作者kst (呆头)
看板LoL
标题Re: [情报] Release Notes v1.0.0.110
时间Tue Feb 1 16:28:51 2011
伪.翻译机献丑
有翻错的地方欢迎推文指正
我看到会尽快修文
※ 引述《frankie30432 (雨が降って来たな)》之铭言:
: League of Legends will be updated during scheduled maintenance on 2/1/2010
: from 1:30AM until 10AM PST.
: New Skins in the Store
: * Sun Goddess Karma
: * Sakura Karma
: * Lion Dance Kog’Maw
: * Djinn Malzahar
新的皮
(卡格年兽 的正确名称是 卡格舞狮)
: League of Legends v1.0.0.110
: Karma, the Enlightened One
: * Heavenly Wave: Karma sends forth hidden blades from her fans, dealing
: magic damage to units in a cone in front of her. Mantra Bonus: In addition to
: dealing damage to enemies, Heavenly Wave will also heal allies in the cone
: based on a % of their missing life.
: * Spirit Bond: Karma bonds an ally or enemy creating a beam between them.
: Allied anchors have increased movement speed and enemy anchors have reduced
: movement speed. Enemy units that come in contact with the beam take magic
: damage. Karma strengthens the bond to double the effect of the movement speed
: modifier.
: * Soul Shield: Karma summons a protective shield that absorbs incoming
: damage. Mantra Bonus: In addition to casting the shield, energy radiates out
: from the shield dealing damage to enemy units around Karma's target.
: * Mantra: Karma empowers her next ability to do an additional effect.
: Mantra is available at level 1 and does not require a skill point.
: * Inner Flame (passive): Karma gains increased Ability Power
: corresponding to her % of missing Health.
新英雄跳过
上面好像有人翻过
没人翻的话我再来补翻
Akali
: * Twin Disciplines no longer deals bonus damage to towers
天生技额外伤害对塔无效
Cassiopeia
: * Twin Fang range increased to 700 from 675
E距离上升到700
Ezreal
: * Rising Spell Force now has a particle to indicate the amount of stacks
天生技增加粒子特效来表示堆叠量
: * Fixed a tooltip bug that stated Ezreal was gaining 15% per stack
: instead of 10%
修正说明错误(应该是天生技的buff)
一叠应该是增加15%
: * Fixed a bug where some of Ezreal's spells were displaying incorrect
: text on cast
修正Ez有些技能施放的时候显示的文字错误 (我没玩Ezreal,不懂他的意思)
Galio
: * Resolute Smite's area of effect size and projectile speed have been
: increased slightly
光球范围和速度略为增加
Gragas
: * Fixed a bug where Barrel Roll was not properly drawing aggro from
: towers and monsters
修正滚酒桶不会吸引塔和小兵的注意的BUG
Jax
: * Fixed a bug where Jax would lose health while leveling in some instances
修正升级损血的bug
Katarina
: * Death Lotus
: o Base Damage per dagger increased to 50/65/80 from 40/50/60
: o Ability power ratio reduced to .25 from .3
: o Attack damage ratio reduced to .5 from .55
大绝基础伤害上升到每发 50/65/80
AP比例降为0.25
AD比例降为0.5
Miss Fortune
: * Fixed a bug where Strut sometimes wouldn't show a particle while active
修正天生技有时候没有粒子特效的bug
: * Fixed a bug with Bullet Time where it would occasionally scale off of
: ability power instead of attack damage even though attack damage provided
: slightly more overall damage
修正大绝有时候AD > AP的时候还是吃AP加成的bug
Mordekaiser
: * Fixed a bug with Iron Man where the tooltip said it had 5% decay but
: was actually 3%
修正天生技说明错误, 护盾衰减其实是3%
: * Shield generation increased to 25/27.5/30% from 20/25/30%
护盾增加比例增加为 25/27.5/30%
Olaf
: * Fixed a bug where Undertow could not deal damage to the same target
: within 1 second of the previous hit
修正飞斧不能在一秒内对上个击中的目标造成伤害的bug
Rammus
: * Powerball slow duration reduced to 3 seconds from 4
: * Powerball slow percent reduced to 20/25/30/35/40 from 28/36/44/52/60
滚滚缓速时间降为3秒
滚滚缓速量下降为 20/25/30/35/40
Renekton
: * Cull the Meek
: o Cooldown changed to 8 seconds from 12/11/10/9/8
: o Base damage increased to 60/90/120/150/180 from 40/70/100/130/160
: o Attack Damage ratio increased to 0.8 from 0.6
: o Healing reduced to 7.5% from 15% (Fury-enhanced heal unaffected)
: o Champion healing increased to 4x from 3x
砍一圈
CD改成全等级8秒
基础攻击力上升到 60/90/120/150/180
AD加成比例上升到0.8
补血率下降为7.5% (怒气加成效果不变)
砍到英雄补量 增加到4倍 (应该是,他说原本是三倍,但是原本说明是写200%)
: * Ruthless Predator cooldown reduced to 13/12/11/10/9 from 14/13/12/11/10
边砍边晕 CD下降到 13/12/11/10/9
: * Slice and Dice armor reduction changed to 15/17.5/20/22.5/25% from
: 10/15/20/25/30
边冲边砍 护甲下降比例变为 15/17.5/20/22.5/25% (原本是下降定值)
: * General
: o Health per level increased to 87 from 82
: o Base health increased to 513 from 508
: o Armor per level increased to 3.8 from 3.2
: o Base armor increased to 19 from 17.2
每等级HP增加量上升到87
基础HP上升到513
每等级护甲上升量增加到3.8
基础护甲上升到19
: * Fixed a bug where Renekton was gaining bonus attack damage while wounded
修正鳄鱼受伤的时候会有额外攻击力的bug
Shaco
: * Fixed a bug where Deceive could be dodged
修正隐身攻击会被闪躲的bug
Soraka
: * Astral Blessing
: o Base heal changed to 60/120/180/240/300 from 80/130/180/230/280
: o Ability power ratio reduced to 0.9 from 1
: o Buff duration reduced to 4 from 9
: o Armor buff increased to 20/35/50/65/80 from 15/20/25/30/35
补血
基础补量改变为 60/120/180/240/300
AP加成下降为0.9
Buff持续时间降为4秒
护甲增加量上升为 20/35/50/65/80
: * Removed Innervating Locket from her tips
把爱心盒从推荐装备移除
Teemo
: * Move Quick - Ability Rework
: o Passive - Now grants 10/15/20/25/30% increased movement speed
: until struck by a champion or turret
: o Active - Teemo gains double his passive move speed for 4 seconds.
: This bonus is not lost on hit
跑得快
被动: 增加10/15/20/25/30%跑速,直到被英雄或塔击中(没写重启条件= =?)
主动: 跑速增加量变为被动的两倍,持续4秒,被打不会中断效果
Vladimir
: * Sanguine Pool
: o Slow percentage reduced to 40% from 50%
: o Slow duration reduced to 1 second from 1.5 seconds
血池
缓速比例下降为40%
缓速持续时间下降为1秒
: * Tides of Blood health cost reduced to 30/40/50/60/70 from 30/45/60/75/90
喷血(E) 扣血量下降为 30/40/50/60/70
: * Fixed a bug where Vladimir would lose health when leveling in some
: instances
修正升级会损血的bug
Items
: * Boots of Speed now shows Ionian Boots of Lucidity as a build option
: instead of Ninja Tabi
+1鞋会显示CD鞋的升级选项而不是忍者鞋
: * Doran's Shield
: o Cost increased to 475 from 435
: o Armor increased to 9 from 8
: o Health regen per 5 seconds increased to 10 from 8
多蓝盾
价格上升为475
护甲增加到9
回血量增加到10
: * Doran's Blade
: o Cost increased to 475 from 435
: o Damage increased to 9 from 8
多蓝剑
价格上升到475
AD增加到9
: * Doran's Ring
: o Cost increased to 475 from 435
: o Mana regen per 5 seconds increased to 5 from 4
多蓝戒
价格上升到475
回魔量增加到5
: * Last Whisper cost increased to 2290 from 2090
最後耳语 价格上升到2290
: * Fixed a bug with Lich Bane where the cost was inadvertently increased
: and the mana gain lowered
修正巫妖之祸的价格无意间上升,MP下降的bug
(这条我不太懂他的意思,大概是Lich Bane本来没有要改但是不小心改掉了,现在改回来)
: * Rabadon's Deathcap cost increased to 3600 from 3400
帽子 价格上升到3600
Summoner Spells
: * Rally
: o Fixed a bug where Rally provided ability power whether or not you
: had the mastery
: o Fixed a bug where Rally was granting less ability power and
: attack damage than it stated
: o Each unit now gains ability power and attack damage based on the
: caster's level, rather than each individual unit's level
旗子
修正没点天赋也有增加AP的bug
修正AP和AD增加量比说明少的bug
每个单位的AP和AD增加量是看施放者的等级,而不是个别单位的等级
Masteries
天赋的部份我用x系n-m 表示 第n层左边数来第m个天赋表示
: * Strength of Spirit mana to health regeneration converted reduced by
: about 33% and clarified the tooltip to show that it was regeneration per 5
: seconds
防御2-1 MP转回血量的转换量下降约33%并改变说明为5秒回复量
: * Meditation mana regeneration reduced by 40%
辅助3-2 回魔量下降40%
: * Veteran's Scars health reduced to 12/24/36/48 from 15/30/45/60
防御4-1 HP增加量下降为 12/24/36/48
Runes
: * Clarity Runes reduced in effectiveness by about 33%
回魔符文效果下降33% (应该是各种颜色都降)
: * Quintessences of Fortitude reduced in effectiveness by about 20%
HP大符文效果下降约20%
General
: * Fixed several spells that did not preload properly, causing a delay the
: first time used in game
修正有些法术没有被预先读取,造成第一次施放会顿的bug
: * Adjusted many champions' PVP.net attack, defense, spell, and difficulty
: ratings
修正许多英雄的攻击,防御,法术,难度等级
: * Removed many PVP.net tags (like heal, stun, and pet) and made the
: remaining tags more accurate
移除一些英雄标签(例如heal, stun, pet),并让剩下的标签更加精确
: * Updated many Champion's recommended item lists
更新许多英雄的推荐装备
: * All Champions with mana had their base mana regeneration increased by
: 2.5 mana per 5 seconds and mana regeneration per 5 seconds per level
: increased by 0.2
有mana的英雄基础回魔量上升2.5
每等级增加的回魔量上升0.2
: * Dragon is now immune to disables
小飞龙免疫控场
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 111.252.211.147
1F:→ kst := =我慢了4x秒... 02/01 16:29
2F:→ kst :该自D吗@@? 02/01 16:30
3F:推 niflheim :不用 你的比我的详细 02/01 16:30
4F:→ kst :惊!被m了 02/01 16:30
5F:推 silentcrane :慢了几分钟,自D QQ 02/01 16:35
6F:推 horazon :XD me too 我之前有翻新英雄就是了 02/01 16:35
7F:→ silentcrane :多蓝系列好惨...现在买不了药水了,哭哭 02/01 16:36
8F:→ horazon :新英雄翻译6267篇,有人能比对一下有没有更动吗? 02/01 16:36
9F:→ tga123 :推有翻译都感谢!辛苦了 02/01 16:37
10F:推 snoopyrah :好文 不推吗 02/01 16:42
11F:推 silentcrane :h大: 只有第二招稍微nerf一点,我在下面翻译罗~ 02/01 16:49
12F:推 jadestar :所以紫队机器人不能抓龙出来偷打了吧 02/01 16:51
修正一些错字
※ 编辑: kst 来自: 111.252.211.147 (02/01 16:57)
13F:推 kurt1980 :这样要是要买红水会晚个十几秒到前线 02/01 16:55
修正漏打的Soraka技能护甲上升量
※ 编辑: kst 来自: 111.252.211.147 (02/01 17:07)
14F:推 mauweish :鳄鱼第三招 应该是扣定值防御 改成扣趴数 02/01 17:11
已补上
15F:推 jadestar :如果出多兰要等红水没加钱天赋符文至少30秒 02/01 17:29
16F:→ jadestar :第二波兵都出了,前方少吃别人六只,经验少人一半 02/01 17:29
17F:→ jadestar :对方还比你先六级 02/01 17:30
※ 编辑: kst 来自: 111.252.211.147 (02/01 17:38)
18F:→ thedeathhero:soraka一整个废掉了... 02/01 17:44
19F:→ thedeathhero:回魔符文...一整个哭出来= = 02/01 17:45
20F:推 Leavesb :天生回魔成长不知道能不能补符文差 02/01 17:50
21F:推 DreamOld :他们到底想对索拉卡怎样啊囧...... 02/01 18:59
22F:→ kyo76312 :我怎觉得SORAKA是BUFF?补量变多 护甲也增加 02/01 21:08
23F:推 Dimitre :Vlad又被Nerf ˊˋ 02/01 21:09
24F:推 ationk :推kst 02/01 22:48
25F:→ kst :Soraka补血AP加成下降,buff时间只有4秒.我觉得算nerf 02/01 22:59
26F:推 hasroten :soraka护甲大幅增加 到底是buff还nerf呢 02/02 04:06