作者Moritz (哪时才能进伊宫)
看板CGI-Game
标题Re: [LordsWM]新规则,新兵种
时间Mon Dec 15 16:47:55 2008
1. The Warlords Council has established new standards on military equipment.
From now on, every Lord of level 5 and above will not be allowed to engage in
combat without a weapon. Any artifact equipped in right hand is considered a
weapon. Moreover, the Amunition points total of all artifacts equipped must at
least correspond to the Lord's combat level. The AP value of all artifacts is
listed in their description.
领主评议会设立了新的军用装备标准。从今以後所有五级以上的领主们将不能未装备武器
而进入战斗。任何可装备於右手的器物均可视为武器。此外,所有装备器物的总装备点数
(AP)必须符合领主的战斗等级。器物的AP值均列於它们的叙述之中。
Minimum Ammunition points required:
Combat level 5 – 5 AP
Combat level 6 – 6 AP
Combat level 7-8 – 8 AP
Combat level 9 and above – 9 AP
最低需求总装备点数:
战斗等级5 - 5 AP
战斗等级6 - 6 AP
战斗等级7-8 - 8 AP
战斗等级9和以上 - 9 AP
Lords have 7 days, until December, 21th, for preparations to match the new
standard.
领主们有七天,到12/21,为符合新的标准来做准备。
2. Imperial architects have finally come up with plans for newest castle
structures. Lords of combat level 11 are now able to train their tier 4
creatures into their upgraded analogues upon building the new Upgraded
Construction. The biggest surprise, however, was yet to come: Dwellings to tame
tier 7 creatures. Warlord Council has agreed that, in order to handle creatures
as powerful as these, one would need to possess extraordinary powers, so no
Lord will gain permission to initiate construction unless he or she has reached
combat level 13.
皇家工匠们终於完成了城堡新建筑物的设计。11级的领主们现在可以透过建设新的升级建
筑,将阶级4的生物训练为高阶。然而,最大的惊喜即将到来:驯养阶级7生物的住所。领
主评议会已经同意,为了要指挥这些强力的生物,玩家必须展现强大的能力,所以领主们
在达到战斗等级13之前,将不会得到开始建设的许可。
3. Mass winter migration of game is bringing us lots of new creature types to
be encountered at hunt and on Mercenaries' Guild errands. Rumor has it, Trade
Caravans are trying to tame them to include in their convoys.
游戏内的冬季大迁徙带来许多新的生物种类,将会在打猎和佣兵工会任务遇上。
据传,贸易商队们正在试着驯养它们以加入他们的行列。
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1F:推 sincecard:感谢翻译 12/15 17:29
2F:推 evonre:辛苦了 12/15 21:59
3F:推 poety:感激热心人呀!希望剩下的也会翻出来,以助於推广游戏 12/15 22:26