作者ceon (排球是我的好朋友)
看板GameDesign
标题[问题]有关QUAKE 3地图档的问题
时间Fri Mar 28 22:35:29 2008
小弟最近在写读取Quake 3地图档的一个小程式
有几个lump不知道要怎麽使用(下面用黄色标示的)
Index Lump Name Description
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0 Entities Game-related object descriptions.
1 Textures Surface descriptions.
2 Planes Planes used by map geometry.
3 Nodes BSP tree nodes.
4 Leafs BSP tree leaves.
5 Leaffaces Lists of face indices, one list per leaf.
6 Leafbrushes Lists of brush indices, one list per leaf.
7 Models Descriptions of rigid world geometry in map.
8 Brushes Convex polyhedra used to describe solid space.
9 Brushsides Brush surfaces.
10 Vertexes Vertices used to describe faces.
11 Meshverts Lists of offsets, one list per mesh.
12 Effects List of special map effects.
13 Faces Surface geometry.
14 Lightmaps Packed lightmap data.
15 Lightvols Local illumination data.
16 Visdata Cluster-cluster visibility data.
有没有高手可以分享一下用法的?
感谢~
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