Emulator 板


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http://byuu.org/ bsnes v0.074 is released. bsnes is an emulator for the Super Famicom and SNES video game systems.The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code. bsnes v0.074 Changelog: This release adds full low-level emulation of the NEC uPD96050 coprocessor, used by the ST-0010 (F1 Race of Champions II) and the ST-0011 (Hayazashi Nidan Morita Shougi). The former was already playable with HLE, but lacked timing emulation. The latter has never been playable through emulation before now. But as with SD Gundam GX before, you really weren't missing much. Please see my donations page, and send a small token of thanks to Dr. Decapitator's Paypal address if you don't mind. The NEC uPD96050 proved to be much more difficult than anticipated, and he had to dump the chips multiple times each, spending many days on this. He is currently working on extraction of the Cx4 (Mega Man X2, Mega Man X3), which initial scans have shown to be an Hitachi HG51B169. Also remaining is the ST-0018, which is used by the only remaining unplayable game: Hayazashi Nidan Morita Shougi 2. Also new in this release is my own Game Boy emulator. It is being used to provide native Super Game Boy support, built directly into bsnes. This core is released under the GPLv2, but I am willing to grant a more permissive license for other SNES emulators, if anyone is interested. Of course I cannot compete with the quality of gambatte, and certainly not from only a weeks' worth of work. Currently, there is no Game Boy-side sound output and there are quite a few bugs remaining in its emulation core. I would appreciate any help on this, the Game Boy is not my forte. So yes, we are taking a step back today, so that we may take two steps forward in the future. See my previous posts for more on the advantages my native Game Boy emulation core brings to the project. As I am in a very good mood, I have posted two pre-compiled binaries this time: the first is a 32-bit Windows binary built with the faster performance profile; and the second is a 64-bit Windows binary built with accuracy profile. Lastly, the debugger is still Linux-only, but it is now stable enough to be considered usable. Check it out if you like, compile with -DDEBUGGER to enable it. --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 59.126.232.106
1F:→ Splash5:用显微镜下去拍照dump实在是大绝中的大绝阿... 01/12 00:12
2F:推 conpo:感谢分享;这版变动满大的,建议大家更新一下。 01/12 10:19
3F:→ aghmaster:这模拟器怎麽愈改愈难用= =" 现在连smc档都读不到 01/12 12:46
4F:→ remina:楼上正姐XD 昨天我发现开不了就没碰了 01/12 12:52
5F:→ remina:连拖曳档案到视窗都不吃 01/12 12:53
6F:→ remina:看有没有其他人编译的版本再试试 01/12 12:54
7F:→ aghmaster:嗯...虽然它有附一个类似转档程式的东西,不过用了也 01/12 13:56
8F:→ aghmaster:是没效 01/12 13:58
9F:→ BillyJr:明明就没问题啊,要用他的修正软体把之前 .smc 或档头有 01/12 14:49







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