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== 杂项 == == General == - Darkwood Vale 现在是4v4 Darkwood Vale is now a 4v4 map - 连杀十五或更多将出现"IMMORTAL!(不朽者!(SC2)XD)"的公告音效讯息 Kill streaks of 15 or more now play the "IMMORTAL!" announcer sound / message - Taunt(耻笑)的效果在首几秒更强烈与闪亮 Taunt effect is now more intense and shiny for the first few seconds - 英雄们步入极度阻塞的地区时将完全的转最终目标 Heroes will now fully turn toward their final goal even when pathing into deeply blocked areas - 最多可能的次数现在是~16,000(修正多处问题)(不懂= = Max possible charges are now ~16,000 (Fixes several issues) - 预设累格门槛从500ms更改为1000ms Change default lag threshold to 1000 ms from 500 ms - 客户端将不再预先读取敌方英雄的反应音效 Clients no longer precache the voice responses of enemy heroes - 静音玩家也将/ignore该玩家,取消也将/unignore玩家 Muting a player will /ignore that player, and unmuting will /unignore. - 修正玩家随机时的白色图示。随机将发生在读取前,而非读取後 Fixed the white icons when someone randoms. The random now happens before the load, not after - 更新一些中立怪物技能的视觉特效 Updated visual effects for some neutrals' skills - 队友用信差点击商店时将开启他们自已的商店视窗 A teammate right clicking on a shop with the courier will open their own shop window now - 增加湿草来显示一些被雾挡住但还能过去的地方(不懂= = Added watery grass to show where fog is blocked yet you can run through - 增加Kongor被杀时的全地图公告音效 Added global announcer sounds anytime Kongor is slain - Minotaur,Catman与Vagabond Leader的新特效 New effects for Minotaur, Catman, and Vagabond Leader - 更新Frostburn的提示框来显示最多三次的次数,而不是五次 Update Frostburn tooltip to show max of 3 charges, instead of 5 - 更新部分物品的特效与音效,例:Blood Chalice,Puzzlebox与Striders Updated effects and sounds for several items like Blood Chalice, Puzzlebox,and Striders - 更新部分英雄的音效 Updated sounds to several heroes - 修正一些读取条极怪异的问题 Fix some loading bar funkiness - 修正厅主要将玩家从Hellbourne移动到Legion时无法用右键点击玩家头像来达成。 Fixed game hosts not being able to assign players from Hellbourne to Legion side when right clicking their portrait. Credit to Bangerz for this fix - 修正简易数据 Fixed the quick stats - KD比将显示到小数第二位(例:KD: 1.58,而非KD: 1.6) K:D ratio now displays two digits after the decimal (for example K:D will be "1.58" instead of "1.6") - 修正客户端无法处理四个字母的有效战队 Fixed client not handling valid clan name tags that are 4 chars long - 修正部分不会正确储存公开游戏的过滤设置(模式,玩家数量,地图名称,伺服器种类) Fix for a few of the public game filters (mode, num players, map name, server type) to correctly save their settings. Credit to Bangerz for this fix - 修正Full Game,Advanced Game Option与Advanced Game Mode的过滤设置 Fixes for Full Game, Advanced Game Option, and Advanced Game Mode Filters - 修正当玩家无法决定战队邀请时聊天室伺服器可能会发生的某个当机 Fixed a potential crash on the chat server that occured when a user was not able to be resolved during a clan invite - 为正确指出问题所在而整理部分错误讯息 Cleaned up some of the error messages to properly represent the error occuring - 修正创建游戏里的Show Advanced Game Options按钮进而 当无进阶选项有选取时能正确显示 Fixed "Show Advanced Game Options" box on Create Game menu to properly display if no advanced game options are selected == 置入模组 == == Mod Integration == - 增加UI指令:GetFPS()与GetPing() Added UI_CMD's GetFPS() and GetPing() - 原生支援Mod Options模组 Hon now natively supports the "Mod Options" mod framework - 原生支援Movable Frames模组 HoN now natively supports the "Movable Frames" mod framework * Movable Frames也支援观众模式 Movable Frames now supports spectator mode * 乾净地置入有Mod Options的Movable Frames,使得玩家能像他个人化的其他模组来 个人化他的可移动框架 Cleanly integrated Movable Frames with Mod Options, so that the user can customize his movable frames the same way he would customize any other mod - 置入Replay Stats Button模组 The Replay Stats Button mod is now built in (Credit to BASH) * 在Local Replays的列表那增加一个能显示场次数据的按钮 Adds a button to the Local Replays list to view the match stats - 置入Enhanced Buff Icons模组 The Enhanced Buff Icons mod is now built in - 置入Improved Spectator UI模组 The Improved Spectator UI mod is now built in == 中立怪 == == Neutrals == 骷髅王 Skeleton Boss - 改为远程单位。攻击力重改 Now a ranged unit. Damage re-adjusted - 他的施放技能现带有小晕 His castable root now ministuns onimpact 中立肥肥 Neutral Ogre - 修正冰冻盾牌使其当某进战英雄已施与某人时无法再次作用 Fixed the ice shield so it doesn't apply when a melee hero casts at someone who has it on == 物品 == == Items == Blood Chalice - 魔力回复从150改成100 Mana returned from 150 to 100 - 现在使用将停止所有回复效果(Bottle/Health Potion) Now stops all regeneration effects(Bottle/Health Potion) when used Hellflower - 增加禁魔状态的踪迹特效进而有趣的防止一些落跑举动 Added visual trail to silence state for some anti-juke fun. Savage Mace - 小晕将不会传导到假像 The proc can no longer propagate to illusions Striders - 观看某人将不再进入冷却,将需要攻击 Will no longer go on cooldown just from looking at someone, you now have to attack - 使用补血树将不再进入冷却 Runes of the Blight can now be used and not put the item into cooldown - 修正当被捡起或转移时不会重设冷却的错误 Fixed a bug causing them not to reset cooldown when they are picked up or transferred Sword of the High - 价格从3800改成3400 Cost lowered from 3800 to 3400 Tablet of Command - 增加nohelp,现将可以阻止队友对你使用此前移技能 Added to the "nohelp" list, so you can no longer push allies who do not allow you to - 现向敌方使用将施於小晕 Now applies a ministun on use to the target if it is an enemy - 目标将不再禁魔与禁物并且前进时可以转动 The target is no longer silenced or perplexed, and can turn while being pushed Void Talisman - 修正使其无法於魔免下启用(不能再浪费了) Fixed so you cannot activate while magic immune (Can't waste it anymore) --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 67.204.27.41
1F:推 davidx:血杯果然被改弱了 哭哭 10/02 12:02
2F:→ NiGHTsC:= =为什麽复制过来後会自动断行…一行一行改会累挂的…T_T 10/02 12:16
※ 编辑: NiGHTsC 来自: 67.204.27.41 (10/02 12:18)
3F:推 Minikin:辛苦了 专业翻译 唉 版主英文不好 10/02 12:26
※ 编辑: NiGHTsC 来自: 67.204.27.41 (10/02 13:02) ※ 编辑: NiGHTsC 来自: 67.204.27.41 (10/02 13:11) ※ 编辑: NiGHTsC 来自: 67.204.27.41 (10/02 13:42)
4F:→ NiGHTsC:哦哦,加了颜色就是不同,无自动断行也比较好,可惜累挂… 10/02 13:43
5F:→ NiGHTsC:晚点英雄的部分应该不会这样搞了XD…来去困~~ 10/02 13:44
6F:推 LordSo:增加湿草来显示一些被雾挡住但还能过去的地方 这我大概知道 10/02 17:39
7F:→ LordSo:不是有些地方可以直接走过去 好像也没高低差 可是看不到 10/02 17:39
8F:→ LordSo:最明显是Kongor那个区块   他就是用褐色的草来标明那个 10/02 17:39
9F:→ LordSo:代表你能走 也没地形差 但是视野两个区块不互通的地方 10/02 17:40
10F:→ LordSo:今天还在想说那个草是啥东西 = = 10/02 17:40
11F:推 dragon121985:Savage Mace上版本改成不会proc mini stun 10/02 18:39
12F:→ dragon121985:这次应该是改成伤害也不会proc 10/02 18:40
13F:推 changefor:Loradso 说的没错 watery grass就是你要过去才会有视野 10/03 17:12
14F:→ changefor:的两块相邻地 你站在草旁边也不会有另一区的视野 10/03 17:12







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