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资料来源: https://www.pathofexile.com/forum/view-thread/2509916 Steelskin and The Guard Skills As part of changes to make early game combat more active, we're introducing the new Steelskin skill, and are changing Molten Shell and Immortal Call. In our lead-up to Legion's launch, we wanted to reveal more information about these skills and how they work! 新技能:Steelskin钢皮 不朽怒嚎、熔岩护盾改动 Steelskin is a new defensive skill which is available very early in the game. It instantly hardens your skin, granting a damage barrier that absorbs 70% of all damage taken. It has a maximum amount of damage that it can absorb, which increases as the gem levels. It only lasts a few seconds, and has a short cooldown, so you'll need to time your use of the skill to protect you from dangerous enemy attacks. 钢皮是游戏早期可以获得的防御性技能 使用或触发此技能时,可以获得一个可以吸收70%所有承受伤害的护盾 吸收的伤害量由宝石等级决定 Steelskin is one of three Guard skills, alongside Molten Shell and Immortal Call. These skills are all Instant and share a cooldown which won't expire while any of the skills are active. Both Molten Shell and Immortal Call have received significant changes which give them a more active playstyle that rewards quick reaction times. However, they're still triggerable if you prefer to use them more mindlessly. 三个Guard skills共享冷却(钢皮、熔盾跟不朽) 我们对熔岩护盾跟不朽做了些调整★ 让他们更适合主动施放的玩法 当然,它们也是还可以无脑的被动施放 Molten Shell now grants armour while active and a damage barrier that absorbs 75% of damage taken. The maximum damage that it can absorb is based on 20% of your total armour, making it a powerful choice for high Armour characters. It also lasts slightly longer than Steelskin. When Molten Shell absorbs its maximum damage or when the duration ends, all of the absorbed damage is dealt as reflected damage in an area around you, with a large damage multiplier. 熔岩护盾 吸收75%的承受伤害,最大吸收量为全部护甲的20% 不知道是不是基本值+20%所有护甲的吸收量 还是只有20%所有护甲的吸收量 Immortal Call is now instant and grants less Physical and Elemental damage taken for its duration. It can consume up to 5 endurance charges, gaining increased duration and additional less Physical Damage Taken. At level 20, this can mitigate 35% of Physical damage taken and 34% of Elemental damage taken. Consuming Endurance Charges adds an additional 10% less Physical Damage taken for each charge consumed. Unlike Molten Shell and Steelskin, the skill has no maximum damage absorbed which makes it a much more effective answer to the deadliest of physical hits. However, it requires more planning and timing to make the most of its effect and no longer grants complete immunity to physical damage. [最重要的来了] 不朽怒嚎 瞬发,发动期间你承受更少的物理与元素伤害 宝石等级20等,给你35%更少的物理承受伤害跟34%更少的元素承受伤害 每消耗一个耐力球(最高五个) 每球给你额外10%更少的物理承受伤害跟一些持续时间 不朽怒嚎不再给你免疫物理伤害 Overall, these changes give you the opportunity to survive dangerous attacks while still standing your ground. They also reward responsive, skillful play. We are eager to see what kind of character builds you'll be creating in Path of Exile: Legion! If you're waiting for more information to decide your build, you'll be interested to know that on June 5 (US time), we plan to reveal all of the new and changed skill gems at level 20 with 20% quality. 让我们继续看下去! 不朽可以减免元素伤害是不错啦! 不过免疫物理伤害被拔 要用鲜血狂怒+万神殿拿50%生命回复的可能要不行了? 要用不朽怒嚎+熔岩护盾的可能也是nerf 宝杰,你怎麽看? --



※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 36.238.25.12
※ 文章网址: https://webptt.com/cn.aspx?n=bbs/PathofExile/M.1559100768.A.44A.html ※ 编辑: howisknight (36.238.25.12), 05/29/2019 11:38:14
1F:推 Rekter: GG 05/29 11:35
2F:推 funkD: 这样不能无脑Cwdt惹 05/29 11:37
3F:推 s58111158: 受施不朽改成钢皮不就能触发艾尔卡莉了 05/29 11:39
矮由 好像突破盲点了? XD ※ 编辑: howisknight (36.238.25.12), 05/29/2019 11:43:54
4F:推 vergilmir: ...我怎麽感觉会出现勇士超坦流了? 05/29 11:42
※ 编辑: howisknight (36.238.25.12), 05/29/2019 11:44:53
5F:推 EugeneX: 钢皮不是说只吸收70% 怎麽触发艾尔卡莉 05/29 11:47
我再...再偷改一下文章... ※ 编辑: howisknight (36.238.25.12), 05/29/2019 11:51:57
6F:推 s58111158: 啊,我看成吸收所有承受伤害,想说怎麽这麽猛 05/29 11:52
7F:→ s58111158: 这三个相比,除了高护甲流派以外应该都是选钢皮吧 05/29 11:53
8F:推 doob5566: 不能手动不朽挡大槌了 05/29 11:55
9F:推 nahsnib: 从无伤变成减半左右,还行吧 05/29 11:56
10F:推 cowaksor: 应该会有职业昇华连结这些新防御技能 05/29 11:58
11F:推 MoWilliams: 减伤减够多应该还是可以硬吃吧 05/29 12:01
12F:推 funkD: 看起来是钢皮比较好用 可是不知道能吸多少伤 05/29 12:03
13F:→ joy159357: 之前才动过不朽又改回来 现在还想再动R 05/29 12:10
14F:推 henryjaw: 铁皮看起来就像烂一点的体力衣装 05/29 12:11
15F:→ henryjaw: 遇到小伤一点事都没有 吃到大伤 穿了还是得死== 05/29 12:11
16F:推 a2016596: 技能栏不够用了啦== 05/29 12:13
17F:→ s58111158: 钢皮吸收量看等级,受施钢皮就不能低等。用护甲的血量 05/29 12:37
18F:→ s58111158: 通常不低所以可以高等受施熔盾。不朽的耐力球加成没有 05/29 12:37
19F:→ s58111158: 递减就可以免疫物伤,配新酋长9球+手动不朽一样爽用 05/29 12:37
20F:→ s58111158: 结论是这个改动真的是buff近战nerf其他 05/29 12:38
21F:推 bee0316: 免疫跟减伤还是有差 会不会被刺刺鸟喷死QQ 05/29 12:51
22F:推 jerryliau: 球消耗上限5哦= = 最多减免85%物伤 05/29 12:51
23F:推 et310: 不能冲到刺刺鸟堆里面了 05/29 12:51
24F:→ bee0316: 只能想办法让刺刺鸟喷不出来了 冷冻!! 通通冷冻!! 05/29 12:52
25F:→ Cishang: 球加成有上限喔... 05/29 12:56
26F:推 lendy0828: 勇士正火坦起来 05/29 13:02
27F:推 lavenderktyn: 砍死元素全免疫之後是砍物理全免疫...下一步难得是 05/29 13:12
28F:→ lavenderktyn: 砍死混沌免疫? 05/29 13:12
29F:推 ahadears: 所以没说是Reduce还是less 物理减伤 这很重要! 05/29 13:16
30F:推 a2016596: less啊 原文有写= 05/29 13:24
31F:→ henryjaw: 看字很难 狗王你不要为难人家== 05/29 13:27
32F:→ henryjaw: 他转贴那篇大大的写着What if 他也没在看== 05/29 13:28
33F:推 MORIH: 混沌免疫应该是不会啦…砍下去CI就没人玩了 05/29 13:37
34F:推 doom3: 护甲终於可以转换成有效血量了 5万护甲变1万血 opop 05/29 13:44
35F:推 kavengany: 下一季一定会习惯性冲进刺刺鸟群 05/29 13:58
36F:推 s58111158: 我以为上限5是酋长== 85%减伤可以啦 05/29 14:02
37F:推 ahadears: Less稍可惜,reduce比较好叠 05/29 14:12
38F:推 ilw4e: 不朽没了,变新游戏了,尤其是HC 05/29 14:39
39F:推 TameFoxx: 不朽在这季不就有跟没有一样了吗 05/29 15:22
40F:推 MoneyBlue: 容颜护盾配勇士根本超猛 05/29 15:39
41F:→ MoneyBlue: 等於多送10000hp欸 05/29 15:39
42F:→ MoneyBlue: 真的可以坦起来 05/29 15:39
43F:→ MoneyBlue: 牛甲勇士核星旋风斩 05/29 15:40
44F:→ MoneyBlue: 这季玩这个惹 05/29 15:40
45F:→ MoneyBlue: 享受坦起来的快感 05/29 15:41
技能实际可以吸收多少 可能要看之後的资讯 目前20等的熔岩护盾吸收1508点物理伤害 会不会到你说的吸那麽多还要看看 ※ 编辑: howisknight (36.238.25.12), 05/29/2019 15:51:17
46F:推 jerryliau: 你的勇士护甲会撑到50000哦… 05/29 15:46
47F:推 MoneyBlue: 穿牛甲天赋不用特别点就四万惹 05/29 15:48
48F:→ MoneyBlue: 稍微特化一下装备头手脚也拿高护甲的蛮容易就五万 05/29 15:49
49F:→ MoneyBlue: hp7000左右打王再开容颜护盾 05/29 15:50
50F:→ MoneyBlue: 觉得不错坦 05/29 15:50
51F:推 victor5517: 勇士护甲要撑到50000一点也不难 05/29 15:53
※ 编辑: howisknight (36.238.25.12), 05/29/2019 15:56:22
52F:推 jerryliau: 好吧 没穿过蟹甲== 05/29 15:55
53F:→ yulymoon: 我只想知道怎麽飞== 05/29 15:59
54F:→ ttn1983: 不知道吸收量是减伤前还後 05/29 16:27
55F:推 MoneyBlue: 承受的伤害就是减伤後 05/29 16:49
56F:推 Kingofknife: 先不要管防御机制了 到底能不能飞车 05/29 16:54
57F:推 pudidoo87: 直接秒怪就没这些问题了 05/29 17:22
58F:推 GY426: 熔盾感觉有点强 不知道cd多久 05/29 17:52
59F:→ GY426: 瓦尔熔盾可能也会改 05/29 17:54
60F:推 XiaoFatZhai: less承受元素伤是不是代表连元素都要搞不死勇士了== 05/29 17:56
61F:推 chita0258: HC生态稍微改变 SC继续飞罗 05/29 18:26
62F:推 lys82456: 我只想知道我大棍哥的纯物理处刑旋风斩会不会有新的心得 05/29 20:12
63F:→ lys82456: 文== 05/29 20:12
64F:→ thbygn98: 共用cd那启不是只能挑一个? 05/29 20:40
65F:推 ke1vin: 这改动不错啊 05/29 22:18
66F:推 Merkle: 称护甲终於有搞头了 05/30 00:33
67F:推 hanmas: dot飞车变方便了 可以无脑撞小怪 05/30 00:40
68F:推 mavs07: 高es搭秘术不是本来就很好撞怪吗==? 05/30 01:45
69F:推 sobiNOva: 下一版有人要哀号改这麽难怎麽玩了 05/30 03:18
70F:推 su4vu6: 刺刺鸟只能冰起来了 没冰伤的脚色还想活阿 05/30 10:36
71F:推 bored60606: 伤害吸收都是%数吸收,所以遇到大伤还是有机会死 05/30 12:12
72F:→ bored60606: 而且这些机制都是宝石技能不是天赋,还要算上CD时间 05/30 12:13
73F:→ bored60606: 其实不见得好用 05/30 12:13







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