作者remina (南瓜太郎)
看板Emulator
标题[新闻] higan v095
时间Thu Oct 8 02:01:20 2015
http://byuu.org/
"Just when I thought I was out ... they pull me back in!"
After 20 months of development, higan v095 is released at long last!
The most notable feature is vastly improved Game Boy Advance emulation. With
many thanks to endrift, Cydrak, Jonas Quinn and jchadwick, this release
contains substantially improved CPU timings and many bugfixes. Being one of
only two GBA emulators to offer ROM prefetch emulation, higan is very near
mGBA in terms of accuracy, and far ahead of all others. As a result of these
fixes, compatibility is also much higher than in v094.
There are also several improvements to SNES emulation. Most significantly is
support for mid-scanline changes to the background mode in the accuracy
profile.
Due to substantial changes to the user interface library used by higan, this
release features yet again a brand-new UI. With the exception of video
shaders and NSS DIP switch selection, it is at feature-parity with the
previous UI. It also offers some new features that v094 lacked.
The cheat code database has also been updated to the latest version by
mightymo.
Lastly, I will not be offering official 32-bit Windows binaries going
forward. higan will technically build and run on 32-bit systems, but I am
tired of having to jump through flaming hoops to update MinGW32's headers
that haven't been updated since 1996. The 10% performance hit for running in
32-bit mode is also a significant deterrent. If anyone wants to take over
32-bit Windows builds, I'll happily link them from the higan downloads page.
Note: I'm working on a new user guide to explain how to use higan and icarus.
So if you have trouble using this release, check back here in a few days
please. But essentially, you run icarus to import your games, and then higan
to play them. It's a bit different from the direct integration of ananke with
v094.
==
简单说..经过20个月的新版,明显的进步是GBA
SNES稍微改善一点
然後只有64bit版,需要32bit版的人或许要找其他地方有人愿意接手编译的
老样子...他规定的rom排列格式似乎又有改变档名方式
作法:
1.将平常使用的rom解压缩,nes、snes都可以同时放进去
(档名最好是已经用其他整理工具先命名过,而不是乱七八糟档名)
假设临时路径 D:\1\
2.执行 icarus.exe 路径指向 D:\1\
3.Select All 全打勾 , 按下 Import...
会将转换过的 nes 自动放在
c:\Users\使用者帐号\Emulation\Famicom\
snes 自动放在
c:\Users\使用者帐号\Emulation\Super Famicom\
4.临时路径 D:\1\ 用完就可以删除了
nes与其说改变排列方式,其实就是原本记录mapper档头资讯写成 manifest.bml
(纯文字方式) 现在改成把nes档头16byte档头切出来为ines.rom
这几年光这部分作者不知道改了几次规则XD
--
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1F:→ remina: 增加视窗n倍方式(总算)以前只能用拉的或设定档手动锁大小 10/08 02:05
2F:→ remina: 有声音状态点选单也不会听到刺耳卡住的声音 10/08 02:06
3F:→ Bellkna: 改名字就算了 ui真的不知道在搞啥鬼 10/08 20:36
4F:→ choan: HiganShadersPack www.emu-france.com/?wpfb_dl=6993 10/08 22:51
5F:→ letoh: 竟然用c++14开发,编译器太旧一点还没办法编译XD 10/09 02:19