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由於版本号貌似没变,但是这段时间陆续更新,补完更新记录 12/09/2010! ‧Metal gear Solid & Rayman 2 works like a charm with perfect sound using lastest FPSEcE supporter version. 11/21/2010! ‧Eject Function work now when you run game from shortcut. ‧Change Disc work Now!! tested on MetalGear Solid!. 11/18/2010! new version of FpseCE is online as well as core package with new peopspu plugin. ‧update of FpseCE include a Fix to handle Peopspu plugin better for savestate and recovering sound. ‧update of peopspu plugin include many fixes done by LDchen, and my last changes to have a fast and an accurate mode. fast mode is done by setting into config file, UseTimer=0 accurate mode is done by setting, UseTimer=2 ‧Accurate mode will be necessary by games that require SPUSync, like Rayman 2 or MetalGear Solid. ‧Few games like MetalGear Solid require to set SPUIRQWait=1 to get perfect sound. ‧For the rest UseTimer=0 make game running nearly like internal plugin but sound like perfect. Now When you set Extern SPU, don't forget to set SPUSync, it's necessary. Options for peopspu are taken from each games config files if exist or by default fpse.ini. 10/27/2010! ‧New menu for Wide Screen device, available in Landscape none FullScreen mode (Made by LeSScro) this menu have too exclusives options... Set/Unset Bilinear filtering (used in GDI Mode) and Set/unset for Overclocking... (Config Menu in Portrait will be updated with both Options too). ‧New optimisation which gives interresting speedup. ‧Battery Level and Time in top text line by Addind: Print_Battery=1 and Print_Time=1 into POCKETPC section of fpse.ini file. ‧Third WVGA Landscape Left PAD made by LeSScro. (Usefull on HD2 to avoid Autoalignement) ‧Recovered WM2003 Compatibility. 10/20/2010! ‧New Fix incoming call and standby problem and sound level when coming back to FpseCE. 10/18/2010! ‧Fixed incoming call and standby problem. 10/15/2010! ‧Fixed a bug which made FpseCE unstable with onscreen PADS. ‧Fixed none working Right Onscreen PAD. 10/13/2010! ‧this New version is compiled with a new Cross tool compiler which speed up emulation highly on most of all handled devices. ‧More efficient emulation of Force Feedback, fixed the vibration with it's set to 0 within menu options. ‧Overall Cleaned code. 10/05/2010! ‧New landscape pad for widescreen is complete. Next is menu option for this landscape PAD. 10/02/2010! ‧Quick fix of a bug on onscreen Pads and the random press of the START button! 10/01/2010! ‧Overlay PADS are fixed now! Work for all Videos modes, except for now only GDI can draw 24bits overlay. ‧Fixed memory leaking in GDI mode when putting FpseCE to Background and going back to FpseCe. ‧New Pad landscape from LeSScro for WVGA device (skins 480x420 are updated). ‧Somes others small fixes. --



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