作者LiuLiuiris (Pipi)
站内Flash
标题[讨论] 走1到10卡关了!!!!
时间Sun Apr 3 22:25:39 2011
我在练习写一个程式,在场景中有1~10的数字,以及一个人物,
意在使人物可以依照1~10的顺序走完
譬如走到1之後会出现请移动到2的字眼....以此类推
目前元件的内容是写好了
onClipEvent (load) {
var myMap:Array = [ [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 2],
[0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[5, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
];
speed = 50;
sx = 0;
sy = 0;
var walk:Array = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
}
onClipEvent (enterFrame) {
sx = this._x /50;
sy = this._y /50;
if (Key.isDown(Key.LEFT) && this._x >10) {
this._x -= speed;
}
if (Key.isDown(Key.RIGHT) && this._x <749 ) {
this._x += speed;
}
if (Key.isDown(Key.UP) && this._y >10 ) {
this._y -= speed;
}
if (Key.isDown(Key.DOWN) && this._y <549) {
this._y += speed;
}
}
想请问要怎样,才能让影格这边可以知道元件里面的资料
像影格式根本不知道阵列的存在之类的...我不太清楚为啥麽??
麻烦大大指点一下~谢谢
--
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◆ From: 140.130.208.49
1F:→ aquarianboy:附个fla吧 04/04 00:15
2F:→ LiuLiuiris:啥麽意思?fla是啥? 04/04 00:32
3F:→ aquarianboy:如果你写的是flash,不知道什麽是fla,还满恐怖的 :) 04/04 01:21
4F:→ LiuLiuiris:那要附到哪里呢? 04/04 01:25
5F:→ aquarianboy:底下有一篇"发文前请先看这里" 04/04 01:27
6F:→ LiuLiuiris:嗯!!看到了我试试看~谢唷 04/04 01:49
7F:推 kudoropu:大概是因为阵列是区域变数吧 04/04 07:29
8F:推 osanaosana:你的阵列宣告应该要放在load函式外面 04/04 16:44
9F:推 osanaosana:还有speed sx sy 也必须放外面宣告 04/04 17:40
10F:→ LiuLiuiris:已解决~感谢罗!! 04/05 00:47