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我翻译一下它的Help文件 As the new GM of an upstart basketball franchise, it's your job to take this humble roster and build it into a championship contender. Failure will result in ridicule and scorn from the media and fans. Success will earn you adoration and more praise than you'll know what to do with. 这段是废话,简单来说就是这游戏给你一只球队去运作,你要把球队带向冠军之路 输了会被嘲笑唾弃,赢了会被赞美祝福,总之这段是废话 If you can make the right moves, you might even put together the greatest basketball team to ever hit the hardwood. 还是废话,如果你策略成功,你甚至可以集合史上顶尖球员一起来为你打拼 Getting Started: After selecting the three players you want to build around, you'll need to get your team on the court and start challenging opponents. Winning these games will earn your franchise much-needed salary and reputation points, which can be used to upgrade your team. 在一开始会让你选三只球员来作为球队主干(相信我大概一天的时间就是FA货了) 你需要利用球队击败对手,为你赢得这游戏中的必要资源,钱以及RP 这两种资源将决定你是否能强化你的队伍 Starting Over: You may reset your franchise and start over at any time. Depending on how far you've progressed, you may even get a bonus! 不论何时如果你觉得对於当前的球队不甚满意,都可以重新来过,而且系统会藉由你 在游戏中的历程来给予你应得的额外奖励! Roster: Your team has a 15-man roster consisting of 3 players at each position - point guard, shooting guard, small forward, power forward, and center. Each player is assigned a numerical player rating which helps determine your team's positional strength (offense, defense, rebounding) and its overall rating. As more salary is acquired, higher rated players can be signed and lesser player released - increasing the overall rating of your team. 你的队伍总共有15名球员可供轮替,每一个位置有三名球员,每名球员都有一个分数 作为你评断球队强度的依据,其中得分跟传球归类为进攻数据,防守为一个数据,篮板 为一个数据,比赛结果通常以这三个数据为胜败依据(但是有时候会有意外) 当你的钱越来越多,你的球员自然也可以升级地越来越强,你会淘汰弱者引进强者,同 时球队的评分自然也就提昇了. Players: The players on your roster consist of real-life hoopsters from the past and present. Each player's rating is based on the particular season assigned to them. In addition to ratings, skill levels are also represented by colors - bronze, silver, gold, platinum, and black. 游戏中每一位球员都是现实生活中在NBA历史上打过球或现役的球员.每个球员的分数 都是依照他们某一年的表现作为评分依据来制定的.除了分数的差异外,技能等级也同 样以卡片颜色来做区分,游戏中共分为五种等级:铜-银-金-白金-黑 强度则是由左至右逐渐增强 Some players are available multiple times, each with a different rating and color representing a particular standout season in that player's career. 有些球员可以复数地被取得,这是因为他们拥有不同的分数以及颜色,藉以显示这名球 员在生涯中不同季赛有着不同的表现(ex:灰狼时期的KG跟今年的KG分数差了40分多) Game Lineup: Players are not invincible and can often end up injured or in the head coach's doghouse. For each game, a 10-man lineup is randomly selected - 5 starters and 5 bench players. The values of these players are what determine your overall value for that particular game. 球员上场的规则没有一定,游戏中也是会有受伤以及被冰的状况发生,只是不会表现出来 当一场比赛开始时,会随机在每个位置挑出两位球员进行比赛(一名先发及一名板凳) 这十名球员所总和起来的数值便是你这场比赛所拥有的实力. Free Agents: Each victory adds a new player to the free agent pool. When you're ready to bring better players onto your team, click the arrows in the bottom of a player box then select the free agent you'd like to add. Replacing lower-rated players with higher-rated ones will improve your positional rankings and improve your team's chances to win games. 在每场胜利後,系统会随机给予你一个新增一位FA球员的机会.当你决定要将该名球员 新增进你的球队之後,你只要在该名球员卡片上按下箭头钮,然後选择你所要丢弃的球 员就完成了更换(卖出球员也会获得一点金钱,但是远比不上买进所需的费用).藉由这 样的动作,你变可以逐步地增强你的球队来赢得更多比赛. A player's "cost" value represents the salary amount that player was originally purchased for. A player's "release" value represents the salary amount your franchise will receive when you release him back into the free agent pool. 每名球员在你买进时"花费"金钱代表你需要花费多少金钱来买进他;相反地,上面的 "释出"金钱则是代表着你释出他後会回收到多少金钱,前者通常高於後者很多. The Draft: A one-round draft is unlocked whenever you move up a level, with 15 players eligible for selection. Your franchise is randomly assigned a draft position between picks 7 and 12. You may keep your draft position or use RPs to trade up to a better position. When it's your turn to make a selection, simply click the arrow icon at the bottom of the player box then waive a player at the same position to make room for the new member of your team. 每当你升等後,系统便会给予你一次选秀的机会,这也是游戏中补强球队最直接的方式 在选秀会中一共会有15名球员可供挑选,你的初始选秀顺位会被分在7-12之间.你可以 选择不更换选秀顺位或是利用你的RP去交易到更高的顺位.当轮到你选秀的时候,只要 在你想要的球员上面按下箭头钮,你就可以将他加入你的球队.同样地,你也必须丢弃一 名队上球员,不过令人高兴的是,加入选秀球员的动作无须花费你任何费用. NOTE: The players on the board in each draft class will not be available in subsequent draft classes or as free agents in the future. They may become available on the Trading Block feature later in the game, but there's no guarantee. So if you see a player you really like, trade up and get him! 备注:在选秀里面的球员将不会在以後的选秀会上出现,也将不会以FA的姿态出现. 不过他们也许会出现在交易市场(这个要玩到後面的等级才会出现),但是也仅是有机会 不能保证一定会再见到他们.所以当你有中意的人选,就不要让他溜走吧! Trading Block: Once you've unlocked the Trading Block feature, you can use RPs to reveal lists then swap in the players you want on your roster. If you don't have enough salary to make the deal work, use FB credits to purchase the trade. 一旦你解锁了交易市场的功能後,你就可以利用RP去和游戏内其他玩家做球员交易的动作 如果你没有足够的金钱来达成交易,别担心,拿出你那更有价值的RP吧! Head Coaches: Hiring a head coach to lead your team will boost the ratings of certain players on your team. When one of your head coach's skills (quickness, teamwork, fundamentals, etc.) matches the skill of a player, that player's rating gets boosted. 球队的总教练有着加强你球队分数的功能.当你的教练所擅长的执教能力(快速,团队合作 基石,等等)对应到球员的天生技能时,那麽该名球员的分数便会有所提昇 Example: Scott Skiles' skill sets are ??? and ??. So any of your players that have the "???" skill will get a rating bump and any ??? that have the "???" skill will get a rating bump. 举个例子:Scott Skile的技能为PG-Quickness及C-Fundamentals.那麽任何你球队上 拥有Quickness的PG以及拥有Fundamentals的C都会受到该教练的加持. There is a pool of head coaches available at the start of the game and then more are unlocked as you defeat real-life pro basketball teams in trophy games. 教练的取得方式来自於击败真实世界的球队,击败球队便会解锁,之後在你的Roster选 单中便可以选择新的教练来作为球队总教练. 附注:每名教练所加持的位置及能力都不相同,越後面的教练加持能力越强,对相对地 花费也越高,除此之外,替换教练时,释出旧教练并不会得到任何金钱!! Playing Games: Each game is a simulation pitting your 10-man lineup against your opponent's. Points are scored based on how your strengths and weaknesses (offense, defense, possession) match up against the team you're playing. 废话又出现了,每场比赛就是模拟两队10名球员在比赛中的表现,每名球员都会贡献出 一个分数,该分数的依据是建立在你球队的实力上(进攻,防守,篮板控制),所有球员的 分数总和即是你该场比赛的得分 Your franchise earns salary and reputation points by challenging and defeating other teams. Victories also unlock free agents. You may challenge teams on levels other than your current one - but keep in mind, defeating lower-class opponents will yield less salary and RPs and defeating higher-class opponents may prove difficult. 你的球队在你击败其他队伍後会获得对应的金钱以及RP.胜利也同时会给予你替换FA的 机会,你也可以选择挑战其他等级的玩家,不过切记,打低等级玩家奖励会相对地较少, 击败高等级玩家则会显得较为吃力. Game Limits: The number of games your franchise can play in any given day is limited, so choose your opponents wisely. Additional games may be purchased with reputation points. "Rivalries" - contests between you and your Facebook friends' franchises - have different daily limits based on your current level of play. Teams are also limited to playing a single opponent twice in one day. 你一天可以进行比赛的场数是有限制的,所以慎选对手是重要的.游戏中可以藉着RP去 购买额外的比赛场数(花费会逐渐增高)."对抗"-让你可以和你的FB朋友相互较量的功 能则是不包含在比赛场数中,它是以你目前在该游戏中的朋友数量决定.另外,同一名比 赛对手一天内最多只能对战两次(防止车人) Scrimmages: Playing scrimmages against friends not currently playing Franchise Basketball will partially refill your daily game total. Choose an opponent and earn an additional game for each scrimmage you play with a limit of 8 per day. Send a little smack your friend's way by publishing the result to their Wall. If your friend becomes a full-time GM, your Rivalry limit will increase permanently. "混战"比赛则是对抗你脸书上没在玩该游戏的朋友,藉由这个步骤会补充你1-2场不等的 比赛场数.你一天只能执行该动作八次,在对战後你可以把对战结果贴在该朋友的涂鸦墙 上.如果你的朋友因而加入游戏,那麽你的"对抗"数就会永久增加1. Franchise Advancement: As your team racks up victories, it climbs the ladder and ascends through the various divisions and leagues. Whenever your team advances, it acquires bonuses and unlocks real-life pro basketball teams you'll be able to challenge in trophy matches. 每当你的球队向上一个等级後,游戏便会解锁更高等级的现实球队联盟供你挑战,挑战胜 利後除了前面所提到的教练解锁奖励外,也会给予你高额RP报酬. Trophy Games: As you unlock various real-life pro basketball teams, you're able to challenge them to games. A victory against these current and legendary teams earns your franchise valuable RPs and allows you to add that team to your trophy case. When indicated, defeating a pro team also unlocks head coaches. 锦标赛,也就是上面提到的跟现实球队联盟对战的比赛,当你等级到一个程度後,你便可 以对这些职业球队进行挑战,赢得比赛後除了会给你带来珍贵的RP也会增加你的奖盃数 量.如前面所提到,部份球队的奖励也包括了教练解锁. Training Players: Once you've unlocked player training, you'll be able to train your players, increasing their rating and the overall rating of you team. Higher levels of training can be acquired for RPs from the Commish and each player has a training potential that indicates how high their rating can be improved. 当你到达Verteran等级时,便可以开始训练球员,你可以训练你队伍中的球员,增强他们 的分数也同时增强球队的实力.更高等级的训练可以藉由RP购买取得,每名球员有一个 训练潜力指标来标示出该名球员最高可以被训练到哪个程度. Reputation Points: Reputation Points are acquired through winning games against other franchises and real-life pro teams. These points can be used to: -Acquire sponsorships, boost sales, and sign lucrative contracts for your franchise which puts more $$$ into your team's bank account. -Increase the amount of daily games you can play. -Increase the ratings of players by position through bonuses. -Improve your ability to move up in the Draft. 最後是RP的功用: RP点数可以藉由击败游戏中其他玩家或是现实职业球队来获得. RP可以用来: 获取金钱,增加每日可进行比赛的上限次数,增加你某个位置上的球员能力,提高你的 选秀顺位,回复你的比赛场数. Good Luck! 干,好长一篇,内容虽然还好,但是多起来要人命,吃饱饭後回来翻译Q&A. -- The meaning of life in WoW is you're some schmo that doesn't have anything better to do than sit around pressing a button and killing imaginary monsters. It doesn't matter if you're smart or how adept you are, it's just how much time you sink in. You don't need to do anything exceptional, you just need to run the treadmill like everyone else. - Jonathan Blow (2006 IGF Design Innovation winner) --



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◆ From: 111.83.241.80 ※ 编辑: jellyfishtea 来自: 111.83.241.80 (12/26 19:01)







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