作者fgki543 (天 神 降 临)
看板Paradox
标题Re: [情报] Supreme Ruler 2020 新更新档出现了
时间Mon Jul 14 12:23:25 2008
※ 引述《williamsky (放慢自己的速度)》之铭言:
: 刚才去Paradox逛了一下讨论区
: 发现已经有更新档了
: 不知道有没有人已经玩过了
: 感觉修正了不少问题
: 可是电脑不会登陆的问题程式设计师直接回答说没有改进
: 这可能会让某些期待的人失望了
: 另外还有一个小问题
: 看有些玩家反应说某些CD KEY会失效了
: 不知道这有没有救
我目前待在游侠网论坛的讨论区,全世界第一个修改器据说就是这边出去的。
目前反应是暂时不要升级,因为会有不少人变成试玩版。
目前测试结果是,硬碟版似乎有解,光碟版无解......
我个人是光碟版,所以下载完先观望。
以下是更新内容
UPDATE TWO (Version 5.2.1) NOTES
Scenario Changes and Additions For Update Two
New Scenario added: Kashmir Objective
– As India you must reclaim the region of Kashmir while keeping Pakistan out
of the action.
Update Two Changes
Fixed Save Game / AI Resign bug
Corrected 'Allow WMD' setting from Lobby
World Market price no longer reset on game load
Bridges now build correctly in center of hex; can be scrapped
Scrap/Destroy now work differently
Adjustments made to Diplomatic Difficulty settings
Added 'No Debt' support to game lobby options
Fixed Ground units firing on mid-air units in certain conditions
Eliminated Regions are now carved up by regions at war with them
Scrap/Destroy/Offline now deploy units from bases
Helicopters de-stack from hex before mission air units
Save game file corruption of large/special case games now fixed
Leaders are now better matched to regions
Oceanic complexes don't go offline when taken over damaged
Enemy/Neutral units show yellow (not red) firing ground-hud
Ports are highlighted without selection in Unit Tab when Branch chosen
Double-click on spy list can now be used to give then an order
Rare Arctic circle crash fixed
Resolved missiles not finding platforms to deploy to
Garrisons no longer able to engage air units
Can no longer build naval fabrication inland
Units now deploy if order to deactivate, scrap or destroy is given to a
reserve facility
Eliminated countries divide land with enemy regions with shared borders.
Island can go to any enemy region.
AI regions build units based on DEFCON settings
Precision Spotting not implemented
Enhanced tool tips added over facility inspection in Land Department
More 」Tips of the Day」 added
Population icon added in enhanced tooltip
Lobby 「auto-save」 settings now available
# Group 「0」 enabled for unit control
Various minor changes made to city names, equipment file, regional
information, population, map resources
Six new 3D unit models added
Update Two Known Issues
- Players are not able to set a "Leader Avatar" yet
- Jump button "Go to Reserves/Production" does not set the matching
land/air/sea branch automatically
- Can't build naval complexes in own waters
- Can trade unit designs with non-tradable prereqs. Should not be allowed
- Religion totals not always = 100%
- Trade Partners list not implemented in Production (can be seen in State
Department)
- Electricity production - no raw materials shortage warning
- Issue orders to reserved units - unit must be deployed first
- One transport unit sent for every transport order issued (instead of fully
loading large transports)
- List boxes disappear when mouse at bottom sometimes (need to scroll up)
- Rally points over international date line do not appear
- Units don't fire over international date line
- Region does not reset AI initiative to full when Multiplayer client leaves
- Unable to reload saved Multiplayer games in Multiplayer
- There is no 'chat' feature in Multiplayer games
- Research schedule not shown on first day, must roll time
- Unable to unload back to reserves missiles from units once loaded, except
by sending unit to reserves
简单来说,修正了存档bug,还有地面单位攻击mid-air单位的问题,还有一堆大大
小小的问题。详情请自己看,我懒XD
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◆ From: 118.165.174.184
1F:推 kurosu:52论坛已有人放出解决方案罗,可以参考一下 07/16 00:40
2F:→ fgki543:我也找到了,不知道一不一样,请看新文章XD 07/16 12:16