作者youwin0125 (急冻土司超人)
看板Emulator
标题Re: [求助] 请问SD Gundam GX要用什麽模拟器才可以 …
时间Sat Dec 22 14:36:11 2007
※ 引述《roughzerg (rough)》之铭言:
http://0rz.tw/cb3ud
: SD Gundam GX (J)或SD Gundam GX (J) [h1C],
: 然後在window xp下
: 使用超级任天堂模拟器bsnes_v026和zsnesw151
: 可以进入游戏开始画面以及进入游戏
: 可是玩到一半,画面却变成乱码但有背景音乐
: 或是战舰炮击结束後
: 能提供支援dsp3、4模拟器告知我吗??
SA-1
在很多知名游戏中使用的辅助运算器,这些游戏包括:
- Dragon Ball Z Hyper Dimension
- Kirby Super Star
- Kirby's Dreamland 3
- Marvelous
- SD Gundam G-NEXT
- Super Mario RPG
Super FX
在很多知名游戏中使用的辅助运算器,这些游戏包括:
- Doom
- Star Fox
- Star Fox 2 (unreleased beta)
- Super Mario World 2: Yoshi's Island
SPC7110
只被以下游戏使用的辅助运算器:
- Far East of Eden Zero
- Far East of Eden Zero: Shounen Jump no Shou
- Momotarou Densetsu Happy
- Super Power League 4
: DSP-3
: 只被SD Gundam GX使用的辅助运算器
DSP-4
只被Top Gear 3000使用的辅助运算器
ST010 / ST011 / ST018
被极少数游戏使用的SETA辅助运算器
BS-X (Broadcast Satellite)
只在日本出售过的玩“卫星版”游戏的附加装置。
BS-X Flashcart
BS-X使用的flash磁带机(磁碟机?),以及某些Asciisoft出品的游戏。
Super Gameboy
用来玩Gameboy游戏的磁带机
2007-10-14 - bsnes v0.025 released
bsnes is exactly three years old today. I've posted a new version which adds
: DSP-3 and DSP-4 special chip support. The DSP-3 is used by SD Gundam GX, and
: the DSP-4 is used by Top Gear 3000. Please note that the DSP-3 is not fully
: emulated, thusly SD Gundam GX is not fully playable. Also, due to lack of
timing emulation with the DSP-4, the Top Gear 3000 track sometimes flickers in
split screen mode. However, it is believed that Top Gear 3000 is fully
playable.
I should also note that I have started on SuperFX emulation, as some will
inevitably see said code in my source releases. What I have now is nothing more
than a skeleton implementation, and absolutely nothing using it is playable yet. I am making absolutely no promises that I will ever be able to emulate this chip. It will take at least several months of work, and even then,
the speed will probably be too slow to reach 60fps on any system, but ... I'm
working on it. While I have no way to run tests on the actual SuperFX hardware,
I will do the best I can to emulate the chip accurately. I will be emulating
the caching and cycle delays as best I can, but the information I have on this
chip is extremely limited, so don't expect miracles.
Lastly, as promised, I have released the special chips I have personally
emulated to the public domain. See license.txt for more information if
interested. I cannot release the special chips whose code I did not write to
the public domain, but all of that is already available under the GPLv2 (from
ZSNES) or the SNES9x license.
Changelog:
: Added DSP-3 support,thanks to John Weidman, Kris Bleakley, Lancer, z80 gaiden
Added DSP-4 support, thanks to Dreamer Nom, John Weidman, Kris Bleakley, Nach,
z80 gaiden
Started on support for SuperFX, no games playable as chip emulation is less
than 1% complete
Unsupported special chips will now display an alert
Missing stbios.bin file when loading Sufami Turbo cartridges will now display
an alert
Video settings now saved separately for windowed and fullscreen mode
Advanced option video<.mode>.synchronize can be enabled for vsync, but will
cause sound crackling
Added menu option to toggle FPS counter
Minor source code cleanup
目前似乎没有模拟器完整支援DSP3
--
正妹!!! 干!跟你说过要先看看你自己的脸...
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◆ From: 122.126.117.117
※ 编辑: youwin0125 来自: 140.112.19.137 (12/22 16:54)
1F:→ remina:zsnes\docs\readme.txt\games.txt 其实就有写了 12/23 11:00