作者choan (八房龙之助)
看板Emulator
标题[新闻] Kale Hyper Neo-Geo 64 WIP
时间Wed Nov 25 12:30:49 2009
http://mamedev.emulab.it/kale/
Implemented V-Blank register in the Hyper Neo Geo 64 driver, this was the
cause of paletteram not being updated in both Samurai Shodown 64 1 & 2 games
(thanks goes also to Haze for implementing the inline chain mode for the
sprites, not in the previous WIP update). This also fixes the hangs in both
games too:
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 59.126.238.100
※ 编辑: choan 来自: 59.126.238.100 (11/25 12:37)