就是不晓得这个have a chance是怎麽样的机率.... (还有不晓得改台版的时候会不会被河蟹掉...) Skill changes 技能 * The Rogue skill “Blind Spot” could originally only be used with a dagger-type weapon. Now it can be used with other (non-dagger type) weapons. 影行者的死角攻击不一定要装备匕首了,我没玩过影,应该是好事吧XD * The mana cost of the Warden skill“Savage Power” has been reduced from 150 to 40 mana. 森林牧者的Savage Power耗魔量减少,不晓得台版翻什麽, 反正就是20级学到的30秒内增加自己物理攻击那个技能 Update: 这招叫野性之力,看楼下下的那篇得到的中文翻译XD * Now the spell "Wisdom" increases Magic Resistance. 指的应该是法师12级的那一个被动技能, 不过我始终没搞懂Resistance跟Defense之间的不同... 伺服器开机上线确认後再回来修文 (死 Update: 这...没变呀@@ 到底是改了哪里... * A bug with the cooldown timers of the Rogue/Knight Elite Skills “Lion's Protection” (lv. 25) and ”Power of the Lion” (lv. 40) has been fixed. 影骑雄狮守护CD时间的bug被修正,我没玩过影,不太知道这什麽@@ * Warden’s rebirth ability: the casting time has been changed from 6sec to 5sec. 目前的讨论偏向这是笔误,森林牧者并没有复活这技能orz 指的应该是自然神官的复活施法时间从6秒变5秒, (祭司的复活叫做Resurrection,所以这个应该没改..) Changes to the Planting System 开心农场 * Planting system: The amount of Green Leaf Dewdrops for any given recipe has been reduced from 3 to 1. This is a reaction to the rarity of Green Leaf Dewdrops. 配方中的露珠需求量从3颗降为1颗,不晓得升阶任务有没有改... * The Planting system NPCs Ayra Glin, Leid Glin, Diya Sega have - after quickly changing into fresh clothes - moved from Varanas Central Plaza to the Lower City West, near the House Maid. 凡城的种植商人、种植导师跟拿称号那位都搬到城下西区定居, 不用在广场餐风宿露了QQ * The Planting Title Manager Dina Sega has hired some aids and moved to the Crafting Square in Obsidian Stronghold. 黑曜石的种植称号那位也搬到工业区(误)了 但还是没有40以上种植的消息 * The Magical Seed Irrigation: The fertilization decrease has been reduced from 30 per hour to 6 per hour. 这是刚学到种植时那个任务的种子,从每小时掉30点变成每小时掉6点... 感觉没差@@ * Fixed issues with the planting apprentice quest "First Time Planting": o The quest item "Magical Seed" no longer grants any planting experience. o The NPC gives the player a 'Planting Study Packs' that includes "Magical Seed". When abandoning the quest, the player would not receive the Magical Seed again. Instead the player will need to collect items to acquire the “Magical Seed”. The option now remains until the quest is finished. 种植任务送的那颗种子变成没经验了=_= (还好早解完了XD 如果不慎把那颗种子丢了,不能重新领,但可以收集东西换种子 台版以後也会改到这里,所以请赶快解掉这个任务,至少现在还有经验(?) General Changes 有的没的 * It is now possible to gather materials in one go. You don't have to click several times to harvest all of a given resource. 这表示采集的时候不用一下一下点了吗QQ (感动 真是生产系的一大福音XD 不过我今天才刚挖完草木矿各三百多颗...(默) * Dust Devil Canyon: the "Thief Boss" is no longer human but humanoid and "Wattken" is now Undead. 改怪物的种族,看不出来有什麽影响@@ * The Taborean mail service has set up a new mail box at "The Distillery" tavern in Aslan Valley. 邮局扩展业务,即将在艾索兰斜谷的麦酒旅店为大众服务 (中略一大堆不想看的bugfix) Item Shop changes 商城 * Changed the how the Golden Repair Hammer worked: o Now the 20% bonus expires if the durability is reduced to either below 100 or below the item's original durability. 不太懂,这表示鎚过的东西只要掉到原本的耐久或是100以下 都会失去那个20%加成吗@@ Update: 有人确认之後得到如下的回答 Posted by Kerensky Just confirmed with QA: All items with a dura of 100+ work as they are supposed to (with the bonus). It's only the description of how the hammer works that has been changed. We tried it on the test-server just now. Hammered items with an original dura of <100 lose their bonus if the dura decreases below 100. Item that have an original dura of 100+ keep their bonus when the "hammer-effect" disappears. 大致上就是破百耐装不受影响,主要是鎚过的装如果最大耐久不到100, 那麽目前耐久掉到100以下的时候就会失去加成 也就是像99/70这种耐久就没有加成了@@ Update: 现在房屋有自己的背景音乐了!没写在note上的更新@@ Update: 经历一键采集跟王快速重生的欣喜後, 公会系统在开机後10小时挂了..公会频道跟跟名单都不能用 然後座骑跟回家符文也挂了,新的史诗任务开头冒出奇怪的bug 看来要准备临时维修了 XD 之前有风声说这次改版链甲(Chain)和板甲(Plate)的维修费会下修 不过看起来并没有实装在这次更新 QQ --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 118.168.28.39
1F:推 dingkuo:推推..感谢分享和翻译.. 12/16 19:04
2F:推 Lukaz:推 这个一大早我就注意到了 正在想办法拿到中文版patchnote 12/16 19:23
3F:→ Lukaz:大概明天拿到了再来跟大家分享2.1.5中文版 XD 12/16 19:23
4F:→ cybelia:咦 有中文版喔XD? 12/16 19:25
5F:→ cybelia:话说那边的论坛有人抱怨这英文写得有点糟 该不会是中文写 12/16 19:26
6F:→ cybelia:好後再翻过去的... 12/16 19:26
7F:→ james30603:Resistance 应该是指法术抗性 12/16 19:30
8F:→ cybelia:可是抗性不是只有各种元素的抗性吗QQ 12/16 19:32
9F:推 Lukaz:这 我只能说这是台湾游戏啊 什麽东西当然都先有本国语言 XDD 12/16 19:33
10F:推 james30603:搞不好给他一个全抗之类的(omg) 最後这游戏剩下法+影 12/16 19:33
11F:→ cybelia:全抗XD 不过我觉得这游戏的元素抗性不太明显... 12/16 19:34
12F:→ cybelia:也许我还没踏进明显的地方(?) 12/16 19:34
13F:推 james30603:对了 最後一项 槌子的那个 台版先前已经fix掉了 12/16 19:46
14F:→ cybelia:囧 12/16 19:58
15F:推 newdill:感谢分享,对於玩美版的是一个很有用的翻译XD 12/16 20:41
16F:→ cybelia:结果维修延长(又炸了XD) 明天有空再试~ 12/16 23:13
17F:推 newdill:现在可以更新了XD 12/17 00:07
18F:推 MirrorYang:痾 我把种子删了耶 它送的包都垃圾 没解没差吧! 12/17 03:21
19F:→ cybelia:是没差XD 那只是免费的种植经验而已@@ 12/17 08:49
20F:→ cybelia:每个人听到血腥的5分钟重生都欢欣鼓舞 看来这个真的让很多 12/17 09:58
21F:→ cybelia:人头痛 XD 12/17 09:58
※ 编辑: cybelia 来自: 118.168.38.200 (12/17 10:43)







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