Emulator 板


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http://code.google.com/p/mupen64plus/ New 2.0 architecture advantages: Simplified emulator Core, making it much more portable Removed all GUI code from plugins, making them simpler and more portable User interface development is not tied to Core emulator releases All messages from core/plugins can be filtered and shown in GUI instead of only on console Video Extension allows Front-end to override some video functions, ie to support embedded render window Startup in Fullscreen mode, instead of always starting in windowed mode and switching to FS after few seconds video resolution can be given via command-line parameter all configuration options for core and plugins are in a single config file, can be configured with a single GUI dummy plugins are automatically used if plugin loading fails for any reason core and plugins all use the same conventions for where to put data/config files Mupen64Plus core: New feature: cheat code support New feature: Keyboard shortcuts for Core commands are now user-configurable New feature: can load/save PJ64 state files Major code cleanup, refactored build system to separate source and object files Removed many dependencies to simplify porting to other platforms Moved all of the SDL event-related stuff into a new source file eventloop.c Use XDG directory convention for file locations on Unix bugfix: frame advance feature should advance every frame, instead of every vertical interrupt (every field) bugfix: allow diagonal hat movements for core joystick commands bugfix: modified SDL event loop joystick code so that gameshark button press is captured, and joystick commands that are level-triggered instead of edge-triggered (such as fast foward) can be accommodated bugfix: fixed the outstanding SDL event issues by re-writing the code which handles the joystick-event-driven core commands. Now the axis-based commands use hysteresis and there is a single global event function for determining if the gameshark button is pressed bugfix: OSD crash after pause-stop-start-pause of emulator bugfix: Set video width and status, aiDacrate during savestate load bugfix: in pure interpreter, Dont allow to override r0 register bugfix #52: PJ64 load state patch from olejl77 bugfix #268: use aligned malloc and mprotect to set executable status for dynarec emitted code bugfix #51: Floating Point Register data was not correctly converted when switching between 32-bit (MIPS-I) mode and 64-bit (MIPS III). New code more closely emulates behavior of r4300 hardware. Fixes collision problems in Banjo-Tooie bugfix #272: rounding mode for x86 FPU not being set correctly in interpreter and pure interpreter cores bugfix: many games need different ScreenUpdateSetting to work properly with Rice Video Mupen64Plus-audio-sdl v1.99.1 - December 14, 2009 Converted to new Mupen64Plus 2.0 API Code cleanup to remove non-standard data types Refactored build system to separate source and object files bugfix #269: jttl_audio segfaults on exit due to incorrectly ordered shutdown code Mupen64Plus-input-sdl v1.99.1 - December 14, 2009 New feature: Joystick/Keyboard auto-configuration New feature: deadzone and peak analog joystick values are now configurable Converted to new Mupen64Plus 2.0 API Refactored build system to separate source and object files Major code cleanup: mouse movement and analog axis code was terrible, removed non-standard data types Improved debug messages bugfix: mapping the X/Y analog sticks to keypresses didnt work bugfix: LeftCtrl-LeftAlt key command when mouse is enabled to now toggles between grabbing and releasing the mouse pointer Mupen64Plus-rsp-hle v1.99.1 - December 14, 2009 Converted to new Mupen64Plus 2.0 API Refactored build system to separate source and object files Refactored all code to remove win32-specific things, unnecessary functions, and clean up Mupen64Plus-UI-Console Front-End v1.99.1 - December 14, 2009 Brand new Console-based front-end for Mupen64Plus 2.0 New feature: R4300 Core Comparison for debugging New feature: Cheat code support from command-line Mupen64Plus-Video-Rice v1.99.1 - December 14, 2009 Converted to new Mupen64Plus 2.0 API Major code cleanup, removed all non-standard data types Refactored build system to separate source and object files added NO_ASM build option removed some unused configuration parameters bugfix: handle fullscreen video mode properly: start up in this mode instead of always starting in windowed and needing the core to switch to fullscreen bugfix #209: setjmp/longjmp fixes in the BMP writer and PNG reader bugfix: eliminated duplicate ′Found ROM ...′ messages --



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