作者argenetina (继续黑暗才是王道...)
看板BoardGame
标题[规则] 冰与火之歌二版 官方论坛的规则讨论
时间Mon May 21 11:12:27 2012
出处来源
http://www.fantasyflightgames.com/
edge_foros_discusion.asp?efid=252&efcid=1&efidt=652497
作者认为官方最新发布的FAQ与游戏其他规则有相冲突,故提出下列修正的建议。
有些部分与目前官方版本差异非常大,仅供参考用,建议还是按照官方版本来玩。
附上可能不太精确的翻译,请多包涵。
RULES CLARIFICATIONS
Mustering into sea zones: You may muster at a stronghold or castle in an
adjacent sea zone with or without a port being present in the mustering
castle or strongholds zone. (1)
徵兵到海上:你可以在邻接城堡或要塞的海域徵兵,不论该地区是否有港口。
House Cards
"Ser Loras Tyrell" If you are attacking and win this combat, Move the March
Order token used with the marching force. The March Order may be resolved
again later this round. (2)
家族卡"洛拉斯提利尔(百花骑士)"当你攻击并且赢得该战斗,将你发动攻击的行军指令
一起移动过来。该指令之後在当回合内可再被执行一次。
Q: If House Greyjoy plays his “Victarion Greyjoy” House card against House
Baratheon’s “Sallador Saan” House card, are the participating Greyjoy
Ships still reduced to 0 combat strength?
问:当葛雷乔伊的家族卡"Victarion Greyjoy"对上拜拉席恩家族卡"Sallador Saan"时
葛雷乔伊的船的战力是否会归零?
A: Yes and No, depending on which card is resolved first. The text of the
cards are resolved in Iron Throne turn order. (3)
答:这必须视哪张家族卡先被执行而定。卡片能力的执行顺序由铁王座顺位决定。
Q: If Mace Tyrell’s text ability destroys the last remaining defending
unit, does the combat still continue?
问:当"Mace Tyrell"家族卡的能力摧毁了最後一个防御单位,这场战斗会持续下去吗?
A: No. Combat immediately ends and the embattled area is now treated like
an empty region. (4)
答:不会。战斗马上结束,该战斗区域被视为一个空白区域。
Q: If a conflict between a pair of played house cards come up what do I do?
问:如果在执行家族卡时双方能力有冲突怎麽办?
A: If an issue comes up about the timing of a house card's resolution, Any “
Ignore” or “Cancel” text abilities are first resolved in the player order
of the Iron Throne track. Then other conflicting text abilities are then
resolved in the player order of the Iron Throne track. After the outcome of
combat is determined, any “win/lose this combat…” text abilities are
resolved in the player order of the Iron Throne track. Lastly, "after combat"
effects are resolved. Keep in mind the first card is implemented completely
before that of the second card. (3)
答: 当有冲突出现时,任何"忽视"或"取消"能力会优先处理,
其次是处理其他一般的家族能力,接着是处理战斗胜利或失败後启动的能力,
最後才处理战斗後启动的能力。
而任何同阶段中争议都以铁王座顺位决定处理的先後顺序。
注意,必须先完全处理完一张家族卡才能处理下一张。
Q: When a player is defending an area containing a Power token and loses the
combat while also playing the “Arianne Martell” House card, is the Power
token removed?
问:当防御一个有权利指示物的地区时战斗失败,如出示的是"Arianne Martell"家族卡,
那该权利指示物是否被移除?
A: Yes, as are any Martell Order tokens or power tokens present in that
area. (5)
答:是的,任何在该地区的行动指令或权利指示物都会被移除。
Combat and Unit Movement
Q: Can Siege Engines be chosen to satisfy the necessary number of casualties
suffered as the loser in a combat?
问:当攻城车败退时,能否被指定来满足因战败而应被消灭的单位数?
A: Yes. Siege Engines are units (like all others) and resolve combat
normally with the only exception being that they may not retreat. (6)
答:可以。攻城车被视为单位,就跟其他的单位一样处理。差别仅在於攻城车不能撤退。
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◆ From: 42.77.7.154
1F:推 ericeec:怎麽和我找到的都不太依样= = 05/21 12:05
2F:→ argenetina:这是论坛上发布的版本,跟我本来玩得规则也不一样... 05/21 16:22
※ 编辑: argenetina 来自: 140.117.21.50 (05/21 18:33)