作者Dialysis (Chiquitia)
看板DIABLO
标题[情报] 蓝帖
时间Thu Jul 17 09:04:45 2014
http://us.battle.net/d3/en/forum/topic/13437433817#7
玩家:传宝太OP了!只要以下3颗50级宝-3450%毒伤/10秒、15%击中时2950%AOE秒伤x3秒
、15%击中时3450%伤,那麽,所有的职业与BD分别都不重要了,只要想办法触
发宝石即可。
John Yang(Game Designer):
传宝的设计理念为:当你一开始捡起它时,你就会想要装上它,也因此,它会有一定的
基础强度。接着,每次升级的提升强度,会反映在升级的频率,而此升级频率则和大秘
境的奖励系统密切相关,此系统目前仍在调校中。最後,只要在合情合理情况下,我们
希望让传宝可无限升级。
此外,所有的传宝都被设成追随者装备无效。也因为传宝最多只能装三颗,我们才不会
怕它太过OP。在未来,或许有可能会设计专门为了追随者而存在的传宝。
以下为传宝资讯:
Bane of the Powerful 杀菁英增伤
Gain 30% increased damage for
20 seconds after killing an elite pack.
Upgrade rank grants:
+1 second buff duration.
Rank 50 unlocks: Gain 20% bonus damage to elites.
Enforcer 宠物
Increase the Critical Hit Chance of your pets by
20%.
Upgrade rank grants:
+0.4% Critical Hit Chance. Max
+20% upgrade (+40% total).
Rank 50 unlocks: Your pets are unkillable.
Notes: As was discussed in another thread, allowing this this gem to rank up
to +100% pet Crit would likely cause undesired gearing issues and probably be
a little out of line.
宠宝原设计太OP,改成上限为加40%爆率
Moratorium 延迟伤害
30% of all damage taken is instead staggered and dealt to you over
3 seconds.
Upgrade rank grants:
+0.1 second to the stagger duration.
Rank 50 unlocks: 10% chance on kill to clear all staggered damage.
Zei's Stone of Vengeance 距离增伤
Damage you deal is increased by
6% for every 10 yards between you and the
enemy hit. Maximum 30% increase.
Upgrade rank grants:
+0.1% for every 10 yards (
+0.5% to max).
Rank 50 unlocks: 30% chance on hit to Stun the enemy for 1 second.
Notes: The max of 50 yards was added not because it was too powerful (even
though it was too powerful), but so that you wouldn’t be incentivized to
stay offscreen while your pets killed everything. At 50 yards, I expect you
to be in range to actually still use your skills (crazy right?).
50码距离为上限
Simplicity's Strength 主要技增伤
Increase the damage of primary skills by
25%.
Upgrade rank grants:
+0.5% damage.
Rank 50 unlocks: Primary skills heal you for 2% of maximum health on hit.
Bane of the Trapped 被控场增伤
Increase damage against enemies under control-impairing effects by
20%.
Upgrade rank grants:
+0.5% damage.
Rank 50 unlocks: Gain an aura that reduces the movement speed of enemies
within 15 yards by 30%.
Wreath of Lightning 唤雷
15% chance on hit to gain a Wreath of Lightning, dealing
500% weapon damage
as Lightning every second to 1-2 nearby enemies for 3 seconds.
Upgrade rank grants:
+10% weapon damage per second.
Rank 50 unlocks: While under the effect of the Wreath of Lightning, gain 25%
increased movement speed.
被nerf了
Gem of Efficacious Toxin 毒伤
Poison all enemies hit for
1000% weapon damage over 10 seconds.
Upgrade rank grants:
+20% weapon damage over 10 seconds.
Rank 50 unlocks: All enemies you poison take 10% increased damage from all
sources.
被nerf了
Pain Enhancer 爆击流血
Critical hits cause the enemy to bleed for
500% weapon damage as Physical
over 3 seconds.
Upgrade rank grants:
+10% weapon damage over 3 seconds.
Rank 50 unlocks: Gain Blood Frenzy, granting you 2% increased Attack Speed
for each bleeding enemy within 20 yards.
Mirinae, Teardrop of the Starweaver 猛击
15% chance on hit to smite a nearby enemy for
1000% weapon damage as Holy.
Upgrade rank grants:
+20% weapon damage.
Rank 50 unlocks: Smite a nearby enemy every 5 seconds.
Gogok of Swiftness 加攻速
50% chance on hit to gain Swiftness, increasing your Attack Speed by 2% for 3
seconds. This effect stacks up to 10 times.
Upgrade rank grants:
+1% chance.
Rank 50 unlocks: Gain 2% Cooldown Reduction per stack of Swiftness.
Invigorating Gemstone 被控场减伤
While under any control-impairing effects, reduce all damage taken by
30%.
Upgrade rank grants:
+1%. Maximum +50% upgrade (80% total).
Rank 50 unlocks: Heal for 20% of maximum life when hit by control-impairing
effect.
上限为80%
Boon of the Hoarder 杀敌获金
30% chance on killing an enemy to cause an explosion of gold.
Upgrade rank grants:
+1% chance on kill.
Rank 50 unlocks: Gain 30% increased movement speed for 3 seconds after
picking up gold.
Taeguk 耗能增伤
Gain 1% increased damage for 4 seconds after spending primary resource. This
effect stacks up to
10 times. Gaining a stack refreshes all existing stacks.
Upgrade rank grants:
+1 max stack.
Rank 50 unlocks: Gain 1% increased Armor for every stack.
Note: This buff duration on this gem was chosen so that it’s easier to keep
up with cheap spenders and not trivial with expensive spenders.
升级采提升叠加数,是为了可轻松使用便宜的耗能技来维持buff
--
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1F:推 stf32002 :毒伤3450%是什麽巫术.. 07/17 09:07
照新改变,要升到123级,才会有如此强度
2F:→ hollowland :伤害宝石果然都中标了 07/17 09:08
3F:→ hollowland :等等.... 普攻宝石中标的也太莫名其妙了吧 他不OP阿! 07/17 09:09
应该是为了"无限升级"所做的变动
以玩家的宅力,应该都算buff,只有宠宝是真nerf...
4F:→ indium111 :宠宝那个一看就是会被nerf的东西 07/17 09:11
5F:→ hollowland :到50级才+50%伤害的东西 根本一点都不想升级... 07/17 09:13
可以算一下,主要技能+0.5%,比上15%机率的特效+20%,
若没算错的话,主要技能至少要有266.7%的武器伤,两者增伤才会一致...
6F:→ hollowland :升级伤害宝石的cp值远高於普攻宝石 除非再度中标 07/17 09:14
7F:→ hollowland :还有mirinae不是链击 只是英文名子一样而已 07/17 09:15
我还以为就是圣教的技能动画,那改翻猛击好了
8F:→ ggman2 :到底还有多少东西活的到正式版? 07/17 09:18
9F:推 chair209 :不怕宝石太OP,结果马上nerf 07/17 09:31
10F:→ hollowland :对了mirinae在主要技能上面发动率是100*proc 所以... 07/17 09:31
11F:→ tomalex :BZ:Nerf就对了 07/17 09:35
12F:→ soultakerna :比较好奇是谁嫌太OP= = 07/17 09:36
13F:→ soultakerna :大秘境後面那麽变态没OP装怎麽打XD 07/17 09:36
14F:推 ericinttu :BZ改成BN就对了 07/17 09:37
15F:推 indium111 :玩家怎麽会觉得太OP?应该是BZ看玩家杀太爽,所以nerf 07/17 09:42
16F:推 bicabicachu :我也完全无法理解为啥会有人喊OP??是没看到无限秘境? 07/17 09:44
17F:→ bicabicachu :无限秘境到了後面的怪物血量那个宝石伤害真的就普通 07/17 09:45
18F:推 lulanee :宠宝是欠砍没错 不过其他特效也砍就ZZZ 07/17 09:46
19F:→ robrob99 :给一个理论上要无限升级的东西设定上限 天才有极限啊 07/17 09:51
20F:→ indium111 :无限秘境的怪物血量已经不是目前伤害可以解决的 07/17 09:51
21F:→ indium111 :後面怪物的血量都是几兆,玉魂连点都杀不死 07/17 09:52
22F:推 stlo :问题又来啦 既然能无限升级 那天梯宝石下天梯就废了 07/17 09:52
23F:推 lulanee :若一小时成功升一等每天拼16小时 10天就有160等了XD 07/17 09:56
24F:→ robrob99 :传宝无限提升>nerf 怪物血量攻击无限提升>这是正常的 07/17 09:57
25F:推 vitLink64 :我也觉得职业和bd好像都没差了,玩宝石就好 07/17 09:58
26F:推 Killercat :不是才说要无限升级 又给宠宝加个屋顶... 07/17 10:00
27F:→ Killercat :应该要换种改法才对吧.... 07/17 10:00
28F:→ Killercat :这种改法会让宠宝升级毫无意义,应该用个渐进曲线 07/17 10:01
29F:→ Killercat :让宠宝每个rank最後越加越少才是 07/17 10:01
30F:→ HolyBugTw :又是个没end game的跳针做法,这团队可以收起来了 07/17 10:02
31F:→ indium111 :不如改成宠物增伤,这样就不会有屋顶的问题了 07/17 10:03
爆率buff一类的做法,要免去屋顶问题,只能把宝石爆率做为乘法计算....
32F:→ Shift2 :太极珠是从3秒变成4秒 07/17 10:05
33F:→ Shift2 :呃 我是指 Taeguk 最後一个 07/17 10:05
34F:推 hitsukix :宠宝问题不在nerf 一眼就知失衡的东西也让他上架... 07/17 10:06
35F:推 ziyushin :又一个无限坑~ 07/17 10:13
36F:推 hitsukix :当初说可无限升级 现在给你设个上限 根本是搞笑 07/17 10:15
37F:推 orz65535 :设定成收敛公式就可以两者兼顾了 07/17 10:17
38F:推 Lich2king :宝石破坏神 Coming Soon 07/17 10:19
39F:推 stlo :是宠物破坏神 夺魂宝石 07/17 10:23
40F:推 soultakerna :我本来以为50就满了居然是无限升级,有点蠢儿 07/17 10:25
41F:→ kcsmart :玩家太M了吧,竟然会嫌传宝太op? 07/17 10:26
42F:推 soultakerna :这时候该导入WOW critical rate了XD 07/17 10:29
43F:推 hitsukix :主动鬼娃BUG修好後配颗宠宝还真赞 07/17 10:29
44F:→ soultakerna :假玩家真员工? 07/17 10:29
45F:→ kcsmart :无限升级很好,但有数值屋顶就很闷了 07/17 10:29
46F:推 hitsukix :不如不要无限升 改成宠宝塞各部位有不同BUFF 07/17 10:32
47F:→ hitsukix :塞链+爆率 塞戒+爆伤 塞头+移速之类 且不限一颗 07/17 10:33
48F:→ hitsukix :搞这种无限增数字的东西根本是最懒的改法 07/17 10:34
49F:→ kcsmart :可是传宝不止宠宝,各传奇宝石不同部位不同效果2.1不 07/17 10:38
50F:→ kcsmart :知何时才能上了 07/17 10:38
51F:→ dWoWb :2.1 coming sooooooooooooon 07/17 10:47
52F:推 hitsukix :不急啦 反正quit了 弄的看起来好玩再回来就好了 07/17 10:49
53F:推 badkidXD :的确很多宝石都很OP~我也觉得该NERF 07/17 11:00
54F:→ genius7313 :不意外,如果真的要玩无限升级这样改动蛮合理 07/17 11:04
55F:→ genius7313 :距离增伤宝石可以砍了,除了玩BUG,还真想不出有啥用 07/17 11:10
56F:推 lover19 :无限升级 又是一个地狱 07/17 11:13
57F:推 radi035 :说真的 我觉得宝石没弄好 2.1绝对是悲剧 07/17 11:18
58F:→ radi035 :这阵子看改版讯息就知道根本乱来... 07/17 11:18
59F:→ idlewolf :说归说 还不是NERF了 07/17 11:19
60F:推 stlo :宝石就只是宝石啊 游戏还是一直无穷打秘境没新的 07/17 11:19
61F:→ radi035 :传宝应该增加配装的多样性 而不是单纯给OP的属性 07/17 11:19
62F:推 stlo :他们想不出来啦 大秘境无限加血 宝石当然无限OP罗 07/17 11:21
63F:→ stlo :伤害太高? 我不是给你打不死的宠物了吗 Petablo3 07/17 11:22
64F:→ stlo :Reapor of Gems Coming Soooooooooooon 07/17 11:23
65F:→ laizin :喔 07/17 11:23
66F:→ simon978 :ptr 就测试 没nerf这回事 07/17 11:30
67F:推 deco :东西都还没实做好 又在搞天踢 有点无言 07/17 11:34
我比较希望先测试天梯...
68F:→ raystyle86 :现在要颠峰练不够?还要练宝石? .....= = 唉 07/17 11:43
69F:→ Korsechi :PTR发现问题都是好的 07/17 11:45
70F:→ sheep0121 :一看就知道悲剧了…………等救世者之树中 07/17 11:45
※ 编辑: Dialysis (114.34.118.139), 07/17/2014 11:49:28
71F:→ SuM0m0 :天梯没啥好测的吧 就砍掉重练啊 只是各职业落差会比 07/17 11:56
72F:→ SuM0m0 :leaderboard更明显啊 ... 07/17 11:57
73F:推 aggressorX :不开天梯没有新装备可以玩...y 07/17 11:58
74F:推 cdn :目前的PTR比较不像在测试 像在帮忙平衡数据... 07/17 12:00
75F:→ kids1243 :平衡数据不就是在测试吗= = 07/17 12:04
76F:→ gn00945822 :以前PTR有这麽多问题吗... 07/17 12:10
77F:→ sunlman :再开一个测试PTR的PTR算了 简称大PTR 07/17 12:15
78F:推 hitsukix :有些东西感觉不用放PTR他们就该知道会有问题了啊... 07/17 12:15
79F:→ hitsukix :他们现在是没有试玩部门了吗= = 07/17 12:16
80F:推 yuanwu :试玩部门要给薪水,反之玩家要付费测试....颗颗颗 07/17 12:19
81F:推 vitLink64 :为了延长游戏寿命,连ptr都要拖戏了吗? 07/17 12:20
82F:→ sunlman :BZ:开放天梯PTR 有更多新的专属bug等你来测试~ 07/17 12:20
83F:→ vitLink64 :bz发现一直测试下去,就永远不会endgameXD 07/17 12:21
84F:→ HolyBugTw :现在玩家该做的是抵制家机版本,让bz知道会大赔本 07/17 12:24
85F:→ HolyBugTw :如果继续多头马车下去,高层只会趁能捞就捞 07/17 12:24
86F:推 lwecloud :一天到晚在改平衡 不知道开天梯要干嘛... 07/17 12:28
87F:→ lwecloud :连游戏机制都搞不定,不用开天梯,玩家也玩不完了 07/17 12:29
88F:推 hitsukix :目前已知的天梯传奇吸引力我感觉也很弱... 07/17 12:32
89F:推 tomalex :有人知道器官跟装置对应吗? 07/17 12:41
90F:推 Shigeru777 :看透了 BZ没料了 现在顶多每天看看蓝帖有什麽新猴戏 07/17 12:44
91F:推 Shigeru777 :当无给测试员陪BZ乱搞想想真他妈浪费时间 07/17 12:47
92F:推 stlo :PTR测bug是无所谓 倒是正式release还发现PTR一堆已经 07/17 12:53
93F:→ stlo :报过的bug 要等n个patch来修 这就让人摇头了 07/17 12:54
94F:推 KK7788 :一边说不怕太op 一边把素质调低 这是.....? 07/17 12:56
95F:→ lwecloud :@Shigeru777:P&D怎麽很久没上线了? 07/17 13:03
96F:→ FrankerZ :坐等新资料片LV80装备直接打死现在所有装备 07/17 13:11
97F:推 aggressorX :只好等资料骗了 07/17 13:12
98F:→ FrankerZ :新资料片再这样搞一次又能再卖一次 07/17 13:12
99F:推 biglafu :简单说就是利用一个很远的目标延长游戏寿命 07/17 13:21
100F:→ biglafu :之前ROS是新的巅峰系统 现在2.1是传宝跟无限大秘境 07/17 13:22
101F:推 aggressorX :不过不管怎麽样 有大改版是好事 最怕是没东西嫌XD 07/17 13:23
102F:推 Meds :白七 设计 ... 07/17 13:29
103F:嘘 wuwuandy :BZ:我们才不会怕它太过OP(因为我们NERF它) 07/17 13:53
104F:推 maple0935 :设计真是一次比一次白痴 07/17 14:25
105F:推 hitsukix :还肯帮BZ坦的人好像也渐渐消失了 真糟xd 07/17 14:26
106F:推 Weky :bz不需要帮他坦吧 他们一直都是不往不要玩最佳典范 07/17 16:01
107F:推 stlo :有坦啊 官方论坛的MVP 但是2.1 MVP也吐超凶 07/17 16:13
108F:推 hkhbb323 :我来,我不入地狱谁入地狱,不爽不要玩~~ 07/17 17:08
109F:→ Khadgar :GF大概70之後就破1兆了,100更是约T1的500万倍 07/17 17:13
110F:→ Khadgar :这种恶心倍率,就算普攻5000%,毒伤345000%也不够好吗 07/17 17:14
111F:推 capirex :只能装一颗会不会比较好? 07/17 17:20
112F:推 Kulan :如果有d4的话 销售量会很另人好奇 XD 07/17 20:55
113F:推 lover19 :大概又要等到下一个资料片才能把传宝稍微 平衡好 07/17 21:28
114F:推 glchenh :至少BZ还有人在做事 07/17 23:48
115F:推 dambosrx :我在此宣布 宝石无双正式公测 07/18 00:09
116F:→ winter40114 :公测结束日期?什麽时候整个游戏的公测结束再说啦~( 07/18 02:23
117F:→ winter40114 :挥手 07/18 02:23
118F:→ kcsmart :第二段付费公测吧,第三段公测等下个资料片 07/18 02:35