作者brainbroken (脑残)
看板GuildWars
标题Re: [讨论] New Patch (Dec. 14th)
时间Sat Dec 15 12:22:19 2012
元素部分
● Fixed a bug where elementalists would not be attuned to any element,
resulting in an empty skillbar.
修正元素会处於没有任何协调的bug 通常是因为技能栏为空所造成
(我怎记得上次就有更新这条了)
● Shocking Aura: This aura is no longer incorrectly considered a boon. The aura
will no longer be affected by boon duration, but also cannot be ripped by
boon removal skills.
震骇光环(匕首风3): 不再被误认为boon的一种
所以不会被boon持续时间的加成而增加 也不会被移除boon的技能影响
● Tidal Wave: This skill is now a leap finisher.
海啸(三叉戟水5): 现在为跃击结束技
● Ice Wall—Detonate: This skill is now a blast finisher.
冰墙(三叉戟水3): 现在为冲击结束技
● Magma Orb: Damage is now split equally between the projectile and the
explosion, instead of 2/3 explosion and 1/3 projectile. The total damage
remains unchanged.
岩浆球(三叉戟火1): 以往的伤害组成 2/3为爆炸 1/3为投射物
现在改为伤害组成改为爆炸一半 投射物一半 但总伤害不变
● Boil: This skill is now a fire field.
沸腾(三叉戟火2): 现在为火区域启动技
● Murky Water: This skill is now a smoke field.
浑浊之水(三叉戟土5): 现在为烟雾区域启动技
● Rock Blade: This skill is now a small projectile finisher. Bleeding duration
has been increased from one to three seconds. Aftercast has been increased by
200 milliseconds.
岩石之刃(三叉戟土1): 现在为投射物结束技
流血的持续时间从1秒增加至3秒 施法後延迟增加200毫秒
(1秒 = 1000毫秒)
● Signet of Air: Increased the passive movement from 10% to 25%.
风之纹章(泛用): 被动跑速由10%调整至25%
● Soothing Wave: This trait has incorporated the benefits of the now-defunct
Icy Mist.
安抚之波(水X): 已废除的冰雾(水VIII)效果合并到这个特性
PS: 原本的冰雾(水VIII)效果为:
处於迷雾和蒸汽形态时 打击周围敌人并使其冻结、脆弱
● Icy Mist: Replaced with Arcane Abatement. Take 50% less damage from falling.
Create a spell when you take falling damage based on your attunement. Fire—
Ring of Fire, water—Healing Wave, air—Static Field, and earth—Earthquake.
冰雾(水VIII): 被Arcane Abatement取代
其效果为减少50%的掉落伤害 且在你受到掉落伤害时根据你的协调产生不同的法术
火—炙火之环(匕首火4) 水—
Healing Wave 风—静电场(长杖风5) 地—地震(匕首地4)
PS: 没有Healing Wave这招吧? 等等上线测一下
● Arcane Resurrection: Applies auras for five seconds instead of 10. Now also
increases revive speed by 10%.
奥术复苏(奥术II): 复活队友产生的光环 持续时间更正为5秒 而非10秒
而且救人的速度也会加快10%
(奥术II: 当你复活一名盟友时 你和获救者会依据你当前的使用的协调状态
而获得不同的光环)
● Stone Splinters: Increased range from 300 to 600 units.
破片之岩(土VI): 范围从300增加至600
(土VI: 你对近身范围内的敌人造成的伤害增加5%)
● Bolt to the Heart: Increased health percent from 25 to 33.
心力主导(风VI): 目标的生命值低於25% 改为低於33%时增加伤害
(风VI: 当攻击生命值低於25%的目标时 伤害增加20%)
● Pyromancer’s Puissance: Increased might duration to 10 seconds.
火法之威(火XII): might的持续时间增加至10秒
(火XII: 每次你施展火系技能时 都获得5秒的威能恩赐)
● Cantrip Mastery: This skill now works with Mist Form in PvE.
咒语大师(水IX): 支援PVE里的迷雾形态(Mist Form)
(水IX: 魔咒技能冷却时间加快20%)
● Trident: Rock Blade: This skill is no longer able to attack targets behind
the player.
岩石之刃(三叉戟土1): 此技能不能再攻击背後的敌人了
● Mist Form: This skill now allows players to swap attunements while it is
active, allowing glyphs to work in Mist Form.
迷雾形态(泛用): 使用迷雾型态时 可以切换协调 也可使用雕文(glyph)技能
● Magnetic Grasp: This skill is now working as a leap finisher.
磁力吸引(匕首土3): 现在为跃击结束技
● The Fireball tooltip has been updated to display the correct radius.
火球(长杖火1)的爆炸范围 修正为正确的叙述
一些叙述和名词我是直接拿中文wiki的翻译
元素们可以尽情跳楼了
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 125.230.218.142
1F:→ brainbroken:上线测了水协调跳楼 看不出来那招是啥 = = 12/15 12:24
2F:→ crazy8226:感谢翻译 12/15 14:29
3F:→ becca945:是一种Combo效果 12/15 17:19
4F:推 W22625231:一样不怎麽样啊....跳楼又不会比较猛=_= 12/16 05:04