作者david23w0307 (Go Sonics)
看板NFL
标题Re: [GAME] 数据&FRANCHISE一问
时间Thu Mar 15 15:59:53 2007
※ 引述《edgecutioner ([台北狗]自由人!!!)》之铭言:
: 有点不知道要用那个分类问
: 不过问题是从MADDEN来的,所以就用GAME了
: 小问题就是:
: TACKLE FOR LOSS是什麽意思呢?
: (我记得版上有讲过,但是我找不到那篇文了)
: 另外我在游戏中寄前要跟球员续约的时候
: 除了释放掉跟签约以外还有一个选项是FRANCHISE TAG
: 这个是什麽作用呢??
: 题外话
: 话说MADDEN的ALL PRO难度真是让我摸不着头脑
: PASS有时候实在有点难,很少拿到BIG PLAY
: 害我现在都用HAIL MERRY然後VICK直接狂奔战术....(超好用..但是一下就腻了)
: 但是防守的时候,有时候如果死命用BLITZ,一场可以给我拿到十几个SACK.....
: 虽然最後我的 战绩是有输有赢
: 不过电脑的AI真是令人脱力
: 我是玩360版的(没有金会员,不然真想上网打打看)
: 不过坦白讲,PS2的MADDEN 07比较好玩,王朝比较有深度(不喜欢玩SUPERSTAR MODE)
: 去年当兵的时候打了好几年的王朝吧,我跟学弟都有自己的TEAM
: 有时候BIG PLAY出来大家都很HIGH
: MADDEN是我在部队里的美好回忆!!(当初运气好抽到好单位啦... ( ̄y▽ ̄)╭)
: 题外话多了点,希望大家OFFSEASON都可以玩GAME玩的开心!
basically, in all pro and all madden mold, the computer reacts to what you do.
for example, if you are blizing your linebacker at your left side, the
computer will most likely have a TE there just to block your LB. so, blizing
another guy instead or change your play call before the snap.
same thing with your offense. the computer will most likely show blize when
you call a play action play. now, audible the play call before the snap and
use a TE to run down the middle or throw a streak to your WR because they
are likely to have one-on-one situations.
anyways, because the computer reacts to your play call, you have to react back
. got it?
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※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 66.215.69.96
1F:推 edgecutioner:AUDIBLE真的满有用,有时候BLITZ转成ZONE很好拿INT! 03/15 20:36
2F:→ edgecutioner:下次会转成ALL MADDEN玩玩看有什麽差异,希望不要被 03/15 20:36
3F:→ edgecutioner:惨电,感谢回应!I GOT IT!XD 03/15 20:37