作者alz (Alzard)
看板GuildWars
标题[GW2] Eric Flannum on holy trinity
时间Tue Mar 6 09:51:50 2012
Players could make a build that resembles the trinity but it could never
truly be the trinity. You cannot for example make a dedicated healer no
matter how much you pump into your support trait lines. When you start
getting to tougher encounters no matter how much armor and health you have
you will never be able to stand toe to toe for long against most of the foes
you'll face. Because of this even a 5 person group that has 3 dps focused
characters, a support focused character, and a damage soaking character
(which is a standard trinity setup) will not play anything like a standard
trinity group. If those players insisted on playing like a standard trinity
group they could succeed against the easier content in the game but probably
couldn't finish a story mode dungeon let alone an explorable dungeon or some
of the tougher events in the game.
玩家可以打造类似於铁三角的角色,但不可能跟真的铁三角一样有效。
比方说不管怎麽丢点数到补血方面的特性都不可能让你变成一个专职补师。
当你开始碰到一些更强的敌人时,不管你护甲跟hp有多高,都不可能让你能够面对面跟怪
打很长的时间。有监於此,即便一个五人队伍里面有三个dps特化的角色,一个辅助特化
的角色以及一个主要吃伤害的角色(标准铁三角配置),战斗过程也不会像标准铁三角队伍
一样。如果玩家坚持要玩得像个标准铁三角队伍当然他们可以对付游戏中一些较简单的内
容,但也许就无法完成地城的故事模式,更别提探索模式以及游戏中更难的事件。
To go a little bit more in depth with the answer I gave, it doesn't really
matter which professions you bring. Over the beta weekend I played through
the dungeon with several different journalists and getting through was never
a matter of bringing particular professions or even changing the builds that
people were using. When we hit a tough patch people would change which
weapons or utilities they were using but nobody ever had to go respec their
traits. I was in groups that wiped multiple times in story mode but I was
also in groups that did not wipe at all in story mode and was in one group
that made it through explorable mode (we wiped a lot in that one). It all
came down to how well we coordinated and how well we responded to the
situations we encountered.
For example, in the explorable run through I think it was two journalists who
were both warriors (one may have been a guardian, I'm having trouble
recalling), our producer Chris Whiteside with a ranger, Izzy playing an
elementalist, and myself playing an engineer. At different times Izzy was our
condition removal guy, our debuffer, and our "tank" (bait is a more
appropriate term actually). He was our most important player because he was
our best player but he was actually very support/healing specced. The
important thing about that group was that we were all talking and
coordinating our efforts and coming up with strategies together. Those
strategies never really revolved around specific skills but rather things
like "We need condition removal" or "we need to stack as much vulnerability
on this guy as possible" or even "we need Izzy to run around attracting
attention while the rest of us activate the traps built into the area to kill
the hordes of incoming mobs". I hope that helps shed some light on how the
game plays.
更深入一点地说,带什麽职业一队也不重要。在整个测试周末我跟许多不同的记者一起打
地城,而职业组成甚至是改变角色点法根本一点都不重要。当我们遭遇难题时大家会改变
使用的武器及通用技能但是并不需要去重点traits。我有跟过在故事模式里面灭过好几次
的团,也有跟过一次都没灭过的团。甚至还跟了一团去打通了探索模式(灭了有够多次)。
这一切都归於我们互相协调的程度以及如何去面对我们遭遇的情况。
比方说在探索模式那场,我记得有两个记者都是用战士(也许其中一个是守护者,我记性
很差),Chris Whiteside是游侠,Izzy是元素使而我自己是工程师。Izzy在不同的情况下
可以是我们的状态移除者,上debuff的人,甚至是坦克(正确来说是被怪追的人)。他是我
们最重要的玩家因为他是最棒的,但事实上他其实非常辅助/治疗特化。重要的是我们一
直沟通协调并一起实行了许多策略,那些策略并不全然与技能相关而更多的是关於例如"
我们需要移除状态"或"我们需要在这家伙身上叠越多破甲越好"或甚至是"我们需要Izzy在
附近吸引注意而剩下的人则启动这区域内的陷阱来杀光源源不绝的怪"。希望这些能帮助
了解这个游戏是如何运作的。
Source:
http://ppt.cc/_z0~
http://ppt.cc/iggC
这下忧心忡忡的Guru众与巴哈众应该安心多了吧!
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 111.240.168.59
1F:推 lienghot:我早就受够了 XX团 -1坦 -1补 -2DD 术 法佳 这种喊团了 03/06 10:53
2F:→ lienghot:希望以後真的能 XX团-5 是人就行 XDD 03/06 10:54
3F:推 DemonElf:意思就是你"可以"打造类似铁三角的组合、而不是"必需" 03/06 11:03
4F:→ DemonElf:而且最多就是"类似"、实际上对付ai时也不会是最有效率的 03/06 11:07
5F:推 DemonElf:遭遇难题时大家透过改变武器技能跟通用技能来应对 03/06 11:09
6F:→ DemonElf:并不需要去重点traits<<<赞! 还有推一楼xx团-5 是人就行! 03/06 11:12
7F:推 ret220:夏尔表示: 03/06 12:18
8F:推 LeftNight:本来就是 数值根本都还没出来 巴哈一堆人就在那里不看好 03/06 14:26
9F:推 qaz12wsx45:不看好的 有些人 从来没出现在板上过 03/06 17:49
10F:推 bg2003:alz大可转全文翻译至巴哈GW2板吗?感恩 03/06 18:07
11F:推 salqv:推! 03/06 18:19
12F:→ alz:请随意转 XD 03/06 18:48
13F:→ rofellosx:为一有效的战术 堆屍 03/06 20:01
14F:→ cafe12345:堆屍没用,现在死12次会全裸 03/06 20:23
15F:推 SakuraWars:我看了一些 beta 玩家的分享,他们就是全裸堆掉某副本 03/06 21:02
16F:→ SakuraWars:的最终王 03/06 21:03
17F:→ SakuraWars:可见全裸也还是能继续堆 XDD 03/06 21:03
18F:推 lightmaple:酷毙了 这个我喜欢A_A 还有楼上甚麽时候要加入机战(误 03/06 21:08
19F:推 SakuraWars:等广井王子挂了。广井说在他有生之年不会让他任何作品 03/06 21:37
20F:→ SakuraWars:加入机战,除了樱战还包括魔神英雄传 03/06 21:37