作者ewqewq123123 (o1o)
标题Re: [求档] 地城守护者一代
时间Thu Jun 20 14:21:17 2019
Dungeon Keeper FX
https://lubiki.keeperklan.com/html/dk_keeperfx_dwnld.php
开启官方第3关设定map00003.txt
C:\keeperfx\levels\map00003.txt
开启自制关卡ancient keeper campaign第三关设定
C:\keeperfx\campgns\ancntkpr\map00003.txt
藏宝室
ROOM_AVAILABLE(PLAYER0,TREASURE,1,1)
巢穴
ROOM_AVAILABLE(PLAYER0,LAIR,1,1)
养鸡场
ROOM_AVAILABLE(PLAYER0,GARDEN,1,1)
健身房
ROOM_AVAILABLE(PLAYER0,TRAINING,1,1)
起始金钱9999999
START_MONEY(PLAYER0,9999999)
1级圣者能被地城吸引
ADD_CREATURE_TO_POOL(AVATAR,50)
CREATURE_AVAILABLE(PLAYER0,AVATAR,1,1)
小恶魔召唤术
MAGIC_AVAILABLE(PLAYER0,POWER_IMP,1,1)
落石术
MAGIC_AVAILABLE(PLAYER0,POWER_CAVE_IN,1,1)
破墙术
MAGIC_AVAILABLE(PLAYER0,POWER_DESTROY_WALLS,1,1)
是芥末日-全地图怪物在地城之心大乱斗,地图全开
MAGIC_AVAILABLE(PLAYER0,POWER_ARMAGEDDON,1,1)
战争旗帜-吸引附近怪物加入战争
MAGIC_AVAILABLE(PLAYER0,POWER_CALL_TO_ARMS,1,1)
岩浆陷阱
TRAP_AVAILABLE(PLAYER0,LAVA,1,50)
魔法门
DOOR_AVAILABLE(PLAYER0,MAGIC,1,50)
桥-穿过岩浆
ROOM_AVAILABLE(PLAYER0,BRIDGE,1,1)
祭坛-合成怪物
ROOM_AVAILABLE(PLAYER0,TEMPLE,1,1)
当小恶魔数量小於13只,
加入等级10的小恶魔89只
IF(PLAYER0,IMP < 13)
NEXT_COMMAND_REUSABLE
ADD_CREATURE_TO_LEVEL(PLAYER0,IMP,PLAYER0,89,10,0)
ENDIF
当圣者数量小於4只,
加入等级10的圣者12只
IF(PLAYER0,AVATAR < 4)
NEXT_COMMAND_REUSABLE
ADD_CREATURE_TO_LEVEL(PLAYER0,AVATAR,PLAYER0,12,10,0)
ENDIF
当SM女巫数量小於8只,
加入等级10的SM女巫64只
IF(PLAYER0,DARK_MISTRESS < 8)
NEXT_COMMAND_REUSABLE
ADD_CREATURE_TO_LEVEL(PLAYER0,DARK_MISTRESS,PLAYER0,64,10,0)
ENDIF
摧毁PLAYER1地城之心,则到下一关
IF(PLAYER1,DUNGEON_DESTROYED == 1)
WIN_GAME
ENDIF
到下一关
IF(PLAYER0,GAME_TURN > 1)
WIN_GAME
ENDIF
综合修改
通常贴在if win_game的语句前面
REM cheat *************************************************
ROOM_AVAILABLE(PLAYER0,TREASURE,1,1)
ROOM_AVAILABLE(PLAYER0,LAIR,1,1)
ROOM_AVAILABLE(PLAYER0,GARDEN,1,1)
ROOM_AVAILABLE(PLAYER0,TRAINING,1,1)
START_MONEY(PLAYER0,9999999)
ADD_CREATURE_TO_POOL(AVATAR,50)
CREATURE_AVAILABLE(PLAYER0,AVATAR,1,1)
MAGIC_AVAILABLE(PLAYER0,POWER_IMP,1,1)
MAGIC_AVAILABLE(PLAYER0,POWER_CAVE_IN,1,1)
MAGIC_AVAILABLE(PLAYER0,POWER_DESTROY_WALLS,1,1)
MAGIC_AVAILABLE(PLAYER0,POWER_ARMAGEDDON,1,1)
MAGIC_AVAILABLE(PLAYER0,POWER_CALL_TO_ARMS,1,1)
TRAP_AVAILABLE(PLAYER0,LAVA,1,50)
DOOR_AVAILABLE(PLAYER0,MAGIC,1,50)
ROOM_AVAILABLE(PLAYER0,BRIDGE,1,1)
ROOM_AVAILABLE(PLAYER0,TEMPLE,1,1)
IF(PLAYER0,IMP < 13)
NEXT_COMMAND_REUSABLE
ADD_CREATURE_TO_LEVEL(PLAYER0,IMP,PLAYER0,89,10,0)
ENDIF
IF(PLAYER0,AVATAR < 4)
NEXT_COMMAND_REUSABLE
ADD_CREATURE_TO_LEVEL(PLAYER0,AVATAR,PLAYER0,12,10,0)
ENDIF
IF(PLAYER0,DARK_MISTRESS < 8)
NEXT_COMMAND_REUSABLE
ADD_CREATURE_TO_LEVEL(PLAYER0,DARK_MISTRESS,PLAYER0,64,10,0)
ENDIF
IF(PLAYER0,GAME_TURN > 1)
WIN_GAME
ENDIF
REM cheat**********************************************
修改游戏设定後
失去固墙防守的刺激、
挖矿训练的规划、
研发制造的努力、
献祭合成的趣味、
破角探查的猥琐、
祸引东水的奸诈,
从天而降的绝对武力,
变身龙傲城大杀四方,
不爽就按下空白键直接破关破关再破关,
好似少了甚麽,
有些空虚,不太想玩勒,
恭喜老爷,戒掉地城啦。
你觉得舒服多了
你觉得舒服多了
你觉得舒服多了
你觉得舒服多了
你觉得舒服多了
你觉得舒服多了
※ 引述《SasakiKotoko (琴子我老婆)》之铭言:
: 最早是小学时玩的
: 当时网路上还有个地城小站
: 不仅是唯一网路上中文的地城守护者网站,资料更是非常丰富
: 印象中网站上放有个巫毒卡的专门PATCH
: 当时有巫毒卡一代,用了PATCH後建筑物与怪物都变的非常好
: 我有买GOG版,可是GOG版是在DOSBOX下,DOSBOX是模拟486DX2-66 4MB RAM
: 因此只要怪物一多整个游戏便沿迟的非常严重
: 地城守护者虽然是号称WIN95游戏,但事实上是可以在DOS下执行
: 我先前拿到的版本是可以在XP下将相容性选WIN95正常执行
: 因此跪求可以直接在DOS执行的版本或是GOG能修改成不需在DOSBOX下执行
--
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