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第一次尝试发这种翻译文,还请见谅 灰色是我自己的看法 As the saying goes: We’re not mad, just disappointed. Last week the Victoria 3 dev team was alerted that streams of an in-development build of the game shared with a small group of testers was being broadcast within a small online community. As these things go, this footage quickly ended up in public. As hype grew around the leaked video so did demands for more, and before long links to download a cracked version of the leaked build started getting shared around. 就如俗话所说:我们没炸锅,只是很失望 上周,Vic 3开发团队被告知,一小群测试人员将开发中的游戏在一个小社群里直播。 然後就如你所想的一样,这段影片很快就被公开了(应该就是上礼拜Comartin有贴过的 #1YLjAkmH)。随着对泄露的影片出来後,想知道更多内容的要求也越来越高,不久之後 ,泄漏版本的下载连结开始到处流窜。 We understand you’re excited about the game - we are too, and we're anxious to share it with you properly! But there's a reason why we haven't yet launched Victoria 3 in open beta, Early Access, or similar. Yes, the game is technically in a playable state, but its current lack of balance and level of polish obscures many aspects of the mechanics and how they interrelate. Some interfaces are tedious or just not fun to engage with yet. It lacks a lot of crucial AI work, contains game-breaking bugs, and has only the most rudimentary tutorial and player guidance. Especially in an interconnected game like Victoria, just a single deficiency like that can have a negative domino effect on the whole experience of playing the game. 我们知道你们对这个游戏很兴奋--我们也是,而且我们也急於与你们在合适的时候分享它! 但是,我们一直没有释出Vic3的beta版或是早期测试版或是任何你懂得称呼版本是有理由 的。是的,这游戏在技术上是可玩的,但它目前还欠缺平衡和打磨,许多的机制以及彼此 的交互关系仍然很模糊。有一些介面还未完成或是目前还很无趣。很多关键的AI调教也还 未完成,并且还有会导致游戏中断的bug。目前只有最基本的教程跟玩家指导。特别是在维 多利亚这样一个有很多相互关联的游戏中,只要有一个缺陷就会对整个游戏的体验产生负 面的骨牌效应。 We can explain at length in dev diaries how our mechanics work and what our intentions with them are, but once you get a feel for how the game mechanics work in action, all those words lose their meaning. So when something isn't fully realized in the game yet, you're going to come away with an inaccurate impression of what we intend it to be. That’s not good for either of us, and it greatly damages our ability to have an open dialogue with you. If what you want is less interaction between developers and community and a more closely guarded development for future Paradox projects, then leaks like this are the single best way to try and make that happen. 我们可以在开发日志中详细解释我们的机制是如何运作的,以及我们对它们的意图是什麽 ,但一旦你实际感受到游戏机制是如何运作的,所有这些话就会失去意义。(这一句不是 很懂?应该是说在它还是个未完成品的时候看到只会失望?)因此,当一些东西还没有完全 实现时,你们会对我们的意图产生不准确的印象。这对我们双方都没有好处,而且还会大 大损害了我们彼此之间公开沟通的可能。如果你想要的是减少开发者和社群之间的互动, 或是未来P社的项目开发会进行更严格的保护,那麽像这样的泄漏事件是试图实现这一目标的 最佳方式。 We have (of course) read many of the posts community members have made since playing the leak, both positive and negative ones. Fact is, no matter how in-depth or insightful, none of them identify anything that’s new or surprising to us. Many of the concerns raised were already scheduled to be addressed in the development plan up to release. Even the most positive posts about how fun and engaging the game is even in an unbalanced, unpolished state are tainted with the knowledge that this first impression is still a let-down compared to what it ought to have been. For this reason, none of the feedback we’ve gotten as a result of the leak is really actionable or of any real use to us. It has mainly served as a hit to the team’s morale and a distraction from finishing the game, and in fact made it harder for us to act on your feedback, tainted as it is now by all the factors mentioned above. 当然我们已经读了许多社群的成员在泄漏後发表的帖子,内容包括正面和负面的。事实上 ,无论有多麽深入或有很有见地,他们都没有任何新的或让我们惊讶的发现。所提出的 许多问题已经被安排在发布前的开发计划中解决。即使是最积极的帖子,说游戏即使在不 平衡、不完善的状态下也是非常有趣和吸引人的,但是对这个游戏的第一印象是这样子的 认知能然是令人失望的,因为这远非是我们想要的第一印象。(不!我要说,真的很棒了) 由於这些理由,我们从泄密事件中得到的反馈几乎没有一个是真正有用的。它打击了团队 的士气,分散了我们完成游戏的注意力,而且事实上因为前述的这些因素使我们更难根据 你们的反馈采取行动。 Once the game has reached a state where we could really benefit from and respond to your feedback, we’ll be eager to be able to properly show it to you. Paradox has always maintained a quite open development process, and in the Victoria dev team we intend to double down on that responsiveness to community input because we think that’s what’s best for the game. But for that communication and trust to work, you have to also trust that if we’re not showing you something yet it’s because it really isn’t ready to be shown. 一旦游戏达到了我们可以真正从你们的反馈中受益并对其作出回应的时候,我们很渴望能 适当地向你们展示。 P社一直保持着相当开放的开发过程,在Vic开发团队中,我们打算加 倍对社群的意见做出反应,因为我们认为这对游戏来说是最好的。但是,为了使这种沟通 和信任发挥作用,你们也必须相信我,如果我们还没有向你展示一些东西,那是就因 为它真的还没有准备好被展示。 Before the leak, we were already looking forward to streaming the game in the near future, and to focus more on showing off in the game in motion, and we're of course still planning to do this! We understand your curiosity and how excited you are for the game and what has happened isn’t going to change our focus on delivering a great game at release. However, while doing so, we can't help feeling disappointed and demoralized by how all of this went down. 在泄漏之前,我们已经期待着在不久的将来对游戏进行流媒体报导,并更多地关注在游戏 中的动态展示,当然,我们仍然计划这样做。我们理解你的好奇心和你对游戏的兴奋,所 发生的事情不会改变我们在发布时提供一个伟大游戏的重点。然而,在这样做的同时,我 们不禁对这一切的发生感到失望和丧气。 The Vicky 3 dev team Vic3 制作团队 原帖 https://reurl.cc/3oDvk8 =====================个人感想分隔线====================== 身为一个每周都在等开发日志以及测试战报的人 当时听说到有外泄版而且确定手上拿到的没有问题之後,就毫不犹豫的打开了 也看过了所有的介面,所以对於wiz所说的失望我是可以理解的,明明大家都心知肚明这 根本连个beta版都称不上的东西,还有人在那里喷我实在是不懂你是在大声什麽啦 不爽不要买 而我自己的感想是,光就目前可见以及可运行的部分来看,我愿意继续等下去 架构本身已经很完整了,就是细节还有待补强 至於人物模型还有服装啥的本来就不期不待了,尤其是东亚地方,反正习惯了,大不了之 後出东亚POP人物包不然迟早也会有mod去补强 说到mod,这个泄漏版虽然本身自带中文,但是非常不全,很多都是显示英文甚至是代码 所以要清楚介面最好还是用英文看。不过过没多久对岸就有做出mod把大部分能修正的都 修好了(囧) 怪不得有人吐槽说有这泄漏版之後,等到正式版一出马上就有mod出来也不是什麽怪事了 --



※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 210.138.60.181 (日本)
※ 文章网址: https://webptt.com/cn.aspx?n=bbs/Paradox/M.1650535146.A.CA5.html ※ 编辑: allergy (210.138.60.181 日本), 04/21/2022 18:05:33
1F:推 johnnylin12: 推个 但建议大大自己的意见可以括号起来或分开XD 04/21 18:08
XD 其实本来想边翻边分享一些自己看到的或是看B站上有人已经打出的战报内容 不过越写下去越觉得wiz开头说not mad just disappointed这绝对是客套话 感觉的得出来他们是真的有被影响到,倘若真的没事也不需要特别另外开一篇声明 所以写着写着就不想注解太多 真的想知道内容的自己知道该去哪
2F:推 kons: 推翻译 04/21 18:20
※ 编辑: allergy (210.138.60.181 日本), 04/21/2022 19:24:30
3F:推 mahou1942: 推翻译,这种早期流出版除了爽看一下就没用了 04/21 20:06
4F:→ mahou1942: P社游戏至少要10个8个大更新才会好玩起来 04/21 20:07
5F:推 sameber520: 同意他的说法 没必要碰一个半成品自讨没趣 慢慢等就好 04/22 00:57
6F:推 YYOO: 有中文就是好 04/22 02:19
7F:→ qsman: 一桩接一桩,p社真的内部管理有问题。 04/22 04:36
8F:推 ohya3838: 那句话应该是因为玩过流出版的人会产生既定印象而让他 04/22 08:47
9F:→ ohya3838: 们无论怎麽解释都没用吧 04/22 08:47
10F:推 DogEggz: 玩一个连Alpha都称不上的版本,然後出来批评游戏很烂的 04/22 10:23
11F:→ DogEggz: 真的是很有事 04/22 10:23
12F:推 mangoldfish: 这就像产品原型机被厂商外流出去一样,正常都会直接 04/25 14:23
13F:→ mangoldfish: 对测试团队求偿吧? 04/25 14:23







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