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http://mamedev.org/ 0.143u5 ------- MAMETesters Bugs Fixed ---------------------- - 02700: [Speed] pocketrc: game runs too fast (hap) - 04477: [Documentation] naomi: Duplicate File entries in each set in driver (Tafoid) - 04475: [Graphics] quizmeku: Missing gfx (M.A.S.H.) - 03641: [Graphics] sspirits, gground: Only half of the game's frames are rendered. (M.A.S.H.) - 03195: [Gameplay] crkdown: graphic artifacts and speed drop during gameplay (M.A.S.H.) - 00961: [Sound] raidena: Some music channels go out of sync after a while. (Kold666) - 04397: [HLSL] MAME freezes with a hlsl .ini file. (MooglyGuy) Source Changes -------------- Implemented double buffering and improved colors for 3d in Top Landing [Angelo Salese] naomi.c: Added rev "A" Japan BIOS, original Korean BIOS as well as rev "D" Korea [gamerfan, Smitdogg, BrianT, The Dumping Union] armedf.c: Verified correct sprite roms for Terra Force (Japan) [ShouTime] dday.c: Added dipswitch locations to the D-Day sets [Corrado Tomaselli, Brian Troha] m68k: Preliminary support for MC68340 (CPU32). Reorganized to facilitate C++ conversion. [David Haywood] m68k: use 68340 instruction table for 68340, cpXXX instructions are 020/030 only, add CINV, CPUSH stubs for 040 [R. Belmont] Add comment about new raiden2 rom combination, add missing pals as undumped, fix IC locations on several sets. [Lord Nightmare, Hammad, EdCosta] Various HLSL fixes: [Ryan Holtz, Bat Country Entertainment] * Created two flags, -hlsl_ini_write and -hlsl_ini_read. The former enables custom HLSL INI writing explicitly, the other enables loading of the same. * Fixed disappearing aperture effect when using custom INI files. * Fixed diagonal seam on some games, for serious real this time * Fixed phosphor simulation, now works as expected model3.c: Redumped Spikeout FE. Special thanks to Phil Bennett & Bart Trzynadlowski for verifying and testing the redumped roms. [Dr. Spankenstein, wild eyed, Paratech, Layne, Lord Flux, atchoo, cbt, gatt9, tormod, BrianT, The Dumping Union] only report samples audit result for sets with required samples [Fabio Priuli] fixed segfault when using -verifysamples [Fabio Priuli] floppy: Refactor slightly. Name, descrition, etc are now an intrinsic property of converters. [O. Galibert] Added some Stern Whitestar older revisions [Miodrag Milanovic] Preliminary work at the projection calculation for 3d eye-space points in Air Inferno [Angelo Salese, Andrew Gardner] es5503: converted to modern device, improved IRQ timing [R. Belmont] C352: don't try to play zero-length samples [Phil Bennett] M377xx improvements * Respect the restored mode bits for PUL [hap, R. Belmont] * Proper cycle counts for PSH/PUL [R. Belmont] * Fixed flags for multiply/division and divide by 0 interrupt [hap] * Pass program bank to debugger hook so breakpoints work outside of bank 0 [R. Belmont] * Fixed interrupt flags for internal peripherals, corrected BBC/BBS when running outside of bank 0 [R. Belmont] * Several other interrupt timing and priority fixes [hap] whitestar: make modern, add sound system. no work on main CPU part yet. [R. Belmont] floppy: Add brand-new MFI (MESS floppy image) support. [O. Galibert] mfi: Fix the format thanks to smf's help [O. Galibert] amigafdc: Modernize, but don't change a thing (yet) [O. Galibert] floppy: Change the internal format to use magnetic cells. Temporarily move the full-track pll bit extraction in the amiga fdc. [O. Galibert] st_dsk: Add the easy ST formats [O. Galibert] tempest.c: Corrected the rom labels, description and documentation for the revised hardware rev 3 of Tempest. Added dipswitch locations for the Tempest sets. [Brian Troha] globalfr: filled in a little more of the memory map [R. Belmont] Yet more Neo-Geo work on game ROMs structures [Johnboy] * Continued to document used pcb's for cartridges * More removal of .bin extension in favour of chiplabel.socketlabel naming convention * Added correct v1 to pulstar * Corrected layout of pgoal according to original cart Added redumped c1/c2 and v1 to quizdaisk [DsNo] Various changes and improvements to the Chihiro emulation [Samuele Zannoli] * modifies the ide device (idectrl.c) so it supports cases where it is not connected to an hard disk, but to some different hardware * adds PC devices 8259 pic, 8253 pit, ide controller * adds "chihiro" command with subcommands "jamdis", "dump_string", "dump_process", "dump_list", "help" * updates the smbus controller and adds stubs for the pic16lc, cx25871, eeprom smbus devices * updates the memory map for the newly added devices * fixes the size of the "others" region * adds hack for the missing dump of the smbus eeprom Decoded graphics in gigaman2 [iq_132] Hooked up sound, fixed layer offsets in ppan [iq_132] Fixed graphics glitches in speedspn on character select screen [iq_132] Fixed layer enable in cninjabl, giving it working status [iq_132] New games added or promoted from NOT_WORKING status --------------------------------------------------- Ridge Racer 2 Free Kick [Charles MacDonald, The Dumping Union] New clones added ---------------- 1943: Midway Kaisen (Japan, Rev B) [Foul] Rad Rally (Japan) [Arcadecomponents.com] The King of Fighters '97 (Korean release) [DsNo] New games marked as GAME_NOT_WORKING ------------------------------------ Fighting Bujutsu [Ville Linde, R. Belmont] --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 59.126.232.106
1F:推 kiki1503:不知道是不是错觉..之前工作团队闹翻後好像进度就怪怪的 09/06 23:29
2F:→ kiki1503:最近都是不断地支援clone游戏.很少开拓未支援领域 09/06 23:31
3F:推 conpo:我比较乐见他们回头去整理过往的东西,新板子其实不用急 09/07 11:42
4F:→ kiki1503:我的未支援领域并非指新板子,是指之前其他EMU有支援但 09/07 13:26
5F:→ kiki1503:MAME没有支援的部分,例如像Daphne或是SEGA Model 2 09/07 13:29
6F:→ conpo:因为效果未逮、包山包海的MAME要修也耗时,所以才全部整合。 09/07 13:35
7F:推 arcadyii:藉此一问 0.142u3以後听说rom大换血 09/07 20:33
8F:→ arcadyii:我刚好在0.142u1整理了一次rom 如今有必要更新吗? 09/07 20:34
9F:→ arcadyii:因为还蛮浪费时间的 如果新版都没差 那就不想换了 09/07 20:35
10F:→ arcadyii:一些老游戏 棒球杀手 战斧2的图像错误有修正吗? 09/07 20:36
11F:→ conpo:通常我都是等大版本发布後才更新,而且那时也有人会放整理好 09/08 11:51
12F:→ conpo:的覆盖档,等於也可以省下整理的时间。至於老游戏的部分,因 09/08 11:51
13F:→ conpo:为我没有实际去测试过,所以也不太清楚,sorry 09/08 11:52
14F:→ sneak: 我刚好在0.142u1 https://noxiv.com 08/18 18:40







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