作者esotebri (esotebri)
看板Magic
标题MtG关键字解说~多重时空
时间Fri Aug 28 14:41:28 2009
大家都知道MtG的关键字很多,虽然只要在FAQ出来时把它背下来就好了,但是有很多新加
入的玩家并不会也不知道要去找那些散落在各处的规则集。还有那些在日後更新的规则,
那些只有刻意关心的人才会注意,因此我把完整规则里有关关键字的段落整理好,加上已
经翻过的翻译,中文缺漏的部份由我加以翻译。
我会这麽做的理由是因为看到了这篇文章︰
文章代码(AID):
#1AOpAfP7 (Magic) [ptt.cc] [问题] 许多新的技能
刚好我也想要有一份完整的关键字解说,所以就有这份文件的诞生,给我自己以及所有爱
好MtG的玩家。请享用。
这篇文章收录了时空背景不在多明纳里亚的关键字异能,再加上预知将来系列。
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序言
请注意,这并非正式的完整规则译本。请不要以此份文件作为规则遵守的依据,也请不要
以本文件来质问玩家或裁判对於规则的熟稔度。於正式比赛中,主审有最高的规则解释权
。
本文件的原始文件为Comprehensive Rules,网址为
http://www.wizards.com/Magic/TCG/Resources.aspx?x=magic/rules;另外部份语言的
常见问题集网址也为此。
本文件的译本部份参考2006年10月的中文版魔法风云会完整规则与各系列问世时的常见问
题集,网址为
http://www.wotctaiwan.com/MTG/tourrule.html。无法参考的部份则由译
者私自翻译。
本文件若有错漏之处,将於近期逐步修正。
本文件之所有中文翻译名称,均为撰写者查询相关资料後方便读者阅读所制成之资料,并
不代表或具有官方之立场,内容仅供参考。
本文件为私自翻译的文章,并不保证内容的正确性,请勿转载本文件的任何私自翻译部份
於任何地方,避免对本游戏的规则理解有误,也请勿催促官方更新相关之文件。
本文件为散落在各处的关键字规则解释集中於此文件,以中英对照方式编写。
本文件依据修订时间为2009年7月8日的Comprehensive Rules翻译而成。
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702.28. 马术 Horsemanship
702.28a 马术属於躲避式异能,在入门版三国志中出现。 Horsemanship is an evasion
ability that appeared in the Portal Three Kingdoms set.
702.28b 具马术异能的生物不能被不具马术异能的生物所阻挡。无论某生物是否具有马术
异能,具有马术异能的生物都可以阻挡它。(请参见规则509,「宣告阻挡者步骤」)A
creature with horsemanship can't be blocked by creatures without
horsemanship. A creature with horsemanship can block a creature with or
without horsemanship. (See rule 509, "Declare Blockers Step.")
702.28c 同一个生物上的数个马术异能并无意义。Multiple instances of
horsemanship on the same creature are redundant.
[略]
702.38. 共鸣 Affinity
702.38a 共鸣属於静止式异能,当该咒语在堆叠中时生效。「[内文]共鸣」意指「你每操
控一个[内文],使用此咒语的费用便减少{一}来使用。」 Affinity is a static
ability that functions while the spell is on the stack. "Affinity for [text]"
means "This spell costs you {1} less to cast for each [text] you control."
702.38b 当你要支付咒语的费用时,共鸣异能只会减少一般魔法力费用,而不会减少有色
魔法力的费用。The affinity ability reduces only the amount of generic mana a
spell's controller has to pay; it doesn't reduce how much colored mana that
player has to pay.
702.38c 若某咒语上有多个共鸣异能,则每个都会分别生效。If a spell has multiple
instances of affinity, each of them applies.
702.39. 打包 Entwine
702.39a 打包属於出现在模式咒语中(请参见规则700.2)的静止式异能,会当牌在堆叠
中时发生效用。「打包[费用]」意指「你可以选择改为使用此咒语的所有模式,而非只使
用一个模式。若你如此做,则你额外支付[费用]。」使用打包异能时,需依照规则601.2b
与规则601.2e至g之规范,来选择模式与支付额外费用。Entwine is a static ability
of modal spells (see rule 700.2) that functions while the spell is on the
stack. "Entwine [cost]" means "You may choose all modes of this spell instead
of just one. If you do, you pay an additional [cost]." Using the entwine
ability follows the rules for choosing modes and paying additional costs in
rules 601.2b and 601.2e-g.
702.39b 若是支付了打包费用,则在此咒语结算时,则依序按照各模式的内文来执行。
If the entwine cost was paid, follow the text of each of the modes in the
order written on the card when the spell resolves.
702.40. 套件 Modular
702.40a 套件代表了两部分的异能,一个是静止式异能,另一个则是触发式异能。「套件
N」意指「此永久物进战场时上面有N个+1/+1指示物」,以及「当此永久物从战场上置入
坟墓场时,其上每有一个+1/+1指示物,你便可以在目标神器生物上放置一个+1/+1指示物
。」Modular represents both a static ability and a triggered ability.
"Modular N" means "This permanent enters the battlefield with N +1/+1
counters on it" and "When this permanent is put into a graveyard from the
battlefield, you may put a +1/+1 counter on target artifact creature for each
+1/+1 counter on this permanent."
702.40b 若某生物具有数个套件异能,则每一个都会分别触发。If a creature has
multiple instances of modular, each one works separately.
702.41. 辉映 Sunburst
702.41a 辉映属於静止式异能,於某物件从堆叠进入战场时生效。「辉映」的字样意指:
「若此物件从堆叠进入战场时是个生物,则用过几种颜色的魔法力来支付其费用,它进战
场时上面便有几个+1/+1指示物。若此物件是从堆叠进入战场而且进战场时不是生物,则
用过几种颜色的魔法力来支付其费用,它进战场时上面便有几个充电指示物。」
Sunburst is a static ability that functions as an object is entering the
battlefield from the stack. "Sunburst" means "If this object is entering the
battlefield from the stack as a creature, it enters the battlefield with a
+1/+1 counter on it for each color of mana spent to cast it. If this object
is entering the battlefield from the stack and isn't entering the battlefield
as a creature, it enters the battlefield with a charge counter on it for each
color of mana spent to cast it."
702.41b 辉映只在该咒语结算的时候生效;并且必须是支付过一种或多种有色魔法力时才
会生效。用来支付额外费用或替代性费用的魔法力,其颜色种类的数量也会计算在内。
Sunburst applies only as the spell is resolving and only if one or more
colored mana was spent on its costs. Mana paid for additional or alternative
costs applies.
702.41c 辉映也可用来设定其他异能的变数值。若此关键字是这种用途,此异能就不会在
乎这是个生物咒语或非生物咒语。Sunburst can also be used to set a variable
number for another ability. If the keyword is used in this way, it doesn't
matter whether the ability is on a creature spell or on a noncreature spell.
例:「套件~辉映」的字样意指:「用过几种颜色的魔法力来支付此永久物的费用,它进
战场时上面便有几个+1/+1指示物」以及「当此永久物从战场上置入坟墓场时,其上每有
一个+1/+1指示物,你便可以在目标神器生物上放置一个+1/+1指示物。」 Example: The
ability "Modular--Sunburst" means "This permanent enters the battlefield with
a +1/+1 counter on it for each color of mana spent to cast it" and "When this
permanent is put into a graveyard from the battlefield, you may put a +1/+1
counter on target artifact creature for each +1/+1 counter on this permanent."
702.41d 若某生物具有数个辉映异能,则每一个都会分别产生作用 。If an object has
multiple instances of sunburst, each one works separately.
702.42. 武士道 Bushido
702.42a 武士道属於触发式异能。「武士道N」意指:「每当此生物进行阻挡或被阻挡时
,它得+N/+N直到回合结束」。(请参见规则509,「宣告阻挡者步骤」) Bushido is a
triggered ability. "Bushido N" means "Whenever this creature blocks or
becomes blocked, it gets +N/+N until end of turn." (See rule 509, "Declare
Blockers Step.")
702.42b 若某生物具有数个武士道异能,则每一个都会分别触发。 If a creature has
multiple instances of bushido, each triggers separately.
702.43. 转生 Soulshift
702.43a 转生属於触发式异能。「转生N」的字样意指:「当此永久物从战场上进入坟墓
场时,你可以将目标总魔法力费用等於或小於N的精灵牌从你的坟墓场移回你手上。」
oulshift is a triggered ability. "Soulshift N" means "When this permanent is
put into a graveyard from the battlefield, you may return target Spirit card
with converted mana cost N or less from your graveyard to your hand."
702.43b 若某永久物具有数个转生异能,则每一个都会分别触发。If a permanent has
multiple instances of soulshift, each triggers separately.
702.44. 通联 Splice
702.44a 通联属於静止式异能,当牌在你手上时生效。「通联[副类别][费用]意指:「於
你施放[副类别]咒语时,你可以从你的手上展示此牌。若你如此作,则将此牌的文字栏内
容复制入该咒语中,并支付[费用],以作为施放该咒语的额外费用。」支付某牌的通联费
用时,需依照规则601.2b与规则601.2e至g之规范来支付额外费用。Splice is a static
ability that functions while a card is in your hand. "Splice onto [subtype]
[cost]" means "You may reveal this card from your hand as you cast a
[subtype] spell. If you do, copy this card's text box onto that spell and pay
[cost] as an additional cost to cast that spell." Paying a card's splice cost
follows the rules for paying additional costs in rules 601.2b and 601.2e-g.
例:由於通联牌还留在玩家的手上,稍後便可以正常施放该牌,或是将该牌通联在其他咒
语上。若所通联上的咒语之费用包括了「弃一张牌」,你甚至可以弃掉该通联牌来支付此
部分的费用。 Example: Since the card with splice remains in the player's
hand, it can later be cast normally or spliced onto another spell. It can
even be discarded to pay a "discard a card" cost of the spell it's spliced
onto.
702.44b 若你无法作出该牌内文中所指明的选择(例如目标),便不能使用该牌的通联异
能。你不能将某张牌多次通联上同一个咒语。若你要将数张牌通联上同一个咒语,则将这
些牌同时展示,并决定执行内文指示时之顺序为何。在这些内文指示之中,本体咒语的内
文一定会首先执行。 You can't choose to use a splice ability if you can't make
the required choices (targets, etc.) for that card's instructions. You can't
splice any one card onto the same spell more than once. If you're splicing
more than one card onto a spell, reveal them all at once and choose the order
in which their instructions will be followed. The instructions on the main
spell have to be followed first.
702.44c 此咒语将具有本体咒语的各项特徵,并且额外具有每张通联牌文字栏的叙述。此
咒语不会获得通联牌其他部分的特徵。(如名称,魔法力费用,颜色,超类别,类别,副
类别等)复制进该咒语的文字为该通联牌在堆叠时的文字,而非印刷在牌上的文字。
The spell has the characteristics of the main spell, plus the text boxes of
each of the spliced cards. The spell doesn't gain any other characteristics
(name, mana cost, color, supertypes, card types, subtypes, etc.) of the
spliced cards. Text copied onto the spell that refers to a card by name
refers to the spell on the stack, not the card from which the text was copied.
例:冰冻射线这张红色牌的内文叙述为「冰冻射线对目标生物或玩家造成2点伤害」,通
联上名为探遍迷雾的蓝色古咒咒语;该咒语依旧是蓝色,而且可以造成伤害。这代表它可
以指定具反红保护异能的生物为目标,并且对该生物造成2点伤害。 Example: Glacial
Ray is a red card with splice onto Arcane that reads, "Glacial Ray deals 2
damage to target creature or player." Suppose Glacial Ray is spliced onto
Reach Through Mists, a blue spell. The spell is still blue, and Reach Through
Mists deals the damage. This means that the ability can target a creature
with protection from red and deal 2 damage to that creature.
702.44d 替此类额外内文选择目标时,则如常行事。(请参见规则601.2c)请注意,若某
咒语具有一个或数个目标,且所有目标在结算时皆不合法,此咒语便会被反击。 Choose
targets for the added text normally (see rule 601.2c). Note that a spell with
one or more targets will be countered if all of its targets are illegal on
resolution.
702.44e 一旦该咒语离开堆叠,便不再具有由通联造成的任何改变。(例如,当它被反击
,被放逐,或结算後) The spell loses any splice changes once it leaves the
stack (for example, when it's countered, it's exiled, or it resolves).
702.45. 献祭 Offering
702.45a 献祭属於静止式异能,会在具有此异能的牌位於你可以使用它的区域时生效。「
[副类别]献祭」意指:「你可以於你能够施放瞬间的时机下施放此牌,但须牺牲一个属於
[副类别]的永久物。若你如此作,则减少使用此牌的费用,减少的量为所牺牲的永久物之
魔法力费用。」Offering is a static ability of a card that functions in any
zone from which the card can be cast. "[Subtype] offering" means "You may
cast this card any time you could cast an instant by sacrificing a [subtype]
permanent. If you do, the total cost to cast this card is reduced by the
sacrificed permanent's mana cost."
702.45b 宣告此咒语时,便一并牺牲该永久物(见规则601.2a)。该咒语的总费用会因此
减少,减少的量为所牺牲的永久物之魔法力费用(见规则 601.2e)The permanent is
sacrificed at the same time the spell is announced (see rule 601.2a). The
total cost of the spell is reduced by the sacrificed permanent's mana cost
(see rule 601.2e).
702.45c 对於具有献祭异能之牌的总费用来说,所牺牲之永久物的魔法力费用中之一般魔
法力,会用来减少该总费用中的一般魔法力;所牺牲之永久物的魔法力费用中之有色魔法
力,会用来减少该总费用中同样颜色的魔法力;所牺牲之永久物的魔法力费用中之有色魔
法力,若是与该总费用中有色魔法力的颜色不同,或是超过了该总费用中有色魔法力的数
量,则用来减少该总费用中等量的一般魔法力。Generic mana in the sacrificed
permanent's mana cost reduces generic mana in the total cost to cast the card
with offering. Colored mana in the sacrificed permanent's mana cost reduces
mana of the same color in the total cost to cast the card with offering.
Colored mana in the sacrificed permanent's mana cost that doesn't match
colored mana in the colored mana cost of the card with offering, or is in
excess of the card's colored mana cost, reduces that much generic mana in the
total cost.
702.46. 忍术 Ninjutsu
702.46a 忍术属於起动式异能,只当具有忍术异能之牌在玩家的手上时产生作用。「忍术
[费用]」的字样意指:「[费用],从你手上展示此牌,将一个由你操控且未受阻挡的生物
移回其拥有者手上:将此牌从你手上横置进战场,且正进行攻击。」 Ninjutsu is an
activated ability that functions only while the card with ninjutsu is in a
player's hand. "Ninjutsu [cost]" means "[Cost], Reveal this card from your
hand, Return an unblocked creature you control to its owner's hand: Put this
card onto the battlefield from your hand tapped and attacking."
702.46b 宣告了某张牌的忍术异能後,直到该异能离开堆叠为止,该牌会一直展示着。
The card with ninjutsu remains revealed from the time the ability is
announced until the ability leaves the stack.
702.46c 当场上的某个生物未受阻挡时,才可以起动忍术异能(请参见规则509.1h)。具
有忍术异能的生物是以未受阻挡的状态放置进战场。它所攻击的玩家或 Planeswalker和
原本移回手上的攻击对象是一样的。 A ninjutsu ability may be activated only
while a creature on the battlefield is unblocked (see rule 509.1h). The
creature with ninjutsu is put onto the battlefield unblocked. It will be
attacking the same player or planeswalker as the creature that was returned
to its owner's hand.
702.47. 历传 Epic
702.47a 历传代表了两部分的异能,一个是静止式异能,另一个则是延迟触发式异能。「
历传」的字样意指:「这盘游戏结束之前,你不能施放咒语。」以及「在你这盘游戏结束
之前的每回合维持开始时,复制此咒语,但不包含其历传异能。若此咒语需要目标,你可
以为复制品选择新的目标。」请参见规则706.9。Epic represents both a static
ability and a delayed triggered ability. "Epic" means "For the rest of the
game, you can't cast spells," and "At the beginning of each of your upkeeps
for the rest of the game, copy this spell except for its epic ability. If the
spell has any targets, you may choose new targets for the copy." See rule
706.9.
702.47b 一旦某玩家操控的历传咒语结算,他便不能施放咒语,但效应(比如历传异能本
身)依旧能把咒语的复制品放入堆叠。 A player can't cast spells once a spell
with epic he or she controls resolves, but effects (such as the epic ability
itself) can still put copies of spells onto the stack.
702.48. 召集 Convoke
702.48a 召集属於静止式异能,当该咒语在堆叠中时生效。召集的字样意指:「你可以横
置任意数量由你操控,且未横置的生物,以作为施放此咒语的额外费用。你每以此法横置
一个生物,施放此咒语时所支付的费用便可以少支付{一},或一点所横置生物颜色的魔法
力。」使用召集异能时,需依照规则601.2b与规则 601.2e至g之规范来支付额外费用。
Convoke is a static ability that functions while the spell is on the stack.
"Convoke" means "As an additional cost to cast this spell, you may tap any
number of untapped creatures you control. Each creature tapped this way
reduces the cost to cast this spell by {1} or by one mana of any of that
creature's colors." Using the convoke ability follows the rules for paying
additional costs in rules 601.2b and 601.2e-g.
例:你施放了维图加基守护者这个咒语,此咒语具有召集异能,并且费用为{六}{绿}{白}
。你宣告自己将横置一个神器生物,一个红色生物,以及一个绿白双色的生物来协助支付
此费用。该神器生物与红色生物都可以使此咒语的费用减少{一}。你选择该绿白双色生物
要使此咒语的费用减少{一},{绿},或是{白}。然後,你支付维图加基守护者的费用时,
便一并横置这些生物。Example: You cast Guardian of Vitu-Ghazi, a spell with
convoke that costs {6}{G}{W}. You announce that you're going to tap a
colorless creature, a red creature, and a green-and-white creature to help
pay for it. The colorless creature and the red creature each reduce the
spell's cost by {1}. You choose whether the green-white creature reduces the
spell's cost by {1}, {G}, or {W}. Then the creatures become tapped as you pay
Guardian of Vitu-Ghazi's cost.
702.48b 同一个咒语上的数个召集异能并无意义。 Multiple instances of convoke on
the same spell are redundant.
702.49. 发掘 Dredge
702.49a 发掘属於静止式异能,只当具有发掘异能的牌在某玩家的坟墓场中时生效。「发
掘N」的字样意指:「只要你牌库至少有N张牌,如果你将要抽一张牌,你可以改为将你牌
库顶的N张牌置入你的坟墓场,且将此牌从你的坟墓场移回你手上。」 Dredge is a
static ability that functions only while the card with dredge is in a
player's graveyard. "Dredge N" means "As long as you have at least N cards in
your library, if you would draw a card, you may instead put N cards from the
top of your library into your graveyard and return this card from your
graveyard to your hand."
702.49b 若玩家的牌库张数少於某个发掘异能所指定的数量,则该玩家便不能以此法将任
何牌置入其坟墓场。 A player with fewer cards in his or her library than the
number required by a dredge ability can't put any of them into his or her
graveyard this way.
702.50. 易质 Transmute
702.50a 易质属於起动式异能,只当具有易质异能之牌在玩家的手上时产生作用。「易质
[费用]」的字样意指:「[费用],弃掉此牌:从你的牌库中搜寻一张总魔法力费用与它相
同的牌,展示该牌,并置於你手上。然後将你的牌库洗牌。你只可以於你能使用巫术的时
机下起动此异能。」Transmute is an activated ability that functions only while
the card with transmute is in a player's hand. "Transmute [cost]" means
"[Cost], Discard this card: Search your library for a card with the same
converted mana cost as the discarded card, reveal that card, and put it into
your hand. Then shuffle your library. Activate this ability only any time you
could cast a sorcery."
702.50b 对於具易质异能的牌来说,虽然此异能只能於该牌在手上时起动,但不论此物件
在战场上或是在其他区域,此异能都存在於其上。因此,若某效应会对具有一个或数个起
动式异能之物件产生影响,则具有易质异能的物件也会因此受影响。 Although the
transmute ability can be activated only if the card is in a player's hand, it
continues to exist while the object is on the battlefield and in all other
zones. Therefore objects with transmute will be affected by effects that
depend on objects having one or more activated abilities.
702.51. 嗜血 Bloodthirst
702.51a 嗜血属於静止式异能。「嗜血N」的字样意指:「如果对手本回合曾受过伤害,
此永久物进战场时上面有N个+1/+1指示物。」Bloodthirst is a static ability.
"Bloodthirst N" means "If an opponent was dealt damage this turn, this
permanent enters the battlefield with N +1/+1 counters on it."
702.51b 「嗜血X」的字样是嗜血的特殊格式之一。「嗜血X」的字样意指:「如果所有对
手本回合总共已受过X点伤害,此永久物进战场时上面有X个+1/+1指示物。」
"Bloodthirst X" is a special form of bloodthirst. "Bloodthirst X" means "This
permanent enters the battlefield with X +1/+1 counters on it, where X is the
total damage your opponents have been dealt this turn."
702.51c 若某物件具有多个嗜血异能,则每一个都会分别生效。If an object has
multiple instances of bloodthirst, each applies separately.
702.52. 缠身 Haunt
702.52a 缠身属於触发式异能。永久物上「缠身」的字样意指:「当此永久物从战场上置
入坟墓场时,将它放逐并缠身在目标生物上。」瞬间或巫术咒语上「缠身」的字样意指:
「当此咒语牌结算後,将它放逐并缠身在目标生物上。」Haunt is a triggered
ability. "Haunt" on a permanent means "When this permanent is put into a
graveyard from the battlefield, exile it haunting target creature." "Haunt"
on an instant or sorcery spell means "When this spell is put into a graveyard
during its resolution, exile it haunting target creature."
702.52b 由於其缠身异能而将本身放逐的牌,将「缠身」在该异能所指定的目标生物上。
有些物件的缠身异能目标会提到「它所缠身的生物」的字样,这并不会在意之後它是否依
旧是生物。Cards that are in the exile zone as the result of a haunt ability
"haunt" the creature targeted by that ability. The phrase "creature it
haunts" refers to the object targeted by the haunt ability, regardless of
whether or not that object is still a creature.
702.52c 如果被缠身的生物离场,它便不再被缠身。当被缠身的生物置入坟墓场时,便会
触发放逐区中每张缠身在该生物上之牌的异能。Triggered abilities of cards with
haunt that refer to the haunted creature can trigger in the exile zone.
702.53. 覆诵 Replicate
702.53a 覆诵这个关键字代表了两部分的异能。前一部份属於静止式异能,当该咒语在堆
叠中时生效。第二部分属於触发式异能,当该咒语在堆叠中时生效。「覆诵[费用]」的字
样意指:「你可以支付[费用]任意次数,以作为施放此咒语的额外费用」以及「当你施放
此咒语时,若支付过其覆诵费用,则每支付过一次覆诵费用,就可以将它复制一次。若此
咒语需要目标,你可以为复制品选择新的目标。」支付覆诵费用时,需依照规则601.2b与
规则601.2e至g之规范来支付额外费用。Replicate is a keyword that represents two
abilities. The first is a static ability that functions while the spell is on
the stack. The second is a triggered ability that functions while the spell
is on the stack. "Replicate [cost]" means "As an additional cost to cast this
spell, you may pay [cost] any number of times" and "When you cast this spell,
if a replicate cost was paid for it, copy it for each time its replicate cost
was paid. If the spell has any targets, you may choose new targets for any
number of the copies." Paying a spell's replicate cost follows the rules for
paying additional costs in rules 601.2b and 601.2e-g.
702.53b 若某咒语具有数个覆诵异能,则每一个均需分别支付,而支付费用後的触发也将
各自独立,每个覆诵异能都不会因为支付了其他的覆诵异能而触发。 If a spell has
multiple instances of replicate, each is paid separately and triggers based
on the payments made for it, not any other instance of replicate.
702.54. 预报 Forecast
702.54a 预报是一种特殊的起动式异能,只能从玩家的手上使用。其格式为:「预报~[
起动式异能]。」 A forecast ability is a special kind of activated ability
that can be activated only from a player's hand. It's written "Forecast --
[Activated ability]."
702.54b 预报异能只可以在其操控者的维持步骤中起动,并且每回合只能起动一次。当起
动预报异能时,其操控者须从其手上展示具该异能的牌。该玩家必须以展示此牌的方式进
行游戏,直到下列情形之一发生:此牌离开该玩家的手牌,或是该阶段或步骤并非维持步
骤开始时。 A forecast ability may be activated only during the upkeep step of
the card's owner and only once each turn. The controller of the forecast
ability reveals the card with that ability from his or her hand as the
ability is activated. That player plays with that card revealed in his or her
hand until it leaves the player's hand or until a step or phase that isn't an
upkeep step begins, whichever comes first.
702.55. 接殖 Graft
702.55a 接殖代表了两部分的异能,一个是静止式异能,另一个则是触发式异能。「接殖
N」意指:「此永久物进战场时,上面有N个+1/+1指示物」以及「每当另一个生物进战场
时,如果此永久物上有一个+1/+1指示物,你可以将此永久物上的一个+1/+1指示物移到该
生物上。」Graft represents both a static ability and a triggered ability.
"Graft N" means "This permanent enters the battlefield with N +1/+1 counters
on it" and "Whenever another creature enters the battlefield, if this
permanent has a +1/+1 counter on it, you may move a +1/+1 counter from this
permanent onto that creature."
702.55b 若某生物具有数个接殖异能,则每一个都会分别触发。If a creature has
multiple instances of graft, each one works separately.
[略]
702.61. 抵受 Absorb
702.61a 抵受属於静止式异能。「抵受N」意指「如果任一来源将对此生物造成伤害,则
防止此伤害中的N点。」Absorb is a static ability. "Absorb N" means "If a
source would deal damage to this creature, prevent N of that damage."
702.61b 每个抵受异能都只能防止任一来源一次所造成的N点伤害。它会对其他来源所造
成的伤害另外生效,或者对此来源其他时候所造成的伤害另外生效。Each absorb
ability can prevent only N damage from any one source at any one time. It
will apply separately to damage from other sources, or to damage dealt by the
same source at a different time.
702.61c 若某物件具有多个抵受异能,则每一个都会分别生效。If an object has
multiple instances of absorb, each applies separately.
702.62. 灵气转换 Aura Swap
702.62a 灵气转换是某些灵气牌所具有的起动式异能。「灵气转换[费用]」意指「[费用]
:你可以将此永久物与你手上的一张灵气牌交换。」Aura swap is an activated
ability of some Aura cards. "Aura swap [cost]" means "[Cost]: You may
exchange this permanent with an Aura card in your hand."
702.62b 如果交换过程的任一部分无法完成,此效应便会失效。If either half of the
exchange can't be completed, the ability has no effect.
例:你使用了某灵气的灵气转换异能。你手上唯一的灵气并不能结附在目前已被具灵气转
换异能之灵气结附的永久物上。此异能会失效。Example: You activate the aura swap
ability of an Aura. The only Aura card in your hand can't enchant the
permanent that's enchanted by the Aura with aura swap. The ability has no
effect.
例:你使用了由你操控、但不由你拥有的灵气之灵气转换异能。此异能会失效。
Example: You activate the aura swap ability of an Aura that you control but
you don't own. The ability has no effect.
702.63. 掘穴 Delve
702.63a 掘穴属於静止式异能,当该咒语在堆叠中时生效。「掘穴」意指:「你可以从你
坟墓场中将任意数量的牌放逐,以作为施放此咒语的额外费用。每以此法将一张牌放逐,
使用它的费用便减少{一}来使用。」使用掘穴异能时,需依照规则601.2b与规则601.2e至
g之规范来支付额外费用。Delve is a static ability that functions while the
spell that has it is on the stack. "Delve" means "As an additional cost to
cast this spell, you may exile any number of cards from your graveyard. Each
card exiled this way reduces the cost to cast this spell by {1}." Using the
delve ability follows the rules for paying additional costs in rules 601.2b
and 601.2e-g.
702.63b 同一个咒语上的数个掘穴异能并无意义。Multiple instances of delve on
the same spell are redundant.
702.64. 构工 Fortify
702.64a 构工是工事牌上的起动式异能。「构工[费用]」意指「[费用]:将此工事装备在
目标由你操控的地上。此异能只可以在你能施放巫术时起动。」Fortify is an
activated ability of Fortification cards. "Fortify [cost]" means "[Cost]:
Attach this Fortification to target land you control. Activate this ability
only any time you could cast a sorcery."
702.64b 欲知更多关於工事的资讯,请参见规则301,「神器」。For more information
about Fortifications, see rule 301, "Artifacts."
702.64c 若同一个神器上有许多个构工异能,则均可任意使用。If a Fortification
has multiple instances of fortify, any of its fortify abilities may be used.
702.65. 狂热 Frenzy
702.65a 狂热属於触发式异能。「狂热N」意指「每当此生物攻击且未受阻挡时,它得
+N/+0直到回合结束。」Frenzy is a triggered ability. "Frenzy N" means
"Whenever this creature attacks and isn't blocked, it gets +N/+0 until end of
turn."
702.65b 若某生物具有数个狂热异能,则每一个都会分别触发。If a creature has
multiple instances of frenzy, each triggers separately.
702.66. 坟场风暴 Gravestorm
702.66a 坟场风暴属於触发式异能,会在堆叠中生效。「坟场风暴」意指:「当你施放此
咒语时,本回合在这之前每有一个永久物从战场上置入坟墓场,便将此咒语复制一次并放
入堆叠。若此咒语需要目标,你可以为复制品选择新的目标。」Gravestorm is a
triggered ability that functions on the stack. "Gravestorm" means "When you
cast this spell, put a copy of it onto the stack for each permanent that was
put into a graveyard from the battlefield this turn. If the spell has any
targets, you may choose new targets for any of the copies."
702.66b 若某咒语具有数个坟场风暴异能,则每一个都会分别触发。If a spell has
multiple instances of gravestorm, each triggers separately.
702.67. 剧毒 Poisonous
702.67a 剧毒属於触发式异能。「剧毒N」意指「每当此生物对某玩家造成战斗伤害时,
该玩家得到N个中毒指示物。」(欲知更多关於中毒指示物的资讯,请参见规则 104.3d。
)Poisonous is a triggered ability. "Poisonous N" means "Whenever this
creature deals combat damage to a player, that player gets N poison
counters." (For information about poison counters, see rule 104.3d.)
702.67b 若某生物具有数个剧毒异能,则每一个都会分别触发。If a creature has
multiple instances of poisonous, each triggers separately.
702.68. 易形 Transfigure
702.68a 易形属於起动式异能。「易形[费用]」意指「[费用],牺牲此永久物:从你的牌
库中搜寻一张总魔法力费用与它相同的生物牌,并将之放进战场。然後将你的牌库洗牌。
此异能只可以在你能使用巫术时使用。」Transfigure is an activated ability.
"Transfigure [cost]" means "[Cost], Sacrifice this permanent: Search your
library for a creature card with the same converted mana cost as this
permanent and put it onto the battlefield. Then shuffle your library.
Activate this ability only any time you could cast a sorcery."
702.69. 夺冠 Champion
702.69a 夺冠代表了两个触发式异能。「夺冠[物件]」意指:「当此永久物进战场时,除
非你放逐另一个由你操控的[物件],否则牺牲之」以及「当此永久物离开战场时,将所被
放逐的牌在其拥有者的操控下移回战场上。」Champion represents two triggered
abilities. "Champion an [object]" means "When this permanent enters the
battlefield, sacrifice it unless you exile another [object] you control" and
"When this permanent leaves the battlefield, return the exiled card to the
battlefield under its owner's control."
702.69b 夺冠所代表的两个异能之间有连结关系。请参见规则606,「Linked Abilities
」。 The two abilities represented by champion are linked. See rule 606,
"Linked Abilities."
702.69c 如果某永久物因夺冠异能而被另一个永久物放逐,则称後者将前者「夺冠」。
A permanent is "championed" by another permanent if the latter exiles the
former as the direct result of a champion ability.
702.70. 化形 Changeling
702.70a 化形属於特徵设定异能。「化形」意指:「此物件属於所有生物类别。」此异能
会在所有区域生效,即使在游戏外亦然。请参见规则604.3。 Changeling is a
characteristic-defining ability. "Changeling" means "This object is every
creature type." This ability works everywhere, even outside the game. See
rule 604.3.
702.70b 同一个物件上的数个化形异能并无意义。 Multiple instances of changeling
on the same object are redundant.
702.71. 呼魂 Evoke
702.71a 呼魂代表两个异能:在任何该牌能够使用的区域都生效的静止式异能,以及在战
场上生效的触发式异能。「呼魂[费用]」意指:「你可以支付[费用]来施放此牌,而非支
付其魔法力费用」以及「当此永久物进战场时,若曾支付其呼魂费用,则其操控者将它牺
牲。」支付牌的呼魂费用时,需依照规则601.2b与规则 601.2e至g之规范来支付替代性费
用。Evoke represents two abilities: a static ability that functions in any
zone from which the card can be cast and a triggered ability that functions
on the battlefield. "Evoke [cost]" means "You may cast this card by paying
[cost] rather than paying its mana cost" and "When this permanent enters the
battlefield, if its evoke cost was paid, its controller sacrifices it."
Paying a card's evoke cost follows the rules for paying alternative costs in
rules 601.2b and 601.2e-g.
702.72. 掩蔽 Hideaway
702.72a 掩蔽代表了两部分的异能,一个是静止式异能,另一个则是触发式异能。「掩蔽
」意指:「此永久物须横置进战场」以及「当此永久物进战场时,检视你牌库顶的四张牌
。将其中一张牌面朝下地放逐,并将其余的牌以任意顺序置於你牌库底。只要该牌持续被
放逐,任何曾操控此永久物的玩家便可以检视之。」Hideaway represents a static
ability and a triggered ability. "Hideaway" means "This permanent enters the
battlefield tapped" and "When this permanent enters the battlefield, look at
the top four cards of your library. Exile one of them face down and put the
rest on the bottom of your library in any order. The exiled card gains 'Any
player who has controlled the permanent that exiled this card may look at
this card in the exile zone.'"
702.73. 伺机 Prowl
702.73a 伺机属於触发式异能,会在堆叠中生效。「伺机[费用]」意指「你可以支付[费
用],而不支付此咒语的魔法力费用,只要你於本回合中以某个来源向玩家造成战斗伤害
时你正操控它,且该来源当时与此咒语有共通的生物类别。」支付牌的伺机费用时,需依
照规则601.2b与规则601.2e至g之规范来支付替代性费用。Prowl is a static ability
that functions on the stack. "Prowl [cost]" means "You may pay [cost] rather
than pay this spell's mana cost if a player was dealt combat damage this turn
by a source that, at the time it dealt that damage, was under your control
and had any of this spell's creature types." Paying a spell's prowl cost
follows the rules for paying alternative costs in rules 601.2b and 601.2e-g.
702.73b 如果在战斗伤害结算前,某个分配过战斗伤害的来源便已离开战场,则会使用其
已知的最後资讯来决定其操控者与其生物类别。If a source that assigned combat
damage left the battlefield before combat damage resolved, its last known
information is used to determine its controller and its creature types.
702.74. 补强 Reinforce
702.74a 补强属於起动式异能,只当具有补强异能之牌在玩家的手牌中时产生作用。「补
强N~[费用]」意指「[费用],弃掉此牌:在目标生物上放置N个+1/+1指示物。」
Reinforce is an activated ability that functions only while the card with
reinforce is in a player's hand. "Reinforce N--[cost]" means "[Cost], Discard
this card: Put N +1/+1 counters on target creature."
702.74b 对於具补强异能的牌来说,虽然此异能只能於该牌在手上时使用,但不论此物件
在战场上或是在其他区域,此异能都存在於其上。因此,若某效应会对具有一个或数个起
动式异能之物件产生影响,则具有补强异能的物件也会因此受影响。 Although the
reinforce ability can be activated only if the card is in a player's hand, it
continues to exist while the object is on the battlefield and in all other
zones. Therefore objects with reinforce will be affected by effects that
depend on objects having one or more activated abilities.
702.75. 协力 Conspire
702.75a 协力这个关键字代表了两部分的异能。前一部份属於静止式异能,当该咒语在堆
叠中时生效。第二部分属於触发式异能,当该咒语在堆叠中时生效。「协力」意指「於你
施放此咒语时,你可以横置两个由你操控、且与此咒语有共通颜色的未横置生物,以作为
施放此咒语的额外费用」以及「当你施放此咒语时,若支付过其协力费用,则将它复制。
若此咒语需要目标,你可以为复制品选择新的目标。」支付牌的协力费用时,需依照规则
601.2b与规则601.2e至g之规范来支付额外费用。Conspire is a keyword that
represents two abilities. The first is a static ability that functions while
the spell is on the stack. The second is a triggered ability that functions
while the spell is on the stack. "Conspire" means "As an additional cost to
cast this spell, you may tap two untapped creatures you control that each
share a color with it" and "When you cast this spell, if its conspire cost
was paid, copy it. If the spell has any targets, you may choose new targets
for the copy." Paying a spell's conspire cost follows the rules for paying
additional costs in rules 601.2b and 601.2e-g.
702.75b 若某咒语具有数个协力异能,则每一个均需分别支付,而支付费用後的触发也将
各自独立,每个协力异能都不会因为支付了其他的协力异能而触发。If a spell has
multiple instances of conspire, each is paid separately and triggers based on
its own payment, not any other instance of conspire.
702.76. 留存 Persist
702.76a 留存属於触发式异能。「留存」意指「当此永久物从战场上置入坟墓场时,若其
上没有-1/-1指示物,则将它在其拥有者的操控下返回战场上,且其上有一个 -1/-1指示
物。」Persist is a triggered ability. "Persist" means "When this permanent is
put into a graveyard from the battlefield, if it had no -1/-1 counters on it,
return it to the battlefield under its owner's control with a -1/-1 counter
on it."
702.77. 乾枯 Wither
702.77a 具有乾枯异能的来源对生物所造成的伤害,并不会被标记在该生物上。而是会把
该数量的-1/-1指示物放置在该生物上。请参见规则118.3。Damage dealt to a
creature by a source with wither isn't marked on that creature. Rather, it
causes that many -1/-1 counters to be put on that creature. See rule 118.3.
702.77b 同一个物件上的数个乾枯异能并无意义。Multiple instances of wither on
the same object are redundant.
702.78. 追溯 Retrace
702.78a 追溯会在某些瞬间与巫术上出现。它属於静止式异能,当具有此异能的牌在某牌
手的坟墓场中时生效。「追溯」意指:「你可以从你的坟墓场施放此牌,但必须弃掉一张
地牌,以作为使用它的额外费用。」以追溯异能施放咒语时,需依照规则601.2b与规则
601.2e至g之规范来支付替代性费用。Retrace appears on some instants and
sorceries. It represents a static ability that functions while the card is in
a player's graveyard. "Retrace" means "You may cast this card from your
graveyard by discarding a land card as an additional cost to cast it."
Casting a spell using its retrace ability follows the rules for paying
additional costs in rules 601.2b and 601.2e-g.
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