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***GENERAL*** [DENY MECHANICS] Creep denies now grant the denying team 30% of the XP bounty 现在deny自己的小兵会给经验和钱 (Dondo表示开勳 Normal deny XP increased from 50% to 70% deny自己的小兵对面会得到原本的50% -> 70%经验值 这两个改动等於以後升等又更快了 [SHRINES] Shrines now start on cooldown and become available at 5 minutes 现在要比赛开始5分钟才能用祭坛 (中路和劣势路影响颇大 Reduced Shrine count in base from 5 to 3 家里的祭坛变少惹 Shrines mana regeneration growth per minute reduced from 1 to 0.75 [LANES] Added an extra melee creep in mid lane for the first 15 minutes Creeps meet a bit closer to the offlane tower Creep aggro duration reduced from 2.5 to 2.3 Creep aggro cooldown increased from 2.5 to 3.0 Lane creeps vision reduced from 850/800 to 750 一些微调就不翻了 [NEUTRALS] Neutrals now spawn every minute instead of every 2 minutes 野怪重生的时间又改回每分钟 Neutrals now give 20% less XP and Gold 野怪给的经验和钱变少 Neutrals XP and Gold now increased by 2% every 7.5 minutes 野怪给的经验和钱每7.5分钟上升2% [CREEPS] Siege damage type vs structures increased from 150% to 250% 炮车打塔更痛了 Siege creeps HP increased from 550 to 825 炮车更硬了 Siege creeps spawn rate reduced from every 7th wave to every 10th wave 炮车每3.5 -> 5分钟出一次 Extra Ranged/Siege creeps now spawn at 40 minutes instead of 45 [ATTRIBUTES] All hero strength growth increased by 0.3 Regeneration coming from strength increased from 0.03 HP per point of Strength to 0.06 Reduced base HP regen by 0.25 Intelligence's Spell Amplification from 1% per 15 to 1% per 14 Mana per point of Intelligence reduced from 12 to 11 Base mana increased from 50 to 75 一些微调不翻 [ECONOMY] Reduced melee creeps base XP bounty from 45 to 40 Reduced melee creep gold bounty upgrade from 3 gold per cycle to 1 gold per cycle 等於远程小兵又更值钱了,相对的deny自己的远程小兵CP值上升 Melee/Ranged Barracks team bounty reduced from 275/225 to 225/150 to each player Roshan team bounty reduced from 200 to 150 Shrine team bounty from reduced 150 to 125 Death cost from 100 + NW/50 to 50 + NW/40 Tier 3 Tower Team Bounty from 240 to 200 Tier 4 Tower Team Bounty from 280 to 200 同样是一些微调 [GENERAL CHANGES] Illusion gold/XP bounty from 5 + Level to 2 * Level Illusion building damage reduction from 50% to 60% 算是nerf幻影/分身 Buyback cooldown increased from 7 minutes to 8 minutes 买活CD变长 Roshan now drops cheese from the second death instead of the third roshan死第二次就会掉起司 Roshan armor bonus per upgrade interval increased from 1.1 to 1.3 Powerup Runes now spawn different runes on both sides of the river after 40 minutes 40分钟开始河道会出现在两个符文 Uphill miss chance no longer applies to flying units 蝙蝠骑士: 干 Fixed various pathing issues with the bottom Dire creeps between Tier 1 and Tier 2 Towers bonus armor based on nearby enemy heroes AoE increased from 1400 to 1600 [RESPAWN TALENTS] ***Replaced all 42 Respawn Talents in the game*** 减少复活时间的天赋全没了,以後看不到0秒复活的Lina了 Warlock: Summons a Golem on death (Level 20) Pudge: +1s Dismember Duration (Level 20) Magnus: +500 Skewer Range (Level 25) Lone Druid: +50% Spirit Bear Magic Resistance (Level 20) Lina: +40 Movement Speed (Level 15) Enigma: +1 Malefice Instance (Level 20) Earthshaker: +350 Fissure Range (Level 20) Clockwerk: +40 Battery Assault Damage (Level 20) Bristleback: +10% Spell Lifesteal (Level 20) Earth Spirit: Geomagnetic Grip Targets Allies [?] Enchantress: +6% Impetus Damage (Level 25) Brewmaster: +2s Thunderlap Slow (Level 20) Beastmaster: +1 Boar Summoned (Level 15) Zeus: +0.5s Lightning Bolt Ministun (Level 20) Lycan: +12 Feral HP Regen (Level 15) Crystal Maiden: +50 Freezing Field Damage (Level 20) Shadow Shaman: +4 Wards Summoned (Level 20) Visage: Soul Assumption Double Strike [?] Winter Wyvern: +1s Cold Embrace Duration (Level 20) Witch Doctor: +2 Cask Bounces (Level 15) Legion Commander: +10% Moment Proc Chance (Level 20) Keeper of the Light: +300 Chakra Magic Mana (Level 15) Dazzle: +25 Poison Touch DPS (Level 20) Treant: +40 Leech Seed Damage/Heal (Level 25) Sand King: -50 Epicenter Attack Slow (Level 15) Venomancer: +14% Poison Sting Slow (Level 25) Ancient Apparition: +8% Ice Vortex Slow/Resistance (Level 20) Chen: +1000 Creep Health (Level 20) Disruptor: +40 Thunder Strike Damage (Level 15) Elder Titan: +200 Mana (Level 10) Io: Tether Stuns (Level 25) Jakiro: Macropyre Pure and Pierces Immunity (Level 25) Lion: +75 Cast Range (Level 10) Nature's Prophet: Removed Teleportation Cooldown (Level 25) Oracle: +0.75s Fortune's End Max Duration (Level 10) Phoenix: +20% XP Gain (Level 10) Pugna: +1s Decrepify Duration (Level 15) Shadow Demon: -1.5s Shadow Poison Cooldown (Level 20) Spirit Breaker: +30% Greater Bash Damage (Level 20) Templar Assassin: -8 Meld Armor Reduction (Level 25) Undying: +15 Health Regeneration (Level 10) Techies: +250 Attack Damage (Level 25) --



※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 1.160.25.181
※ 文章网址: https://webptt.com/cn.aspx?n=bbs/DotA2/M.1494858085.A.4B3.html
1F:推 iouhsu: 这改好大 风向好乱啊 05/15 22:27
※ 编辑: ichuankshs (1.160.25.181), 05/15/2017 22:52:00
2F:→ remmurds: 加快升等的速度应该是为了提升天赋的影响力 05/15 22:59
3F:→ ichuankshs: 突然发现deny改动等於SF中路imba 05/15 23:01
4F:推 henry1234562: 这几个新的天赋很多很强阿.. 05/16 01:20
5F:→ henry1234562: 双头龙的大招变无视魔抗整个超威 05/16 01:21
6F:→ henry1234562: 炸弹兵普攻+250这.. 自带圣剑是吧 05/16 01:21
7F:推 afu4869: 普攻+250 超屌XDDDDD 05/16 01:28
8F:推 hanmas: 直接又变新游戏了XD 大野区版本 05/16 01:46
9F:→ hanmas: 为了nerf og直接把中路重做了 05/16 01:47
10F:→ hanmas: 新天赋好有梗 一堆被nerf掉的imba能力XD 05/16 01:48
11F:推 henry1234562: 野区又改回每分钟 puppey又有事情做了 05/16 01:48
12F:→ henry1234562: 说真的 这样神杖双头龙很恐怖吧.. 05/16 01:49
13F:→ henry1234562: 陈的野怪+1000血 加上远古灵气 要杀一辈子 05/16 01:50
14F:推 hanmas: 陈+骨弓要回来了 C9! C9! C9! 05/16 01:55
15F:→ hanmas: 大根秒幻想XDD 05/16 01:55
16F:推 kenyun: 法球攻击好像只剩烧魔和OD法球? 05/16 02:45
17F:推 hanmas: 吸血应该还是法球? 不过可能要看到暗灭敌法了 05/16 02:56
18F:推 mjsg: 灾祸元素的改动很故意啊,2.5 每等级属性成长XD 05/16 03:09
19F:推 mjsg: 冰女竟然…没削弱? 05/16 03:14
20F:→ mjsg: 应该说是小动刀。 05/16 03:15
21F:推 mjsg: 阿梅从打 Invoker 修炼技能回来了。 05/16 03:22
22F:推 Xreay: Frog: No problems here! 05/16 07:00
23F:→ ichuankshs: 现在BKB不能解天堂之戟 以後1号位的日子难过了 05/16 10:28
24F:→ ichuankshs: 大勳章的改动也很有趣 现在变成专克PA和蝴蝶 05/16 10:29
25F:推 MinoltaSTF: 废到笑 05/16 11:25
26F:推 olkl1234: 梦魔出神杖幻彩一秒一吸潮爽 05/16 11:42
27F:推 kunkka: 对其他英雄是很威的天赋,但是炸弹人普攻加250到底可以干 05/16 12:54
28F:→ kunkka: 嘛啊XD 05/16 12:54
29F:推 dragonashco: 又变新游戏Orz 05/16 16:44
30F:推 dsersr: 炸弹人其实弹道真的不错 05/16 18:08
31F:推 koexe: 一个大改 TI可能都在看新手村大乱斗 05/16 19:58
32F:推 zzzpopo: 斯文要重出江湖了 05/16 20:15
33F:推 hanmas: 整体来讲感觉蛮不错的 焦点拉回英雄身上 705对线圣坛刷 05/16 21:04
34F:→ hanmas: 野圣坛野战圣坛守高 而且打到後来常常无视守军硬拆高地 05/16 21:04
35F:→ hanmas: 焦点都放到建筑上了 05/16 21:04
36F:→ hanmas: 706线野这样改选择变多 平衡不知道怎样不过应该蛮好玩的 05/16 21:04
37F:→ hanmas: 不过推进又削了一轮 到底连续多少版本砍推进了XD 05/16 21:04
38F:→ rejoin: 有我帮你嘘,你就放心吧 08/09 12:51







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