作者eliteark (低等攻城狮)
看板GuildWars
标题Re: [讨论] Game Update Notes 11/16
时间Fri Nov 16 11:08:13 2012
清新优质死灵不能亡
The Soul Reaping trait line now properly increases maximum Life Force.
DS线特性现在有正确加成LF量
Ghastly Claws: This skill’s damage has been increased by 10% and updated to
indicate the correct life force gained.
斧2伤害提升10% 修正说明的LF获得量
Reaper’s Touch: This skill applies 4 stacks of vulnerability per hit instead
of 3.
聚能4 脆弱正确堆叠4层
Mark of Blood: This skill now uses the standard staff scythe cast effects.
似乎是正确修正长杖2镰刀动画 (待补充)
Spectral Wall: This skill now applies its recharge at the correct time
instead of both during and after casting.
鬼墙修正CD时间
Dark Path: This skill now applies it recharge at the correct time instead of
both during and after casting.
DS2修正CD时间
Spinal Shivers: This skill’s casting effects and audio are now consistent
with or without the Spiteful Talisman trait.
让聚能5符合聚能器特性所影响的效果
Soul Marks and Mark of Revival: These traits now work together to grant 3%
life force to players when triggered.
复活人时造的MARK现在可以正确套用触发拿LF的特性
Death Nova: This skill now properly activates when using Taste of Death and
Putrid Explosion. The internal cooldown has been removed. This skill’s field
duration is now 4 seconds, and the rate it pulses has been increased to every
2 seconds. Its poison duration is 5 seconds per pulse.
吸血随从吸收和小狗自爆都能触发死亡新星,并且移除死亡新星内建的CD
死亡新星现在维持4秒 每两秒喷发一次 每次上中毒5秒
Weakening Shroud: This trait now functions underwater.
水中可正常运作进DS放匕5特性
Mark of Evasion: This trait is no longer a blast finisher when the mark is
created.
翻滚放的印记不再有blast finisher效果
Plague Blast: This skill’s casting time has been reduced.
水中DS1 施放时间减少
Death Shroud: Moa Morph now removes Death Shroud from the target instead of
the necromancer being stuck in Death Shroud and using their entire bar while
in the transform.
变鸟会被取消DS
Deadly Catch: This skill now pulls enemies to the necromancer in a reliable
fashion.
矛4拉人更可靠
Summon Blood Fiend: The Blood Fiend’s survivability has been increased, and
its attack now heals the necromancer for 200% of its previous heal.
吸血随从生存力提升 攻击转吸血量提升
Spectral Walk: This skill now sets its underwater slot appropriately on
recharge.
鬼步设在水中技能格有适当的CD(待补充)
Corrosive Poison Cloud: This skill’s duration tooltip has been corrected.
修正毒雾说明
Frozen Abyss: This skill now lists the vulnerability it applies.
戟5 正确上脆弱
Spectral Grasp: This skill’s projectile velocity has been increased by 33%.
鬼抓人投射速度提升33%
Lich Form: Leaving this skill now removes stability from the player to make
the removal consistent with all other transform elites.
脱离巫妖变身会移除稳定
Feast: This skill no longer causes damage to the necromancer.
戟2 现在不会伤到自己
Sinking Tomb: This skill now has a correct range of 1200, cannot hit targets
above the water, and has to hit the target to cause the sink effect.
戟4 距离修正为1200 无法再对水面上的敌人使用
Vampiric Precision, Vampiric Rituals, and Vampiric: These traits have been
updated so that they don’t heal enemies when in lower-level areas.
吸血线的吸血特性不再帮敌人补血 (没用过待补充)
Signet of Spite: This skill’s description now indicates all conditions
applied.
修正力量徽章的触发状态叙述
上周看到工程师在论坛力战玩家
他表示死灵是定人型,盗贼是落跑型,死灵会被盗贼玩死是很正常滴
你这家伙自己摸着良心说,哪个职业从死灵手中跑不掉...大概只有死灵自己吧( ′-`)
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※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 60.250.30.118
1F:推 Akabane:修bug不忘nerf一下XD focus可能是觉得还是太少人用.. 11/16 11:12
2F:→ Akabane:跑不掉喔..技能跟武器特别选大概有可能 重点是 11/16 11:14
3F:→ Akabane:跑不掉就算了 请问要追多久才能杀掉跑不掉..... 11/16 11:15
※ 编辑: eliteark 来自: 60.250.30.118 (11/16 11:23)
4F:推 Akabane:翻滚丢印记那边是讲直接把blast拿掉了 11/16 11:30
※ 编辑: eliteark 来自: 60.250.30.118 (11/16 11:39)
5F:推 y2468101216:Focus在PVP比较有用 PVE还是用匕首比较好 11/16 11:52
6F:推 Akabane:对了..如同大家预料,闪躲印记把blast改掉了, 11/16 13:33
7F:→ Akabane:但是流血给的层数依然是错的 还是两层不是三层lol 11/16 13:34