作者caine22 (Why so Serious?)
站内DIABLO
标题[闲聊] 蓝帖二三事
时间Fri Nov 15 12:43:26 2013
烟台出差实在太无聊了,来翻翻几篇蓝帖吧
1. 双属词缀未来将不再存在
I have an answer for this now: Split properties have been removed from the
pool in the expansion, so you will no longer see them appear on loot drops
and they will not be appearing as enchanting procs.
2. 传奇特殊属性不可被附魔取代
We're still evaluating a lot of things with the legacy legendaries. But
remember that many legendaries as they are in game right now are being
redesigned with the pre-expansion patch and Loot 2.0. That redesign has taken
Enchanting mechanics into account, so I believe this will be less of an
issue. The current design is for all randomly generated stats to be able to
be rerolled.
Anything special to that item (like the ability to walk through
enemies we previewed at BlizzCon) or stats that show up on an item type that
don't normally appear (such as movement speed on Lacuni Prowlers) cannot be
rerolled.
3. 圣教军专属武器会有3种
Similar to Barbarians, Crusaders get 1-handed flails, 2-handed flails, and
Crusader shields that are unique to them.
4. 资料片难度设计有五种
Right now there’s: Normal, Hard, Expert, Master, and Torment I-V.
Currently, Master unlocks at 60 and Torment unlocks at 70, but once unlocked
they’re available for all characters on your account.
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 60.212.41.4
1F:推 Lemming :1=>这样武器就不能顺便偷点体了 11/15 12:45
体的重要性会跟力敏智一样,都必须花一属去骰它
算是好事一件吧
2F:→ lostkimo :难度5种....!!! 11/15 12:48
※ 编辑: caine22 来自: 60.212.41.4 (11/15 12:51)
3F:→ kcsmart :难度等同现在的mplv 11/15 12:56
4F:→ kcsmart :一角开通全角通用不错 11/15 12:57
5F:→ mico409 :应该不是吧 MP应该是另外的 11/15 12:58
6F:→ mico409 :Master unlocks at 60 and Torment unlocks at 70 11/15 12:59
7F:→ kcsmart :蓝帖有说过用那个难度模式取代现在的魔物威能 11/15 12:59
8F:→ mico409 :所以Master等同炼狱 tourment则是另外一个存在 11/15 12:59
9F:推 john110290 :是说torment又分成torment1~torment5? 还是就五种= = 11/15 12:59
10F:→ mico409 :如果是取代的话 原本11个level难度 变成9个难度? 11/15 13:03
11F:推 maverickming:搞北姑就不会无聊了阿XD 11/15 13:51
12F:→ DavisX :9个难度, 现在的normal, nm, hell, inferno就没了 11/15 13:55
13F:→ DavisX :怪会以玩家等级做动态提升 11/15 13:55
14F:推 stlo :还有个重要的 访谈中Travis Day确认压碎回归 11/15 14:30
15F:推 bala73 :普通 困难 专家 大师 痛苦1~5 11/15 14:48
16F:→ bala73 :60解开大师 70解开痛苦 11/15 14:48
18F:推 Lemming :9个难度很多了 现在只有mp10跟不是mp10耶(误) 11/15 15:10
19F:推 toykilled :压碎回归就能设计更多硬梆梆的王了 11/15 16:30
20F:推 loloman :压碎!!拿盾牌猛敲敌人的圣堂骑士,传奇盾牌就叫流亡 11/15 23:39
21F:→ Sadim :还看到有考虑让珠宝回归,现在一直着重在传奇和词缀 11/16 11:52
22F:→ Sadim :虽然是好事一件,但总觉得能打的宝还是太少,除了装 11/16 11:52
23F:→ Sadim :备还是装备,比起装备我更想看到除了装备以外能打的 11/16 11:53
24F:→ Sadim :东西 11/16 11:53
25F:→ kcsmart :除了装备还有素材啊,将来附魔素材应该比照现在的恶魔 11/16 13:05
26F:→ kcsmart :精华吧 11/16 13:05
27F:→ Sadim :大概是因为我不觉得素材是宝吧,应该说不够直接 11/16 16:16
28F:推 stlo :大小符听说要回归 不过跟宝石一样都只是听说 嘉年华 11/16 18:13
29F:→ stlo :公布的有在注意D3的都是早知道的东西 越看越退火正常 11/16 18:14