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MAMEUI v0.132.1 http://mameui.classicgaming.gamespy.com/ MAME v0.132u1 http://www.mamedev.com/ 0.132u1 ------- MAMETesters Bugs Fixed ---------------------- - 03262: [DIP/Input] Drivers using TMS9928: Using any type of frameskip causes crash (Fabio Priuli) - 03247: [DIP/Input] battles: Unable to locate input port ′IN0′ (stephh) - 03263: [Crash/Freeze] polyplay: PolyPlay crashes/exits with some acces violation (Fabio Priuli) - 03255: [Compiling] Compile errors with GCC 4.4 (SDLMAME specific) - 03251: [Sound] kingofb, ringkin3, ringkinw: No sound output (Tafoid) - 03237: [Crash/Freeze] bagman, sbagman and clones: Error Message: Duplicate save state registration entry (Tafoid) - 03245: [DIP/Input] nitrobal, gunball: Screen Flipped by default/ Input not allowed (Tafoid) Source Changes -------------- Fixed handshaking signals for PPI8255 modes 1/2, and mode 2 input mask. [Curt Coder] Added framebuffer support in 18 Holes Pro Golf. Fixed backgrounds and added inputs. Decoupled from btime. [Angelo Salese] Adjusted sound command descriptions for dkong to be closer to the other drivers, and added a missing command description. [Kef Schecter] Added SP0256 pinout. [Curt Coder] Fixed colors in Jan-Oh [Angelo Salese] Fixed several issues compiling with gcc 4.4. [R. Belmont] Added Dip Locations and made default settings changes to match manuals for Star Wars and The Empire Strikes back. [Tafoid] Added irq ack support in the rohga driver, fixes character selection behaviour in Wizard Fire. [Angelo Salese] Fixed background colors and improved the graphics in Pro Soccer. [Angelo Salese] Refactored MC6845 to use devcb and added cursor callback (for MESS). [Curt Coder] Added basic gfx pal descrambling to liberate.c, and enabled sound (memory map was disabled but it is actually good?) Fixed for good the background colors and added gfx rom read-back (helps a lot for the tile-based sprites). Improved playability by tweaking IRQ generation. [Angelo Salses] Added correct ROM names for eprom/eprom2. [Phil Bennett] Made the 8237 dma controller emulation more accurate by implementing it as a state machine. Deprecated the dma8237_run_transfer function. [Wilbert Pol] Updated readmes for ATOMISWAVE and TWINKLE hardware. [Guru] Fixed prom hook-up in Dambuster. [Angelo Salese] Twinkle WIP: [R. Belmont] - SPU board emulation improvements (memory map, IRQ controller, IDE, RF5c400) - Change 4th mix to use real dumped security dongle data Many graphics and logic fixes to Pro Sports. [Angelo Salese] Decoded BG backgrounds in Pro Sports. [David Haywood] Fixed a DECO16 CPU core bug that was causing issues with Pro Bowling part of Pro Sports. [Angelo Salese] Implemented a new DECO CPU-16 opcode, used by Express Raider for V-BLANK bit and a bunch of liberate.c games for TILT bit. Converted Express Raider to use the DECO CPU-16 core instead of the plain M6502. [Angelo Salese] Added BPROMs for Intruder. [Yasuhiro Ogawa] Total Vice now uses the correct boot ROM (same as Polystars). [Phil Bennett] Fixed Pro Tennis gameplay and added basic background hook-up. [Angelo Salese] Improved protection simulation and documentation for Shogun Warriors/ BRAP Boys. [David Haywood] Pointer-ified the minx CPU core. [Atari Ace] Improved System 16 bootleg behaviors, especially with regards to sprite rendering. [David Haywood] New games added or promoted from NOT_WORKING status --------------------------------------------------- New Double Bet Mahjong [alien_mame, Dumping Union] Pro Soccer [Angelo Salese] Steel Worker [Hau, Chack′n, Dumping Union] New clones added ---------------- Give us a Break (6 versions) [Anonymous, alien_mame] Dambusters (US, set2) [N. Garnier, D. Beneke, J. Leyda, A. Costin, W. Belk and Smitdogg] Cruis′n Exotica (version 2.4) [K. Lee, Smitdogg] Grand Striker (Americas) [ClawGrip, ShengLuc] Best League (World) [ClawGrip, ShengLuc] Grand Striker 2 (Europe and Oceania) [ClawGrip, ShengLuc] New games marked as GAME_NOT_WORKING ------------------------------------ Sports Shooting USA [Guru] Ranger Mission [Guru] beatmania IIDX [Guru] --



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