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上篇: https://webptt.com/cn.aspx?n=bbs/PathofExile/M.1734488436.A.7AB.html ---Support Balance辅助宝石更动--- Added the Tremors Support Gem. Which can be used to give up to multiple more Aftershocks to Skills, with a damage penalty. 新增Tremors辅助宝石,让你能造成更多次余震,但有伤害惩罚。 Added the Bidding Support Gem. Which can be used to give more damage to the Command Skills of Supported Minions. The Bidding Support now grants 30% more Damage to Minion Command Skills (from 20%). 新增Bidding辅助宝石,给予召唤物命令施放技能造成30%更多伤害。 The Fire Exposure, Lightning Exposure and Cold Exposure Support Gems no longer penalize Damage of Supported Skills. They now have a Mana Cost Multiplier of 120%. 火/冰/雷曝晒辅助宝石现在不再有伤害惩罚,并且魔力消耗增幅调整为120%。 The Electrocute Support no longer penalizes Damage. Instead it now prevents the Supported Skill from being able to Shock. 电刑辅助宝石现在不再有伤害惩罚,现在有被辅助技能无法造成感电。 The Lacerate Support now grants 50% chance to Bleed (from 30%). 破空斩辅助宝石现在给予50%机率流血(之前是30%)。 The Envenom Support now grants 50% chance to Poison (from 60%). 毒化辅助宝石现在给予50%机率中毒(之前是60%)。 The Impact Shockwave Support now has an aftershock radius of 2 metres (from 1. 4 metres). 冲击震波辅助宝石造成的震波范围大小现在为2公尺(之前为1.4)。 The Considered Casting Support now only supports Spells you cast yourself. It also now grants 40% more Spell Damage (from 25%) and 15% less Cast Speed (from 10%). 细思施法辅助宝石现在只能辅助由自身施放的法术,现在给予40%更多法术伤害(原为25%) ,15%更少施放速度(原为10%)。 The Aftershock Support now has 25% chance to cause an Aftershock (from 20%). 余震辅助宝石现在给予25%机率造成余震(原为20%)。 The Mobility Support no longer has a Damage Penalty, but applies 30% less Movement Speed Penalty (from 40%). 机动性辅助宝石现在不再有伤害惩罚,但有30%更少移动速度(原为40%)。 The Execrate Support now has 100% chance to inflict Ailments (from 50%). 咒怨辅助宝石现在有100%机率造成异常状态(原为50%)。 The Ricochet Support now has 40% chance to Chain from Terrain (from 20%). 弹射辅助宝石现在给予40%机率从地形额外连锁一次(原为20%)。 The Withering Touch Support now has 25% less Damage (from 50%). 凋零之触辅助宝石现在有25%更少伤害(原为50%)。 The Ferocity Support now has 40% more Skill Speed when consuming a Frenzy Charge (from 30%). 狂暴辅助宝石现在有消耗狂怒球时,被辅助的技能具有40%更多技能速度(原为30%)。 Changed the Wildshards Support Gem to fire projectiles in a Circle instead of a Spiral pattern. 野性碎片辅助宝石现在发射投射物模式为环形(原先为螺旋形)。 The Decaying Hex Support now deals 60% of Intelligence as Chaos Damage per Second (from 30%). 腐朽咒术辅助宝石现在有每秒造成智慧60%的混沌伤害(原为30%)。 The Stomping Ground Support's Shockwave now deals 80% to 120% of your Strength as Physical Damage (from 20 to 30%). 重踏地面辅助宝石现在有造成你力量80%至120%的物理伤害(原为20%到30%)。 ----Item Balance物品平衡---- The Charm Modifiers on Belts have been made substantially more common and now appear at much lower levels. The 'of Symbolism' Modifier now appears from level 23 onwards, and the 'of Inscription' Modifier now appears from level 64 onwards. 调高腰带上的护符相关词缀出现频率以及调降可以显现的最低物品等级。 The unique item The Adorned now applies to Time-Lost Jewels. 朝气之灵传奇珠宝现在效果亦适用於时迭宝石系列。 The Time-Lost Jewel Modifier 'of Regeneration' now applies 3-7% increased Life Regeneration Rate to Notables in Radius, from 1-2%. Existing versions of this item will not be updated unless a Divine Orb is used. 时迭宝石的「生命再生」词坠现在给予范围内天赋大点有3-7%生命恢复率(原为1-2%),现 有物品数值不会更新,可使用神圣石更新。 ---Bug Fixes修复错误--- Fixed a bug where the Unique Item Maligaro's Virtuosity was granting the wrong amount of Critical Damage. 修复马雷葛萝的血染手套套用不正确暴击加成数值的错误。 Fixed a bug where the Crumbling Walls Atlas Passive Notable was applying to Maps that didn't contain Breaches. 修正Crumbling Walls舆图天赋不正确套用至不含裂痕地图的错误。 Fixed a bug where the stat granted by the Organized Forces Atlas Passive Notable was causing less Waystones to drop due to trying to upgrade them to a Tier that didn't exist. 修正点了Organized Forces舆图天赋反而会造成更少掉落引路石的错误。 Fixed a bug where interactables would remove the player from Demon Form. 修正某些物件互动?会移除恶魔型态的错误。 Fixed a bug where certain rare monsters would respawn at checkpoints after consuming their corpse. 修正某些稀有怪屍体被消耗後,稀有怪仍会不正确重生的错误 (甲虫掰掰) Fixed a bug where leveling a skill gem incorrectly displayed the level change when it was supported by gems which granted additional skill levels. This was purely a visual issue. 修正某些情况下技能宝石升级後显示错误宝石等级的问题,此为描述资讯修正,不影响实 际功能。 Fixed a bug where Unearth didn't work with the Sacrifice Spirit Gem. 修正屍术矢技能无法与献祭技能互动的错误。 Fixed a bug where the Elemental Expression skill from the Invoker Ascendancy Class had an incorrect hitbox. 修正元素显现技能(武僧昇华)击中判定范围不正确的错误。 Fixed a bug where the Monk Ascendancy node 'Embrace the Darkness' would desync when losing Life and Energy Shield. 修正灵魂昇华(武僧昇华,受伤保留HP ES损失为黑暗值的那个)未正确反应血量和能量护 盾损失的问题。 Fixed a bug which prevented party members from entering the Xesht fight once it had begun. 修正Xesht头目战开始後,其他队友无法加入的错误。 Fixed a bug where the Cosmetics Equipment UI was missing the tier selector for some slots. Fixed a bug where the Trialmaster encounter dialogue failed to play. Fixed a bug with the Rising Tempest Support where it was giving More Damage per Elemental Skill used rather than More Damage per Elemental Type that was used. 修正崛起风暴辅助宝石不正确触发伤害增加的错误,之前触发条件为「近期每使用一次元 素技能」,现已修正为「近期每使用一个不同元素类型的技能」。(没想到居然有这个BUG ,有用的人应该会感受到巨大NERF) Fixed a bug where pathfinding could cause jittering of the character in some cases. Fixed a bug where destroying items in hideouts wasn't possible. Fixed a bug where Frost Wall segments could leave phantom walls, causing invisible blocking. 修正冰墙有时会残留隐形的假墙壁的错误。 Fixed a bug where implicit abilities on non-weapon unique items required a low level to use. Fixed a bug where the Chronomancers 'Debuff Expiry Rate' nodes were applying to Quicksand Hourglass, extending its cooldown. 修正流沙沙漏(时空幻术师昇华)的冷却时间会不正确地受到减益效果失效速度影响的错误 。 Fixed a bug where Ember Fusillade could fail to target enemies. 修正余烬齐射有时无法自动瞄准目标的错误。 Fixed a bug where the Sacrifice Spirit Gem couldn't target minions with Profane Ritual. 修正献祭技能有时无法选取受到粗陋祭祀影响的召唤物的错误。 Fixed a bug where the Explosion from the Armour Explosion Support could explode inanimate objects. Fixed a bug where some Spirit Gems displayed an incorrect error message. Fixed a bug where the Arbiter of Ash area level wasn't being increased with difficulty. Fixed a bug where Emergency Reload wasn't put on cooldown if you were using two Emergency Reload Skill Gems. 修正紧急装填技能不正确地没有冷却时间的错误(之前当同时装备两个紧急装填宝石时有 机率发生)。 Fixed a bug where the Energizing Bolt Flask effect didn't work. Fixed a crash on Gamepad where Concoction skills from the Pathfinder Ascendancy Class would cause a crash when changing areas. 修正手把玩家点出爆裂物昇华之後偶尔过图会发生游戏闪退的问题。 Fixed a bug where some players would disconnect when trying to enter maps in the Ziggurat Refuge, or guild hideouts while in a party. Fixed a bug where the Explosion from the Armour Explosion Support could trigger itself recursively. 修正护甲爆破技能不正确地能够被自己触发的错误。 Fixed a bug where Ice Shot was unable to cause Freeze buildup. 修正冰霜射击无法累积冰冻值的错误。 Fixed a bug where some volatiles in the Trial of Chaos would follow the player up elevators. 修正通牒中某些追踪投射物能够跟随玩家上电梯的错误。 Fixed a bug where Inscribed Ultimatums and Djinn Baryas dropped in Cruel would incorrectly tell you that you could get Ascendancy Points by completing them, even if you wouldn't. 修正残酷难度的昇华门票不正确地描述玩家能够获取昇华天赋点的错误(实际上并不能获 得昇华天赋)。 Fixed a bug where Ballista skills didn't work with Tornadoes created by Tornado Shot. 修正炮塔类技能不能与龙卷射击产生的龙卷风互动的错误。 Fixed a bug when using a Gamepad where the Hide Sockets option did not work. Fixed a bug when using a Gamepad where you couldn't see Distilled Emotion recipes on the passive tree. 修正手把玩家无法在天赋树里面看到精炼配方的错误。 Fixed a bug when using a Gamepad where you couldn't access the Portal Access settings while viewing the hideout stash. Fixed a bug where creating Solo Self-Found characters wasn't possible when using a Gamepad while Migrations are disabled. Fixed a bug when using a Gamepad where you couldn't use the shortcut bind to open chat. Fixed a bug when using a Gamepad that caused it to take multiple attempts to change the tier selector of Microtransactions. Fixed a bug when using a Gamepad where you couldn't set an individual price on an item in premium stash tabs. Fixed a bug when using a Gamepad where you couldn't socket jewels into specific unique items. Fixed 12 Client Crashes. Fixed 3 Instance Crashes. --



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※ 文章网址: https://webptt.com/cn.aspx?n=bbs/PathofExile/M.1734509374.A.ECF.html
1F:推 kill466: 假掰又赢了 12/18 16:28
2F:推 supertsl: 冰川弩枪搭配护甲爆破直接死去... 12/18 16:37
3F:推 stkissstone: 这样古林两颗辅宝能不能叠腐朽阿 12/18 16:57
4F:→ stepnight: 过图还是有机会崩溃阿操 12/18 18:39
5F:推 philfeel978: 那个ember瞄准果然不是错觉... 12/18 20:47
6F:推 wolver: 混沌伤害是不是有问题,同样抗性下 感觉怪的火伤跟混沌伤 12/19 13:37
7F:→ wolver: 完全是不同等级 混沌伤痛很多 12/19 13:38
8F:推 wuchianlin: 你是不是护盾套路 12/19 17:01
9F:推 wolver: 只有一个奇可多手套 其他敏装 12/19 18:12







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