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Part 1. Roleplaying and Guilds. 1) Introduced Combat level 15. 引入战斗等级 15。(先前为14) Introduced faction skill levels 10 through 12. 引入种族等级 10 ~ 12。 Those who have enough experience to get to level 15 immediately need to take part in any combat, you are advised to re-recruit creatures after leveling. 足够升上15级的玩家得立即参与一场战斗(以提升等级), 升级後建议重新招募生物。 2) New guild levels added to expand the experience tables. 经验表上,加入新的公会等级。 - Laborers' guild, Hunters' guild and Theives' guild now count 12 levels each; 劳动公会、猎人公会、窃贼公会现在可以达到 12 级。 - Mercenaries' guild now counts 10 levels; 佣兵公会现在可以达到 10 级。 - Enchanters' guild now counts 5 levels, branches of the guild expanded to level 11. All enchantments now can have a maximum effect of 12%. 附魔公会现在可以达到 5 级,分枝公会可以达到 11 级。 所有附魔最大可以达到 12% 效果 - Smiths' guild now counts 9 levels. 铁匠公会现在可以达到 9 级。 3) Enchanters who have reached guild level 4 (7000 guild points) are now able to set an extra (fifth) enchantment on any artifact that already has 4. In order to do so, besides other elements required for the normal enchantment, exactly 10 Fern flower elements are required. This element is a random reward for completing mercenaries' guild errands since guild level 5. 4级以上的附魔师(7000公会点数)现在可以多设定一种(第五种)附魔在任何已经 有四种附魔的神器上。要这麽做,除了正常附魔所需的元素之外,还需要10个 Fern flower。完成五级以上佣兵公会任务可以随机获得这个元素。 4) All piercing effects of Jewelcrafters' enchantments have been tripled. 所有珠宝附魔的穿刺效果变为三倍。 5) Smiths who have reached guild level 9 now can repair and enchant artifacts at the same time. 到达 9 级的铁匠现在可以同时进行修理和附魔。 Enchanters who have reached guild level 9 now can enchant and repair. 到达 9 级的附魔师现在可以同时进行附魔和修理。 6) The workaholic penalty is now completely relieved only in case if the lord receives at least 0.5 skill points in the victorious combat. Otherwise, only a fraction of the penalty is relieved, proportional to the FSP received. 工作狂惩罚(惩罚只工作不打架的玩家)现在只能透过在胜仗中获得至少 0.5 点 技能点数才能完全解除。否则只能解除部份的惩罚,与种族技能点数得点成比例。 (例如,协助打猎只能获得0.1点 FSP,所以只能解除 1/5 的惩罚) 7) Laborers' guild coefficients for guild levels have been recalibrated. 8) The new hunting set called the Beastbane set is now available. Artifacts of this set drop at successful hunts since Hunters' guild level 6. 新的打猎套装--称作野兽克星--开始上路。 这个套装的装备在猎人等级 6 之後可以打到。 9) Introduced a new guild: Commanders' guild. Any lords of combat level 9 and above are required to take a trial to be able to join the guild. It is accessable via the Battles page, and as the dropdown menu list item. The guild specializes in PvP combats (i.e. Player versus Player). The guild points are called Commander points. These points are only received by victorious party in guild combats. Guild combats are of three main types: Standard (Shop artifacts only. Enchantments allowed, but have no effect); Standard-enchanted (Shop artifacts only with enchantment threshold); and Free-for-all (no ammunition restrictions). Each type has its AP and enchantment restrictions. Guild combats start once every 15 minutes, though a challenge can be created and joined during the first 12 minutes, whereas it can only be joined during the last 3. A challenge that has not been filled in full is dismissed and the combat does not take place. Only lords of the same combat level can take part in any given guild combat. Commander points are received by the winning party according to combat type: Combatants Type 1x1 2x2 3x3 Standard 1 1.2 1.5 Standard-enchanted N/A 2.2 3 Free-for-all N/A N/A 5 All guild battle participants receive 20% more faction skill points than in a similar usual group battle. Any set of combatants is only able to take part in a guild combat once a day. The guild has not yet established an experience table. The deputy declared that 150 commander points are required to reach Commanders' guild level 1. It is known at this point, that each new level will grant an item crafted specifically for guild champions, one of a set of 12. Each even guild level will grant a skill point for optional distribution. In addition, victorious parties will have a chance to loot the defeated lords' artifacts as soon as they reach guild level 1. (The looted item is a replica of the one worn by the defeated lord, with low durability and without transfer option. The defeated party keeps their own artifacts). Each new guild level increases this chance. (以上新 PVP 公会技能引入。) 10) New creatures, including tier 6 upgrades and other exotic ones, are now available at hunt, mercenary quests and survival tournaments. Thief guild caravans also feature upgraded tier 6 creatures from now on. 新生物,包括高阶六级和其他外来生物,将可以被猎得、或在佣兵任务、生存赛 中碰到。窃贼公会商队今後也会有高阶六级生物加入。 11) New tutorial quests given by the Gatekeeper are now available to newcomers. Gatekeepers 给新手的指导任务更新。 The reward for reaching combat level 5 has been raised. 到达 5 级的奖励提高。 Part 2. Factions and Balance. 1) Tier 6 upgraded creature constructions are now available at castles. Currently, only diamond upgrade is available at combat level 15. In future, combat level 16 will unlock the upgrade for gold and resources. 城堡中现在可以建设高阶六级生物的建筑了。 目前只有等级 15 可以靠钻石来升级建筑,将来等级16将解除限制使之可以用金钱 和资源来升级。 2) Tier 3 creature construction cost has been reduced. 等级三生物的建筑费用降低。 3) New artifacts for combat level 1 lords added to the shop. 适合等级 1 使用的装备加到商店中。 4) New potion for restoring troops ready and mana added to the shop. 新的部队/魔力恢复药水加到商店中。 5) Magic Guild level 4 is now available for construction in castles since combat level 14. 到达等级14之後,可以在城堡中建设 4 级魔法公会。 6) Spell area for negative effect mass spells has been changed to 5x5 battlefield tiles. Mass poison still has a 3x3 tiles spell area. 范围法术的效果更改为 5x5 范围。大放毒仍然只有 3x3 范围。 7) Dispersion mechanics changed. Instead of having a removal chance, it now reduces the duration of positive and negative spells and effects (down to reducing them to instant expiration in case of sufficient spell effect). The effect is calculated as: [Effect] = [Spell base chance] - 3 * ( [Caster SP] - [Disperser SP] ) where [Caster SP] is the Spell power of the Lord or tier of the Creature who cast the spell or effect; [Disperser SP] is one of the Lord or creature who disperses it. 驱魔的机制变更。它现在减少正向/负向法术的持续时间,而不是机率性的将之移除。 (如果效果正确的话将直接让法术过期失效) 效果 = 法术基本机率 - 3 * ( 施法者法力 - 驱魔者法力 ) 施法者法力是施此法的玩家法力或生物等级 驱魔者法力是施展驱魔的玩家法力或生物等级 Part 3. Economy and Gameplay. 1) Diamond repository has been discovered and opened for laborers of the Empire for mining and faceting. This extremely luxurious resource will be on sale in the Repository at a rate of 15,000 gold per diamond. 钻石矿藏已经被发现,并开放给帝国劳工开采和琢磨。这个极度奢华的资源将以 每颗15,000金币的价格在矿藏出售。 2) Clan registration cost has been increased 集团登录费用增加。 3) Roulette now has minimal combat level requirements for different bet size. 轮盘赌博的赌金大小现在与等级有关。 4) The following commissions will be assessed from now on: - 1% of the gold value for any direct transfers for the transfering party; - 1% of the gold value for any transfers with attached price for the accepting party. 以下的佣金将开始徵收: 任何的直接转让,转让的一方须支付 1% 。 标价物品的转让,接收的一方须支付 1% 。 5) There will be certain new bonus rewards for Survival tournament top scorers which include: - 10 HG points to the 1st prize winner; - 8 HG points to the 2nd; - 7 HG points to the 3d - 5 HG points to all those landing in the top 10% scorers excluding the top three. The bonus points cannot exceed 15 HG points per character at any given tournament. (以上生存赛额外奖励) Part 4. Easter Eggs. Even more updates have been added, which we decided not to have listed to let you discover yourself. I hope some of them will be a pleasant surprise for you. (有些改版并没有列出,让玩家们自己去发现!) Thanks for reading and Happy gaming! --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 220.133.76.49
1F:推 scannol:只在等大型PVE活动啊 都不出 10/20 00:00
2F:推 msro:TDT才打一场就上lv15了... 10/20 01:16
3F:推 god145145:比想像中的快....悲哀的打工开始了 10/20 09:07
4F:推 choxuz:之前用的分类是[LordsWM] 要不要改一下啊@@? 10/20 21:19
5F:→ krc:还有人在玩压@@ 10/20 22:30
6F:推 ras080:0.0 有中文翻译 给推 10/22 16:45
7F:推 krc:发现ras080和msro~ 10/22 23:17
8F:推 scannol:铝海不要再龟了 第二届跨等级大乱斗已经开始了 10/23 00:27
9F:推 smart0eddie:推楼上 铝海快回来 ras在等你(误) 10/23 10:23
10F:推 krc:回来玩了..不过有些事情都忘光了= = 10/25 18:04







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