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http://www.mojang.com/2012/03/minecraft-1-2-5-prerelease/ Minecraft 1.2.5 Prerelease 麦块1.2.5先行版 by Jens Bergensten on March 30, 2012 Hello 哈罗 The last few days we’ve had a Minecraft mini conference with the new Minecraft developers @Dinnerbone, @_grum, @tahgtahv and @EvilSeph (old bukkit members) and Mojang’s biz and web teams. We’ve discussed our short- and long-term plans for Minecraft, which includes stuff such as the modding API and making it easier to start servers to play with your friends and family on. 前几天我们跟一些开发者开了一个小小麦块会议,包含Dinnerbone、_grum、tahgtahv和 EvilSeph(前Bukkit成员)还有Mojang的biz和web团队,我们讨论了麦块的短期与长期策略 其中包含了一些模组的API、以及让玩家更容易架设伺服器与亲朋好友同乐。 The modding API will be designed and developed openly, to make sure we get important feedback from members of the community. It will obviously be inspired by the team’s experience from CraftBukkit, but will be created from scratch to avoid unnecessary dependencies on things that may not have been optimal in the past. 模组API会公开设计与研发,确保我们能够了解社群成员的回馈,这策略显然是受到 CraftBukkit的启发,但是会移除一些过去一些无关的依存性并把它最佳化。 (简单说就是模组API更加透明友善有效率) We’ve also prepared to be a larger team spread over several time zones, so we ’ve moved to using git instead of svn, started using a task and story tracker, and configured a build project using Maven and Gradle. This is just a lot of developer mumbo-jumbo, but what I’m trying to say is that we are doing a lot of stuff behind the scenes. 同时,我们打算把我们的团队扩张到世界各个时区,所以我们从原本的SVN改用Git、开始 使用Task and Story Tracker、并且用Maven和Gradle设定建立专案,上面说的这些是一 些研发人员的碎碎念,呃不过我们想表达的是说我们在幕後其实做了不少的事情这样。 Among the weekly tasks we’ve discussed whether we need to do a Minecraft 1.2.5 patch, or resume “snapshotting.” Unfortunately the 1.2.4 patch included a severe crash bug in the world generator, so we feel it’s necessary to officially patch the game again. We are aware that many of you use modded clients or play on the bukkit server implementation, and that patches causes a lot of overhead for you. Neither are officially supported of course, but it’s not in our interest to make it hard for people to play the game. The best compromise we could come up with was to make a pre-release of 1.2.5 today, and then update the game “for real” a few days later. This will give both modders and bukkit a few days to prepare for the release. 在每周工作上我们曾经讨论到底要不要放出1.2.5,不幸的是,1.2.4在产生世界的时候 会有一些导致当机的严重Bug,所以我们觉得应该要赶紧再次放出新的更新版,我们知道 很多玩家都有装MOD或是在Bukkit伺服器上玩,对你们来说版本更新是一件很麻烦的事, 虽然官方并没有正式支援这些MOD,但我们也不是故意要找你们麻烦,最好的折衷方式就 是我们今天先释放一个1.2.5的先行版本,之後过几天才「真正」进行版本更新,这种作 法让模组作者和Bukkit有几天的时间先为改版做准备。 So here it is, Minecraft 1.2.5, 嗯,所以拿去吧,Minecraft 1.2.5 Client download: JAR 客户端下载: JAR Server download: JAR or EXE 伺服器下载: JAR 或 EXE Changes: 更新: Added shift clicking support in furnaces 新增火炉按Shift的支援(就是能用Shift左键把东西送到火炉里吧) Added method to easily acquire blocks you have selected in the world in Creative mode using the ‘pick block’ key 创造模式新增一个方法让玩家可以更容易用「选择方块」键(预设按滑鼠滚轮或中键)来 选取方块(大概是可以远距离挑方块吧,按滑鼠滚轮真的很好用的说) Made the Direct Connect dialog remember the last IP for the current session 多人游戏的直接连线现在会记忆最後一次输入的IP Fixed issues detected certain links in chat 修正聊天中超连结侦测的问题 Fixed wild ocelots behaving like tamed cats 修正野生豹猫学家猫 (www Fixed various chat crashes 修正许多聊天聊到当掉的问题 Made cats less eager to sit on things 猫猫比较不想坐坐 Made cats less patient 猫猫比较没耐心 Fixed world generation failing under certain circumstances 修正在某些情况下产生世界失败的问题 Fixed issues turning off sound under certain circumstances 修正在某些情况下没有声音的问题 Removed all ghost entities under the command of Lord Herobrine 移除所有Herobrine大魔王所控制的幽灵物体 Fixed crash when pasting certain characters in chat 修正在聊天中贴上某些特定人名字会当掉的问题 Fixed slash ‘/’ key not behaving correctly in certain environments 修正按键「/」在某些环境下失灵的问题 Fixed command matching being too greedy (for example: typing ‘/stophammertime ’ no longer stops your server) 修正指令配对系统太贪心(例如: 输入「/stophammertime」现在不会再停掉你的伺服器) Fixed not being able to click coloured links 修正无法点击彩色连结的问题 Fixed potential issue with village door detection (which could cause too many villagers) 修正村庄门判断侦测的潜藏问题(造成村民过剩) Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls 让使用一叠香菇汤的时候不会整叠都喝掉 (... Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT) 用打火石搥TNT现在会正确掉落TNT方块(右键会引爆TNT) The exact same version will be added to the launcher on Wednesday April 4, at 15:00 CEST (06:00 in California, 09:00 in Florida, 22:00 in Korea, and 23:00 in Sydney). 完全相同的版本在CEST时区4/4星期三下午三点会正式上线(加州六点、佛洲九点、韩国晚 上十点、雪梨晚上十一点) == 原来1.2.4不稳定...那要不要等1.2.5直接升上去就好了呀... 不稳定跳过好了?囧 -- About me? Please visit: 关於我?我的网路电子名片 http://about.me/howar31 http://about.me/howar31 --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 114.43.235.136
1F:推 shadowblade:有点想建议一下洽村先不要改版,1.2.4听说BUG不少 03/30 22:07
2F:推 gh0987:1.2.4 ......我想还是跳过吧QQ 03/30 22:08
3F:→ gh0987:会当掉不是因为输入人名,而是某些特定符号像是§之类的 03/30 22:16
4F:推 olys:#1FQi4PDK 蘑菇汤问题 03/30 22:17
5F:→ gh0987:然後是用整叠"碗"制作蘑菇汤不会再多变一吧......? 03/30 22:17
6F:推 zw227:我看到"哈罗"就笑了XDDD 感谢翻译!有的地方很可爱 >口< 03/30 22:20
7F:→ gh0987:应该不是制作蘑菇汤,应该是向哞菇"挤奶"的时候才对XD 03/30 22:23
8F:→ howar31:糟糕,有些BUG没碰过误会意思了w 03/30 22:33
9F:→ dioxin125:靠 所以打火石不能用左键引爆?右键好像是直接炸掉耶= = 03/30 22:35
10F:推 BSpowerx:一直把猫改得越来越真实XD 03/30 22:58
11F:推 kaj1983:这下子不会在地底看到不明空间与火把了@@ 03/30 23:10
12F:推 startlequiet:真的 我希望狗能做到一些事 不过作者似乎是猫奴 03/30 23:22
13F:→ startlequiet:猫越改越像猫 下一版搞不好会看到洞就钻... 03/30 23:23
14F:→ startlequiet:特别偏爱箱子 打开箱子会发现你的猫在里面... 03/30 23:24
15F:→ gh0987:关於猫的MOD到现在还没看过就是了 03/30 23:24
16F:推 XDglory:又有him... 03/30 23:25
17F:→ rusa:刚看到有人实况 地图生成还是有错... 03/31 00:19
18F:→ tsukie2887:1.2.4的地图生成问题很大 到处都是浮空平台跟小岛 03/31 00:23
19F:→ tsukie2887:我只要求别再冒那麽多空岛出来就好了... 03/31 00:24
20F:→ gh0987: 到下星期之前应该还来得及救 03/31 00:24
21F:推 organ63521:我比较想知道HIM 我还没遇过QQ 03/31 02:39
22F:→ howard95:我1.2.3的猫不知道怎麽回事跑到箱子里= =,明明是坐下的 03/31 10:02
23F:→ howard95:现在打开箱子就可以看到他的头在里面,不拆掉箱子出不来 03/31 10:02
24F:→ ERQQ:箱猫www 03/31 11:28
25F:→ moonwolf7426:真可爱! 03/31 14:51
26F:→ kinor038591:箱猫<3<3<3 03/31 15:14
27F:推 abicat0:翻译好可爱 HIM大魔王ww 04/01 01:02
28F:→ gh0987:补相关影片 www.youtube.com/watch?v=wWXsCCnhvSU 04/01 02:38







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