作者conpo (狮子たちの旗)
看板Emulator
标题[新闻] (SEGA Lindbergh) Lindbergh-Emulator
时间Sat Mar 29 09:44:20 2014
2014.03.29
新规参战!第一个Sega Lindbergh模拟器,因为Sega Lindbergh本来就是以
Linux为基础,所以模拟器目前也是for Linux。Lindbergh系列(包括Sega
Lindbergh、Lindbergh Red、Lindbergh Red EX以及Lindbergh Blue games)
代表游戏大概就是Answer X Answer、Initial D Arcade Stage、Derby Owners
Club跟Sangokushi Taisen3等系列,只是不知道个模拟器要怎麽处理卡片的问
题,反正还早就是了,哈哈。
Sega Lindbergh?
The Sega Lindbergh arcade system board is an embedded PC running
MontaVista Linux (The Lindbergh Blue system used Windows Embedded
instead). Sega had initially planned to use Microsoft's Xbox 360 as
the basis for the arcade board, but instead opted for an architecture
based on standard PC hardware.
According to Sega-AM2 president Hiroshi Kataoka, porting Lindbergh
titles (such as Virtua Fighter 5) to Sony's PlayStation 3 is generally
easier than porting to Xbox 360, because the Lindbergh and PS3 use a
GPU designed by the same company, Nvidia.
Lindbergh specifications:
- CPU: Pentium 4 HT 3.0E (3.0 GHz, 1 megabyte L2 Cache,
Hyper-Threading, 800 MHz FSB)
- RAM: 184-pin DDR SDRAM PC3200 (400 MHz) 512 MB × 2 (Dual)
- GPU: Nvidia GeForce 6800 AGP (NV40), 256 Bit GDDR3 256 MB,
compatible with Vertex Shader 3.0 & Pixel Shader 3.0
- Sound: 64 channel, 5.1 ch S/PDIF
- LAN: On board, 10/100/1000 BASE-TX. JVS I/O Connector
- Serial: 2 Channel (can switch one channel between 232C and 422)
- Other: USB port x 4, high-definition output (DVI and VGA out),
S-Video out, DVD Drive Support, Sega ALL.NET online support
- Operating System: MontaVista Linux
- Protection : High spec original security module.
The Sega Lindbergh standard universal sit-down cabinet uses a 1360 × 768
WXGA LCD display.
Aside from the standard Lindbergh system (Lindbergh Yellow), Sega
developed a Lindbergh Red and Lindbergh Blue system, which have
different specifications.
The Lindbergh has been superseded by the Ring series (RingEdge and
RingWide), so there will be no new arcade games developed for this
system. The last game to run on Lindbergh was MJ4 Evolution.
--
A lot of the files are still not public yet.
This was once planned to be a commercial emulator. I have to make sure
those who worked on it are protected. The emulator code was written
entirely by me, Jannik Vogel. However, parts of Lindbergh were cracked
and reverse engineered by others who shall not be named. This emulator
is also based on Sega and Creative includes which I can not share yet.
The emulator will probably be released and improved in parts over the
next couple of months.
http://ppt.cc/Pg9v
______________________________________________________________________________
来源:
https://github.com/JayFoxRox/Lindbergh-Emulator
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http://perryt0517.wordpress.com/
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※ 文章网址: http://webptt.com/cn.aspx?n=bbs/Emulator/M.1396057463.A.007.html
※ 编辑: conpo 来自: 118.160.76.29 (03/29 09:46)
1F:推 jeff0811:我心中这机板名作是vf5跟冲破火网climax,不过都移殖到 03/29 11:37
2F:→ jeff0811:第七世代机了,所以没怨念,三国志大战要实用化这倒满有 03/29 11:38
3F:→ jeff0811:趣的 03/29 11:38
4F:推 qazxswptt:喔喔 终於有这个了 NAOMI之後的主力基板呀 03/29 12:25
5F:推 tint:当年这基板让我觉得有点失落啊 SEGA开始直接用市面上现有的 03/29 12:36
6F:→ tint:硬体来构成大型基板 不过也不能怪它 N和A显卡统治了整个3D显 03/29 12:38
7F:→ tint:示的主流晶片市场了 03/29 12:38
8F:→ qazxswptt:是呀 对我这种fans来说 SEGA用这基板 看到确实有失落感 03/29 13:01
9F:→ qazxswptt:以前厂商在AC市场的基板性能角力 也是一种另外小趣味 03/29 13:01
10F:→ qazxswptt:AC市场萎缩 或是能赚钱的游戏重点也不在性能上时 03/29 13:02
11F:→ qazxswptt:厂商自己去设计基板的必要性 也大为降低了 不如PC零件 03/29 13:03
12F:→ qazxswptt:凑一凑 效能不差 成本又低 03/29 13:03
13F:→ tint:不过如果还是有心一些的话 可以请这些主流大厂客制化CPU或显 03/29 16:12
14F:→ tint:示晶片来特化用途 当然 直接用现有市面上的零件构成最省心了 03/29 16:13
15F:→ tint:对於老玩家来说 SEGA当年的Model 3基板是让人难以忘怀的 03/29 16:15
16F:推 protect6090:整合到pc环境还有一个理由,就是好开发跟移植@@ 03/29 16:26
17F:推 WeasoN:林白loader!!!!! 03/29 17:59
18F:→ qazxswptt:t大说的完全没错 不过以近年大环境 不太可能这样搞了 03/30 00:15
19F:→ qazxswptt:以前AC游戏移植到TVGAME 是一个很重要的噱头与卖点 03/30 00:16
20F:→ qazxswptt:主机商也很愿意提高AC与家机性能的差异性 後来家机跟 03/30 00:17
21F:→ qazxswptt:PC越来越像 OLG又大举入侵 基板的设计 还是省事简单就好 03/30 00:18
22F:→ qazxswptt:这也是无奈的 虽然对普通玩家 这件事可能没什麽差就是.. 03/30 00:18
23F:推 kojiro0531:干!吓到了~超开心 03/31 08:23
24F:推 kojiro0531:其实我最想看到的是在铃木老头的实验游戏psy chi 03/31 08:30